Geant4 Cross Reference |
1 // 1 // 2 // ******************************************* 2 // ******************************************************************** 3 // * License and Disclaimer 3 // * License and Disclaimer * 4 // * 4 // * * 5 // * The Geant4 software is copyright of th 5 // * The Geant4 software is copyright of the Copyright Holders of * 6 // * the Geant4 Collaboration. It is provided 6 // * the Geant4 Collaboration. It is provided under the terms and * 7 // * conditions of the Geant4 Software License 7 // * conditions of the Geant4 Software License, included in the file * 8 // * LICENSE and available at http://cern.ch/ 8 // * LICENSE and available at http://cern.ch/geant4/license . These * 9 // * include a list of copyright holders. 9 // * include a list of copyright holders. * 10 // * 10 // * * 11 // * Neither the authors of this software syst 11 // * Neither the authors of this software system, nor their employing * 12 // * institutes,nor the agencies providing fin 12 // * institutes,nor the agencies providing financial support for this * 13 // * work make any representation or warran 13 // * work make any representation or warranty, express or implied, * 14 // * regarding this software system or assum 14 // * regarding this software system or assume any liability for its * 15 // * use. Please see the license in the file 15 // * use. Please see the license in the file LICENSE and URL above * 16 // * for the full disclaimer and the limitatio 16 // * for the full disclaimer and the limitation of liability. * 17 // * 17 // * * 18 // * This code implementation is the result 18 // * This code implementation is the result of the scientific and * 19 // * technical work of the GEANT4 collaboratio 19 // * technical work of the GEANT4 collaboration. * 20 // * By using, copying, modifying or distri 20 // * By using, copying, modifying or distributing the software (or * 21 // * any work based on the software) you ag 21 // * any work based on the software) you agree to acknowledge its * 22 // * use in resulting scientific publicati 22 // * use in resulting scientific publications, and indicate your * 23 // * acceptance of all terms of the Geant4 Sof 23 // * acceptance of all terms of the Geant4 Software license. * 24 // ******************************************* 24 // ******************************************************************** 25 // 25 // 26 /// \file eventgenerator/particleGun/src/Prima 26 /// \file eventgenerator/particleGun/src/PrimaryGeneratorAction.cc 27 /// \brief Implementation of the PrimaryGenera 27 /// \brief Implementation of the PrimaryGeneratorAction class 28 // 28 // 29 // 29 // 30 // << 30 // 31 //....oooOO0OOooo........oooOO0OOooo........oo 31 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... 32 //....oooOO0OOooo........oooOO0OOooo........oo 32 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... 33 33 34 #include "PrimaryGeneratorAction.hh" 34 #include "PrimaryGeneratorAction.hh" 35 << 36 #include "PrimaryGeneratorAction0.hh" 35 #include "PrimaryGeneratorAction0.hh" 37 #include "PrimaryGeneratorAction1.hh" 36 #include "PrimaryGeneratorAction1.hh" 38 #include "PrimaryGeneratorAction2.hh" 37 #include "PrimaryGeneratorAction2.hh" 39 #include "PrimaryGeneratorAction3.hh" 38 #include "PrimaryGeneratorAction3.hh" 40 #include "PrimaryGeneratorAction4.hh" 39 #include "PrimaryGeneratorAction4.hh" 41 #include "PrimaryGeneratorMessenger.hh" 40 #include "PrimaryGeneratorMessenger.hh" 42 41 43 #include "G4Event.hh" 42 #include "G4Event.hh" 44 #include "G4ParticleDefinition.hh" << 45 #include "G4ParticleGun.hh" 43 #include "G4ParticleGun.hh" 46 #include "G4ParticleTable.hh" 44 #include "G4ParticleTable.hh" >> 45 #include "G4ParticleDefinition.hh" 47 #include "Randomize.hh" 46 #include "Randomize.hh" 48 47 49 //....oooOO0OOooo........oooOO0OOooo........oo 48 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... 