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61 fLiquidHelium = NULL; 58 fGermanium = NULL; 62 fGermanium = NULL; 59 fAluminum = NULL; 63 fAluminum = NULL; 60 fTungsten = NULL; 64 fTungsten = NULL; 61 fWorldPhys = NULL; 65 fWorldPhys = NULL; 62 } 66 } 63 67 64 //....oooOO0OOooo........oooOO0OOooo........oo 68 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo.... 65 69 66 XDetectorConstruction::~XDetectorConstruction( << 70 XDetectorConstruction::~XDetectorConstruction() {;} 67 { << 68 ; << 69 } << 70 71 71 //....oooOO0OOooo........oooOO0OOooo........oo 72 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo.... 72 73 73 G4VPhysicalVolume* XDetectorConstruction::Cons 74 G4VPhysicalVolume* XDetectorConstruction::Construct() 74 { 75 { 75 if (!fConstructed) { << 76 if(!fConstructed) >> 77 { 76 fConstructed = true; 78 fConstructed = true; 77 DefineMaterials(); 79 DefineMaterials(); 78 SetupGeometry(); 80 SetupGeometry(); 79 } 81 } 80 return fWorldPhys; 82 return fWorldPhys; 81 } 83 } 82 84 83 //....oooOO0OOooo........oooOO0OOooo........oo 85 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo.... 84 86 85 void XDetectorConstruction::DefineMaterials() 87 void XDetectorConstruction::DefineMaterials() 86 { << 88 { 87 G4NistManager* nistManager = G4NistManager:: 89 G4NistManager* nistManager = G4NistManager::Instance(); 88 90 89 fLiquidHelium = nistManager->FindOrBuildMate << 91 fLiquidHelium = nistManager->FindOrBuildMaterial("G4_AIR"); // to be corrected 90 fGermanium = nistManager->FindOrBuildMateria 92 fGermanium = nistManager->FindOrBuildMaterial("G4_Ge"); 91 fAluminum = nistManager->FindOrBuildMaterial 93 fAluminum = nistManager->FindOrBuildMaterial("G4_Al"); 92 fTungsten = nistManager->FindOrBuildMaterial 94 fTungsten = nistManager->FindOrBuildMaterial("G4_W"); 93 } 95 } 94 96 95 //....oooOO0OOooo........oooOO0OOooo........oo 97 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo.... 96 98 97 void XDetectorConstruction::SetupGeometry() 99 void XDetectorConstruction::SetupGeometry() 98 { 100 { 99 // << 101 // 100 // World 102 // World 101 // 103 // 102 G4VSolid* worldSolid = new G4Box("World", 16 << 104 G4VSolid* worldSolid = new G4Box("World",16.*cm,16.*cm,16.*cm); 103 G4LogicalVolume* worldLogical = new G4Logica << 105 G4LogicalVolume* worldLogical = 104 worldLogical->SetUserLimits(new G4UserLimits << 106 new G4LogicalVolume(worldSolid,fLiquidHelium,"World"); 105 fWorldPhys = new G4PVPlacement(0, G4ThreeVec << 107 worldLogical->SetUserLimits(new G4UserLimits(10*mm, DBL_MAX, DBL_MAX, 0, 0)); 106 << 108 fWorldPhys = new G4PVPlacement(0,G4ThreeVector(),worldLogical,"World",0, 107 // << 109 false,0); >> 110 >> 111 // 108 // Germanium cylinder - this is the volume i 112 // Germanium cylinder - this is the volume in which we will propagate phonons 109 // << 113 // 110 G4VSolid* fGermaniumSolid = << 114 G4VSolid* fGermaniumSolid = new G4Tubs("fGermaniumSolid",0.*cm,3.81*cm, 111 new G4Tubs("fGermaniumSolid", 0. * cm, 3.8 << 115 1.27*cm, 0.*deg, 360.