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Please see the license in the file LICENSE and URL above * 16 // * for the full disclaimer and the limitatio 16 // * for the full disclaimer and the limitation of liability. * 17 // * 17 // * * 18 // * This code implementation is the result 18 // * This code implementation is the result of the scientific and * 19 // * technical work of the GEANT4 collaboratio 19 // * technical work of the GEANT4 collaboration. * 20 // * By using, copying, modifying or distri 20 // * By using, copying, modifying or distributing the software (or * 21 // * any work based on the software) you ag 21 // * any work based on the software) you agree to acknowledge its * 22 // * use in resulting scientific publicati 22 // * use in resulting scientific publications, and indicate your * 23 // * acceptance of all terms of the Geant4 Sof 23 // * acceptance of all terms of the Geant4 Software license. * 24 // ******************************************* 24 // ******************************************************************** 25 // 25 // 26 /// \file exoticphysics/phonon/src/XDetectorCo 26 /// \file exoticphysics/phonon/src/XDetectorConstruction.cc 27 /// \brief Implementation of the XDetectorCons 27 /// \brief Implementation of the XDetectorConstruction class 28 // 28 // >> 29 // $Id$ 29 // 30 // 30 // 20141006 For MT compatibility, move SD han 31 // 20141006 For MT compatibility, move SD handling to ConstructSDandField() 31 32 32 #include "XDetectorConstruction.hh" 33 #include "XDetectorConstruction.hh" 33 34 34 #include "XAluminumElectrodeSensitivity.hh" << 35 #include "G4Material.hh" >> 36 #include "G4NistManager.hh" >> 37 #include "G4SDManager.hh" 35 38 36 #include "G4Box.hh" 39 #include "G4Box.hh" 37 #include "G4Colour.hh" << 40 #include "G4Tubs.hh" 38 #include "G4LatticeLogical.hh" << 41 #include "G4Sphere.hh" 39 #include "G4LatticeManager.hh" << 40 #include "G4LatticePhysical.hh" << 41 #include "G4LogicalVolume.hh" 42 #include "G4LogicalVolume.hh" 42 #include "G4Material.hh" << 43 #include "G4NistManager.hh" << 44 #include "G4PVPlacement.hh" 43 #include "G4PVPlacement.hh" >> 44 #include "G4VisAttributes.hh" >> 45 #include "G4Colour.hh" 45 #include "G4SDManager.hh" 46 #include "G4SDManager.hh" 46 #include "G4Sphere.hh" << 47 47 #include "G4SystemOfUnits.hh" << 48 #include "XAluminumElectrodeSensitivity.hh" 48 #include "G4Tubs.hh" << 49 #include "G4LatticePhysical.hh" >> 50 #include "G4LatticeLogical.hh" >> 51 #include "G4LatticeManager.hh" >> 52 49 #include "G4UserLimits.hh" 53 #include "G4UserLimits.hh" 50 #include "G4VisAttributes.hh" << 54 #include "G4SystemOfUnits.hh" 51 #include "G4ios.hh" 55 #include "G4ios.hh" 52 56 >> 57 53 //....oooOO0OOooo........oooOO0OOooo........oo 58 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo.... 54 59 55 XDetectorConstruction::XDetectorConstruction() << 60 XDetectorConstruction::XDetectorConstruction() 56 { << 61 : fConstructed(false), fIfField(false) { 57 fLiquidHelium = NULL; 62 fLiquidHelium = NULL; 58 fGermanium = NULL; 63 fGermanium = NULL; 59 fAluminum = NULL; 64 fAluminum = NULL; 60 fTungsten = NULL; 65 fTungsten = NULL; 61 fWorldPhys = NULL; 66 fWorldPhys = NULL; 62 } 67 } 63 68 64 //....oooOO0OOooo........oooOO0OOooo........oo 69 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo.... 65 70 66 XDetectorConstruction::~XDetectorConstruction( << 