Geant4 Cross Reference

Cross-Referencing   Geant4
Geant4/examples/extended/exoticphysics/phonon/src/XDetectorConstruction.cc

Version: [ ReleaseNotes ] [ 1.0 ] [ 1.1 ] [ 2.0 ] [ 3.0 ] [ 3.1 ] [ 3.2 ] [ 4.0 ] [ 4.0.p1 ] [ 4.0.p2 ] [ 4.1 ] [ 4.1.p1 ] [ 5.0 ] [ 5.0.p1 ] [ 5.1 ] [ 5.1.p1 ] [ 5.2 ] [ 5.2.p1 ] [ 5.2.p2 ] [ 6.0 ] [ 6.0.p1 ] [ 6.1 ] [ 6.2 ] [ 6.2.p1 ] [ 6.2.p2 ] [ 7.0 ] [ 7.0.p1 ] [ 7.1 ] [ 7.1.p1 ] [ 8.0 ] [ 8.0.p1 ] [ 8.1 ] [ 8.1.p1 ] [ 8.1.p2 ] [ 8.2 ] [ 8.2.p1 ] [ 8.3 ] [ 8.3.p1 ] [ 8.3.p2 ] [ 9.0 ] [ 9.0.p1 ] [ 9.0.p2 ] [ 9.1 ] [ 9.1.p1 ] [ 9.1.p2 ] [ 9.1.p3 ] [ 9.2 ] [ 9.2.p1 ] [ 9.2.p2 ] [ 9.2.p3 ] [ 9.2.p4 ] [ 9.3 ] [ 9.3.p1 ] [ 9.3.p2 ] [ 9.4 ] [ 9.4.p1 ] [ 9.4.p2 ] [ 9.4.p3 ] [ 9.4.p4 ] [ 9.5 ] [ 9.5.p1 ] [ 9.5.p2 ] [ 9.6 ] [ 9.6.p1 ] [ 9.6.p2 ] [ 9.6.p3 ] [ 9.6.p4 ] [ 10.0 ] [ 10.0.p1 ] [ 10.0.p2 ] [ 10.0.p3 ] [ 10.0.p4 ] [ 10.1 ] [ 10.1.p1 ] [ 10.1.p2 ] [ 10.1.p3 ] [ 10.2 ] [ 10.2.p1 ] [ 10.2.p2 ] [ 10.2.p3 ] [ 10.3 ] [ 10.3.p1 ] [ 10.3.p2 ] [ 10.3.p3 ] [ 10.4 ] [ 10.4.p1 ] [ 10.4.p2 ] [ 10.4.p3 ] [ 10.5 ] [ 10.5.p1 ] [ 10.6 ] [ 10.6.p1 ] [ 10.6.p2 ] [ 10.6.p3 ] [ 10.7 ] [ 10.7.p1 ] [ 10.7.p2 ] [ 10.7.p3 ] [ 10.7.p4 ] [ 11.0 ] [ 11.0.p1 ] [ 11.0.p2 ] [ 11.0.p3, ] [ 11.0.p4 ] [ 11.1 ] [ 11.1.1 ] [ 11.1.2 ] [ 11.1.3 ] [ 11.2 ] [ 11.2.1 ] [ 11.2.2 ] [ 11.3.0 ]

Diff markup

Differences between /examples/extended/exoticphysics/phonon/src/XDetectorConstruction.cc (Version 11.3.0) and /examples/extended/exoticphysics/phonon/src/XDetectorConstruction.cc (Version 10.7)


  1 //                                                  1 //
  2 // *******************************************      2 // ********************************************************************
  3 // * License and Disclaimer                         3 // * License and Disclaimer                                           *
  4 // *                                                4 // *                                                                  *
  5 // * The  Geant4 software  is  copyright of th      5 // * The  Geant4 software  is  copyright of the Copyright Holders  of *
  6 // * the Geant4 Collaboration.  It is provided      6 // * the Geant4 Collaboration.  It is provided  under  the terms  and *
  7 // * conditions of the Geant4 Software License      7 // * conditions of the Geant4 Software License,  included in the file *
  8 // * LICENSE and available at  http://cern.ch/      8 // * LICENSE and available at  http://cern.ch/geant4/license .  These *
  9 // * include a list of copyright holders.           9 // * include a list of copyright holders.                             *
 10 // *                                               10 // *                                                                  *
 11 // * Neither the authors of this software syst     11 // * Neither the authors of this software system, nor their employing *
 12 // * institutes,nor the agencies providing fin     12 // * institutes,nor the agencies providing financial support for this *
 13 // * work  make  any representation or  warran     13 // * work  make  any representation or  warranty, express or implied, *
 14 // * regarding  this  software system or assum     14 // * regarding  this  software system or assume any liability for its *
 15 // * use.  Please see the license in the file      15 // * use.  Please see the license in the file  LICENSE  and URL above *
 16 // * for the full disclaimer and the limitatio     16 // * for the full disclaimer and the limitation of liability.         *
 17 // *                                               17 // *                                                                  *
 18 // * This  code  implementation is the result      18 // * This  code  implementation is the result of  the  scientific and *
 19 // * technical work of the GEANT4 collaboratio     19 // * technical work of the GEANT4 collaboration.                      *
 20 // * By using,  copying,  modifying or  distri     20 // * By using,  copying,  modifying or  distributing the software (or *
 21 // * any work based  on the software)  you  ag     21 // * any work based  on the software)  you  agree  to acknowledge its *
