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Geant4/examples/extended/hadronic/NeutronSource/src/DetectorConstruction.cc

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Differences between /examples/extended/hadronic/NeutronSource/src/DetectorConstruction.cc (Version 11.3.0) and /examples/extended/hadronic/NeutronSource/src/DetectorConstruction.cc (Version 11.2.1)


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 25 //                                                 25 //
 26 /// \file DetectorConstruction.cc                  26 /// \file DetectorConstruction.cc
 27 /// \brief Implementation of the DetectorConst     27 /// \brief Implementation of the DetectorConstruction class
 28 //                                                 28 //
 29 //                                                 29 //
 30 //....oooOO0OOooo........oooOO0OOooo........oo     30 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
 31 //....oooOO0OOooo........oooOO0OOooo........oo     31 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
 32                                                    32 
 33 #include "DetectorConstruction.hh"                 33 #include "DetectorConstruction.hh"
 34                                                << 
 35 #include "DetectorMessenger.hh"                    34 #include "DetectorMessenger.hh"
                                                   >>  35 #include "G4Material.hh"
                                                   >>  36 #include "G4NistManager.hh"
 36                                                    37 
 37 #include "G4Box.hh"                                38 #include "G4Box.hh"
 38 #include "G4GeometryManager.hh"                <<  39 #include "G4Tubs.hh"
 39 #include "G4LogicalVolume.hh"                      40 #include "G4LogicalVolume.hh"
 40 #include "G4LogicalVolumeStore.hh"             << 
 41 #include "G4Material.hh"                       << 
 42 #include "G4NistManager.hh"                    << 
 43 #include "G4PVPlacement.hh"                        41 #include "G4PVPlacement.hh"
 44 #include "G4PhysicalConstants.hh"              <<  42 
                                                   >>  43 #include "G4GeometryManager.hh"
 45 #include "G4PhysicalVolumeStore.hh"                44 #include "G4PhysicalVolumeStore.hh"
 46 #include "G4RunManager.hh"                     <<  45 #include "G4LogicalVolumeStore.hh"
 47 #include "G4SolidStore.hh"                         46 #include "G4SolidStore.hh"
 48 #include "G4SystemOfUnits.hh"                  <<  47 #include "G4RunManager.hh"
 49 #include "G4Tubs.hh"                           <<  48 
 50 #include "G4UnitsTable.hh"                         49 #include "G4UnitsTable.hh"
                                                   >>  50 #include "G4SystemOfUnits.hh"
                                                   >>  51 #include "G4PhysicalConstants.hh"
 51                                                    52 
 52 //....oooOO0OOooo........oooOO0OOooo........oo     53 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
 53                                                    54 
 54 DetectorConstruction::DetectorConstruction()       55 DetectorConstruction::DetectorConstruction()
 55 {                                                  56 {
 56   fAbsorRadius = 15 * mm;                      <<  57   fAbsorRadius = 15*mm;
 57   fAbsorLength = 60 * mm;                      <<  58   fAbsorLength = 60*mm;
 58   fContainThickness = 2.4 * mm;                <<  59   fContainThickness = 2.4*mm;
 59   DefineMaterials();                               60   DefineMaterials();
 60   SetAbsorMaterial("BeO");                     <<  61   SetAbsorMaterial  ("BeO");
 61   SetContainMaterial("Stainless-Steel");           62   SetContainMaterial("Stainless-Steel");
 62   fDetectorMessenger = new DetectorMessenger(t     63   fDetectorMessenger = new DetectorMessenger(this);
 63 }                                                  64 }
 64                                                    65 
 65 //....oooOO0OOooo........oooOO0OOooo........oo     66 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
 66                                                    67 
 67 DetectorConstruction::~DetectorConstruction()      68 DetectorConstruction::~DetectorConstruction()
 68 {                                              <<  69 { delete fDetectorMessenger;}
 69   delete fDetectorMessenger;                   << 
 70 }                                              << 
 71                                                    70 
 72 //....oooOO0OOooo........oooOO0OOooo........oo     71 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
 73                                                    72 
 74 G4VPhysicalVolume* DetectorConstruction::Const     73 G4VPhysicalVolume* DetectorConstruction::Construct()
 75 {                                                  74 {
 76   return ConstructVolumes();                       75   return ConstructVolumes();
 77 }                                                  76 }
 78                                                    77 
