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Please see the license in the file LICENSE and URL above * 16 // * for the full disclaimer and the limitatio 16 // * for the full disclaimer and the limitation of liability. * 17 // * 17 // * * 18 // * This code implementation is the result 18 // * This code implementation is the result of the scientific and * 19 // * technical work of the GEANT4 collaboratio 19 // * technical work of the GEANT4 collaboration. * 20 // * By using, copying, modifying or distri 20 // * By using, copying, modifying or distributing the software (or * 21 // * any work based on the software) you ag 21 // * any work based on the software) you agree to acknowledge its * 22 // * use in resulting scientific publicati 22 // * use in resulting scientific publications, and indicate your * 23 // * acceptance of all terms of the Geant4 Sof 23 // * acceptance of all terms of the Geant4 Software license. * 24 // ******************************************* 24 // ******************************************************************** 25 // 25 // 26 /// \file electromagnetic/TestEm12/src/Detecto 26 /// \file electromagnetic/TestEm12/src/DetectorConstruction.cc 27 /// \brief Implementation of the DetectorConst 27 /// \brief Implementation of the DetectorConstruction class 28 // 28 // >> 29 // $Id$ 29 // 30 // 30 //....oooOO0OOooo........oooOO0OOooo........oo 31 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... 31 //....oooOO0OOooo........oooOO0OOooo........oo 32 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... 32 33 33 #include "DetectorConstruction.hh" 34 #include "DetectorConstruction.hh" 34 << 35 #include "DetectorMessenger.hh" 35 #include "DetectorMessenger.hh" 36 36 37 #include "G4GeometryManager.hh" << 38 #include "G4LogicalVolume.hh" << 39 #include "G4LogicalVolumeStore.hh" << 40 #include "G4NistManager.hh" 37 #include "G4NistManager.hh" >> 38 #include "G4Sphere.hh" >> 39 #include "G4LogicalVolume.hh" >> 40 #include "G4VPhysicalVolume.hh" 41 #include "G4PVPlacement.hh" 41 #include "G4PVPlacement.hh" 42 #include "G4PVReplica.hh" 42 #include "G4PVReplica.hh" 43 #include "G4PhysicalConstants.hh" << 43 #include "G4UniformMagField.hh" >> 44 >> 45 #include "G4GeometryManager.hh" 44 #include "G4PhysicalVolumeStore.hh" 46 #include "G4PhysicalVolumeStore.hh" 45 #include "G4RunManager.hh" << 47 #include "G4LogicalVolumeStore.hh" 46 #include "G4SolidStore.hh" 48 #include "G4SolidStore.hh" 47 #include "G4Sphere.hh" << 49 48 #include "G4SystemOfUnits.hh" << 49 #include "G4UnitsTable.hh" 50 #include "G4UnitsTable.hh" 50 #include "G4VPhysicalVolume.hh" << 51 #include "G4PhysicalConstants.hh" >> 52 #include "G4SystemOfUnits.hh" 51 53 52 //....oooOO0OOooo........oooOO0OOooo........oo 54 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... 53 55 54 DetectorConstruction::DetectorConstruction() 56 DetectorConstruction::DetectorConstruction() 55 { 57 { 56 // default parameter values 58 // default parameter values 57 fAbsorRadius = 3 * cm; << 59 fAbsorRadius = 3*cm; 58 fNbOfLayers = 1; 60 fNbOfLayers = 1; 59 << 61 >> 62 fAbsorMaterial = 0; >> 63 fMagField = 0; >> 64 fAbsor = 0; >> 65 60 DefineMaterials(); 66 DefineMaterials(); 61 SetMaterial("G4_WATER"); 67 SetMaterial("G4_WATER"); 62 68 63 // create commands for interactive definitio << 69 // create commands for interactive definition of the detector 64 fDetectorMessenger = new DetectorMessenger(t 70 fDetectorMessenger = new DetectorMessenger(this); 65 } 71 } 66 72 67 //....oooOO0OOooo........oooOO0OOooo........oo 73 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... 68 74 69 DetectorConstruction::~DetectorConstruction() 75 DetectorConstruction::~DetectorConstruction() >> 76 { delete fDetectorMessenger;} >> 77 >> 78 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... >> 79 >> 80 G4VPhysicalVolume* DetectorConstruction::Construct() 70 { 81 { 71 delete fDetectorMessenger; << 82 return ConstructVolumes(); 72 } 83 } 73 84 74 //....oooOO0OOooo........oooOO0OOooo........oo 85 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... 