 22 // * use  in  resulting  scientific  publicati     22 // * use  in  resulting  scientific  publications,  and indicate your *
 23 // * acceptance of all terms of the Geant4 Sof     23 // * acceptance of all terms of the Geant4 Software license.          *
 24 // *******************************************     24 // ********************************************************************
 25 //                                                 25 //
 26 /// \file exoticphysics/phonon/src/XDetectorCo     26 /// \file exoticphysics/phonon/src/XDetectorConstruction.cc
 27 /// \brief Implementation of the XDetectorCons     27 /// \brief Implementation of the XDetectorConstruction class
 28 //                                                 28 //
 29 //                                                 29 //
 30 // 20141006  For MT compatibility, move SD han     30 // 20141006  For MT compatibility, move SD handling to ConstructSDandField()
 31                                                    31 
 32 #include "XDetectorConstruction.hh"                32 #include "XDetectorConstruction.hh"
 33                                                    33 
 34 #include "XAluminumElectrodeSensitivity.hh"    <<  34 #include "G4Material.hh"
                                                   >>  35 #include "G4NistManager.hh"
                                                   >>  36 #include "G4SDManager.hh"
 35                                                    37 
 36 #include "G4Box.hh"                                38 #include "G4Box.hh"
 37 #include "G4Colour.hh"                         <<  39 #include "G4Tubs.hh"
 38 #include "G4LatticeLogical.hh"                 <<  40 #include "G4Sphere.hh"
 39 #include "G4LatticeManager.hh"                 << 
 40 #include "G4LatticePhysical.hh"                << 
 41 #include "G4LogicalVolume.hh"                      41 #include "G4LogicalVolume.hh"
 42 #include "G4Material.hh"                       << 
 43 #include "G4NistManager.hh"                    << 
 44 #include "G4PVPlacement.hh"                        42 #include "G4PVPlacement.hh"
                                                   >>  43 #include "G4VisAttributes.hh"
                                                   >>  44 #include "G4Colour.hh"
 45 #include "G4SDManager.hh"                          45 #include "G4SDManager.hh"
 46 #include "G4Sphere.hh"                         <<  46 
 47 #include "G4SystemOfUnits.hh"                  <<  47 #include "XAluminumElectrodeSensitivity.hh"
 48 #include "G4Tubs.hh"                           <<  48 #include "G4LatticePhysical.hh"
                                                   >>  49 #include "G4LatticeLogical.hh"
                                                   >>  50 #include "G4LatticeManager.hh"
                                                   >>  51 
 49 #include "G4UserLimits.hh"                         52 #include "G4UserLimits.hh"
 50 #include "G4VisAttributes.hh"                  <<  53 #include "G4SystemOfUnits.hh"
 51 #include "G4ios.hh"                                54 #include "G4ios.hh"
 52                                                    55 
                                                   >>  56 
 53 //....oooOO0OOooo........oooOO0OOooo........oo     57 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo....
 54                                                    58 
 55 XDetectorConstruction::XDetectorConstruction() <<  59 XDetectorConstruction::XDetectorConstruction()
 56 {                                              <<  60  : fConstructed(false), fIfField(false) {
 57   fLiquidHelium = NULL;                            61   fLiquidHelium = NULL;
 58   fGermanium = NULL;                               62   fGermanium = NULL;
 59   fAluminum = NULL;                                63   fAluminum = NULL;
 60   fTungsten = NULL;                                64   fTungsten = NULL;
 61   fWorldPhys = NULL;                               65   fWorldPhys = NULL;
 62 }                                                  66 }
 63                                                    67 
 64 //....oooOO0OOooo........oooOO0OOooo........oo     68 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo....