 79 //....oooOO0OOooo........oooOO0OOooo........oo     78 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
 80                                                    79 
 81 void DetectorConstruction::DefineMaterials()       80 void DetectorConstruction::DefineMaterials()
 82 {                                                  81 {
 83   G4int ncomponents, natoms;                       82   G4int ncomponents, natoms;
 84                                                <<  83   
 85   G4Element* Be = new G4Element("Beryllium", " <<  84   G4Element* Be = new G4Element("Beryllium","Be" ,  4.,  9.01*g/mole);
 86   G4Element* N = new G4Element("Nitrogen", "N" <<  85   G4Element* N  = new G4Element("Nitrogen" ,"N"  ,  7., 14.01*g/mole);
 87   G4Element* O = new G4Element("Oxygen", "O",  <<  86   G4Element* O  = new G4Element("Oxygen"   ,"O"  ,  8., 16.00*g/mole);
 88   G4Element* Cr = new G4Element("Chromium", "C <<  87   G4Element* Cr = new G4Element("Chromium" ,"Cr" , 24., 51.99*g/mole);
 89   G4Element* Fe = new G4Element("Iron", "Fe",  <<  88   G4Element* Fe = new G4Element("Iron"     ,"Fe" , 26., 55.84*g/mole);
 90   G4Element* Ni = new G4Element("Nickel", "Ni" <<  89   G4Element* Ni = new G4Element("Nickel"   ,"Ni" , 28., 58.69*g/mole);
 91                                                <<  90   
 92   G4Material* BeO = new G4Material("BeO", 3.05 <<  91   G4Material* BeO = 
 93   BeO->AddElement(Be, natoms = 1);             <<  92   new G4Material("BeO", 3.05*g/cm3, ncomponents=2);
 94   BeO->AddElement(O, natoms = 1);              <<  93   BeO->AddElement(Be, natoms=1);
 95                                                <<  94   BeO->AddElement( O, natoms=1);
 96   G4Material* inox = new G4Material("Stainless <<  95   
 97   inox->AddElement(Fe, 74 * perCent);          <<  96   G4Material* inox = 
 98   inox->AddElement(Cr, 18 * perCent);          <<  97   new G4Material("Stainless-Steel", 8*g/cm3, ncomponents=3);
 99   inox->AddElement(Ni, 8 * perCent);           <<  98   inox->AddElement(Fe, 74*perCent);
100                                                <<  99   inox->AddElement(Cr, 18*perCent);
101   G4Material* Air = new G4Material("Air", 1.29 << 100   inox->AddElement(Ni,  8*perCent);
102   Air->AddElement(N, 70. * perCent);           << 101 
103   Air->AddElement(O, 30. * perCent);           << 102   G4Material* Air = 
                                                   >> 103   new G4Material("Air", 1.290*mg/cm3, ncomponents=2);
                                                   >> 104   Air->AddElement(N, 70.*perCent);
                                                   >> 105   Air->AddElement(O, 30.*perCent);
104                                                   106 
105   fWorldMaterial = Air;                           107   fWorldMaterial = Air;
106                                                << 108   
107   /// G4cout << *(G4Material::GetMaterialTable << 109   ///G4cout << *(G4Material::GetMaterialTable()) << G4endl;
108 }                                                 110 }
109                                                   111 
110 //....oooOO0OOooo........oooOO0OOooo........oo    112 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
111                                                   113 
112 G4Material* DetectorConstruction::MaterialWith << 114 G4Material* DetectorConstruction::MaterialWithSingleIsotope( G4String name,
113                                                << 115                            G4String symbol, G4double density, G4int Z, G4int A)
114 {                                                 116 {
115   // define a material from an isotope         << 117  // define a material from an isotope
116   //                                           << 118  //
117   G4int ncomponents;                           << 119  G4int ncomponents;
118   G4double abundance, massfraction;            << 120  G4double abundance, massfraction;
119                                                   121 
120   G4Isotope* isotope = new G4Isotope(symbol, Z << 122  G4Isotope* isotope = new G4Isotope(symbol, Z, A);
                                                   >> 123  
                                                   >> 124  G4Element* element  = new G4Element(name, symbol, ncomponents=1);
                                                   >> 125  element->AddIsotope(isotope, abundance= 100.*perCent);
                                                   >> 126  
                                                   >> 127  G4Material* material = new G4Material(name, density, ncomponents=1);
                                                   >> 128  material->AddElement(element, massfraction=100.*perCent);
121                                                   129 
122   G4Element* element = new G4Element(name, sym << 130  return material;
123   element->AddIsotope(isotope, abundance = 100 << 
124                                                << 
125   G4Material* material = new G4Material(name,  << 
126   material->AddElement(element, massfraction = << 
127                                                << 
