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Geant4/examples/extended/hadronic/Hadr04/src/DetectorConstruction.cc

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Diff markup

Differences between /examples/extended/hadronic/Hadr04/src/DetectorConstruction.cc (Version 11.3.0) and /examples/extended/hadronic/Hadr04/src/DetectorConstruction.cc (Version 11.1.3)


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 25 //                                                 25 //
 26 /// \file DetectorConstruction.cc                  26 /// \file DetectorConstruction.cc
 27 /// \brief Implementation of the DetectorConst     27 /// \brief Implementation of the DetectorConstruction class
 28 //                                                 28 //
 29 //                                                 29 //
 30                                                    30 
 31 //....oooOO0OOooo........oooOO0OOooo........oo     31 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
 32 //....oooOO0OOooo........oooOO0OOooo........oo     32 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
 33                                                    33 
 34 #include "DetectorConstruction.hh"                 34 #include "DetectorConstruction.hh"
 35                                                << 
 36 #include "DetectorMessenger.hh"                    35 #include "DetectorMessenger.hh"
                                                   >>  36 #include "G4Material.hh"
                                                   >>  37 #include "G4NistManager.hh"
 37                                                    38 
 38 #include "G4Box.hh"                                39 #include "G4Box.hh"
 39 #include "G4GeometryManager.hh"                << 
 40 #include "G4LogicalVolume.hh"                      40 #include "G4LogicalVolume.hh"
 41 #include "G4LogicalVolumeStore.hh"             << 
 42 #include "G4Material.hh"                       << 
 43 #include "G4NistManager.hh"                    << 
 44 #include "G4PVPlacement.hh"                        41 #include "G4PVPlacement.hh"
                                                   >>  42 
                                                   >>  43 #include "G4GeometryManager.hh"
 45 #include "G4PhysicalVolumeStore.hh"                44 #include "G4PhysicalVolumeStore.hh"
 46 #include "G4RunManager.hh"                     <<  45 #include "G4LogicalVolumeStore.hh"
 47 #include "G4SolidStore.hh"                         46 #include "G4SolidStore.hh"
 48 #include "G4SystemOfUnits.hh"                  <<  47 #include "G4RunManager.hh"
                                                   >>  48 
 49 #include "G4UnitsTable.hh"                         49 #include "G4UnitsTable.hh"
                                                   >>  50 #include "G4SystemOfUnits.hh"
 50                                                    51 
 51 //....oooOO0OOooo........oooOO0OOooo........oo     52 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
 52                                                    53 
 53 DetectorConstruction::DetectorConstruction()       54 DetectorConstruction::DetectorConstruction()
                                                   >>  55 :G4VUserDetectorConstruction(),
                                                   >>  56  fPBox(0), fLBox(0), fMaterial(0), fDetectorMessenger(0)
 54 {                                                  57 {
 55   fBoxSize = 1 * m;                            <<  58   fBoxSize = 1*m;
 56   DefineMaterials();                               59   DefineMaterials();
 57   SetMaterial("Water_ts");                     <<  60   SetMaterial("Water_ts");  
 58   fDetectorMessenger = new DetectorMessenger(t     61   fDetectorMessenger = new DetectorMessenger(this);
 59 }                                                  62 }
 60                                                    63 
 61 //....oooOO0OOooo........oooOO0OOooo........oo     64 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
 62                                                    65 
 63 DetectorConstruction::~DetectorConstruction()      66 DetectorConstruction::~DetectorConstruction()
 64 {                                              <<  67 { delete fDetectorMessenger;}
 65   delete fDetectorMessenger;                   << 
 66 }                                              << 
 67                                                    68 
 68 //....oooOO0OOooo........oooOO0OOooo........oo     69 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
 69                                                    70 
 70 G4VPhysicalVolume* DetectorConstruction::Const     71 G4VPhysicalVolume* DetectorConstruction::Construct()
 71 {                                                  72 {
 72   return ConstructVolumes();                       73   return ConstructVolumes();
 73 }                                                  74 }
 74                                                    75 
 75 //....oooOO0OOooo........oooOO0OOooo........oo     76 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
 76                                                    77 
 77 void DetectorConstruction::DefineMaterials()       78 void DetectorConstruction::DefineMaterials()
 78 {                                                  79 {
 79   // specific element name for thermal neutron     80   // specific element name for thermal neutronHP
 80   // (see G4ParticleHPThermalScatteringNames.c     81   // (see G4ParticleHPThermalScatteringNames.cc)
 81                                                    82 
 82   G4int ncomponents, natoms;                       83   G4int ncomponents, natoms;
 83                                                    84 
 84   // pressurized water                             85   // pressurized water
 85   G4Element* H = new G4Element("TS_H_of_Water" <<  86   G4Element* H  = new G4Element("TS_H_of_Water" ,"H" , 1., 1.0079*g/mole);