 65                                                    69 
 66 XDetectorConstruction::~XDetectorConstruction( <<  70 XDetectorConstruction::~XDetectorConstruction() {;}
 67 {                                              << 
 68   ;                                            << 
 69 }                                              << 
 70                                                    71 
 71 //....oooOO0OOooo........oooOO0OOooo........oo     72 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo....
 72                                                    73 
 73 G4VPhysicalVolume* XDetectorConstruction::Cons     74 G4VPhysicalVolume* XDetectorConstruction::Construct()
 74 {                                                  75 {
 75   if (!fConstructed) {                         <<  76   if(!fConstructed)
                                                   >>  77   { 
 76     fConstructed = true;                           78     fConstructed = true;
 77     DefineMaterials();                             79     DefineMaterials();
 78     SetupGeometry();                               80     SetupGeometry();
 79   }                                                81   }
 80   return fWorldPhys;                               82   return fWorldPhys;
 81 }                                                  83 }
 82                                                    84 
 83 //....oooOO0OOooo........oooOO0OOooo........oo     85 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo....
 84                                                    86 
 85 void XDetectorConstruction::DefineMaterials()      87 void XDetectorConstruction::DefineMaterials()
 86 {                                              <<  88 { 
 87   G4NistManager* nistManager = G4NistManager::     89   G4NistManager* nistManager = G4NistManager::Instance();
 88                                                    90 
 89   fLiquidHelium = nistManager->FindOrBuildMate <<  91   fLiquidHelium = nistManager->FindOrBuildMaterial("G4_AIR"); // to be corrected
 90   fGermanium = nistManager->FindOrBuildMateria     92   fGermanium = nistManager->FindOrBuildMaterial("G4_Ge");
 91   fAluminum = nistManager->FindOrBuildMaterial     93   fAluminum = nistManager->FindOrBuildMaterial("G4_Al");
 92   fTungsten = nistManager->FindOrBuildMaterial     94   fTungsten = nistManager->FindOrBuildMaterial("G4_W");
 93 }                                                  95 }
 94                                                    96 
 95 //....oooOO0OOooo........oooOO0OOooo........oo     97 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo....
 96                                                    98 
 97 void XDetectorConstruction::SetupGeometry()        99 void XDetectorConstruction::SetupGeometry()
 98 {                                                 100 {
 99   //                                           << 101   //     
100   // World                                        102   // World
101   //                                              103   //
102   G4VSolid* worldSolid = new G4Box("World", 16 << 104   G4VSolid* worldSolid = new G4Box("World",16.*cm,16.*cm,16.*cm);
103   G4LogicalVolume* worldLogical = new G4Logica << 105   G4LogicalVolume* worldLogical =
104   worldLogical->SetUserLimits(new G4UserLimits << 106     new G4LogicalVolume(worldSolid,fLiquidHelium,"World");
105   fWorldPhys = new G4PVPlacement(0, G4ThreeVec << 107   worldLogical->SetUserLimits(new G4UserLimits(10*mm, DBL_MAX, DBL_MAX, 0, 0));
106                                                << 108   fWorldPhys = new G4PVPlacement(0,G4ThreeVector(),worldLogical,"World",0,
107   //                                           << 109                                  false,0);
                                                   >> 110   
                                                   >> 111   //                               
108   // Germanium cylinder - this is the volume i    112   // Germanium cylinder - this is the volume in which we will propagate phonons
109   //                                           << 113   //  
110   G4VSolid* fGermaniumSolid =                  << 114   G4VSolid* fGermaniumSolid = new G4Tubs("fGermaniumSolid",0.*cm,3.81*cm,
111     new G4Tubs("fGermaniumSolid", 0. * cm, 3.8 << 115                                          1.27*cm, 0.*deg, 360.*deg);
112   G4LogicalVolume* fGermaniumLogical =            116   G4LogicalVolume* fGermaniumLogical =
113     new G4LogicalVolume(fGermaniumSolid, fGerm << 117     new G4LogicalVolume(fGermaniumSolid,fGermanium,"fGermaniumLogical");
114   G4VPhysicalVolume* GePhys = new G4PVPlacemen << 118   G4VPhysicalVolume* GePhys =
115                                                << 119     new G4PVPlacement(0,G4ThreeVector(),fGermaniumLogical,"fGermaniumPhysical",
                                                   >> 120                       worldLogical,false,0);
116                                                   121 
117   //                                              122   //
118   // Germanium lattice information             << 123   //Germanium lattice information