128   return material;                             << 
129 }                                                 131 }
130                                                   132 
131 //....oooOO0OOooo........oooOO0OOooo........oo    133 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
132                                                   134 
133 G4VPhysicalVolume* DetectorConstruction::Const    135 G4VPhysicalVolume* DetectorConstruction::ConstructVolumes()
134 {                                                 136 {
135   // Cleanup old geometry                         137   // Cleanup old geometry
136   G4GeometryManager::GetInstance()->OpenGeomet    138   G4GeometryManager::GetInstance()->OpenGeometry();
137   G4PhysicalVolumeStore::GetInstance()->Clean(    139   G4PhysicalVolumeStore::GetInstance()->Clean();
138   G4LogicalVolumeStore::GetInstance()->Clean()    140   G4LogicalVolumeStore::GetInstance()->Clean();
139   G4SolidStore::GetInstance()->Clean();           141   G4SolidStore::GetInstance()->Clean();
140                                                << 142   
141   // compute dimensions                           143   // compute dimensions
142   G4double ContainRadius = fAbsorRadius + fCon    144   G4double ContainRadius = fAbsorRadius + fContainThickness;
143   G4double ContainLength = fAbsorLength + 2 *  << 145   G4double ContainLength = fAbsorLength + 2*fContainThickness;
144                                                << 146   
145   G4double WorldSizeXY = 2.4 * ContainRadius;  << 147   G4double WorldSizeXY = 2.4*ContainRadius;
146   G4double WorldSizeZ = 1.2 * ContainLength;   << 148   G4double WorldSizeZ  = 1.2*ContainLength;
147                                                << 149   
148   // World                                        150   // World
149   //                                              151   //
150   G4Box* sWorld = new G4Box("World",  // name  << 152   G4Box*
151                             0.5 * WorldSizeXY, << 153   sWorld = new G4Box("World",                                    //name
152                                                << 154               0.5*WorldSizeXY,0.5*WorldSizeXY,0.5*WorldSizeZ);   //dimensions
153   G4LogicalVolume* lWorld = new G4LogicalVolum << 155                    
154                                                << 156   G4LogicalVolume*
155                                                << 157   lWorld = new G4LogicalVolume(sWorld,                  //shape
156                                                << 158                              fWorldMaterial,            //material
157   fPWorld = new G4PVPlacement(0,  // no rotati << 159                              "World");                  //name
158                               G4ThreeVector(), << 160 
159                               lWorld,  // logi << 161   fPWorld = new G4PVPlacement(0,                        //no rotation
160                               "World",  // nam << 162                             G4ThreeVector(),            //at (0,0,0)
161                               0,  // mother vo << 163                             lWorld,                     //logical volume
162                               false,  // no bo << 164                             "World",                    //name
163                               0);  // copy num << 165                             0,                          //mother volume
                                                   >> 166                             false,                      //no boolean operation
                                                   >> 167                             0);                         //copy number
164                                                   168 
165   // Container                                    169   // Container
166   //                                              170   //
167   G4Tubs* sContain = new G4Tubs("Container",   << 171   G4Tubs* 
168                                 0., ContainRad << 172   sContain = new G4Tubs("Container",                            //name
169                                                << 173              0., ContainRadius, 0.5*ContainLength, 0., twopi);  //dimensions
170   fLContain = new G4LogicalVolume(sContain,  / << 174 
171                                   fContainMate << 175   fLContain = new G4LogicalVolume(sContain,            //shape
172                                   fContainMate << 176                        fContainMaterial,               //material
173                                                << 177                        fContainMaterial->GetName());   //name
174   new G4PVPlacement(0,  // no rotation         << 178 
175                     G4ThreeVector(),  // at (0 << 179            new G4PVPlacement(0,                        //no rotation
176                     fLContain,  // logical vol << 180                        G4ThreeVector(),                //at (0,0,0)
177                     fContainMaterial->GetName( << 181                        fLContain,                      //logical volume
