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Geant4/examples/extended/exoticphysics/channeling/ch1/ch1.cc

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Diff markup

Differences between /examples/extended/exoticphysics/channeling/ch1/ch1.cc (Version 11.3.0) and /examples/extended/exoticphysics/channeling/ch1/ch1.cc (Version 8.2)


  1 //                                                  1 
  2 // *******************************************    
  3 // * License and Disclaimer                       
  4 // *                                              
  5 // * The  Geant4 software  is  copyright of th    
  6 // * the Geant4 Collaboration.  It is provided    
  7 // * conditions of the Geant4 Software License    
  8 // * LICENSE and available at  http://cern.ch/    
  9 // * include a list of copyright holders.         
 10 // *                                              
 11 // * Neither the authors of this software syst    
 12 // * institutes,nor the agencies providing fin    
 13 // * work  make  any representation or  warran    
 14 // * regarding  this  software system or assum    
 15 // * use.  Please see the license in the file     
 16 // * for the full disclaimer and the limitatio    
 17 // *                                              
 18 // * This  code  implementation is the result     
 19 // * technical work of the GEANT4 collaboratio    
 20 // * By using,  copying,  modifying or  distri    
 21 // * any work based  on the software)  you  ag    
 22 // * use  in  resulting  scientific  publicati    
 23 // * acceptance of all terms of the Geant4 Sof    
 24 // *******************************************    
 25 //                                                
 26 //                                                
 27 /// \file ch1.cc                                  
 28 /// \brief Main program of the ch1 example        
 29 //                                                
 30 //....oooOO0OOooo........oooOO0OOooo........oo    
 31                                                   
 32 #include "DetectorConstruction.hh"                
 33 #include "ActionInitialization.hh"                
 34                                                   
 35 #include "G4RunManagerFactory.hh"                 
 36 #include "G4SteppingVerbose.hh"                   
 37 #include "G4UImanager.hh"                         
 38 #include "FTFP_BERT.hh"                           
 39 #include "G4FastSimulationPhysics.hh"             
 40                                                   
 41 #include "G4VisExecutive.hh"                      
 42 #include "G4UIExecutive.hh"                       
 43                                                   
 44 #include "Randomize.hh"                           
 45 #include "G4Timer.hh"                             
 46                                                   
 47 //....oooOO0OOooo........oooOO0OOooo........oo    
 48                                                   
 49 int main(int argc,char** argv)                    
 50 {                                                 
 51   // Get current time                             
 52   G4Timer* theTimer = new G4Timer();              
 53   theTimer->Start();                              
 54                                                   
 55   // Choose the Random engine                     
 56   G4Random::setTheEngine(new CLHEP::RanecuEngi    
 57   CLHEP::HepRandom::setTheSeed(0.);               
 58                                                   
 59   //use G4SteppingVerboseWithUnits                
 60   G4int precision = 4;                            
 61   G4SteppingVerbose::UseBestUnit(precision);      
 62                                                   
 63   // Detect interactive mode (if no arguments)    
 64   G4UIExecutive* ui = nullptr;                    
 65   if ( argc == 1 ) { ui = new G4UIExecutive(ar    
 66                                                   
 67   // Construct the default run manager            
 68   auto* runManager =                              
 69     G4RunManagerFactory::CreateRunManager(G4Ru    
 70                                                   
 71   // Set mandatory initialization classes         
 72   //                                              
 73   // Detector construction                        
 74   runManager->SetUserInitialization(new Detect    
 75                                                   
 76   // Physics list                                 
 77   G4VModularPhysicsList* physicsList = new FTF    
 78                                                   
 79   // -- Create helper tool, used to activate t    
 80   G4FastSimulationPhysics* fastSimulationPhysi    
 81   fastSimulationPhysics->BeVerbose();             
 82   // -- activation of fast simulation for part    
 83   // -- attached in the mass geometry:            
 84   // you may add any charged particles here       
 85   // CAUTION: for the particles other then e+-    
 86   // to switch off the radiation                  
 87   fastSimulationPhysics->ActivateFastSimulatio    
 88   fastSimulationPhysics->ActivateFastSimulatio    
 89   //fastSimulationPhysics->ActivateFastSimulat    
 90   //fastSimulationPhysics->ActivateFastSimulat    
 91   //fastSimulationPhysics->ActivateFastSimulat    
 92   //fastSimulationPhysics->ActivateFastSimulat    
 93   //fastSimulationPhysics->ActivateFastSimulat    
 94   //fastSimulationPhysics->ActivateFastSimulat    
 95   //fastSimulationPhysics->ActivateFastSimulat    
 96   // ...                                          
 97   // you may activate this model for any charg    
 98   // a neutral particle will not enter the mod    
 99                                                   
100   // -- Attach the fast simulation physics con    
101   physicsList->RegisterPhysics( fastSimulation    
102   physicsList->SetVerboseLevel(1);                
103   runManager->SetUserInitialization(physicsLis    
104                                                   
105   // User action initialization                   
106   runManager->SetUserInitialization(new Action    
107                                                   
108   // Initialize visualization                     
109   G4VisManager* visManager = new G4VisExecutiv    
110   // G4VisExecutive can take a verbosity argum    
111   // G4VisManager* visManager = new G4VisExecu    
112   visManager->Initialize();                       
113                                                   
114   // Get the pointer to the User Interface man    
115   G4UImanager* UImanager = G4UImanager::GetUIp    
116                                                   
117   // Process macro or start UI session            
118   if ( ! ui ) {                                   
119     // batch mode                                 
120     G4String command = "/control/execute ";       
121     G4String fileName = argv[1];                  
122     UImanager->ApplyCommand(command+fileName);    
123   }                                               
124   else {                                          
125     // interactive mode                           
126     UImanager->ApplyCommand("/control/execute     
127     ui->SessionStart();                           
128     delete ui;                                    
129   }                                               
130                                                   
131   // Job termination                              
132   // Free the store: user actions, physics_lis    
133   // owned and deleted by the run manager, so     
134   // in the main() program !                      
135                                                   
136   delete visManager;                              
137   delete runManager;                              
138                                                   
139   theTimer->Stop();                               
140   G4cout << "Execution terminated" << G4endl;     
141   G4cout << (*theTimer) << G4endl;                
142   delete theTimer;                                
143                                                   
144 }                                                 
145                                                   
146 //....oooOO0OOooo........oooOO0OOooo........oo    
147