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Geant4/examples/extended/hadronic/NeutronSource/src/DetectorConstruction.cc

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Differences between /examples/extended/hadronic/NeutronSource/src/DetectorConstruction.cc (Version 11.3.0) and /examples/extended/hadronic/NeutronSource/src/DetectorConstruction.cc (Version 10.3)


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 25 //                                                 25 //
 26 /// \file DetectorConstruction.cc              <<  26 /// \file hadronic/Hadr03/src/DetectorConstruction.cc
 27 /// \brief Implementation of the DetectorConst     27 /// \brief Implementation of the DetectorConstruction class
 28 //                                                 28 //
                                                   >>  29 // $Id: DetectorConstruction.cc 70755 2013-06-05 12:17:48Z ihrivnac $
 29 //                                                 30 //
                                                   >>  31 
 30 //....oooOO0OOooo........oooOO0OOooo........oo     32 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
 31 //....oooOO0OOooo........oooOO0OOooo........oo     33 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
 32                                                    34 
 33 #include "DetectorConstruction.hh"                 35 #include "DetectorConstruction.hh"
 34                                                << 
 35 #include "DetectorMessenger.hh"                    36 #include "DetectorMessenger.hh"
                                                   >>  37 #include "G4Material.hh"
                                                   >>  38 #include "G4NistManager.hh"
 36                                                    39 
 37 #include "G4Box.hh"                                40 #include "G4Box.hh"
 38 #include "G4GeometryManager.hh"                <<  41 #include "G4Tubs.hh"
 39 #include "G4LogicalVolume.hh"                      42 #include "G4LogicalVolume.hh"
 40 #include "G4LogicalVolumeStore.hh"             << 
 41 #include "G4Material.hh"                       << 
 42 #include "G4NistManager.hh"                    << 
 43 #include "G4PVPlacement.hh"                        43 #include "G4PVPlacement.hh"
 44 #include "G4PhysicalConstants.hh"              <<  44 
                                                   >>  45 #include "G4GeometryManager.hh"
 45 #include "G4PhysicalVolumeStore.hh"                46 #include "G4PhysicalVolumeStore.hh"
 46 #include "G4RunManager.hh"                     <<  47 #include "G4LogicalVolumeStore.hh"
 47 #include "G4SolidStore.hh"                         48 #include "G4SolidStore.hh"
 48 #include "G4SystemOfUnits.hh"                  <<  49 #include "G4RunManager.hh"
 49 #include "G4Tubs.hh"                           <<  50 
 50 #include "G4UnitsTable.hh"                         51 #include "G4UnitsTable.hh"
                                                   >>  52 #include "G4SystemOfUnits.hh"
                                                   >>  53 #include "G4PhysicalConstants.hh"
 51                                                    54 
 52 //....oooOO0OOooo........oooOO0OOooo........oo     55 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
 53                                                    56 
 54 DetectorConstruction::DetectorConstruction()       57 DetectorConstruction::DetectorConstruction()
 55 {                                              <<  58 :G4VUserDetectorConstruction(),
 56   fAbsorRadius = 15 * mm;                      <<  59  fAbsorMaterial(0), fLAbsor(0), fContainMaterial(0), fLContain(0),
 57   fAbsorLength = 60 * mm;                      <<  60  fWorldMaterial(0), fPWorld(0), fDetectorMessenger(0)
 58   fContainThickness = 2.4 * mm;                <<  61 {
                                                   >>  62   fAbsorRadius = 15*mm;
                                                   >>  63   fAbsorLength = 60*mm;
                                                   >>  64   fContainThickness = 2.4*mm;
 59   DefineMaterials();                               65   DefineMaterials();
 60   SetAbsorMaterial("BeO");                     <<  66   SetAbsorMaterial  ("BeO");
 61   SetContainMaterial("Stainless-Steel");           67   SetContainMaterial("Stainless-Steel");
 62   fDetectorMessenger = new DetectorMessenger(t     68   fDetectorMessenger = new DetectorMessenger(this);
 63 }                                                  69 }
 64                                                    70 
 65 //....oooOO0OOooo........oooOO0OOooo........oo     71 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
 66                                                    72 
 67 DetectorConstruction::~DetectorConstruction()      73 DetectorConstruction::~DetectorConstruction()
 68 {                                              <<  74 { delete fDetectorMessenger;}
 69   delete fDetectorMessenger;                   << 
 70 }                                              << 
 71                                                    75 
 72 //....oooOO0OOooo........oooOO0OOooo........oo     76 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