 86   G4Element* O = new G4Element("Oxygen", "O",  <<  87   G4Element* O  = new G4Element("Oxygen"        ,"O" , 8., 16.00*g/mole);
 87   G4Material* H2O = new G4Material("Water_ts", <<  88   G4Material* H2O = 
 88                                    593 * kelvi <<  89   new G4Material("Water_ts", 1.000*g/cm3, ncomponents=2,
 89   H2O->AddElement(H, natoms = 2);              <<  90                          kStateLiquid, 593*kelvin, 150*bar);
 90   H2O->AddElement(O, natoms = 1);              <<  91   H2O->AddElement(H, natoms=2);
 91   H2O->GetIonisation()->SetMeanExcitationEnerg <<  92   H2O->AddElement(O, natoms=1);
 92                                                <<  93   H2O->GetIonisation()->SetMeanExcitationEnergy(78.0*eV);
                                                   >>  94   
 93   // heavy water                                   95   // heavy water
 94   G4Isotope* H2 = new G4Isotope("H2", 1, 2);   <<  96   G4Isotope* H2 = new G4Isotope("H2",1,2);
 95   G4Element* D = new G4Element("TS_D_of_Heavy_ <<  97   G4Element* D  = new G4Element("TS_D_of_Heavy_Water", "D", 1);
 96   D->AddIsotope(H2, 100 * perCent);            <<  98   D->AddIsotope(H2, 100*perCent);  
 97   G4Material* D2O = new G4Material("HeavyWater <<  99   G4Material* D2O = new G4Material("HeavyWater", 1.11*g/cm3, ncomponents=2,
 98                                    293.15 * ke << 100                         kStateLiquid, 293.15*kelvin, 1*atmosphere);
 99   D2O->AddElement(D, natoms = 2);              << 101   D2O->AddElement(D, natoms=2);
100   D2O->AddElement(O, natoms = 1);              << 102   D2O->AddElement(O, natoms=1);
101                                                << 103   
102   // graphite                                     104   // graphite
103   G4Isotope* C12 = new G4Isotope("C12", 6, 12) << 105   G4Isotope* C12 = new G4Isotope("C12", 6, 12);  
104   G4Element* C = new G4Element("TS_C_of_Graphi << 106   G4Element* C   = new G4Element("TS_C_of_Graphite","C", ncomponents=1);
105   C->AddIsotope(C12, 100. * perCent);          << 107   C->AddIsotope(C12, 100.*perCent);
106   G4Material* graphite = new G4Material("graph << 108   G4Material* graphite = 
107                                         293 *  << 109   new G4Material("graphite", 2.27*g/cm3, ncomponents=1,
108   graphite->AddElement(C, natoms = 1);         << 110                          kStateSolid, 293*kelvin, 1*atmosphere);
109                                                << 111   graphite->AddElement(C, natoms=1);    
110   /// G4cout << *(G4Material::GetMaterialTable << 112   
                                                   >> 113  ///G4cout << *(G4Material::GetMaterialTable()) << G4endl;
111 }                                                 114 }
112                                                   115 
113 //....oooOO0OOooo........oooOO0OOooo........oo    116 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
114                                                   117 
115 G4Material* DetectorConstruction::MaterialWith << 118 G4Material* DetectorConstruction::MaterialWithSingleIsotope( G4String name,
116                                                << 119                            G4String symbol, G4double density, G4int Z, G4int A)
117 {                                              << 120 {
118   // define a material from an isotope         << 121  // define a material from an isotope
119   //                                           << 122  //
120   G4int ncomponents;                           << 123  G4int ncomponents;
121   G4double abundance, massfraction;            << 124  G4double abundance, massfraction;
122                                                << 125 
123   G4Isotope* isotope = new G4Isotope(symbol, Z << 126  G4Isotope* isotope = new G4Isotope(symbol, Z, A);
                                                   >> 127  
                                                   >> 128  G4Element* element  = new G4Element(name, symbol, ncomponents=1);
                                                   >> 129  element->AddIsotope(isotope, abundance= 100.*perCent);
                                                   >> 130  
                                                   >> 131  G4Material* material = new G4Material(name, density, ncomponents=1);
                                                   >> 132  material->AddElement(element, massfraction=100.*perCent);
124                                                   133 
125   G4Element* element = new G4Element(name, sym << 134  return material;
126   element->AddIsotope(isotope, abundance = 100 << 
127                                                << 
128   G4Material* material = new G4Material(name,  << 
129   material->AddElement(element, massfraction = << 
130                                                << 
131   return material;                             << 
132 }                                                 135 }
133                                                   136 
134 //....oooOO0OOooo........oooOO0OOooo........oo    137 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
135                                                   138 
136 G4VPhysicalVolume* DetectorConstruction::Const    139 G4VPhysicalVolume* DetectorConstruction::ConstructVolumes()
137 {                                                 140 {
138   // Cleanup old geometry                         141   // Cleanup old geometry
139   G4GeometryManager::GetInstance()->OpenGeomet    142   G4GeometryManager::GetInstance()->OpenGeometry();
140   G4PhysicalVolumeStore::GetInstance()->Clean(    143   G4PhysicalVolumeStore::GetInstance()->Clean();
141   G4LogicalVolumeStore::GetInstance()->Clean()    144   G4LogicalVolumeStore::GetInstance()->Clean();
142   G4SolidStore::GetInstance()->Clean();           145   G4SolidStore::GetInstance()->Clean();
143                                                   146 