71 XDetectorConstruction::~XDetectorConstruction() {;} 67 { << 68 ; << 69 } << 70 72 71 //....oooOO0OOooo........oooOO0OOooo........oo 73 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo.... 72 74 73 G4VPhysicalVolume* XDetectorConstruction::Cons 75 G4VPhysicalVolume* XDetectorConstruction::Construct() 74 { 76 { 75 if (!fConstructed) { << 77 if(!fConstructed) >> 78 { 76 fConstructed = true; 79 fConstructed = true; 77 DefineMaterials(); 80 DefineMaterials(); 78 SetupGeometry(); 81 SetupGeometry(); 79 } 82 } 80 return fWorldPhys; 83 return fWorldPhys; 81 } 84 } 82 85 83 //....oooOO0OOooo........oooOO0OOooo........oo 86 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo.... 84 87 85 void XDetectorConstruction::DefineMaterials() 88 void XDetectorConstruction::DefineMaterials() 86 { << 89 { 87 G4NistManager* nistManager = G4NistManager:: 90 G4NistManager* nistManager = G4NistManager::Instance(); 88 91 89 fLiquidHelium = nistManager->FindOrBuildMate << 92 fLiquidHelium = nistManager->FindOrBuildMaterial("G4_AIR"); // to be corrected 90 fGermanium = nistManager->FindOrBuildMateria 93 fGermanium = nistManager->FindOrBuildMaterial("G4_Ge"); 91 fAluminum = nistManager->FindOrBuildMaterial 94 fAluminum = nistManager->FindOrBuildMaterial("G4_Al"); 92 fTungsten = nistManager->FindOrBuildMaterial 95 fTungsten = nistManager->FindOrBuildMaterial("G4_W"); 93 } 96 } 94 97 95 //....oooOO0OOooo........oooOO0OOooo........oo 98 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo.... 96 99 97 void XDetectorConstruction::SetupGeometry() 100 void XDetectorConstruction::SetupGeometry() 98 { 101 { 99 // << 102 // 100 // World 103 // World 101 // 104 // 102 G4VSolid* worldSolid = new G4Box("World", 16 << 105 G4VSolid* worldSolid = new G4Box("World",16.*cm,16.*cm,16.*cm); 103 G4LogicalVolume* worldLogical = new G4Logica << 106 G4LogicalVolume* worldLogical = 104 worldLogical->SetUserLimits(new G4UserLimits << 107 new G4LogicalVolume(worldSolid,fLiquidHelium,"World"); 105 fWorldPhys = new G4PVPlacement(0, G4ThreeVec << 108 worldLogical->SetUserLimits(new G4UserLimits(10*mm, DBL_MAX, DBL_MAX, 0, 0)); 106 << 109 fWorldPhys = new G4PVPlacement(0,G4ThreeVector(),worldLogical,"World",0, 107 // << 110 false,0); >> 111 >> 112 // 108 // Germanium cylinder - this is the volume i 113 // Germanium cylinder - this is the volume in which we will propagate phonons 109 // << 114 // 110 G4VSolid* fGermaniumSolid = << 115 G4VSolid* fGermaniumSolid = new G4Tubs("fGermaniumSolid",0.*cm,3.81*cm, 111 new G4Tubs("fGermaniumSolid", 0. * cm, 3.8 << 116 1.27*cm, 0.*deg, 360.*deg); 112 G4LogicalVolume* fGermaniumLogical = 117 G4LogicalVolume* fGermaniumLogical = 113 new G4LogicalVolume(fGermaniumSolid, fGerm << 118 new G4LogicalVolume(fGermaniumSolid,fGermanium,"fGermaniumLogical"); 114 G4VPhysicalVolume* GePhys = new G4PVPlacemen << 119 G4VPhysicalVolume* GePhys = 115 << 120 new G4PVPlacement(0,G4ThreeVector(),fGermaniumLogical,"fGermaniumPhysical", >> 121 worldLogical,false,0); 116 122 117 // 123 // 118 // Germanium lattice information << 124 //Germanium lattice information 119 // 125 // 120 126 121 // G4LatticeManager gives physics processes 127 // G4LatticeManager gives physics processes access to lattices by volume 122 G4LatticeManager* LM = G4LatticeManager::Get 128 G4LatticeManager* LM = G4LatticeManager::GetLatticeManager(); 