 73                                                    77 
 74 G4VPhysicalVolume* DetectorConstruction::Const     78 G4VPhysicalVolume* DetectorConstruction::Construct()
 75 {                                                  79 {
 76   return ConstructVolumes();                       80   return ConstructVolumes();
 77 }                                                  81 }
 78                                                    82 
 79 //....oooOO0OOooo........oooOO0OOooo........oo     83 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
 80                                                    84 
 81 void DetectorConstruction::DefineMaterials()       85 void DetectorConstruction::DefineMaterials()
 82 {                                                  86 {
 83   G4int ncomponents, natoms;                       87   G4int ncomponents, natoms;
 84                                                <<  88   
 85   G4Element* Be = new G4Element("Beryllium", " <<  89   G4Element* Be = new G4Element("Beryllium","Be" ,  4.,  9.01*g/mole);
 86   G4Element* N = new G4Element("Nitrogen", "N" <<  90   G4Element* N  = new G4Element("Nitrogen" ,"N"  ,  7., 14.01*g/mole);
 87   G4Element* O = new G4Element("Oxygen", "O",  <<  91   G4Element* O  = new G4Element("Oxygen"   ,"O"  ,  8., 16.00*g/mole);
 88   G4Element* Cr = new G4Element("Chromium", "C <<  92   G4Element* Cr = new G4Element("Chromium" ,"Cr" , 24., 51.99*g/mole);
 89   G4Element* Fe = new G4Element("Iron", "Fe",  <<  93   G4Element* Fe = new G4Element("Iron"     ,"Fe" , 26., 55.84*g/mole);
 90   G4Element* Ni = new G4Element("Nickel", "Ni" <<  94   G4Element* Ni = new G4Element("Nickel"   ,"Ni" , 28., 58.69*g/mole);
 91                                                <<  95   
 92   G4Material* BeO = new G4Material("BeO", 3.05 <<  96   G4Material* BeO = 
 93   BeO->AddElement(Be, natoms = 1);             <<  97   new G4Material("BeO", 3.05*g/cm3, ncomponents=2);
 94   BeO->AddElement(O, natoms = 1);              <<  98   BeO->AddElement(Be, natoms=1);
 95                                                <<  99   BeO->AddElement( O, natoms=1);
 96   G4Material* inox = new G4Material("Stainless << 100   
 97   inox->AddElement(Fe, 74 * perCent);          << 101   G4Material* inox = 
 98   inox->AddElement(Cr, 18 * perCent);          << 102   new G4Material("Stainless-Steel", 8*g/cm3, ncomponents=3);
 99   inox->AddElement(Ni, 8 * perCent);           << 103   inox->AddElement(Fe, 74*perCent);
100                                                << 104   inox->AddElement(Cr, 18*perCent);
101   G4Material* Air = new G4Material("Air", 1.29 << 105   inox->AddElement(Ni,  8*perCent);
102   Air->AddElement(N, 70. * perCent);           << 106 
103   Air->AddElement(O, 30. * perCent);           << 107   G4Material* Air = 
                                                   >> 108   new G4Material("Air", 1.290*mg/cm3, ncomponents=2);
                                                   >> 109   Air->AddElement(N, 70.*perCent);
                                                   >> 110   Air->AddElement(O, 30.*perCent);
104                                                   111 
105   fWorldMaterial = Air;                           112   fWorldMaterial = Air;
106                                                << 113   
107   /// G4cout << *(G4Material::GetMaterialTable << 114   ///G4cout << *(G4Material::GetMaterialTable()) << G4endl;
108 }                                                 115 }
109                                                   116 
110 //....oooOO0OOooo........oooOO0OOooo........oo    117 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
111                                                   118 
112 G4Material* DetectorConstruction::MaterialWith << 119 G4Material* DetectorConstruction::MaterialWithSingleIsotope( G4String name,
113                                                << 120                            G4String symbol, G4double density, G4int Z, G4int A)
114 {                                                 121 {
115   // define a material from an isotope         << 122  // define a material from an isotope
116   //                                           << 123  //
117   G4int ncomponents;                           << 124  G4int ncomponents;
118   G4double abundance, massfraction;            << 125  G4double abundance, massfraction;
119                                                << 
120   G4Isotope* isotope = new G4Isotope(symbol, Z << 
121                                                << 
122   G4Element* element = new G4Element(name, sym << 
123   element->AddIsotope(isotope, abundance = 100 << 
124                                                   126 
125   G4Material* material = new G4Material(name,  << 127  G4Isotope* isotope = new G4Isotope(symbol, Z, A);
126   material->AddElement(element, massfraction = << 128  
                                                   >> 129  G4Element* element  = new G4Element(name, symbol, ncomponents=1);
                                                   >> 130  element->AddIsotope(isotope, abundance= 100.*perCent);
                                                   >> 131  
