Geant4 Cross Reference |
1 // 1 // 2 // ******************************************* 2 // ******************************************************************** 3 // * License and Disclaimer 3 // * License and Disclaimer * 4 // * 4 // * * 5 // * The Geant4 software is copyright of th 5 // * The Geant4 software is copyright of the Copyright Holders of * 6 // * the Geant4 Collaboration. It is provided 6 // * the Geant4 Collaboration. It is provided under the terms and * 7 // * conditions of the Geant4 Software License 7 // * conditions of the Geant4 Software License, included in the file * 8 // * LICENSE and available at http://cern.ch/ 8 // * LICENSE and available at http://cern.ch/geant4/license . These * 9 // * include a list of copyright holders. 9 // * include a list of copyright holders. * 10 // * 10 // * * 11 // * Neither the authors of this software syst 11 // * Neither the authors of this software system, nor their employing * 12 // * institutes,nor the agencies providing fin 12 // * institutes,nor the agencies providing financial support for this * 13 // * work make any representation or warran 13 // * work make any representation or warranty, express or implied, * 14 // * regarding this software system or assum 14 // * regarding this software system or assume any liability for its * 15 // * use. Please see the license in the file 15 // * use. Please see the license in the file LICENSE and URL above * 16 // * for the full disclaimer and the limitatio 16 // * for the full disclaimer and the limitation of liability. * 17 // * 17 // * * 18 // * This code implementation is the result 18 // * This code implementation is the result of the scientific and * 19 // * technical work of the GEANT4 collaboratio 19 // * technical work of the GEANT4 collaboration. * 20 // * By using, copying, modifying or distri 20 // * By using, copying, modifying or distributing the software (or * 21 // * any work based on the software) you ag 21 // * any work based on the software) you agree to acknowledge its * 22 // * use in resulting scientific publicati 22 // * use in resulting scientific publications, and indicate your * 23 // * acceptance of all terms of the Geant4 Sof 23 // * acceptance of all terms of the Geant4 Software license. * 24 // ******************************************* 24 // ******************************************************************** 25 // 25 // 26 // This example is provided by the Geant4-DNA 26 // This example is provided by the Geant4-DNA collaboration 27 // Any report or published results obtained us 27 // Any report or published results obtained using the Geant4-DNA software 28 // shall cite the following Geant4-DNA collabo 28 // shall cite the following Geant4-DNA collaboration publication: 29 // Med. Phys. 37 (2010) 4692-4708 29 // Med. Phys. 37 (2010) 4692-4708 30 // J. Comput. Phys. 274 (2014) 841-882 30 // J. Comput. Phys. 274 (2014) 841-882 31 // The Geant4-DNA web site is available at htt 31 // The Geant4-DNA web site is available at http://geant4-dna.org 32 // 32 // 33 // 33 // 34 /// \file PrimaryGeneratorAction.cc 34 /// \file PrimaryGeneratorAction.cc 35 /// \brief Implementation of the PrimaryGenera 35 /// \brief Implementation of the PrimaryGeneratorAction class 36 36 37 #include "PrimaryGeneratorAction.hh" 37 #include "PrimaryGeneratorAction.hh" 38 38 39 #include "G4ChargedGeantino.hh" << 39 #include "G4RunManager.hh" 40 #include "G4Event.hh" 40 #include "G4Event.hh" 41 #include "G4IonTable.hh" << 42 #include "G4ParticleDefinition.hh" << 43 #include "G4ParticleGun.hh" 41 #include "G4ParticleGun.hh" 44 #include "G4ParticleTable.hh" 42 #include "G4ParticleTable.hh" 45 #include "G4RunManager.hh" << 43 #include "G4IonTable.hh" >> 44 #include "G4ParticleDefinition.hh" >> 45 #include "G4ChargedGeantino.hh" 46 #include "G4SystemOfUnits.hh" 46 #include "G4SystemOfUnits.hh" 47 #include "G4UnitsTable.hh" << 48 #include "Randomize.hh" 47 #include "Randomize.hh" >> 48 #include "G4UnitsTable.hh" 49 49 50 //....oooOO0OOooo........oooOO0OOooo........oo 50 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... 51 51 52 PrimaryGeneratorAction::PrimaryGeneratorAction << 52 PrimaryGeneratorAction::PrimaryGeneratorAction() >> 53 : G4VUserPrimaryGeneratorAction(), >> 54 fParticleGun(0) 53 { 55 { 54 G4int n_particle = 1; 56 G4int n_particle = 1; 55 fParticleGun = new G4ParticleGun(n_particle) << 57 fParticleGun = new G4ParticleGun(n_particle); 56 58 57 // default particle kinematic 59 // default particle kinematic 58 G4ParticleTable* particleTable = G4ParticleT 60 G4ParticleTable* particleTable = G4ParticleTable::GetParticleTable(); 59 G4ParticleDefinition* particle = particleTab << 61 G4ParticleDefinition* particle= >> 62 particleTable->FindParticle("e-"); 60 fParticleGun->SetParticleDefinition(particle 63 fParticleGun->SetParticleDefinition(particle); 61 fParticleGun->SetParticlePosition(G4ThreeVec << 64 fParticleGun->SetParticlePosition(G4ThreeVector(0.,0.,0.)); 62 fParticleGun->SetParticleEnergy(100 * keV); << 65 fParticleGun->SetParticleEnergy(100*keV); 63 fParticleGun->SetParticleMomentumDirection(G << 66 fParticleGun->SetParticleMomentumDirection(G4ThreeVector(0.,0.,1.)); 64 } 67 } 65 68 66 //....oooOO0OOooo........oooOO0OOooo........oo 69 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... 67 70 68 PrimaryGeneratorAction::~PrimaryGeneratorActio 71 PrimaryGeneratorAction::~PrimaryGeneratorAction() 69 { 72 { 70 delete fParticleGun; 73 delete fParticleGun; 71 } 74 } 72 75 73 //....oooOO0OOooo........oooOO0OOooo........oo 76 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... 74 77 75 void PrimaryGeneratorAction::GeneratePrimaries 78 void PrimaryGeneratorAction::GeneratePrimaries(G4Event* anEvent) 76 { 79 { 77 if (anEvent->GetEventID() == 0) { << 80 if(anEvent->GetEventID() == 0) 78 G4cout << "Particle: " << fParticleGun->Ge << 81 { 79 << G4BestUnit(fParticleGun->GetPart << 82 G4cout << "Particle: " >> 83 << fParticleGun->GetParticleDefinition()->GetParticleName() >> 84 << " with " >> 85 << G4BestUnit(fParticleGun->GetParticleEnergy(), "Energy") >> 86 << G4endl; 80 } 87 } 81 G4cout << "Start event " << anEvent->GetEven 88 G4cout << "Start event " << anEvent->GetEventID() << G4endl; 82 fParticleGun->GeneratePrimaryVertex(anEvent) 89 fParticleGun->GeneratePrimaryVertex(anEvent); 83 } 90 } 84 91 85 //....oooOO0OOooo........oooOO0OOooo........oo 92 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... 86 93