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Geant4/examples/extended/parameterisations/Par04/src/Par04SensitiveDetector.cc

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Differences between /examples/extended/parameterisations/Par04/src/Par04SensitiveDetector.cc (Version 11.3.0) and /examples/extended/parameterisations/Par04/src/Par04SensitiveDetector.cc (Version 11.0.p4)


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 26 #include "Par04SensitiveDetector.hh"               26 #include "Par04SensitiveDetector.hh"
 27                                                <<  27 #include <CLHEP/Vector/Rotation.h>     // for HepRotation
 28 #include "Par04EventInformation.hh"  // for Pa << 
 29 #include "Par04Hit.hh"  // for Par04Hit, Par04 << 
 30                                                << 
 31 #include "G4Event.hh"  // for G4Event          << 
 32 #include "G4EventManager.hh"  // for G4EventMa << 
 33 #include "G4HCofThisEvent.hh"  // for G4HCofTh << 
 34 #include "G4SDManager.hh"  // for G4SDManager  << 
 35 #include "G4Step.hh"  // for G4Step            << 
 36 #include "G4Track.hh"  // for G4Track          << 
 37                                                << 
 38 #include <CLHEP/Vector/Rotation.h>  // for Hep << 
 39 #include <CLHEP/Vector/ThreeVector.h>  // for      28 #include <CLHEP/Vector/ThreeVector.h>  // for Hep3Vector
 40 #include <G4CollectionNameVector.hh>  // for G <<  29 #include <cmath>                       // for floor
 41 #include <G4FastHit.hh>  // for G4FastHit      <<  30 #include <G4CollectionNameVector.hh>   // for G4CollectionNameVector
 42 #include <G4FastTrack.hh>  // for G4FastTrack  <<  31 #include <G4FastHit.hh>                // for G4FastHit
 43 #include <G4RotationMatrix.hh>  // for G4Rotat <<  32 #include <G4FastTrack.hh>              // for G4FastTrack
 44 #include <G4StepPoint.hh>  // for G4StepPoint  <<  33 #include <G4RotationMatrix.hh>         // for G4RotationMatrix
 45 #include <G4THitsCollection.hh>  // for G4THit <<  34 #include <G4StepPoint.hh>              // for G4StepPoint
 46 #include <G4ThreeVector.hh>  // for G4ThreeVec <<  35 #include <G4THitsCollection.hh>        // for G4THitsCollection
 47 #include <G4VSensitiveDetector.hh>  // for G4V <<  36 #include <G4ThreeVector.hh>            // for G4ThreeVector
                                                   >>  37 #include <G4VSensitiveDetector.hh>     // for G4VSensitiveDetector
 48 #include <G4VUserEventInformation.hh>  // for      38 #include <G4VUserEventInformation.hh>  // for G4VUserEventInformation
 49 #include <cmath>  // for floor                 <<  39 #include <cstddef>                     // for size_t
 50 #include <cstddef>  // for size_t              <<  40 #include <vector>                      // for vector
 51 #include <vector>  // for vector               <<  41 #include "G4Event.hh"                  // for G4Event
                                                   >>  42 #include "G4EventManager.hh"           // for G4EventManager
                                                   >>  43 #include "G4HCofThisEvent.hh"          // for G4HCofThisEvent
                                                   >>  44 #include "G4SDManager.hh"              // for G4SDManager
                                                   >>  45 #include "G4Step.hh"                   // for G4Step
                                                   >>  46 #include "G4Track.hh"                  // for G4Track
                                                   >>  47 #include "Par04EventInformation.hh"    // for Par04EventInformation
                                                   >>  48 #include "Par04Hit.hh"                 // for Par04Hit, Par04HitsCollection
 52                                                    49 
 53 //....oooOO0OOooo........oooOO0OOooo........oo     50 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
 54                                                    51 
 55 Par04SensitiveDetector::Par04SensitiveDetector <<  52 Par04SensitiveDetector::Par04SensitiveDetector(G4String aName)
                                                   >>  53   : G4VSensitiveDetector(aName)
 56 {                                                  54 {
