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Geant4/examples/extended/parameterisations/Par04/include/Par04SensitiveDetector.hh

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 26 #ifndef PAR04SENSITIVEDETECTOR_HH
 27 #define PAR04SENSITIVEDETECTOR_HH
 28 
 29 #include "Par04Hit.hh"  // for Par04Hit (ptr only), Par04...
 30 
 31 #include "G4SystemOfUnits.hh"  // for m
 32 #include "G4ThreeVector.hh"  // for G4ThreeVector
 33 #include "G4VFastSimSensitiveDetector.hh"  // for G4VFastSimSensitiveDetector
 34 #include "G4VSensitiveDetector.hh"  // for G4VSensitiveDetector
 35 
 36 #include <CLHEP/Units/SystemOfUnits.h>  // for m, pi
 37 #include <G4String.hh>  // for G4String
 38 #include <G4Types.hh>  // for G4bool, G4int
 39 #include <unordered_map>
 40 class G4FastHit;
 41 class G4FastTrack;
 42 class G4HCofThisEvent;
 43 class G4Step;
 44 class G4TouchableHistory;
 45 
 46 /**
 47  * @brief Sensitive detector.
 48  *
 49  * Describes how to store the energy deposited within the detector.
 50  * It derives from two classes: G4VSensitiveDetector and
 51  * G4VFastSimSensitiveDetector. Addition of G4VFastSimSensitiveDetector is
 52  * necessary in order to handle the energy deposits from the fast simulation.
 53  *
 54  * Two ProcessHits() methods are introduced to handle energy deposited from full
 55  * (detailed) simulation, and from fast simulation. The common part is handled
 56  * by RetrieveAdnSetupHit() method.
 57  *
 58  */
 59 
 60 class Par04SensitiveDetector : public G4VSensitiveDetector, public G4VFastSimSensitiveDetector
 61 {
 62   public:
 63     Par04SensitiveDetector(G4String aName);
 64     Par04SensitiveDetector(G4String aName, G4ThreeVector aNbOfCells, G4ThreeVector aNSizeOfCells);
 65     virtual ~Par04SensitiveDetector();
 66     /// Create hit collection
 67     virtual void Initialize(G4HCofThisEvent* HCE) final;
 68     /// Process energy deposit from the full simulation.
 69     virtual G4bool ProcessHits(G4Step* aStep, G4TouchableHistory* aROhist) final;
 70     /// Process energy deposit from the fast simulation.
 71     virtual G4bool ProcessHits(const G4FastHit* aHit, const G4FastTrack* aTrack,
 72                                G4TouchableHistory* aROhist) final;
 73     /// Process energy deposit - common part for full and fast simulation
 74     /// It is invoked from ProcessHits() methods, and sets basic hit properties
 75     /// (position, etc.), common for hit from fast and full simulation.
 76     Par04Hit* RetrieveAndSetupHit(G4ThreeVector aPosition);
 77     /// Rewrite hits map to a vector
 78     virtual void EndOfEvent(G4HCofThisEvent* aHC) final;
 79 
 80   private:
 81     /// Collection of hits
 82     Par04HitsCollection* fHitsCollection = nullptr;
 83     /// Map of hits to be used in runtime
 84     std::unordered_map<G4int, std::unique_ptr<Par04Hit>> fHitsMap;
 85     /// ID of collection of hits
 86     G4int fHitCollectionID = -1;
 87     /// Number of mesh readout cells in cylindrical coordinates
 88     G4ThreeVector fMeshNbOfCells = {10, 10, 10};
 89     /// Size of mesh readout cells in cylindrical coordinates.
 90     G4ThreeVector fMeshSizeOfCells = {1 * m, 2 * CLHEP::pi / 10., 1 * m};
 91     /// Retrieved once per event: position of entering particle
 92     G4ThreeVector fEntrancePosition = {-1, -1, -1};
 93     /// Retrieved once per event: direction of entering particle
 94     G4ThreeVector fEntranceDirection = {-1, -1, -1};
 95 };
 96 
 97 #endif /* PAR04SENSITIVEDETECTOR_HH */
 98