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Geant4/examples/extended/parameterisations/gflash/gflash1/ExGflash1.cc

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Diff markup

Differences between /examples/extended/parameterisations/gflash/gflash1/ExGflash1.cc (Version 11.3.0) and /examples/extended/parameterisations/gflash/gflash1/ExGflash1.cc (Version 11.2)


  1 //                                                  1 //
  2 // *******************************************      2 // ********************************************************************
  3 // * License and Disclaimer                         3 // * License and Disclaimer                                           *
  4 // *                                                4 // *                                                                  *
  5 // * The  Geant4 software  is  copyright of th      5 // * The  Geant4 software  is  copyright of the Copyright Holders  of *
  6 // * the Geant4 Collaboration.  It is provided      6 // * the Geant4 Collaboration.  It is provided  under  the terms  and *
  7 // * conditions of the Geant4 Software License      7 // * conditions of the Geant4 Software License,  included in the file *
  8 // * LICENSE and available at  http://cern.ch/      8 // * LICENSE and available at  http://cern.ch/geant4/license .  These *
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 13 // * work  make  any representation or  warran     13 // * work  make  any representation or  warranty, express or implied, *
 14 // * regarding  this  software system or assum     14 // * regarding  this  software system or assume any liability for its *
 15 // * use.  Please see the license in the file      15 // * use.  Please see the license in the file  LICENSE  and URL above *
 16 // * for the full disclaimer and the limitatio     16 // * for the full disclaimer and the limitation of liability.         *
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 19 // * technical work of the GEANT4 collaboratio     19 // * technical work of the GEANT4 collaboration.                      *
 20 // * By using,  copying,  modifying or  distri     20 // * By using,  copying,  modifying or  distributing the software (or *
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 23 // * acceptance of all terms of the Geant4 Sof     23 // * acceptance of all terms of the Geant4 Software license.          *
 24 // *******************************************     24 // ********************************************************************
 25 //                                                 25 //
 26 //                                                 26 //
 27 /// \file ExGflash1.cc                             27 /// \file ExGflash1.cc
 28 /// \brief Main program of the parameterisatio     28 /// \brief Main program of the parameterisations/gflash/gflash1 example
 29 //                                                 29 //
 30 // Created by Joanna Weng 26.11.2004               30 // Created by Joanna Weng 26.11.2004
 31                                                    31 
 32 // G4 includes                                     32 // G4 includes
 33 #include "G4RunManagerFactory.hh"                  33 #include "G4RunManagerFactory.hh"
 34 #include "G4Timer.hh"                              34 #include "G4Timer.hh"
 35 #include "G4Types.hh"                              35 #include "G4Types.hh"
 36 #include "G4UImanager.hh"                          36 #include "G4UImanager.hh"
 37 #include "G4ios.hh"                                37 #include "G4ios.hh"
 38                                                    38 
 39 // my project                                      39 // my project
 40 #include "ExGflash1DetectorConstruction.hh"        40 #include "ExGflash1DetectorConstruction.hh"
 41 #include "ExGflashActionInitialization.hh"         41 #include "ExGflashActionInitialization.hh"
 42 #include "FTFP_BERT.hh"                            42 #include "FTFP_BERT.hh"
 43                                                    43 
 44 #include "G4FastSimulationPhysics.hh"              44 #include "G4FastSimulationPhysics.hh"
 45 #include "G4UIExecutive.hh"                        45 #include "G4UIExecutive.hh"
 46 #include "G4VisExecutive.hh"                       46 #include "G4VisExecutive.hh"
 47                                                    47 
 48 //....oooOO0OOooo........oooOO0OOooo........oo     48 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
 49                                                    49 
 50 int main(int argc, char** argv)                    50 int main(int argc, char** argv)
 51 {                                                  51 {
 52   // Instantiate G4UIExecutive if interactive      52   // Instantiate G4UIExecutive if interactive mode
 53   G4UIExecutive* ui = nullptr;                     53   G4UIExecutive* ui = nullptr;
 54   if (argc == 1) {                                 54   if (argc == 1) {
 55     ui = new G4UIExecutive(argc, argv);            55     ui = new G4UIExecutive(argc, argv);
 56   }                                                56   }
 57                                                    57 
 58   // timer to see GFlash performance               58   // timer to see GFlash performance
 59   G4Timer timer;                                   59   G4Timer timer;
 60   timer.Start();                                   60   timer.Start();
 61                                                    61 
 62   G4cout << "+--------------------------------     62   G4cout << "+-------------------------------------------------------+" << G4endl;
 63   G4cout << "|                                     63   G4cout << "|                                                       |" << G4endl;
 64   G4cout << "|          This is an example of      64   G4cout << "|          This is an example of Shower                 |" << G4endl;
 65   G4cout << "|          Parameterization with      65   G4cout << "|          Parameterization with GFLASH                 |" << G4endl;
 66   G4cout << "+--------------------------------     66   G4cout << "+-------------------------------------------------------+" << G4endl;
 67                                                    67 
 68   auto* runManager = G4RunManagerFactory::Crea     68   auto* runManager = G4RunManagerFactory::CreateRunManager();
 69   runManager->SetNumberOfThreads(1);               69   runManager->SetNumberOfThreads(1);
 70                                                    70 