50 49 51 PrimaryGeneratorAction::PrimaryGeneratorAction 50 PrimaryGeneratorAction::PrimaryGeneratorAction() >> 51 : G4VUserPrimaryGeneratorAction(), >> 52 fParticleGun(0), >> 53 fAction0(0), >> 54 fAction1(0), >> 55 fAction2(0), >> 56 fAction3(0), >> 57 fAction4(0), >> 58 fSelectedAction(0), >> 59 fGunMessenger(0) 52 { 60 { 53 // default particle kinematic 61 // default particle kinematic 54 // 62 // 55 G4int n_particle = 1; 63 G4int n_particle = 1; 56 fParticleGun = new G4ParticleGun(n_particle) << 64 fParticleGun = new G4ParticleGun(n_particle); 57 << 65 58 G4ParticleDefinition* particle = G4ParticleT << 66 G4ParticleDefinition* particle >> 67 = G4ParticleTable::GetParticleTable()->FindParticle("geantino"); 59 fParticleGun->SetParticleDefinition(particle 68 fParticleGun->SetParticleDefinition(particle); 60 << 69 61 fParticleGun->SetParticlePosition(G4ThreeVec 70 fParticleGun->SetParticlePosition(G4ThreeVector(0., 0., 0.)); 62 << 71 63 fAction0 = new PrimaryGeneratorAction0(fPart 72 fAction0 = new PrimaryGeneratorAction0(fParticleGun); 64 fAction1 = new PrimaryGeneratorAction1(fPart 73 fAction1 = new PrimaryGeneratorAction1(fParticleGun); 65 fAction2 = new PrimaryGeneratorAction2(fPart 74 fAction2 = new PrimaryGeneratorAction2(fParticleGun); 66 fAction3 = new PrimaryGeneratorAction3(fPart 75 fAction3 = new PrimaryGeneratorAction3(fParticleGun); 67 fAction4 = new PrimaryGeneratorAction4(fPart 76 fAction4 = new PrimaryGeneratorAction4(fParticleGun); 68 << 77 69 // create a messenger for this class << 78 //create a messenger for this class 70 fGunMessenger = new PrimaryGeneratorMessenge << 79 fGunMessenger = new PrimaryGeneratorMessenger(this); 71 } 80 } 72 81 73 //....oooOO0OOooo........oooOO0OOooo........oo 82 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... 74 83 75 PrimaryGeneratorAction::~PrimaryGeneratorActio 84 PrimaryGeneratorAction::~PrimaryGeneratorAction() 76 { 85 { 77 delete fAction0; 86 delete fAction0; 78 delete fAction1; 87 delete fAction1; 79 delete fAction2; 88 delete fAction2; 80 delete fAction3; 89 delete fAction3; 81 delete fAction4; 90 delete fAction4; 82 delete fParticleGun; << 91 delete fParticleGun; 83 delete fGunMessenger; << 92 delete fGunMessenger; 84 } 93 } 85 94 86 //....oooOO0OOooo........oooOO0OOooo........oo 95 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... 87 96 88 void PrimaryGeneratorAction::GeneratePrimaries 97 void PrimaryGeneratorAction::GeneratePrimaries(G4Event* anEvent) 89 { 98 { 90 switch (fSelectedAction) { << 99 switch(fSelectedAction) 91 case 0: << 100 { 92 fAction0->GeneratePrimaries(anEvent); << 101 case 0: 93 break; << 102 fAction0->GeneratePrimaries(anEvent); 94 case 1: << 103 break; 95 fAction1->GeneratePrimaries(anEvent); << 104 case 1: 96 break; << 105 fAction1->GeneratePrimaries(anEvent); 97 case 2: << 106 break; 98 fAction2->GeneratePrimaries(anEvent); << 107 case 2: 99 break; << 108 fAction2->GeneratePrimaries(anEvent); 100 case 3: << 109 break; 101 fAction3->GeneratePrimaries(anEvent); << 110 case 3: 102 break; << 111 fAction3->GeneratePrimaries(anEvent); 103 case 4: << 112 break; 104 fAction4->GeneratePrimaries(anEvent); << 113 case 4: 105 break; << 114 fAction4->GeneratePrimaries(anEvent); 106 default: << 115 break; 107 G4cerr << "Invalid generator fAction" << << 116 default: >> 117 G4cerr << "Invalid generator fAction" << G4endl; 108 } 118 } 109 } 119 } 110 120 111 //....oooOO0OOooo........oooOO0OOooo........oo 121 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... 112 122