                                                   >> 132  G4Material* material = new G4Material(name, density, ncomponents=1);
                                                   >> 133  material->AddElement(element, massfraction=100.*perCent);
127                                                   134 
128   return material;                             << 135  return material;
129 }                                                 136 }
130                                                   137 
131 //....oooOO0OOooo........oooOO0OOooo........oo    138 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
132                                                   139 
133 G4VPhysicalVolume* DetectorConstruction::Const    140 G4VPhysicalVolume* DetectorConstruction::ConstructVolumes()
134 {                                                 141 {
135   // Cleanup old geometry                         142   // Cleanup old geometry
136   G4GeometryManager::GetInstance()->OpenGeomet    143   G4GeometryManager::GetInstance()->OpenGeometry();
137   G4PhysicalVolumeStore::GetInstance()->Clean(    144   G4PhysicalVolumeStore::GetInstance()->Clean();
138   G4LogicalVolumeStore::GetInstance()->Clean()    145   G4LogicalVolumeStore::GetInstance()->Clean();
139   G4SolidStore::GetInstance()->Clean();           146   G4SolidStore::GetInstance()->Clean();
140                                                << 147   
141   // compute dimensions                           148   // compute dimensions
142   G4double ContainRadius = fAbsorRadius + fCon    149   G4double ContainRadius = fAbsorRadius + fContainThickness;
143   G4double ContainLength = fAbsorLength + 2 *  << 150   G4double ContainLength = fAbsorLength + 2*fContainThickness;
144                                                << 151   
145   G4double WorldSizeXY = 2.4 * ContainRadius;  << 152   G4double WorldSizeXY = 2.4*ContainRadius;
146   G4double WorldSizeZ = 1.2 * ContainLength;   << 153   G4double WorldSizeZ  = 1.2*ContainLength;
147                                                << 154   
148   // World                                        155   // World
149   //                                              156   //
150   G4Box* sWorld = new G4Box("World",  // name  << 157   G4Box*
151                             0.5 * WorldSizeXY, << 158   sWorld = new G4Box("World",                                    //name
152                                                << 159               0.5*WorldSizeXY,0.5*WorldSizeXY,0.5*WorldSizeZ);   //dimensions
153   G4LogicalVolume* lWorld = new G4LogicalVolum << 160                    
154                                                << 161   G4LogicalVolume*
155                                                << 162   lWorld = new G4LogicalVolume(sWorld,                  //shape
156                                                << 163                              fWorldMaterial,            //material
157   fPWorld = new G4PVPlacement(0,  // no rotati << 164                              "World");                  //name
158                               G4ThreeVector(), << 165 
159                               lWorld,  // logi << 166   fPWorld = new G4PVPlacement(0,                        //no rotation
160                               "World",  // nam << 167                             G4ThreeVector(),            //at (0,0,0)
161                               0,  // mother vo << 168                             lWorld,                     //logical volume
162                               false,  // no bo << 169                             "World",                    //name
163                               0);  // copy num << 170                             0,                          //mother volume
                                                   >> 171                             false,                      //no boolean operation
                                                   >> 172                             0);                         //copy number
164                                                   173 
165   // Container                                    174   // Container
166   //                                              175   //
167   G4Tubs* sContain = new G4Tubs("Container",   << 176   G4Tubs* 
168                                 0., ContainRad << 177   sContain = new G4Tubs("Container",                            //name
169                                                << 178              0., ContainRadius, 0.5*ContainLength, 0., twopi);  //dimensions
170   fLContain = new G4LogicalVolume(sContain,  / << 179 
171                                   fContainMate << 180   fLContain = new G4LogicalVolume(sContain,            //shape
172                                   fContainMate << 181                        fContainMaterial,               //material
173                                                << 182                        fContainMaterial->GetName());   //name
174   new G4PVPlacement(0,  // no rotation         << 183 
175                     G4ThreeVector(),  // at (0 << 184            new G4PVPlacement(0,                        //no rotation
176                     fLContain,  // logical vol << 185                        G4ThreeVector(),                //at (0,0,0)