178                     lWorld,  // mother  volume << 182                        fContainMaterial->GetName(),    //name
179                     false,  // no boolean oper << 183                        lWorld,                         //mother  volume
180                     0);  // copy number        << 184                        false,                          //no boolean operation
                                                   >> 185                        0);                             //copy number
181                                                   186 
182   // Absorber                                     187   // Absorber
183   //                                              188   //
184   G4Tubs* sAbsor = new G4Tubs("Absorber",  //  << 189   G4Tubs* 
185                               0., fAbsorRadius << 190   sAbsor = new G4Tubs("Absorber",                                //name
186                                                << 191                0., fAbsorRadius, 0.5*fAbsorLength, 0., twopi);    //dimensions
187   fLAbsor = new G4LogicalVolume(sAbsor,  // sh << 192 
188                                 fAbsorMaterial << 193   fLAbsor = new G4LogicalVolume(sAbsor,                //shape
189                                 fAbsorMaterial << 194                        fAbsorMaterial,                 //material
190                                                << 195                        fAbsorMaterial->GetName());     //name
191   new G4PVPlacement(0,  // no rotation         << 196 
192                     G4ThreeVector(),  // at (0 << 197            new G4PVPlacement(0,                        //no rotation
193                     fLAbsor,  // logical volum << 198                        G4ThreeVector(),                //at (0,0,0)
194                     fAbsorMaterial->GetName(), << 199                        fLAbsor,                        //logical volume
195                     fLContain,  // mother  vol << 200                        fAbsorMaterial->GetName(),      //name
196                     false,  // no boolean oper << 201                        fLContain,                      //mother  volume
197                     0);  // copy number        << 202                        false,                          //no boolean operation
                                                   >> 203                        0);                             //copy number
198                                                   204 
199   PrintParameters();                              205   PrintParameters();
200                                                << 206   
201   // always return the root volume             << 207   //always return the root volume
202   //                                              208   //
203   return fPWorld;                                 209   return fPWorld;
204 }                                                 210 }
205                                                   211 
206 //....oooOO0OOooo........oooOO0OOooo........oo    212 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
207                                                   213 
208 void DetectorConstruction::PrintParameters()      214 void DetectorConstruction::PrintParameters()
209 {                                                 215 {
210   G4cout << "\n The Absorber  is a cylinder of << 216  G4cout << "\n The Absorber  is a cylinder of " << fAbsorMaterial->GetName()
211          << "  radius = " << G4BestUnit(fAbsor << 217         << "  radius = " << G4BestUnit(fAbsorRadius,"Length")
212          << "  length = " << G4BestUnit(fAbsor << 218         << "  length = " << G4BestUnit(fAbsorLength,"Length") << G4endl;
213   G4cout << " The Container is a cylinder of " << 219  G4cout << " The Container is a cylinder of " << fContainMaterial->GetName()
214          << "  thickness = " << G4BestUnit(fCo << 220         << "  thickness = " << G4BestUnit(fContainThickness,"Length") << G4endl;
215                                                << 221  
216   G4cout << "\n" << fAbsorMaterial << G4endl;  << 222  G4cout << "\n" << fAbsorMaterial << G4endl;
217   G4cout << "\n" << fContainMaterial << G4endl << 223  G4cout << "\n" << fContainMaterial << G4endl;
218 }                                                 224 }
219                                                   225 
220 //....oooOO0OOooo........oooOO0OOooo........oo    226 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
221                                                   227 
222 void DetectorConstruction::SetAbsorMaterial(G4    228 void DetectorConstruction::SetAbsorMaterial(G4String materialChoice)
223 {                                                 229 {
224   // search the material by its name              230   // search the material by its name
225   G4Material* pttoMaterial = G4NistManager::In << 231   G4Material* pttoMaterial =
226                                                << 232      G4NistManager::Instance()->FindOrBuildMaterial(materialChoice);   
227   if (pttoMaterial) {                          << 233   