123 G4LatticeLogical* GeLogical = LM->LoadLattic 129 G4LatticeLogical* GeLogical = LM->LoadLattice(fGermanium, "Ge"); 124 130 125 // G4LatticePhysical assigns G4LatticeLogica 131 // G4LatticePhysical assigns G4LatticeLogical a physical orientation 126 G4LatticePhysical* GePhysical = new G4Lattic << 132 G4LatticePhysical* GePhysical = >> 133 new G4LatticePhysical(GeLogical, GePhys->GetFrameRotation()); 127 LM->RegisterLattice(GePhys, GePhysical); 134 LM->RegisterLattice(GePhys, GePhysical); 128 135 129 // NOTE: Above registration can also be don 136 // NOTE: Above registration can also be done in single step: 130 // G4LatticlePhysical* GePhysical = LM->Load 137 // G4LatticlePhysical* GePhysical = LM->LoadLattice(GePhys, "Ge"); 131 138 132 // 139 // 133 // Aluminum - crystal end caps. This is wher 140 // Aluminum - crystal end caps. This is where phonon hits are registered 134 // 141 // 135 G4VSolid* fAluminumSolid = << 142 G4VSolid* fAluminumSolid = new G4Tubs("aluminiumSolid",0.*cm,3.81*cm,0.01*cm, 136 new G4Tubs("aluminiumSolid", 0. * cm, 3.81 << 143 0.*deg, 360.*deg); 137 144 138 G4LogicalVolume* fAluminumLogical = 145 G4LogicalVolume* fAluminumLogical = 139 new G4LogicalVolume(fAluminumSolid, fAlumi << 146 new G4LogicalVolume(fAluminumSolid,fAluminum,"fAluminumLogical"); 140 new G4PVPlacement(0, G4ThreeVector(0., 0., 1 << 147 new G4PVPlacement(0,G4ThreeVector(0.,0.,1.28*cm),fAluminumLogical, 141 worldLogical, false, 0); << 148 "fAluminumPhysical",worldLogical,false,0); 142 new G4PVPlacement(0, G4ThreeVector(0., 0., - << 149 new G4PVPlacement(0,G4ThreeVector(0.,0.,-1.28*cm),fAluminumLogical, 143 worldLogical, false, 1); << 150 "fAluminumPhysical",worldLogical,false,1); 144 151 145 // << 152 // 146 // Visualization attributes 153 // Visualization attributes 147 // 154 // 148 worldLogical->SetVisAttributes(G4VisAttribut 155 worldLogical->SetVisAttributes(G4VisAttributes::GetInvisible()); 149 G4VisAttributes* simpleBoxVisAtt = new G4Vis << 156 G4VisAttributes* simpleBoxVisAtt= new G4VisAttributes(G4Colour(1.0,1.0,1.0)); 150 simpleBoxVisAtt->SetVisibility(true); 157 simpleBoxVisAtt->SetVisibility(true); 151 fGermaniumLogical->SetVisAttributes(simpleBo 158 fGermaniumLogical->SetVisAttributes(simpleBoxVisAtt); 152 fAluminumLogical->SetVisAttributes(simpleBox 159 fAluminumLogical->SetVisAttributes(simpleBoxVisAtt); 153 } 160 } 154 161 155 //....oooOO0OOooo........oooOO0OOooo........oo 162 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo.... 156 163 157 void XDetectorConstruction::ConstructSDandFiel << 164 void XDetectorConstruction::ConstructSDandField() { 158 { << 159 // 165 // 160 // detector -- Note : Aluminum electrode sen << 166 // detector -- Note : Aluminum electrode sensitivity is attached to Germanium 161 // 167 // 162 XAluminumElectrodeSensitivity* electrodeSens 168 XAluminumElectrodeSensitivity* electrodeSensitivity = 163 new XAluminumElectrodeSensitivity("XAlumin 169 new XAluminumElectrodeSensitivity("XAluminumElectrode"); 164 G4SDManager::GetSDMpointer()->AddNewDetector 170 G4SDManager::GetSDMpointer()->AddNewDetector(electrodeSensitivity); 165 SetSensitiveDetector("fGermaniumLogical", el 171 SetSensitiveDetector("fGermaniumLogical", electrodeSensitivity); 166 } 172 } 167 173 168 //....oooOO0OOooo........oooOO0OOooo........oo 174 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo.... 169 175