177                     fContainMaterial->GetName( << 186                        fLContain,                      //logical volume
178                     lWorld,  // mother  volume << 187                        fContainMaterial->GetName(),    //name
179                     false,  // no boolean oper << 188                        lWorld,                         //mother  volume
180                     0);  // copy number        << 189                        false,                          //no boolean operation
                                                   >> 190                        0);                             //copy number
181                                                   191 
182   // Absorber                                     192   // Absorber
183   //                                              193   //
184   G4Tubs* sAbsor = new G4Tubs("Absorber",  //  << 194   G4Tubs* 
185                               0., fAbsorRadius << 195   sAbsor = new G4Tubs("Absorber",                                //name
186                                                << 196                0., fAbsorRadius, 0.5*fAbsorLength, 0., twopi);    //dimensions
187   fLAbsor = new G4LogicalVolume(sAbsor,  // sh << 197 
188                                 fAbsorMaterial << 198   fLAbsor = new G4LogicalVolume(sAbsor,                //shape
189                                 fAbsorMaterial << 199                        fAbsorMaterial,                 //material
190                                                << 200                        fAbsorMaterial->GetName());     //name
191   new G4PVPlacement(0,  // no rotation         << 201 
192                     G4ThreeVector(),  // at (0 << 202            new G4PVPlacement(0,                        //no rotation
193                     fLAbsor,  // logical volum << 203                        G4ThreeVector(),                //at (0,0,0)
194                     fAbsorMaterial->GetName(), << 204                        fLAbsor,                        //logical volume
195                     fLContain,  // mother  vol << 205                        fAbsorMaterial->GetName(),      //name
196                     false,  // no boolean oper << 206                        fLContain,                      //mother  volume
197                     0);  // copy number        << 207                        false,                          //no boolean operation
                                                   >> 208                        0);                             //copy number
198                                                   209 
199   PrintParameters();                              210   PrintParameters();
200                                                << 211   
201   // always return the root volume             << 212   //always return the root volume
202   //                                              213   //
203   return fPWorld;                                 214   return fPWorld;
204 }                                                 215 }
205                                                   216 
206 //....oooOO0OOooo........oooOO0OOooo........oo    217 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
207                                                   218 
208 void DetectorConstruction::PrintParameters()      219 void DetectorConstruction::PrintParameters()
209 {                                                 220 {
210   G4cout << "\n The Absorber  is a cylinder of << 221  G4cout << "\n The Absorber  is a cylinder of " << fAbsorMaterial->GetName()
211          << "  radius = " << G4BestUnit(fAbsor << 222         << "  radius = " << G4BestUnit(fAbsorRadius,"Length")
212          << "  length = " << G4BestUnit(fAbsor << 223         << "  length = " << G4BestUnit(fAbsorLength,"Length") << G4endl;
213   G4cout << " The Container is a cylinder of " << 224  G4cout << " The Container is a cylinder of " << fContainMaterial->GetName()
214          << "  thickness = " << G4BestUnit(fCo << 225         << "  thickness = " << G4BestUnit(fContainThickness,"Length") << G4endl;
215                                                << 226  
216   G4cout << "\n" << fAbsorMaterial << G4endl;  << 227  G4cout << "\n" << fAbsorMaterial << G4endl;
217   G4cout << "\n" << fContainMaterial << G4endl << 228  G4cout << "\n" << fContainMaterial << G4endl;
218 }                                                 229 }
219                                                   230 
220 //....oooOO0OOooo........oooOO0OOooo........oo    231 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
221                                                   232 
222 void DetectorConstruction::SetAbsorMaterial(G4    233 void DetectorConstruction::SetAbsorMaterial(G4String materialChoice)
223 {                                                 234 {
224   // search the material by its name              235   // search the material by its name
225   G4Material* pttoMaterial = G4NistManager::In << 236   G4Material* pttoMaterial =
226                                                << 237      G4NistManager::Instance()->FindOrBuildMaterial(materialChoice);   
