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Please see the license in the file LICENSE and URL above * 16 // * for the full disclaimer and the limitatio 16 // * for the full disclaimer and the limitation of liability. * 17 // * 17 // * * 18 // * This code implementation is the result 18 // * This code implementation is the result of the scientific and * 19 // * technical work of the GEANT4 collaboratio 19 // * technical work of the GEANT4 collaboration. * 20 // * By using, copying, modifying or distri 20 // * By using, copying, modifying or distributing the software (or * 21 // * any work based on the software) you ag 21 // * any work based on the software) you agree to acknowledge its * 22 // * use in resulting scientific publicati 22 // * use in resulting scientific publications, and indicate your * 23 // * acceptance of all terms of the Geant4 Sof 23 // * acceptance of all terms of the Geant4 Software license. * 24 // ******************************************* 24 // ******************************************************************** 25 // 25 // 26 /// \file electromagnetic/TestEm12/src/Detecto 26 /// \file electromagnetic/TestEm12/src/DetectorConstruction.cc 27 /// \brief Implementation of the DetectorConst 27 /// \brief Implementation of the DetectorConstruction class 28 // 28 // 29 // 29 // 30 //....oooOO0OOooo........oooOO0OOooo........oo 30 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... 31 //....oooOO0OOooo........oooOO0OOooo........oo 31 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... 32 32 33 #include "DetectorConstruction.hh" 33 #include "DetectorConstruction.hh" 34 << 35 #include "DetectorMessenger.hh" 34 #include "DetectorMessenger.hh" 36 35 37 #include "G4GeometryManager.hh" << 38 #include "G4LogicalVolume.hh" << 39 #include "G4LogicalVolumeStore.hh" << 40 #include "G4NistManager.hh" 36 #include "G4NistManager.hh" >> 37 #include "G4Sphere.hh" >> 38 #include "G4LogicalVolume.hh" >> 39 #include "G4VPhysicalVolume.hh" 41 #include "G4PVPlacement.hh" 40 #include "G4PVPlacement.hh" 42 #include "G4PVReplica.hh" 41 #include "G4PVReplica.hh" 43 #include "G4PhysicalConstants.hh" << 42 >> 43 #include "G4GeometryManager.hh" 44 #include "G4PhysicalVolumeStore.hh" 44 #include "G4PhysicalVolumeStore.hh" 45 #include "G4RunManager.hh" << 45 #include "G4LogicalVolumeStore.hh" 46 #include "G4SolidStore.hh" 46 #include "G4SolidStore.hh" 47 #include "G4Sphere.hh" << 47 #include "G4RunManager.hh" 48 #include "G4SystemOfUnits.hh" << 48 49 #include "G4UnitsTable.hh" 49 #include "G4UnitsTable.hh" 50 #include "G4VPhysicalVolume.hh" << 50 #include "G4PhysicalConstants.hh" >> 51 #include "G4SystemOfUnits.hh" 51 52 52 //....oooOO0OOooo........oooOO0OOooo........oo 53 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... 53 54 54 DetectorConstruction::DetectorConstruction() 55 DetectorConstruction::DetectorConstruction() >> 56 : G4VUserDetectorConstruction(), >> 57 fAbsorMaterial(nullptr), >> 58 fAbsor(nullptr) 55 { 59 { 56 // default parameter values 60 // default parameter values 57 fAbsorRadius = 3 * cm; << 61 fAbsorRadius = 3*cm; 58 fNbOfLayers = 1; 62 fNbOfLayers = 1; 59 << 63 60 DefineMaterials(); 64 DefineMaterials(); 61 SetMaterial("G4_WATER"); 65 SetMaterial("G4_WATER"); 62 66 63 // create commands for interactive definitio << 67 // create commands for interactive definition of the detector 64 fDetectorMessenger = new DetectorMessenger(t 68 fDetectorMessenger = new DetectorMessenger(this); 65 } 69 } 66 70 67 //....oooOO0OOooo........oooOO0OOooo........oo 71 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... 68 72 69 DetectorConstruction::~DetectorConstruction() 73 DetectorConstruction::~DetectorConstruction() 70 { << 74 { delete fDetectorMessenger;} 71 delete fDetectorMessenger; << 72 } << 73 75 74 //....oooOO0OOooo........oooOO0OOooo........oo 76 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... 