75 86 76 void DetectorConstruction::DefineMaterials() 87 void DetectorConstruction::DefineMaterials() 77 { << 88 { 78 G4NistManager* man = G4NistManager::Instance 89 G4NistManager* man = G4NistManager::Instance(); 79 << 90 80 man->FindOrBuildMaterial("G4_Al"); << 91 G4bool isotopes = false; 81 man->FindOrBuildMaterial("G4_Si"); << 92 82 man->FindOrBuildMaterial("G4_Fe"); << 93 man->FindOrBuildMaterial("G4_Al", isotopes); 83 man->FindOrBuildMaterial("G4_Ge"); << 94 man->FindOrBuildMaterial("G4_Si", isotopes); 84 man->FindOrBuildMaterial("G4_Gd"); << 95 man->FindOrBuildMaterial("G4_Fe", isotopes); 85 man->FindOrBuildMaterial("G4_W"); << 96 man->FindOrBuildMaterial("G4_Ge", isotopes); 86 man->FindOrBuildMaterial("G4_Pb"); << 97 man->FindOrBuildMaterial("G4_W" , isotopes); 87 << 98 man->FindOrBuildMaterial("G4_Pb", isotopes); 88 man->FindOrBuildMaterial("G4_AIR"); << 99 89 man->FindOrBuildMaterial("G4_WATER"); << 100 man->FindOrBuildMaterial("G4_AIR" , isotopes); 90 man->FindOrBuildMaterial("G4_ALUMINUM_OXIDE" << 101 man->FindOrBuildMaterial("G4_WATER", isotopes); 91 << 102 92 /// G4cout << *(G4Material::GetMaterialTable << 103 G4cout << *(G4Material::GetMaterialTable()) << G4endl; 93 } 104 } 94 105 95 //....oooOO0OOooo........oooOO0OOooo........oo 106 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... 96 << 107 97 G4VPhysicalVolume* DetectorConstruction::Const << 108 G4VPhysicalVolume* DetectorConstruction::ConstructVolumes() 98 { << 109 { >> 110 G4GeometryManager::GetInstance()->OpenGeometry(); >> 111 G4PhysicalVolumeStore::GetInstance()->Clean(); >> 112 G4LogicalVolumeStore::GetInstance()->Clean(); >> 113 G4SolidStore::GetInstance()->Clean(); >> 114 99 // Absorber 115 // Absorber 100 // 116 // 101 G4Sphere* sAbsor = new G4Sphere("Absorber", << 117 G4Sphere* 102 0., fAbsorRa << 118 sAbsor = new G4Sphere("Absorber", //name 103 << 119 0., fAbsorRadius, 0., twopi, 0., pi); //size 104 fSpheres.push_back(sAbsor); << 120 105 << 121 G4LogicalVolume* 106 G4LogicalVolume* lAbsor = new G4LogicalVolum << 122 lAbsor = new G4LogicalVolume(sAbsor, //solid 107 << 123 fAbsorMaterial, //material 108 << 124 "Absorber"); //name 109 fLVolumes.push_back(lAbsor); << 125 110 << 126 fAbsor = new G4PVPlacement(0, //no rotation 111 fAbsor = new G4PVPlacement(0, // no rotatio << 127 G4ThreeVector(), //at (0,0,0) 112 G4ThreeVector(), << 128 lAbsor, //logical volume 113 lAbsor, // logic << 129 "Absorber", //name 114 "Absorber", // n << 130 0, //mother volume 115 0, // mother vo << 131 false, //no boolean operation 116 false, // no boo << 132 0); //copy number 117 0); // copy numb << 118 133 119 // Layers 134 // Layers 120 // 135 // 121 fLayerThickness = fAbsorRadius / fNbOfLayers << 136 fLayerThickness = fAbsorRadius/fNbOfLayers; 122 << 137 123 for (G4int i = 1; i <= fNbOfLayers; i++) { << 138 for (G4int i=1; i<=fNbOfLayers; i++) { 124 G4Sphere* sLayer = << 139 G4Sphere* 125 new G4Sphere("Layer", (i - 1) * fLayerTh << 140 sLayer = new G4Sphere("Layer", (i-1)*fLayerThickness, i*fLayerThickness, 126 << 141 0., twopi, 0., pi); 127 fSpheres.push_back(sLayer); << 142 128 << 143 G4LogicalVolume* 129 G4LogicalVolume* lLayer = new G4LogicalVol << 144 lLayer = new G4LogicalVolume(sLayer, //shape 130 << 145 fAbsorMaterial, //material 131 << 146 "Layer"); //name 132 fLVolumes.push_back(lLayer); << 147 133 << 148 new G4PVPlacement(0, //no rotation 134 new G4PVPlacement(0, // no rotation << 149 G4ThreeVector(), //at (0,0,0) 135 G4ThreeVector(), // at << 150 lLayer, //logical volume 136 lLayer, // logical volu << 151 "Layer", //name 137 "Layer", // name << 152 lAbsor, //mother volume 138 lAbsor, // mother volu << 153 false, //no boolean operation 139 false, // no boolean op << 154 i); //copy number 140 i); // copy number << 155 141 } << 156 } 142 157 143 PrintParameters(); 158 PrintParameters(); 144 << 159 145 // << 146 // always return the root volume << 147 // 160 // >> 161 //always return the root volume >> 162 // 148 return fAbsor; 163 return fAbsor; 149 } 164 } 150 165 151 //....oooOO0OOooo........oooOO0OOooo........oo 166 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... 