Geant4 Cross Reference |
1 // 1 2 // ******************************************* 3 // * License and Disclaimer 4 // * 5 // * The Geant4 software is copyright of th 6 // * the Geant4 Collaboration. It is provided 7 // * conditions of the Geant4 Software License 8 // * LICENSE and available at http://cern.ch/ 9 // * include a list of copyright holders. 10 // * 11 // * Neither the authors of this software syst 12 // * institutes,nor the agencies providing fin 13 // * work make any representation or warran 14 // * regarding this software system or assum 15 // * use. Please see the license in the file 16 // * for the full disclaimer and the limitatio 17 // * 18 // * This code implementation is the result 19 // * technical work of the GEANT4 collaboratio 20 // * By using, copying, modifying or distri 21 // * any work based on the software) you ag 22 // * use in resulting scientific publicati 23 // * acceptance of all terms of the Geant4 Sof 24 // ******************************************* 25 // 26 /// \file eventgenerator/particleGun/src/Prima 27 /// \brief Implementation of the PrimaryGenera 28 // 29 // 30 // 31 //....oooOO0OOooo........oooOO0OOooo........oo 32 //....oooOO0OOooo........oooOO0OOooo........oo 33 34 #include "PrimaryGeneratorAction.hh" 35 36 #include "PrimaryGeneratorAction0.hh" 37 #include "PrimaryGeneratorAction1.hh" 38 #include "PrimaryGeneratorAction2.hh" 39 #include "PrimaryGeneratorAction3.hh" 40 #include "PrimaryGeneratorAction4.hh" 41 #include "PrimaryGeneratorMessenger.hh" 42 43 #include "G4Event.hh" 44 #include "G4ParticleDefinition.hh" 45 #include "G4ParticleGun.hh" 46 #include "G4ParticleTable.hh" 47 #include "Randomize.hh" 48 49 //....oooOO0OOooo........oooOO0OOooo........oo 50 51 PrimaryGeneratorAction::PrimaryGeneratorAction 52 { 53 // default particle kinematic 54 // 55 G4int n_particle = 1; 56 fParticleGun = new G4ParticleGun(n_particle) 57 58 G4ParticleDefinition* particle = G4ParticleT 59 fParticleGun->SetParticleDefinition(particle 60 61 fParticleGun->SetParticlePosition(G4ThreeVec 62 63 fAction0 = new PrimaryGeneratorAction0(fPart 64 fAction1 = new PrimaryGeneratorAction1(fPart 65 fAction2 = new PrimaryGeneratorAction2(fPart 66 fAction3 = new PrimaryGeneratorAction3(fPart 67 fAction4 = new PrimaryGeneratorAction4(fPart 68 69 // create a messenger for this class 70 fGunMessenger = new PrimaryGeneratorMessenge 71 } 72 73 //....oooOO0OOooo........oooOO0OOooo........oo 74 75 PrimaryGeneratorAction::~PrimaryGeneratorActio 76 { 77 delete fAction0; 78 delete fAction1; 79 delete fAction2; 80 delete fAction3; 81 delete fAction4; 82 delete fParticleGun; 83 delete fGunMessenger; 84 } 85 86 //....oooOO0OOooo........oooOO0OOooo........oo 87 88 void PrimaryGeneratorAction::GeneratePrimaries 89 { 90 switch (fSelectedAction) { 91 case 0: 92 fAction0->GeneratePrimaries(anEvent); 93 break; 94 case 1: 95 fAction1->GeneratePrimaries(anEvent); 96 break; 97 case 2: 98 fAction2->GeneratePrimaries(anEvent); 99 break; 100 case 3: 101 fAction3->GeneratePrimaries(anEvent); 102 break; 103 case 4: 104 fAction4->GeneratePrimaries(anEvent); 105 break; 106 default: 107 G4cerr << "Invalid generator fAction" << 108 } 109 } 110 111 //....oooOO0OOooo........oooOO0OOooo........oo 112