75 77 76 void DetectorConstruction::DefineMaterials() 78 void DetectorConstruction::DefineMaterials() 77 { << 79 { 78 G4NistManager* man = G4NistManager::Instance 80 G4NistManager* man = G4NistManager::Instance(); 79 << 81 80 man->FindOrBuildMaterial("G4_Al"); 82 man->FindOrBuildMaterial("G4_Al"); 81 man->FindOrBuildMaterial("G4_Si"); 83 man->FindOrBuildMaterial("G4_Si"); 82 man->FindOrBuildMaterial("G4_Fe"); 84 man->FindOrBuildMaterial("G4_Fe"); 83 man->FindOrBuildMaterial("G4_Ge"); 85 man->FindOrBuildMaterial("G4_Ge"); 84 man->FindOrBuildMaterial("G4_Gd"); 86 man->FindOrBuildMaterial("G4_Gd"); 85 man->FindOrBuildMaterial("G4_W"); 87 man->FindOrBuildMaterial("G4_W"); 86 man->FindOrBuildMaterial("G4_Pb"); 88 man->FindOrBuildMaterial("G4_Pb"); 87 << 89 88 man->FindOrBuildMaterial("G4_AIR"); 90 man->FindOrBuildMaterial("G4_AIR"); 89 man->FindOrBuildMaterial("G4_WATER"); 91 man->FindOrBuildMaterial("G4_WATER"); 90 man->FindOrBuildMaterial("G4_ALUMINUM_OXIDE" 92 man->FindOrBuildMaterial("G4_ALUMINUM_OXIDE"); 91 << 93 92 /// G4cout << *(G4Material::GetMaterialTable << 94 ///G4cout << *(G4Material::GetMaterialTable()) << G4endl; 93 } 95 } 94 96 95 //....oooOO0OOooo........oooOO0OOooo........oo 97 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... 96 << 98 97 G4VPhysicalVolume* DetectorConstruction::Const 99 G4VPhysicalVolume* DetectorConstruction::Construct() 98 { 100 { 99 // Absorber 101 // Absorber 100 // 102 // 101 G4Sphere* sAbsor = new G4Sphere("Absorber", << 103 G4Sphere* 102 0., fAbsorRa << 104 sAbsor = new G4Sphere("Absorber", //name >> 105 0., fAbsorRadius, 0., twopi, 0., pi); //size 103 106 104 fSpheres.push_back(sAbsor); 107 fSpheres.push_back(sAbsor); 105 108 106 G4LogicalVolume* lAbsor = new G4LogicalVolum << 109 G4LogicalVolume* 107 << 110 lAbsor = new G4LogicalVolume(sAbsor, //solid 108 << 111 fAbsorMaterial, //material >> 112 "Absorber"); //name 109 fLVolumes.push_back(lAbsor); 113 fLVolumes.push_back(lAbsor); 110 << 114 111 fAbsor = new G4PVPlacement(0, // no rotatio << 115 fAbsor = new G4PVPlacement(0, //no rotation 112 G4ThreeVector(), << 116 G4ThreeVector(), //at (0,0,0) 113 lAbsor, // logic << 117 lAbsor, //logical volume 114 "Absorber", // n << 118 "Absorber", //name 115 0, // mother vo << 119 0, //mother volume 116 false, // no boo << 120 false, //no boolean operation 117 0); // copy numb << 121 0); //copy number 118 122 119 // Layers 123 // Layers 120 // 124 // 121 fLayerThickness = fAbsorRadius / fNbOfLayers << 125 fLayerThickness = fAbsorRadius/fNbOfLayers; 122 << 126 123 for (G4int i = 1; i <= fNbOfLayers; i++) { << 127 for (G4int i=1; i<=fNbOfLayers; i++) { 124 G4Sphere* sLayer = << 128 G4Sphere* 125 new G4Sphere("Layer", (i - 1) * fLayerTh << 129 sLayer = new G4Sphere("Layer", (i-1)*fLayerThickness, i*fLayerThickness, >> 130 0., twopi, 0., pi); 126 131 127 fSpheres.push_back(sLayer); 132 fSpheres.push_back(sLayer); 128 << 133 129 G4LogicalVolume* lLayer = new G4LogicalVol << 134 G4LogicalVolume* 130 << 135 lLayer = new G4LogicalVolume(sLayer, //shape 131 << 136 fAbsorMaterial, //material >> 137 "Layer"); //name 132 fLVolumes.push_back(lLayer); 138 fLVolumes.push_back(lLayer); 133 << 139 134 new G4PVPlacement(0, // no rotation << 140 new G4PVPlacement(0, //no rotation 135 G4ThreeVector(), // at << 141 G4ThreeVector(), //at (0,0,0) 136 lLayer, // logical volu << 142 lLayer, //logical volume 137 "Layer", // name << 143 "Layer", //name 138 lAbsor, // mother volu << 144 lAbsor, //mother volume 139 false, // no boolean op << 145 false, //no boolean operation 140 i); // copy number << 146 i); //copy number 141 } << 147 >> 148 } 142 149 143 PrintParameters(); 150 PrintParameters(); 144 << 151 145 // << 146 // always return the root volume << 147 // 152 // >> 153 //always return the root volume >> 154 // 148 return fAbsor; 155 return fAbsor; 149 } 156 } 150 157 151 //....oooOO0OOooo........oooOO0OOooo........oo 158 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... 