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63 fLiquidHelium = NULL; 58 fGermanium = NULL; 64 fGermanium = NULL; 59 fAluminum = NULL; 65 fAluminum = NULL; 60 fTungsten = NULL; 66 fTungsten = NULL; 61 fWorldPhys = NULL; 67 fWorldPhys = NULL; 62 } 68 } 63 69 64 //....oooOO0OOooo........oooOO0OOooo........oo 70 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo.... 65 71 66 XDetectorConstruction::~XDetectorConstruction( << 72 XDetectorConstruction::~XDetectorConstruction() {;} 67 { << 68 ; << 69 } << 70 73 71 //....oooOO0OOooo........oooOO0OOooo........oo 74 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo.... 72 75 73 G4VPhysicalVolume* XDetectorConstruction::Cons 76 G4VPhysicalVolume* XDetectorConstruction::Construct() 74 { 77 { 75 if (!fConstructed) { << 78 if(!fConstructed) >> 79 { 76 fConstructed = true; 80 fConstructed = true; 77 DefineMaterials(); 81 DefineMaterials(); 78 SetupGeometry(); 82 SetupGeometry(); 79 } 83 } 80 return fWorldPhys; 84 return fWorldPhys; 81 } 85 } 82 86 83 //....oooOO0OOooo........oooOO0OOooo........oo 87 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo.... 84 88 85 void XDetectorConstruction::DefineMaterials() 89 void XDetectorConstruction::DefineMaterials() 86 { << 90 { 87 G4NistManager* nistManager = G4NistManager:: 91 G4NistManager* nistManager = G4NistManager::Instance(); 88 92 89 fLiquidHelium = nistManager->FindOrBuildMate << 93 fLiquidHelium = nistManager->FindOrBuildMaterial("G4_AIR"); // to be corrected 90 fGermanium = nistManager->FindOrBuildMateria 94 fGermanium = nistManager->FindOrBuildMaterial("G4_Ge"); 91 fAluminum = nistManager->FindOrBuildMaterial 95 fAluminum = nistManager->FindOrBuildMaterial("G4_Al"); 92 fTungsten = nistManager->FindOrBuildMaterial 96 fTungsten = nistManager->FindOrBuildMaterial("G4_W"); 93 } 97 } 94 98 95 //....oooOO0OOooo........oooOO0OOooo........oo 99 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo.... 96 100 97 void XDetectorConstruction::SetupGeometry() 101 void XDetectorConstruction::SetupGeometry() 98 { 102 { 99 // << 103 // 100 // World 104 // World 101 // 105 // 102 G4VSolid* worldSolid = new G4Box("World", 16 << 106 G4VSolid* worldSolid = new G4Box("World",16.*cm,16.*cm,16.*cm); 103 G4LogicalVolume* worldLogical = new G4Logica << 107 G4LogicalVolume* worldLogical = 104 worldLogical->SetUserLimits(new G4UserLimits << 108 new G4LogicalVolume(worldSolid,fLiquidHelium,"World"); 105 fWorldPhys = new G4PVPlacement(0, G4ThreeVec << 109 worldLogical->SetUserLimits(new G4UserLimits(10*mm, DBL_MAX, DBL_MAX, 0, 0)); 106 << 110 fWorldPhys = new G4PVPlacement(0,G4ThreeVector(),worldLogical,"World",0, 107 // << 111 false,0); >> 112 >> 113 // 108 // Germanium cylinder - this is the volume i 114 // Germanium cylinder - this is the volume in which we will propagate phonons 109 // << 115 // 110 G4VSolid* fGermaniumSolid = << 116 G4VSolid* fGermaniumSolid = new G4Tubs("fGermaniumSolid",0.*cm,3.81*cm, 111 new G4Tubs("fGermaniumSolid", 0. * cm, 3.8 << 117 1.27*cm, 0.*deg, 360.