                                                   >> 234   if (pttoMaterial) { 
228     fAbsorMaterial = pttoMaterial;                235     fAbsorMaterial = pttoMaterial;
229     if (fLAbsor) {                             << 236     if(fLAbsor) { fLAbsor->SetMaterial(fAbsorMaterial); }
230       fLAbsor->SetMaterial(fAbsorMaterial);    << 
231     }                                          << 
232     G4RunManager::GetRunManager()->PhysicsHasB    237     G4RunManager::GetRunManager()->PhysicsHasBeenModified();
233   }                                            << 238   } else {
234   else {                                       << 239     G4cout << "\n--> warning from DetectorConstruction::SetAbsorMaterial : "
235     G4cout << "\n--> warning from DetectorCons << 240            << materialChoice << " not found" << G4endl;
236            << " not found" << G4endl;          << 241   }              
237   }                                            << 
238 }                                                 242 }
239                                                   243 
240 //....oooOO0OOooo........oooOO0OOooo........oo    244 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
241                                                   245 
242 void DetectorConstruction::SetContainMaterial(    246 void DetectorConstruction::SetContainMaterial(G4String materialChoice)
243 {                                                 247 {
244   // search the material by its name              248   // search the material by its name
245   G4Material* pttoMaterial = G4NistManager::In << 249   G4Material* pttoMaterial =
246                                                << 250      G4NistManager::Instance()->FindOrBuildMaterial(materialChoice);   
247   if (pttoMaterial) {                          << 251   
                                                   >> 252   if (pttoMaterial) { 
248     fContainMaterial = pttoMaterial;              253     fContainMaterial = pttoMaterial;
249     if (fLContain) {                           << 254     if(fLContain) { fLContain->SetMaterial(fContainMaterial); }
250       fLContain->SetMaterial(fContainMaterial) << 
251     }                                          << 
252     G4RunManager::GetRunManager()->PhysicsHasB    255     G4RunManager::GetRunManager()->PhysicsHasBeenModified();
253   }                                            << 256   } else {
254   else {                                       << 257     G4cout << "\n--> warning from DetectorConstruction::SetContainMaterial : "
255     G4cout << "\n--> warning from DetectorCons << 258            << materialChoice << " not found" << G4endl;
256            << " not found" << G4endl;          << 259   }              
257   }                                            << 
258 }                                                 260 }
259                                                   261 
260 //....oooOO0OOooo........oooOO0OOooo........oo    262 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
261                                                   263 
262 void DetectorConstruction::SetAbsorRadius(G4do    264 void DetectorConstruction::SetAbsorRadius(G4double value)
263 {                                                 265 {
264   fAbsorRadius = value;                           266   fAbsorRadius = value;
265   G4RunManager::GetRunManager()->ReinitializeG    267   G4RunManager::GetRunManager()->ReinitializeGeometry();
266 }                                                 268 }
267                                                   269 
268 //....oooOO0OOooo........oooOO0OOooo........oo    270 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
269                                                   271 
270 void DetectorConstruction::SetAbsorLength(G4do    272 void DetectorConstruction::SetAbsorLength(G4double value)
271 {                                                 273 {
272   fAbsorLength = value;                           274   fAbsorLength = value;
273   G4RunManager::GetRunManager()->ReinitializeG    275   G4RunManager::GetRunManager()->ReinitializeGeometry();
274 }                                                 276 }
275                                                   277 
276 //....oooOO0OOooo........oooOO0OOooo........oo    278 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
277                                                   279 
278 void DetectorConstruction::SetContainThickness    280 void DetectorConstruction::SetContainThickness(G4double value)
279 {                                                 281 {
280   fContainThickness = value;                      282   fContainThickness = value;
281   G4RunManager::GetRunManager()->ReinitializeG    283   G4RunManager::GetRunManager()->ReinitializeGeometry();
282 }                                                 284 }
283                                                   285 
284 //....oooOO0OOooo........oooOO0OOooo........oo    286 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
                                                   >> 287 
285                                                   288