144   G4Box* sBox = new G4Box("Container",  // its << 147   G4Box*
145                           fBoxSize / 2, fBoxSi << 148   sBox = new G4Box("Container",                         //its name
146                                                << 149                    fBoxSize/2,fBoxSize/2,fBoxSize/2);   //its dimensions
147   fLBox = new G4LogicalVolume(sBox,  // its sh << 150 
148                               fMaterial,  // i << 151   fLBox = new G4LogicalVolume(sBox,                     //its shape
149                               fMaterial->GetNa << 152                              fMaterial,                 //its material
150                                                << 153                              fMaterial->GetName());     //its name
151   fPBox = new G4PVPlacement(0,  // no rotation << 154 
152                             G4ThreeVector(),   << 155   fPBox = new G4PVPlacement(0,                          //no rotation
153                             fLBox,  // its log << 156                             G4ThreeVector(),            //at (0,0,0)
154                             fMaterial->GetName << 157                             fLBox,                      //its logical volume
155                             0,  // its mother  << 158                             fMaterial->GetName(),       //its name
156                             false,  // no bool << 159                             0,                          //its mother  volume
157                             0);  // copy numbe << 160                             false,                      //no boolean operation
158                                                << 161                             0);                         //copy number
                                                   >> 162                            
159   PrintParameters();                              163   PrintParameters();
160                                                << 164   
161   // always return the root volume             << 165   //always return the root volume
162   //                                              166   //
163   return fPBox;                                   167   return fPBox;
164 }                                                 168 }
165                                                   169 
166 //....oooOO0OOooo........oooOO0OOooo........oo    170 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
167                                                   171 
168 void DetectorConstruction::PrintParameters()      172 void DetectorConstruction::PrintParameters()
169 {                                                 173 {
170   G4cout << "\n The Box is " << G4BestUnit(fBo << 174   G4cout << "\n The Box is " << G4BestUnit(fBoxSize,"Length")
171          << "\n \n"                            << 175          << " of " << fMaterial->GetName() 
172          << fMaterial << G4endl;               << 176          << "\n \n" << fMaterial << G4endl;
173 }                                                 177 }
174                                                   178 
175 //....oooOO0OOooo........oooOO0OOooo........oo    179 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
176                                                   180 
177 void DetectorConstruction::SetMaterial(G4Strin    181 void DetectorConstruction::SetMaterial(G4String materialChoice)
178 {                                                 182 {
179   // search the material by its name              183   // search the material by its name
180   G4Material* pttoMaterial = G4NistManager::In << 184   G4Material* pttoMaterial =
181                                                << 185      G4NistManager::Instance()->FindOrBuildMaterial(materialChoice);   
182   if (pttoMaterial) {                          << 186   
183     if (fMaterial != pttoMaterial) {           << 187   if (pttoMaterial) { 
                                                   >> 188     if(fMaterial != pttoMaterial) {
184       fMaterial = pttoMaterial;                   189       fMaterial = pttoMaterial;
185       if (fLBox) {                             << 190       if(fLBox) { fLBox->SetMaterial(pttoMaterial); }
186         fLBox->SetMaterial(pttoMaterial);      << 
187       }                                        << 
188       G4RunManager::GetRunManager()->PhysicsHa    191       G4RunManager::GetRunManager()->PhysicsHasBeenModified();
189     }                                             192     }
190   }                                            << 193   } else {
191   else {                                       << 194     G4cout << "\n--> warning from DetectorConstruction::SetMaterial : "
192     G4cout << "\n--> warning from DetectorCons << 195            << materialChoice << " not found" << G4endl;
193            << " not found" << G4endl;          << 196   }              
194   }                                            << 
195 }                                                 197 }
196                                                   198 
197 //....oooOO0OOooo........oooOO0OOooo........oo    199 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
198                                                   200 
199 void DetectorConstruction::SetSize(G4double va    201 void DetectorConstruction::SetSize(G4double value)
200 {                                                 202 {
201   fBoxSize = value;                               203   fBoxSize = value;
202   G4RunManager::GetRunManager()->ReinitializeG    204   G4RunManager::GetRunManager()->ReinitializeGeometry();
203 }                                                 205 }
204                                                   206 
205 //....oooOO0OOooo........oooOO0OOooo........oo    207 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
                                                   >> 208 
206                                                   209