227   if (pttoMaterial) {                          << 238   
                                                   >> 239   if (pttoMaterial) { 
228     fAbsorMaterial = pttoMaterial;                240     fAbsorMaterial = pttoMaterial;
229     if (fLAbsor) {                             << 241     if(fLAbsor) { fLAbsor->SetMaterial(fAbsorMaterial); }
230       fLAbsor->SetMaterial(fAbsorMaterial);    << 
231     }                                          << 
232     G4RunManager::GetRunManager()->PhysicsHasB    242     G4RunManager::GetRunManager()->PhysicsHasBeenModified();
233   }                                            << 243   } else {
234   else {                                       << 244     G4cout << "\n--> warning from DetectorConstruction::SetAbsorMaterial : "
235     G4cout << "\n--> warning from DetectorCons << 245            << materialChoice << " not found" << G4endl;
236            << " not found" << G4endl;          << 246   }              
237   }                                            << 
238 }                                                 247 }
239                                                   248 
240 //....oooOO0OOooo........oooOO0OOooo........oo    249 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
241                                                   250 
242 void DetectorConstruction::SetContainMaterial(    251 void DetectorConstruction::SetContainMaterial(G4String materialChoice)
243 {                                                 252 {
244   // search the material by its name              253   // search the material by its name
245   G4Material* pttoMaterial = G4NistManager::In << 254   G4Material* pttoMaterial =
246                                                << 255      G4NistManager::Instance()->FindOrBuildMaterial(materialChoice);   
247   if (pttoMaterial) {                          << 256   
                                                   >> 257   if (pttoMaterial) { 
248     fContainMaterial = pttoMaterial;              258     fContainMaterial = pttoMaterial;
249     if (fLContain) {                           << 259     if(fLContain) { fLContain->SetMaterial(fContainMaterial); }
250       fLContain->SetMaterial(fContainMaterial) << 
251     }                                          << 
252     G4RunManager::GetRunManager()->PhysicsHasB    260     G4RunManager::GetRunManager()->PhysicsHasBeenModified();
253   }                                            << 261   } else {
254   else {                                       << 262     G4cout << "\n--> warning from DetectorConstruction::SetContainMaterial : "
255     G4cout << "\n--> warning from DetectorCons << 263            << materialChoice << " not found" << G4endl;
256            << " not found" << G4endl;          << 264   }              
257   }                                            << 
258 }                                                 265 }
259                                                   266 
260 //....oooOO0OOooo........oooOO0OOooo........oo    267 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
261                                                   268 
262 void DetectorConstruction::SetAbsorRadius(G4do    269 void DetectorConstruction::SetAbsorRadius(G4double value)
263 {                                                 270 {
264   fAbsorRadius = value;                           271   fAbsorRadius = value;
265   G4RunManager::GetRunManager()->ReinitializeG    272   G4RunManager::GetRunManager()->ReinitializeGeometry();
266 }                                                 273 }
267                                                   274 
268 //....oooOO0OOooo........oooOO0OOooo........oo    275 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
269                                                   276 
270 void DetectorConstruction::SetAbsorLength(G4do    277 void DetectorConstruction::SetAbsorLength(G4double value)
271 {                                                 278 {
272   fAbsorLength = value;                           279   fAbsorLength = value;
273   G4RunManager::GetRunManager()->ReinitializeG    280   G4RunManager::GetRunManager()->ReinitializeGeometry();
274 }                                                 281 }
275                                                   282 
276 //....oooOO0OOooo........oooOO0OOooo........oo    283 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
277                                                   284 
278 void DetectorConstruction::SetContainThickness    285 void DetectorConstruction::SetContainThickness(G4double value)
279 {                                                 286 {
280   fContainThickness = value;                      287   fContainThickness = value;
281   G4RunManager::GetRunManager()->ReinitializeG    288   G4RunManager::GetRunManager()->ReinitializeGeometry();
282 }                                                 289 }
283                                                   290 
284 //....oooOO0OOooo........oooOO0OOooo........oo    291 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
                                                   >> 292 
285                                                   293