 57   collectionName.insert("hits");                   55   collectionName.insert("hits");
 58 }                                                  56 }
 59 //....oooOO0OOooo........oooOO0OOooo........oo     57 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
 60                                                    58 
 61 Par04SensitiveDetector::Par04SensitiveDetector     59 Par04SensitiveDetector::Par04SensitiveDetector(G4String aName, G4ThreeVector aNb,
 62                                                    60                                                G4ThreeVector aSize)
 63   : G4VSensitiveDetector(aName), fMeshNbOfCell <<  61   : G4VSensitiveDetector(aName)
                                                   >>  62   , fMeshNbOfCells(aNb)
                                                   >>  63   , fMeshSizeOfCells(aSize)
 64 {                                                  64 {
 65   collectionName.insert("hits");                   65   collectionName.insert("hits");
 66 }                                                  66 }
 67                                                    67 
 68 //....oooOO0OOooo........oooOO0OOooo........oo     68 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
 69                                                    69 
 70 Par04SensitiveDetector::~Par04SensitiveDetecto <<  70 Par04SensitiveDetector::~Par04SensitiveDetector() {}
 71                                                    71 
 72 //....oooOO0OOooo........oooOO0OOooo........oo     72 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
 73                                                    73 
 74 void Par04SensitiveDetector::Initialize(G4HCof     74 void Par04SensitiveDetector::Initialize(G4HCofThisEvent* aHCE)
 75 {                                                  75 {
 76   fHitsCollection = new Par04HitsCollection(Se     76   fHitsCollection = new Par04HitsCollection(SensitiveDetectorName, collectionName[0]);
 77   if (fHitCollectionID < 0) {                  <<  77   if(fHitCollectionID < 0)
                                                   >>  78   {
 78     fHitCollectionID = G4SDManager::GetSDMpoin     79     fHitCollectionID = G4SDManager::GetSDMpointer()->GetCollectionID(fHitsCollection);
 79   }                                                80   }
 80   aHCE->AddHitsCollection(fHitCollectionID, fH     81   aHCE->AddHitsCollection(fHitCollectionID, fHitsCollection);
 81                                                    82 
                                                   >>  83   // fill calorimeter hits with zero energy deposition
                                                   >>  84   for(G4int iphi = 0; iphi < fMeshNbOfCells.y(); iphi++)
                                                   >>  85     for(G4int irho = 0; irho < fMeshNbOfCells.x(); irho++)
                                                   >>  86       for(G4int iz = 0; iz < fMeshNbOfCells.z(); iz++)
                                                   >>  87       {
                                                   >>  88         Par04Hit* hit = new Par04Hit();
                                                   >>  89         fHitsCollection->insert(hit);
                                                   >>  90       }
 82   // reset entrance position                       91   // reset entrance position
 83   fEntrancePosition.set(-1, -1, -1);               92   fEntrancePosition.set(-1, -1, -1);
 84   fEntranceDirection.set(-1, -1, -1);              93   fEntranceDirection.set(-1, -1, -1);
 85 }                                                  94 }
 86                                                    95 
 87 //....oooOO0OOooo........oooOO0OOooo........oo     96 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
 88                                                    97 
 89 G4bool Par04SensitiveDetector::ProcessHits(G4S     98 G4bool Par04SensitiveDetector::ProcessHits(G4Step* aStep, G4TouchableHistory*)
 90 {                                                  99 {
 91   G4double edep = aStep->GetTotalEnergyDeposit    100   G4double edep = aStep->GetTotalEnergyDeposit();
 92   if (edep == 0.) return true;                 << 101   if(edep == 0.)