152 167 153 void DetectorConstruction::PrintParameters() 168 void DetectorConstruction::PrintParameters() 154 { 169 { 155 G4cout << "\n------------------------------- 170 G4cout << "\n---------------------------------------------------------\n"; 156 G4cout << "---> The Absorber is a sphere of << 171 G4cout << "---> The Absorber is a sphere of " 157 << " radius of " << fAbsorMaterial->G << 172 << G4BestUnit(fAbsorRadius,"Length") << " radius of " 158 << " slices of " << G4BestUnit(fLayer << 173 << fAbsorMaterial->GetName() << " divided in " << fNbOfLayers 159 << fAbsorMaterial << G4endl; << 174 << " slices of " << G4BestUnit(fLayerThickness,"Length") << G4endl; 160 G4cout << "\n------------------------------- 175 G4cout << "\n---------------------------------------------------------\n"; 161 } 176 } 162 177 163 //....oooOO0OOooo........oooOO0OOooo........oo 178 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... 164 179 165 void DetectorConstruction::SetRadius(G4double 180 void DetectorConstruction::SetRadius(G4double value) 166 { 181 { 167 // geometry was already constructed - scale << 168 if (fAbsor) { << 169 G4double scale = value / fAbsorRadius; << 170 for (auto solid : fSpheres) { << 171 if (scale > 1.0) { << 172 solid->SetOuterRadius(solid->GetOuterR << 173 solid->SetInnerRadius(solid->GetInnerR << 174 } << 175 else { << 176 solid->SetInnerRadius(solid->GetInnerR << 177 solid->SetOuterRadius(solid->GetOuterR << 178 } << 179 } << 180 } << 181 fAbsorRadius = value; 182 fAbsorRadius = value; 182 } 183 } 183 184 184 //....oooOO0OOooo........oooOO0OOooo........oo 185 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... 185 186 186 void DetectorConstruction::SetMaterial(G4Strin 187 void DetectorConstruction::SetMaterial(G4String materialChoice) 187 { 188 { 188 // search the material by its name << 189 // search the material by its name 189 G4Material* pttoMaterial = G4Material::GetMa << 190 G4Material* pttoMaterial = G4Material::GetMaterial(materialChoice); >> 191 if (pttoMaterial) fAbsorMaterial = pttoMaterial; >> 192 } >> 193 >> 194 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... 190 195 191 if (pttoMaterial && pttoMaterial != fAbsorMa << 196 void DetectorConstruction::SetNbOfLayers(G4int value) 192 fAbsorMaterial = pttoMaterial; << 197 { 193 G4RunManager::GetRunManager()->PhysicsHasB << 198 fNbOfLayers = value; 194 << 199 } 195 // geometry was already constructed - only << 200 196 if (fAbsor) { << 201 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... 197 for (auto lv : fLVolumes) { << 202 198 lv->SetMaterial(fAbsorMaterial); << 203 #include "G4FieldManager.hh" 199 } << 204 #include "G4TransportationManager.hh" >> 205 >> 206 void DetectorConstruction::SetMagField(G4double fieldValue) >> 207 { >> 208 //apply a global uniform magnetic field along Z axis >> 209 G4FieldManager* fieldMgr >> 210 = G4TransportationManager::GetTransportationManager()->GetFieldManager(); >> 211 >> 212 if (fMagField) delete fMagField; //delete the existing magn field >> 213 >> 214 if (fieldValue!=0.) // create a new one if non nul >> 215 { >> 216 fMagField = new G4UniformMagField(G4ThreeVector(0.,0.,fieldValue)); >> 217 fieldMgr->SetDetectorField(fMagField); >> 218 fieldMgr->CreateChordFinder(fMagField); >> 219 } >> 220 else >> 221 { >> 222 fMagField = 0; >> 223 fieldMgr->SetDetectorField(fMagField); 200 } 224 } 201 } << 202 } 225 } 203 226 204 //....oooOO0OOooo........oooOO0OOooo........oo 227 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... 205 228 206 void DetectorConstruction::SetNbOfLayers(G4int << 229 #include "G4RunManager.hh" >> 230 >> 231 void DetectorConstruction::UpdateGeometry() 207 { 232 { 208 fNbOfLayers = value; << 233 G4RunManager::GetRunManager()->DefineWorldVolume(ConstructVolumes()); 209 } 234 } 210 235 211 //....oooOO0OOooo........oooOO0OOooo........oo 236 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... 212 237