*deg); 112 G4LogicalVolume* fGermaniumLogical = 116 G4LogicalVolume* fGermaniumLogical = 113 new G4LogicalVolume(fGermaniumSolid, fGerm << 117 new G4LogicalVolume(fGermaniumSolid,fGermanium,"fGermaniumLogical"); 114 G4VPhysicalVolume* GePhys = new G4PVPlacemen << 118 G4VPhysicalVolume* GePhys = 115 << 119 new G4PVPlacement(0,G4ThreeVector(),fGermaniumLogical,"fGermaniumPhysical", >> 120 worldLogical,false,0); 116 121 117 // 122 // 118 // Germanium lattice information << 123 //Germanium lattice information 119 // 124 // 120 125 121 // G4LatticeManager gives physics processes 126 // G4LatticeManager gives physics processes access to lattices by volume 122 G4LatticeManager* LM = G4LatticeManager::Get 127 G4LatticeManager* LM = G4LatticeManager::GetLatticeManager(); 123 G4LatticeLogical* GeLogical = LM->LoadLattic 128 G4LatticeLogical* GeLogical = LM->LoadLattice(fGermanium, "Ge"); 124 129 125 // G4LatticePhysical assigns G4LatticeLogica 130 // G4LatticePhysical assigns G4LatticeLogical a physical orientation 126 G4LatticePhysical* GePhysical = new G4Lattic << 131 G4LatticePhysical* GePhysical = >> 132 new G4LatticePhysical(GeLogical, GePhys->GetFrameRotation()); 127 LM->RegisterLattice(GePhys, GePhysical); 133 LM->RegisterLattice(GePhys, GePhysical); 128 134 129 // NOTE: Above registration can also be don 135 // NOTE: Above registration can also be done in single step: 130 // G4LatticlePhysical* GePhysical = LM->Load 136 // G4LatticlePhysical* GePhysical = LM->LoadLattice(GePhys, "Ge"); 131 137 132 // 138 // 133 // Aluminum - crystal end caps. This is wher 139 // Aluminum - crystal end caps. This is where phonon hits are registered 134 // 140 // 135 G4VSolid* fAluminumSolid = << 141 G4VSolid* fAluminumSolid = new G4Tubs("aluminiumSolid",0.*cm,3.81*cm,0.01*cm, 136 new G4Tubs("aluminiumSolid", 0. * cm, 3.81 << 142 0.*deg, 360.*deg); 137 143 138 G4LogicalVolume* fAluminumLogical = 144 G4LogicalVolume* fAluminumLogical = 139 new G4LogicalVolume(fAluminumSolid, fAlumi << 145 new G4LogicalVolume(fAluminumSolid,fAluminum,"fAluminumLogical"); 140 new G4PVPlacement(0, G4ThreeVector(0., 0., 1 << 146 new G4PVPlacement(0,G4ThreeVector(0.,0.,1.28*cm),fAluminumLogical, 141 worldLogical, false, 0); << 147 "fAluminumPhysical",worldLogical,false,0); 142 new G4PVPlacement(0, G4ThreeVector(0., 0., - << 148 new G4PVPlacement(0,G4ThreeVector(0.,0.,-1.28*cm),fAluminumLogical, 143 worldLogical, false, 1); << 149 "fAluminumPhysical",worldLogical,false,1); 144 150 145 // << 151 // 146 // Visualization attributes 152 // Visualization attributes 147 // 153 // 148 worldLogical->SetVisAttributes(G4VisAttribut << 154 worldLogical->SetVisAttributes(G4VisAttributes::Invisible); 149 G4VisAttributes* simpleBoxVisAtt = new G4Vis << 155 G4VisAttributes* simpleBoxVisAtt= new G4VisAttributes(G4Colour(1.0,1.0,1.0)); 150 simpleBoxVisAtt->SetVisibility(true); 156 simpleBoxVisAtt->SetVisibility(true); 151 fGermaniumLogical->SetVisAttributes(simpleBo 157 fGermaniumLogical->SetVisAttributes(simpleBoxVisAtt); 152 fAluminumLogical->SetVisAttributes(simpleBox 158 fAluminumLogical->SetVisAttributes(simpleBoxVisAtt); 153 } 159 } 154 160 155 //....oooOO0OOooo........oooOO0OOooo........oo 161 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo.... 156 162 157 void XDetectorConstruction::ConstructSDandFiel << 163 void XDetectorConstruction::ConstructSDandField() { 158 { << 159 // 164 // 160 // detector -- Note : Aluminum electrode sen << 165 // detector -- Note : Aluminum electrode sensitivity is attached to Germanium 161 // 166 // 162 XAluminumElectrodeSensitivity* electrodeSens 167 XAluminumElectrodeSensitivity* electrodeSensitivity = 163 new XAluminumElectrodeSensitivity("XAlumin 168 new XAluminumElectrodeSensitivity("XAluminumElectrode"); 164 G4SDManager::GetSDMpointer()->AddNewDetector << 169 165 SetSensitiveDetector("fGermaniumLogical", el 170 SetSensitiveDetector("fGermaniumLogical", electrodeSensitivity); 166 } 171 } 167 172 168 //....oooOO0OOooo........oooOO0OOooo........oo 173 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo.... 169 174