152 159 153 void DetectorConstruction::PrintParameters() 160 void DetectorConstruction::PrintParameters() 154 { 161 { 155 G4cout << "\n------------------------------- 162 G4cout << "\n---------------------------------------------------------\n"; 156 G4cout << "---> The Absorber is a sphere of << 163 G4cout << "---> The Absorber is a sphere of " 157 << " radius of " << fAbsorMaterial->G << 164 << G4BestUnit(fAbsorRadius,"Length") << " radius of " 158 << " slices of " << G4BestUnit(fLayer << 165 << fAbsorMaterial->GetName() << " divided in " << fNbOfLayers 159 << fAbsorMaterial << G4endl; << 166 << " slices of " << G4BestUnit(fLayerThickness,"Length") >> 167 << "\n \n" << fAbsorMaterial << G4endl; 160 G4cout << "\n------------------------------- 168 G4cout << "\n---------------------------------------------------------\n"; 161 } 169 } 162 170 163 //....oooOO0OOooo........oooOO0OOooo........oo 171 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... 164 172 165 void DetectorConstruction::SetRadius(G4double 173 void DetectorConstruction::SetRadius(G4double value) 166 { 174 { 167 // geometry was already constructed - scale 175 // geometry was already constructed - scale radii of all spheres 168 if (fAbsor) { << 176 if(fAbsor) { 169 G4double scale = value / fAbsorRadius; << 177 G4double scale = value/fAbsorRadius; 170 for (auto solid : fSpheres) { << 178 for (auto solid : fSpheres) { 171 if (scale > 1.0) { << 179 if(scale > 1.0) { 172 solid->SetOuterRadius(solid->GetOuterR << 180 solid->SetOuterRadius(solid->GetOuterRadius()*scale); 173 solid->SetInnerRadius(solid->GetInnerR << 181 solid->SetInnerRadius(solid->GetInnerRadius()*scale); 174 } << 182 } else { 175 else { << 183 solid->SetInnerRadius(solid->GetInnerRadius()*scale); 176 solid->SetInnerRadius(solid->GetInnerR << 184 solid->SetOuterRadius(solid->GetOuterRadius()*scale); 177 solid->SetOuterRadius(solid->GetOuterR << 178 } 185 } 179 } 186 } 180 } 187 } 181 fAbsorRadius = value; 188 fAbsorRadius = value; 182 } 189 } 183 190 184 //....oooOO0OOooo........oooOO0OOooo........oo 191 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... 185 192 186 void DetectorConstruction::SetMaterial(G4Strin 193 void DetectorConstruction::SetMaterial(G4String materialChoice) 187 { 194 { 188 // search the material by its name << 195 // search the material by its name 189 G4Material* pttoMaterial = G4Material::GetMa << 196 G4Material* pttoMaterial = G4Material::GetMaterial(materialChoice); 190 197 191 if (pttoMaterial && pttoMaterial != fAbsorMa 198 if (pttoMaterial && pttoMaterial != fAbsorMaterial) { 192 fAbsorMaterial = pttoMaterial; 199 fAbsorMaterial = pttoMaterial; 193 G4RunManager::GetRunManager()->PhysicsHasB 200 G4RunManager::GetRunManager()->PhysicsHasBeenModified(); 194 201 195 // geometry was already constructed - only 202 // geometry was already constructed - only change material 196 if (fAbsor) { << 203 if(fAbsor) { 197 for (auto lv : fLVolumes) { << 204 for (auto lv : fLVolumes) { lv->SetMaterial(fAbsorMaterial); } 198 lv->SetMaterial(fAbsorMaterial); << 199 } << 200 } 205 } 201 } 206 } 202 } 207 } 203 208 204 //....oooOO0OOooo........oooOO0OOooo........oo 209 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... 205 210 206 void DetectorConstruction::SetNbOfLayers(G4int 211 void DetectorConstruction::SetNbOfLayers(G4int value) 207 { 212 { 208 fNbOfLayers = value; 213 fNbOfLayers = value; 209 } 214 } 210 << 215 211 //....oooOO0OOooo........oooOO0OOooo........oo 216 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... 212 217