*deg); 112 G4LogicalVolume* fGermaniumLogical = 118 G4LogicalVolume* fGermaniumLogical = 113 new G4LogicalVolume(fGermaniumSolid, fGerm << 119 new G4LogicalVolume(fGermaniumSolid,fGermanium,"fGermaniumLogical"); 114 G4VPhysicalVolume* GePhys = new G4PVPlacemen << 120 G4VPhysicalVolume* GePhys = 115 << 121 new G4PVPlacement(0,G4ThreeVector(),fGermaniumLogical,"fGermaniumPhysical", >> 122 worldLogical,false,0); 116 123 117 // 124 // 118 // Germanium lattice information << 125 //Germanium lattice information 119 // 126 // 120 127 121 // G4LatticeManager gives physics processes 128 // G4LatticeManager gives physics processes access to lattices by volume 122 G4LatticeManager* LM = G4LatticeManager::Get 129 G4LatticeManager* LM = G4LatticeManager::GetLatticeManager(); 123 G4LatticeLogical* GeLogical = LM->LoadLattic 130 G4LatticeLogical* GeLogical = LM->LoadLattice(fGermanium, "Ge"); 124 131 125 // G4LatticePhysical assigns G4LatticeLogica 132 // G4LatticePhysical assigns G4LatticeLogical a physical orientation 126 G4LatticePhysical* GePhysical = new G4Lattic << 133 G4LatticePhysical* GePhysical = >> 134 new G4LatticePhysical(GeLogical, GePhys->GetFrameRotation()); 127 LM->RegisterLattice(GePhys, GePhysical); 135 LM->RegisterLattice(GePhys, GePhysical); 128 136 129 // NOTE: Above registration can also be don 137 // NOTE: Above registration can also be done in single step: 130 // G4LatticlePhysical* GePhysical = LM->Load 138 // G4LatticlePhysical* GePhysical = LM->LoadLattice(GePhys, "Ge"); 131 139 132 // 140 // 133 // Aluminum - crystal end caps. This is wher 141 // Aluminum - crystal end caps. This is where phonon hits are registered 134 // 142 // 135 G4VSolid* fAluminumSolid = << 143 G4VSolid* fAluminumSolid = new G4Tubs("aluminiumSolid",0.*cm,3.81*cm,0.01*cm, 136 new G4Tubs("aluminiumSolid", 0. * cm, 3.81 << 144 0.*deg, 360.*deg); 137 145 138 G4LogicalVolume* fAluminumLogical = 146 G4LogicalVolume* fAluminumLogical = 139 new G4LogicalVolume(fAluminumSolid, fAlumi << 147 new G4LogicalVolume(fAluminumSolid,fAluminum,"fAluminumLogical"); 140 new G4PVPlacement(0, G4ThreeVector(0., 0., 1 << 148 new G4PVPlacement(0,G4ThreeVector(0.,0.,1.28*cm),fAluminumLogical, 141 worldLogical, false, 0); << 149 "fAluminumPhysical",worldLogical,false,0); 142 new G4PVPlacement(0, G4ThreeVector(0., 0., - << 150 new G4PVPlacement(0,G4ThreeVector(0.,0.,-1.28*cm),fAluminumLogical, 143 worldLogical, false, 1); << 151 "fAluminumPhysical",worldLogical,false,1); >> 152 144 153 145 // 154 // >> 155 // detector -- Note : Aluminum electrode sensitivity is attached to Germanium >> 156 // >> 157 G4SDManager* SDman = G4SDManager::GetSDMpointer(); >> 158 XAluminumElectrodeSensitivity* electrodeSensitivity = >> 159 new XAluminumElectrodeSensitivity("XAluminumElectrode"); >> 160 SDman->AddNewDetector(electrodeSensitivity); >> 161 fGermaniumLogical->SetSensitiveDetector(electrodeSensitivity); >> 162 >> 163 // 146 // Visualization attributes 164 // Visualization attributes 147 // 165 // 148 worldLogical->SetVisAttributes(G4VisAttribut << 166 worldLogical->SetVisAttributes(G4VisAttributes::Invisible); 149 G4VisAttributes* simpleBoxVisAtt = new G4Vis << 167 G4VisAttributes* simpleBoxVisAtt= new G4VisAttributes(G4Colour(1.0,1.0,1.0)); 150 simpleBoxVisAtt->SetVisibility(true); 168 simpleBoxVisAtt->SetVisibility(true); 151 fGermaniumLogical->SetVisAttributes(simpleBo 169 fGermaniumLogical->SetVisAttributes(simpleBoxVisAtt); 152 fAluminumLogical->SetVisAttributes(simpleBox 170 fAluminumLogical->SetVisAttributes(simpleBoxVisAtt); 153 } 171 } 154 << 155 //....oooOO0OOooo........oooOO0OOooo........oo << 156 << 157 void XDetectorConstruction::ConstructSDandFiel << 158 { << 159 // << 160 // detector -- Note : Aluminum electrode sen << 161 // << 162 XAluminumElectrodeSensitivity* electrodeSens << 163 new XAluminumElectrodeSensitivity("XAlumin << 164 G4SDManager::GetSDMpointer()->AddNewDetector << 165 SetSensitiveDetector("fGermaniumLogical", el << 166 } << 167 << 168 //....oooOO0OOooo........oooOO0OOooo........oo << 169 172