119   //                                              124   //
120                                                   125 
121   // G4LatticeManager gives physics processes     126   // G4LatticeManager gives physics processes access to lattices by volume
122   G4LatticeManager* LM = G4LatticeManager::Get    127   G4LatticeManager* LM = G4LatticeManager::GetLatticeManager();
123   G4LatticeLogical* GeLogical = LM->LoadLattic    128   G4LatticeLogical* GeLogical = LM->LoadLattice(fGermanium, "Ge");
124                                                   129 
125   // G4LatticePhysical assigns G4LatticeLogica    130   // G4LatticePhysical assigns G4LatticeLogical a physical orientation
126   G4LatticePhysical* GePhysical = new G4Lattic << 131   G4LatticePhysical* GePhysical =
                                                   >> 132     new G4LatticePhysical(GeLogical, GePhys->GetFrameRotation());
127   LM->RegisterLattice(GePhys, GePhysical);        133   LM->RegisterLattice(GePhys, GePhysical);
128                                                   134 
129   // NOTE:  Above registration can also be don    135   // NOTE:  Above registration can also be done in single step:
130   // G4LatticlePhysical* GePhysical = LM->Load    136   // G4LatticlePhysical* GePhysical = LM->LoadLattice(GePhys, "Ge");
131                                                   137 
132   //                                              138   //
133   // Aluminum - crystal end caps. This is wher    139   // Aluminum - crystal end caps. This is where phonon hits are registered
134   //                                              140   //
135   G4VSolid* fAluminumSolid =                   << 141   G4VSolid* fAluminumSolid = new G4Tubs("aluminiumSolid",0.*cm,3.81*cm,0.01*cm,
136     new G4Tubs("aluminiumSolid", 0. * cm, 3.81 << 142                                         0.*deg, 360.*deg);
137                                                   143 
138   G4LogicalVolume* fAluminumLogical =             144   G4LogicalVolume* fAluminumLogical =
139     new G4LogicalVolume(fAluminumSolid, fAlumi << 145     new G4LogicalVolume(fAluminumSolid,fAluminum,"fAluminumLogical");
140   new G4PVPlacement(0, G4ThreeVector(0., 0., 1 << 146   new G4PVPlacement(0,G4ThreeVector(0.,0.,1.28*cm),fAluminumLogical,
141                     worldLogical, false, 0);   << 147                     "fAluminumPhysical",worldLogical,false,0);
142   new G4PVPlacement(0, G4ThreeVector(0., 0., - << 148   new G4PVPlacement(0,G4ThreeVector(0.,0.,-1.28*cm),fAluminumLogical,
143                     worldLogical, false, 1);   << 149                     "fAluminumPhysical",worldLogical,false,1);
144                                                   150 
145   //                                           << 151   //                                        
146   // Visualization attributes                     152   // Visualization attributes
147   //                                              153   //
148   worldLogical->SetVisAttributes(G4VisAttribut    154   worldLogical->SetVisAttributes(G4VisAttributes::GetInvisible());
149   G4VisAttributes* simpleBoxVisAtt = new G4Vis << 155   G4VisAttributes* simpleBoxVisAtt= new G4VisAttributes(G4Colour(1.0,1.0,1.0));
150   simpleBoxVisAtt->SetVisibility(true);           156   simpleBoxVisAtt->SetVisibility(true);
151   fGermaniumLogical->SetVisAttributes(simpleBo    157   fGermaniumLogical->SetVisAttributes(simpleBoxVisAtt);
152   fAluminumLogical->SetVisAttributes(simpleBox    158   fAluminumLogical->SetVisAttributes(simpleBoxVisAtt);
153 }                                                 159 }
154                                                   160 
155 //....oooOO0OOooo........oooOO0OOooo........oo    161 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo....
156                                                   162 
157 void XDetectorConstruction::ConstructSDandFiel << 163 void XDetectorConstruction::ConstructSDandField() { 
158 {                                              << 
159   //                                              164   //
160   // detector -- Note : Aluminum electrode sen << 165   // detector -- Note : Aluminum electrode sensitivity is attached to Germanium 
161   //                                              166   //
162   XAluminumElectrodeSensitivity* electrodeSens    167   XAluminumElectrodeSensitivity* electrodeSensitivity =
163     new XAluminumElectrodeSensitivity("XAlumin    168     new XAluminumElectrodeSensitivity("XAluminumElectrode");
164   G4SDManager::GetSDMpointer()->AddNewDetector    169   G4SDManager::GetSDMpointer()->AddNewDetector(electrodeSensitivity);
165   SetSensitiveDetector("fGermaniumLogical", el    170   SetSensitiveDetector("fGermaniumLogical", electrodeSensitivity);
166 }                                                 171 }
167                                                   172 
168 //....oooOO0OOooo........oooOO0OOooo........oo    173 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo....
169                                                   174