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Geant4/examples/extended/eventgenerator/HepMC/HepMCEx02/src/H02MuonHit.cc

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Diff markup

Differences between /examples/extended/eventgenerator/HepMC/HepMCEx02/src/H02MuonHit.cc (Version 11.3.0) and /examples/extended/eventgenerator/HepMC/HepMCEx02/src/H02MuonHit.cc (Version 11.1.1)


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 25 //                                                 25 //
 26 /// \file eventgenerator/HepMC/HepMCEx02/src/H     26 /// \file eventgenerator/HepMC/HepMCEx02/src/H02MuonHit.cc
 27 /// \brief Implementation of the H02MuonHit cl     27 /// \brief Implementation of the H02MuonHit class
 28 //                                                 28 //
 29 //                                                 29 //
 30 #include "H02MuonHit.hh"                       <<  30 #include <iomanip>
 31                                                << 
 32 #include "G4Circle.hh"                             31 #include "G4Circle.hh"
 33 #include "G4Colour.hh"                             32 #include "G4Colour.hh"
 34 #include "G4SystemOfUnits.hh"                      33 #include "G4SystemOfUnits.hh"
 35 #include "G4VVisManager.hh"                    << 
 36 #include "G4VisAttributes.hh"                      34 #include "G4VisAttributes.hh"
 37                                                <<  35 #include "G4VVisManager.hh"
 38 #include <iomanip>                             <<  36 #include "H02MuonHit.hh"
 39                                                    37 
 40 G4Allocator<H02MuonHit> H02MuonHitAllocator;       38 G4Allocator<H02MuonHit> H02MuonHitAllocator;
 41                                                    39 
 42 //....oooOO0OOooo........oooOO0OOooo........oo     40 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
 43 H02MuonHit::H02MuonHit() : G4VHit(), fModuleID <<  41 H02MuonHit::H02MuonHit()
                                                   >>  42   : G4VHit(), 
                                                   >>  43     fModuleID(-1), fPname(), fMomentum(), fPosition(), fTof(0.)
                                                   >>  44 {
                                                   >>  45 }
 44                                                    46 
 45 //....oooOO0OOooo........oooOO0OOooo........oo     47 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
 46 H02MuonHit::H02MuonHit(G4int imod, G4String an <<  48 H02MuonHit::H02MuonHit(G4int imod, G4String aname,
 47                        const G4ThreeVector& xy <<  49                      const G4ThreeVector& pxyz,
 48   : fModuleID(imod), fPname(aname), fMomentum( <<  50                      const G4ThreeVector& xyz, G4double atof)
 49 {}                                             <<  51   : fModuleID(imod), fPname(aname), fMomentum(pxyz),
                                                   >>  52     fPosition(xyz), fTof(atof)
                                                   >>  53 {
                                                   >>  54 }
 50                                                    55 
 51 //....oooOO0OOooo........oooOO0OOooo........oo     56 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
 52 H02MuonHit::~H02MuonHit() {}                   <<  57 H02MuonHit::~H02MuonHit()
                                                   >>  58 {
                                                   >>  59 }
 53                                                    60 
 54 //....oooOO0OOooo........oooOO0OOooo........oo     61 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
 55 H02MuonHit::H02MuonHit(const H02MuonHit& right <<  62 H02MuonHit::H02MuonHit(const H02MuonHit& right)
                                                   >>  63   : G4VHit()
 56 {                                                  64 {
 57   *this = right;                               <<  65   *this= right;
 58 }                                                  66 }
 59                                                    67 
 60 //....oooOO0OOooo........oooOO0OOooo........oo     68 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
 61 const H02MuonHit& H02MuonHit::operator=(const      69 const H02MuonHit& H02MuonHit::operator=(const H02MuonHit& right)
 62 {                                                  70 {
 63   fModuleID = right.fModuleID;                 <<  71   fModuleID= right.fModuleID;
 64   fPname = right.fPname;                       <<  72   fPname= right.fPname;
 65   fMomentum = right.fMomentum;                 <<  73   fMomentum= right.fMomentum;
 66   fPosition = right.fPosition;                 <<  74   fPosition= right.fPosition;
 67   fTof = right.fTof;                           <<  75   fTof= right.fTof;
 68                                                    76 
 69   return *this;                                    77   return *this;
 70 }                                                  78 }
 71                                                    79 
 72 //....oooOO0OOooo........oooOO0OOooo........oo     80 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
 73 G4bool H02MuonHit::operator==(const H02MuonHit     81 G4bool H02MuonHit::operator==(const H02MuonHit& right) const
 74 {                                                  82 {
 75   return (this == &right) ? true : false;      <<  83   return (this==&right) ? true : false;
 76 }                                                  84 }
 77                                                    85 
 78 //....oooOO0OOooo........oooOO0OOooo........oo     86 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
 79 void H02MuonHit::Draw()                            87 void H02MuonHit::Draw()
 80 {                                                  88 {
 81   const G4double pt_min = 20. * GeV;           <<  89   const G4double pt_min=20.*GeV;
 82                                                    90 
 83   G4VVisManager* pVVisManager = G4VVisManager: <<  91   G4VVisManager* pVVisManager= G4VVisManager::GetConcreteInstance();
 84   if (pVVisManager) {                          <<  92   if(pVVisManager) {
 85     G4Circle circle(fPosition);                    93     G4Circle circle(fPosition);
 86     circle.SetScreenSize(5.);                      94     circle.SetScreenSize(5.);
 87     circle.SetFillStyle(G4Circle::filled);         95     circle.SetFillStyle(G4Circle::filled);
 88                                                    96 
 89     G4Color color, goodColor(1., 0., 0.), badC <<  97     G4Color color, goodColor(1.,0.,0.), badColor(0.,0.,1.);
 90     if (fMomentum.perp() > pt_min)             <<  98     if(fMomentum.perp()>pt_min) color=goodColor;
 91       color = goodColor;                       <<  99     else color=badColor;
 92     else                                       << 
 93       color = badColor;                        << 
 94                                                   100 
 95     G4VisAttributes attribs(color);               101     G4VisAttributes attribs(color);
 96     circle.SetVisAttributes(attribs);             102     circle.SetVisAttributes(attribs);
 97     pVVisManager->Draw(circle);                   103     pVVisManager->Draw(circle);
 98   }                                               104   }
 99 }                                                 105 }
100                                                   106 
101 //....oooOO0OOooo........oooOO0OOooo........oo    107 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
102 void H02MuonHit::Print()                          108 void H02MuonHit::Print()
103 {                                                 109 {
104   G4int id = fModuleID;                        << 110   G4int id= fModuleID;
105   G4String tag = "B";                          << 111   G4String tag="B";
106   if (fModuleID >= 10) {                       << 112   if(fModuleID >=10) {
107     id -= 10;                                  << 113     id -=10;
108     tag = "E";                                 << 114     tag="E";
109   }                                               115   }
110   G4cout << tag << id << " :" << std::setw(12) << 116   G4cout << tag << id << " :" << std::setw(12) << fPname.c_str()
111          << fMomentum.perp() / GeV << " : TOF= << 117          << " : pT=" << std::setprecision(3)  << fMomentum.perp()/GeV
112          << " : x=" << std::setprecision(3) << << 118          << " : TOF=" << std::setprecision(3) << fTof/ns
                                                   >> 119          << " : x="  << std::setprecision(3) << fPosition*(1./m)
                                                   >> 120          << G4endl;
113 }                                                 121 }
114                                                   122