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Geant4/examples/extended/medical/dna/splitting/src/DetectorConstruction.cc

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Diff markup

Differences between /examples/extended/medical/dna/splitting/src/DetectorConstruction.cc (Version 11.3.0) and /examples/extended/medical/dna/splitting/src/DetectorConstruction.cc (Version 11.1.1)


  1 //                                                  1 //
  2 // *******************************************      2 // ********************************************************************
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 19 // * technical work of the GEANT4 collaboratio     19 // * technical work of the GEANT4 collaboration.                      *
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 24 // *******************************************     24 // ********************************************************************
 25 //                                                 25 //
 26 /// \file DetectorConstruction.cc                  26 /// \file DetectorConstruction.cc
 27 /// \brief Implementation of the DetectorConst     27 /// \brief Implementation of the DetectorConstruction class
 28                                                    28 
 29 #include "DetectorConstruction.hh"                 29 #include "DetectorConstruction.hh"
 30                                                    30 
 31 #include "DetectorMessenger.hh"                    31 #include "DetectorMessenger.hh"
 32                                                    32 
 33 #include "G4Box.hh"                                33 #include "G4Box.hh"
 34 #include "G4Colour.hh"                             34 #include "G4Colour.hh"
 35 #include "G4GeometryManager.hh"                << 
 36 #include "G4LogicalVolume.hh"                      35 #include "G4LogicalVolume.hh"
 37 #include "G4LogicalVolumeStore.hh"             << 
 38 #include "G4Material.hh"                           36 #include "G4Material.hh"
 39 #include "G4NistManager.hh"                        37 #include "G4NistManager.hh"
 40 #include "G4PVPlacement.hh"                        38 #include "G4PVPlacement.hh"
 41 #include "G4PhysicalVolumeStore.hh"            << 
 42 #include "G4Region.hh"                         << 
 43 #include "G4RegionStore.hh"                    << 
 44 #include "G4RunManager.hh"                     << 
 45 #include "G4SolidStore.hh"                     << 
 46 #include "G4SystemOfUnits.hh"                      39 #include "G4SystemOfUnits.hh"
 47 #include "G4Tubs.hh"                               40 #include "G4Tubs.hh"
 48 #include "G4VisAttributes.hh"                      41 #include "G4VisAttributes.hh"
                                                   >>  42 #include "G4Region.hh"
                                                   >>  43 #include "G4RegionStore.hh"
                                                   >>  44 #include "G4PhysicalVolumeStore.hh"
                                                   >>  45 #include "G4LogicalVolumeStore.hh"
                                                   >>  46 #include "G4GeometryManager.hh"
                                                   >>  47 #include "G4SolidStore.hh"
                                                   >>  48 
                                                   >>  49 #include "G4RunManager.hh"
 49                                                    50 
 50 //....oooOO0OOooo........oooOO0OOooo........oo     51 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
 51                                                    52 
 52 DetectorConstruction::DetectorConstruction()       53 DetectorConstruction::DetectorConstruction()
 53   : G4VUserDetectorConstruction(), fDiameter(6 <<  54 : G4VUserDetectorConstruction(), fDiameter(6*nm), fLength(10*nm)
 54 {                                                  55 {
 55   fDetectorMessenger = new DetectorMessenger(t <<  56     fDetectorMessenger = new DetectorMessenger(this);
 56 }                                                  57 }
 57                                                    58 
 58 //....oooOO0OOooo........oooOO0OOooo........oo     59 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
 59                                                    60 
 60 DetectorConstruction::~DetectorConstruction()      61 DetectorConstruction::~DetectorConstruction()
 61 {                                                  62 {
 62   delete fDetectorMessenger;                   <<  63     delete fDetectorMessenger;
 63 }                                                  64 }
 64                                                    65 
 65 //....oooOO0OOooo........oooOO0OOooo........oo     66 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
 66 G4VPhysicalVolume* DetectorConstruction::Const <<  67 G4VPhysicalVolume* DetectorConstruction::Construct() {
 67 {                                              <<  68     return ConstructVolumes();
 68   return ConstructVolumes();                   << 
 69 }                                                  69 }
 70                                                    70 
 71 //....oooOO0OOooo........oooOO0OOooo........oo     71 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
 72                                                    72 
 73 G4VPhysicalVolume* DetectorConstruction::Const     73 G4VPhysicalVolume* DetectorConstruction::ConstructVolumes()
 74 {                                                  74 {
 75   // Cleanup old geometry                      <<  75     // Cleanup old geometry
 76   //                                           <<  76     //
 77   G4GeometryManager::GetInstance()->OpenGeomet <<  77     G4GeometryManager::GetInstance()->OpenGeometry();
 78   G4PhysicalVolumeStore::GetInstance()->Clean( <<  78     G4PhysicalVolumeStore::GetInstance()->Clean();
 79   G4LogicalVolumeStore::GetInstance()->Clean() <<  79     G4LogicalVolumeStore::GetInstance()->Clean();
 80   G4SolidStore::GetInstance()->Clean();        <<  80     G4SolidStore::GetInstance()->Clean();
 81                                                    81 
 82   //                                           <<  82     //
 83   G4Material* water = G4NistManager::Instance( <<  83     G4Material* water = G4NistManager::Instance()->FindOrBuildMaterial("G4_WATER");
 84                                                    84 
 85   // Geometry parameters                       <<  85     // Geometry parameters
 86   G4double worldSize = 150 * nanometer;        <<  86     G4double worldSize = 150 * nanometer;
 87                                                    87 
 88   G4VSolid* world = new G4Box("world",  // its <<  88     G4VSolid* world = new G4Box("world",           // its name
 89                               worldSize / 2, w <<  89             worldSize/2, worldSize/2, worldSize/2); // its size