 71   // UserInitialization classes (mandatory)        71   // UserInitialization classes (mandatory)
 72   G4cout << "# GFlash Example: Detector Constr     72   G4cout << "# GFlash Example: Detector Construction" << G4endl;
 73   runManager->SetUserInitialization(new ExGfla     73   runManager->SetUserInitialization(new ExGflash1DetectorConstruction);
 74                                                    74 
 75   // G4cout<<"# GFlash Example: Physics "<<G4e     75   // G4cout<<"# GFlash Example: Physics "<<G4endl;
 76   // -- Select a physics list:                     76   // -- Select a physics list:
 77   G4VModularPhysicsList* physicsList = new FTF     77   G4VModularPhysicsList* physicsList = new FTFP_BERT();
 78   // -- Create a fast simulation physics const     78   // -- Create a fast simulation physics constructor, used to augment
 79   // -- the above physics list to allow for fa     79   // -- the above physics list to allow for fast simulation:
 80   auto fastSimulationPhysics = new G4FastSimul     80   auto fastSimulationPhysics = new G4FastSimulationPhysics();
 81   // -- We now configure the fastSimulationPhy     81   // -- We now configure the fastSimulationPhysics object.
 82   // -- The gflash model (GFlashShowerModel, s     82   // -- The gflash model (GFlashShowerModel, see ExGflashDetectorConstruction.cc)
 83   // -- is applicable to e+ and e- : we augmen     83   // -- is applicable to e+ and e- : we augment the physics list for these
 84   // -- particles (by adding a G4FastSimulatio     84   // -- particles (by adding a G4FastSimulationManagerProcess with below's
 85   // -- calls), this will make the fast simula     85   // -- calls), this will make the fast simulation to be activated:
 86   fastSimulationPhysics->ActivateFastSimulatio     86   fastSimulationPhysics->ActivateFastSimulation("e-");
 87   fastSimulationPhysics->ActivateFastSimulatio     87   fastSimulationPhysics->ActivateFastSimulation("e+");
 88   // -- Register this fastSimulationPhysics to     88   // -- Register this fastSimulationPhysics to the physicsList,
 89   // -- when the physics list will be called b     89   // -- when the physics list will be called by the run manager
 90   // -- (will happen at initialization of the      90   // -- (will happen at initialization of the run manager)
 91   // -- for physics process construction, the      91   // -- for physics process construction, the fast simulation
 92   // -- configuration will be applied as well.     92   // -- configuration will be applied as well.
 93   physicsList->RegisterPhysics(fastSimulationP     93   physicsList->RegisterPhysics(fastSimulationPhysics);
 94   runManager->SetUserInitialization(physicsLis     94   runManager->SetUserInitialization(physicsList);
 95                                                    95 
 96   // Action initialization:                        96   // Action initialization:
 97   runManager->SetUserInitialization(new ExGfla     97   runManager->SetUserInitialization(new ExGflashActionInitialization);
 98                                                    98 
 99   G4VisManager* visManager = new G4VisExecutiv     99   G4VisManager* visManager = new G4VisExecutive;
100   visManager->Initialize();                       100   visManager->Initialize();
101                                                   101 
102   G4UImanager* UImanager = G4UImanager::GetUIp    102   G4UImanager* UImanager = G4UImanager::GetUIpointer();
103   UImanager->ApplyCommand("/run/verbose 0");      103   UImanager->ApplyCommand("/run/verbose 0");
104   runManager->Initialize();                       104   runManager->Initialize();
105   UImanager->ApplyCommand("/Step/Verbose 0");     105   UImanager->ApplyCommand("/Step/Verbose 0");
106                                                   106 
107   if (ui)  // Define UI terminal for interacti    107   if (ui)  // Define UI terminal for interactive mode
108   {                                               108   {
109     UImanager->ApplyCommand("/control/execute     109     UImanager->ApplyCommand("/control/execute vis.mac");
110     ui->SessionStart();                           110     ui->SessionStart();
111     delete ui;                                    111     delete ui;
112   }                                               112   }
113   else  // Batch mode                             113   else  // Batch mode
114   {                                               114   {
115     G4String s = *(argv + 1);                     115     G4String s = *(argv + 1);
116     UImanager->ApplyCommand("/control/execute     116     UImanager->ApplyCommand("/control/execute " + s);
117   }                                               117   }
118                                                   118 
119   delete visManager;                              119   delete visManager;
120   delete runManager;                              120   delete runManager;
121                                                   121 
122   timer.Stop();                                   122   timer.Stop();
123   G4cout << G4endl;                               123   G4cout << G4endl;
124   G4cout << "*********************************    124   G4cout << "******************************************";
125   G4cout << G4endl;                               125   G4cout << G4endl;
126   G4cout << "Total Real Elapsed Time is: " <<     126   G4cout << "Total Real Elapsed Time is: " << timer.GetRealElapsed();
127   G4cout << G4endl;                               127   G4cout << G4endl;
128   G4cout << "Total System Elapsed Time: " << t    128   G4cout << "Total System Elapsed Time: " << timer.GetSystemElapsed();
129   G4cout << G4endl;                               129   G4cout << G4endl;
130   G4cout << "Total GetUserElapsed Time: " << t    130   G4cout << "Total GetUserElapsed Time: " << timer.GetUserElapsed();
131   G4cout << G4endl;                               131   G4cout << G4endl;
132   G4cout << "*********************************    132   G4cout << "******************************************";
133   G4cout << G4endl;                               133   G4cout << G4endl;
134                                                   134 
135   return 0;                                       135   return 0;
136 }                                                 136 }
137                                                   137 
138 //....oooOO0OOooo........oooOO0OOooo........oo    138 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
139                                                   139