                                                   >> 102     return true;
 93                                                   103 
 94   auto hit = RetrieveAndSetupHit(aStep->GetPos    104   auto hit = RetrieveAndSetupHit(aStep->GetPostStepPoint()->GetPosition());
 95   if (hit == nullptr) return true;             << 105   if(hit == nullptr)
                                                   >> 106     return true;
 96                                                   107 
 97   // Add energy deposit from G4Step               108   // Add energy deposit from G4Step
 98   hit->AddEdep(edep);                             109   hit->AddEdep(edep);
 99   // Increment the counter                     << 
100   hit->AddNdep(1);                             << 
101                                                   110 
102   // Fill time information from G4Step            111   // Fill time information from G4Step
103   // If it's already filled, choose hit with e    112   // If it's already filled, choose hit with earliest global time
104   if (hit->GetTime() == -1 || hit->GetTime() > << 113   if(hit->GetTime() == -1 || hit->GetTime() > aStep->GetTrack()->GetGlobalTime())
105     hit->SetTime(aStep->GetTrack()->GetGlobalT    114     hit->SetTime(aStep->GetTrack()->GetGlobalTime());
106                                                   115 
107   // Set hit type to full simulation (only if     116   // Set hit type to full simulation (only if hit is not already marked as fast
108   // sim)                                         117   // sim)
109   if (hit->GetType() != 1) hit->SetType(0);    << 118   if(hit->GetType() != 1)
                                                   >> 119     hit->SetType(0);
110                                                   120 
111   return true;                                    121   return true;
112 }                                                 122 }
113                                                   123 
114 //....oooOO0OOooo........oooOO0OOooo........oo    124 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
115                                                   125 
116 G4bool Par04SensitiveDetector::ProcessHits(con    126 G4bool Par04SensitiveDetector::ProcessHits(const G4FastHit* aHit, const G4FastTrack* aTrack,
117                                            G4T    127                                            G4TouchableHistory*)
118 {                                                 128 {
119   G4double edep = aHit->GetEnergy();              129   G4double edep = aHit->GetEnergy();
120   if (edep == 0.) return true;                 << 130   if(edep == 0.)
                                                   >> 131     return true;
121                                                   132 
122   auto hit = RetrieveAndSetupHit(aHit->GetPosi    133   auto hit = RetrieveAndSetupHit(aHit->GetPosition());
123   if (hit == nullptr) return true;             << 134   if(hit == nullptr)
                                                   >> 135     return true;
124                                                   136 
125   // Add energy deposit from G4FastHit            137   // Add energy deposit from G4FastHit
126   hit->AddEdep(edep);                             138   hit->AddEdep(edep);
127   // Increment the counter                     << 
128   hit->AddNdep(1);                             << 
129                                                   139 
130   // Fill time information from G4FastTrack       140   // Fill time information from G4FastTrack
131   // If it's already filled, choose hit with e    141   // If it's already filled, choose hit with earliest global time
132   if (hit->GetTime() == -1 || hit->GetTime() > << 142   if(hit->GetTime() == -1 || hit->GetTime() > aTrack->GetPrimaryTrack()->GetGlobalTime())
                                                   >> 143   {
133     hit->SetTime(aTrack->GetPrimaryTrack()->Ge    144     hit->SetTime(aTrack->GetPrimaryTrack()->GetGlobalTime());
134   }                                               145   }
135                                                   146 
136   // Set hit type to fast simulation (even if     147   // Set hit type to fast simulation (even if hit was already marked as full
137   // sim, overwrite it)                           148   // sim, overwrite it)
138   hit->SetType(1);                                149   hit->SetType(1);
139                                                   150 
140   return true;                                    151   return true;
141 }                                                 152 }
142                                                   153 
143 //....oooOO0OOooo........oooOO0OOooo........oo    154 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
144                                                   155 
145 Par04Hit* Par04SensitiveDetector::RetrieveAndS    156 Par04Hit* Par04SensitiveDetector::RetrieveAndSetupHit(G4ThreeVector aGlobalPosition)
146 {                                                 157 {
147   if (fEntrancePosition.x() == -1) {           << 158   if(fEntrancePosition.x() == -1)