 90                                                    90 
 91   G4LogicalVolume* worldLog = new G4LogicalVol <<  91     G4LogicalVolume* worldLog = new G4LogicalVolume(
 92                                                <<  92             world,            // its solid
 93                                                <<  93             water,            // its material
                                                   >>  94             "world");         // its name
 94                                                    95 
 95   G4VisAttributes* vis = new G4VisAttributes(G <<  96     G4VisAttributes *vis = new G4VisAttributes(G4Colour(G4Colour::Blue()));
 96   worldLog->SetVisAttributes(vis);             <<  97     worldLog->SetVisAttributes(vis);
 97                                                    98 
 98   G4VPhysicalVolume* worldPhys = new G4PVPlace <<  99     G4VPhysicalVolume* worldPhys = new G4PVPlacement(
 99                                                << 100             0,                // no rotation
100                                                << 101             G4ThreeVector(),  // at (0,0,0)
101                                                << 102             worldLog,         // its logical volume
102                                                << 103             "world",          // its name
103                                                << 104             0,                // its mother  volume
104                                                << 105             false,            // no boolean operation
105                                                << 106             0,                // copy number
                                                   >> 107             true);            // checking overlaps forced to YES
106                                                   108 
107   G4VSolid* target = new G4Tubs("target", 0, f << 109     G4VSolid* target = new G4Tubs("target",
                                                   >> 110             0, fDiameter/2, fLength/2, 0, 360*deg); //its size
108                                                   111 
109   G4LogicalVolume* targetLog = new G4LogicalVo << 112     G4LogicalVolume* targetLog = new G4LogicalVolume(
                                                   >> 113             target,
                                                   >> 114             water,
                                                   >> 115             "target");
110                                                   116 
111   new G4PVPlacement(0,  // no rotation         << 117     new G4PVPlacement(0,     // no rotation
112                     G4ThreeVector(),  // at (0 << 118             G4ThreeVector(), // at (0,0,0)
113                     targetLog,  // its logical << 119             targetLog,       // its logical volume
114                     "target",  // its name     << 120             "target",        // its name
115                     worldLog,  // its mother v << 121             worldLog,        // its mother volume 
116                     false,  // no boolean oper << 122             false,           // no boolean operation
117                     0,  // copy number         << 123             0,               // copy number
118                     true);  // checking overla << 124             true);           // checking overlaps force to YES
119                                                   125 
120   // A region is needed as splitting is perfor << 126     // A region is needed as splitting is performed in regions
121   G4Region* aRegion = G4RegionStore::GetInstan << 127     G4Region* aRegion = G4RegionStore::GetInstance()->FindOrCreateRegion("Target");
122   targetLog->SetRegion(aRegion);               << 128     targetLog->SetRegion(aRegion);
123   aRegion->AddRootLogicalVolume(targetLog);    << 129     aRegion->AddRootLogicalVolume(targetLog);
124                                                   130 
125   G4VisAttributes* visTarget = new G4VisAttrib << 131     G4VisAttributes *visTarget = new G4VisAttributes(G4Colour(G4Colour::Blue()));
126   visTarget->SetForceSolid(true);              << 132     visTarget->SetForceSolid(true);
127   visTarget->SetVisibility(true);              << 133     visTarget->SetVisibility(true);
128   targetLog->SetVisAttributes(visTarget);      << 134     targetLog->SetVisAttributes(visTarget);
129                                                   135 
130   return worldPhys;                            << 136     return worldPhys;
131 }                                                 137 }
132                                                   138 
133 //....oooOO0OOooo........oooOO0OOooo........oo    139 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
134                                                   140 
135 void DetectorConstruction::SetDiameter(G4doubl << 141 void DetectorConstruction::SetDiameter(G4double diameter) {
136 {                                              << 142     fDiameter = diameter;
137   fDiameter = diameter;                        << 143     G4RunManager::GetRunManager()->GeometryHasBeenModified();
138   G4RunManager::GetRunManager()->GeometryHasBe << 
139 }                                                 144 }
140                                                   145 
141 //....oooOO0OOooo........oooOO0OOooo........oo    146 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
142                                                   147 
143 void DetectorConstruction::SetLength(G4double  << 148 void DetectorConstruction::SetLength(G4double length) {
144 {                                              << 149     fLength = length;
145   fLength = length;                            << 150     G4RunManager::GetRunManager()->GeometryHasBeenModified();
146   G4RunManager::GetRunManager()->GeometryHasBe << 
147 }                                                 151 }
148                                                   152 
149 //....oooOO0OOooo........oooOO0OOooo........oo    153 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
150                                                   154 
151 #include "G4RunManager.hh"                        155 #include "G4RunManager.hh"
152                                                   156 
153 void DetectorConstruction::UpdateGeometry()       157 void DetectorConstruction::UpdateGeometry()
154 {                                                 158 {
155   G4RunManager::GetRunManager()->DefineWorldVo << 159     G4RunManager::GetRunManager()->DefineWorldVolume(ConstructVolumes());
156 }                                                 160 }
157                                                   161 
158 //....oooOO0OOooo........oooOO0OOooo........oo    162 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
159                                                   163