148     auto info = dynamic_cast<Par04EventInforma << 159   {
                                                   >> 160     Par04EventInformation* info = dynamic_cast<Par04EventInformation*>(
149       G4EventManager::GetEventManager()->GetCo    161       G4EventManager::GetEventManager()->GetConstCurrentEvent()->GetUserInformation());
150     if (info == nullptr) return nullptr;       << 162     if(info == nullptr)
151     fEntrancePosition = info->GetPosition();   << 163       return nullptr;
                                                   >> 164     fEntrancePosition  = info->GetPosition();
152     fEntranceDirection = info->GetDirection();    165     fEntranceDirection = info->GetDirection();
153   }                                               166   }
154                                                   167 
155   auto delta = aGlobalPosition - fEntrancePosi    168   auto delta = aGlobalPosition - fEntrancePosition;
156                                                   169 
157   // Calculate rotation matrix along the parti    170   // Calculate rotation matrix along the particle momentum direction
158   // It will rotate the shower axes to match t    171   // It will rotate the shower axes to match the incoming particle direction
159   G4RotationMatrix rotMatrix = G4RotationMatri    172   G4RotationMatrix rotMatrix = G4RotationMatrix();
160   double particleTheta = fEntranceDirection.th << 173   double particleTheta       = fEntranceDirection.theta();
161   double particlePhi = fEntranceDirection.phi( << 174   double particlePhi         = fEntranceDirection.phi();
162   rotMatrix.rotateZ(-particlePhi);                175   rotMatrix.rotateZ(-particlePhi);
163   rotMatrix.rotateY(-particleTheta);              176   rotMatrix.rotateY(-particleTheta);
164   G4RotationMatrix rotMatrixInv = CLHEP::inver    177   G4RotationMatrix rotMatrixInv = CLHEP::inverseOf(rotMatrix);
165                                                   178 
166   delta = rotMatrix * delta;                      179   delta = rotMatrix * delta;
167                                                   180 
168   G4int rhoNo = std::floor(delta.perp() / fMes    181   G4int rhoNo = std::floor(delta.perp() / fMeshSizeOfCells.x());
169   G4int phiNo = std::floor((CLHEP::pi + delta.    182   G4int phiNo = std::floor((CLHEP::pi + delta.phi()) / fMeshSizeOfCells.y());
170   G4int zNo = std::floor(delta.z() / fMeshSize << 183   G4int zNo   = std::floor(delta.z() / fMeshSizeOfCells.z());
171                                                   184 
172   std::size_t hitID =                             185   std::size_t hitID =
173     fMeshNbOfCells.x() * fMeshNbOfCells.z() *     186     fMeshNbOfCells.x() * fMeshNbOfCells.z() * phiNo + fMeshNbOfCells.z() * rhoNo + zNo;
174                                                   187 
175   if (zNo >= fMeshNbOfCells.z() || rhoNo >= fM << 188   if(hitID >= fHitsCollection->entries() || zNo > fMeshNbOfCells.z() ||
                                                   >> 189      rhoNo > fMeshNbOfCells.x() || zNo < 0)
                                                   >> 190   {
176     return nullptr;                               191     return nullptr;
177   }                                               192   }
178                                                   193 
179   auto hit = fHitsMap[hitID].get();            << 194   Par04Hit* hit = (*fHitsCollection)[hitID];
180   if (hit == nullptr) {                        << 195 
181     fHitsMap[hitID] = std::unique_ptr<Par04Hit << 196   if(hit->GetRhoId() < 0)
182     hit = fHitsMap[hitID].get();               << 197   {
183     hit->SetPhiId(phiNo);                      << 
184     hit->SetRhoId(rhoNo);                         198     hit->SetRhoId(rhoNo);
                                                   >> 199     hit->SetPhiId(phiNo);
185     hit->SetZid(zNo);                             200     hit->SetZid(zNo);
186     hit->SetRot(rotMatrixInv);                    201     hit->SetRot(rotMatrixInv);
187     hit->SetPos(fEntrancePosition              << 202     hit->SetPos(fEntrancePosition +
188                 + rotMatrixInv * G4ThreeVector << 203                 rotMatrixInv * G4ThreeVector(0, 0, (zNo + 0.5) * fMeshSizeOfCells.z()));
189   }                                               204   }
190   return hit;                                     205   return hit;
191 }                                              << 
192                                                << 
193 //....oooOO0OOooo........oooOO0OOooo........oo << 
194                                                << 
195 void Par04SensitiveDetector::EndOfEvent(G4HCof << 
196 {                                              << 
197   for (const auto& hits : fHitsMap) {          << 
198     fHitsCollection->insert(new Par04Hit(*hits << 
199   }                                            << 
200   fHitsMap.clear();                            << 
201 }                                                 206 }
202                                                   207