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Please see the license in the file LICENSE and URL above * 16 // * for the full disclaimer and the limitatio 16 // * for the full disclaimer and the limitation of liability. * 17 // * 17 // * * 18 // * This code implementation is the result 18 // * This code implementation is the result of the scientific and * 19 // * technical work of the GEANT4 collaboratio 19 // * technical work of the GEANT4 collaboration. * 20 // * By using, copying, modifying or distri 20 // * By using, copying, modifying or distributing the software (or * 21 // * any work based on the software) you ag 21 // * any work based on the software) you agree to acknowledge its * 22 // * use in resulting scientific publicati 22 // * use in resulting scientific publications, and indicate your * 23 // * acceptance of all terms of the Geant4 Sof 23 // * acceptance of all terms of the Geant4 Software license. * 24 // ******************************************* 24 // ******************************************************************** 25 // 25 // 26 /// \file electromagnetic/TestEm12/src/Detecto 26 /// \file electromagnetic/TestEm12/src/DetectorConstruction.cc 27 /// \brief Implementation of the DetectorConst 27 /// \brief Implementation of the DetectorConstruction class 28 // 28 // >> 29 // $Id$ 29 // 30 // 30 //....oooOO0OOooo........oooOO0OOooo........oo 31 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... 31 //....oooOO0OOooo........oooOO0OOooo........oo 32 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... 32 33 33 #include "DetectorConstruction.hh" 34 #include "DetectorConstruction.hh" 34 << 35 #include "DetectorMessenger.hh" 35 #include "DetectorMessenger.hh" 36 36 37 #include "G4GeometryManager.hh" << 38 #include "G4LogicalVolume.hh" << 39 #include "G4LogicalVolumeStore.hh" << 40 #include "G4NistManager.hh" 37 #include "G4NistManager.hh" >> 38 #include "G4Sphere.hh" >> 39 #include "G4LogicalVolume.hh" >> 40 #include "G4VPhysicalVolume.hh" 41 #include "G4PVPlacement.hh" 41 #include "G4PVPlacement.hh" 42 #include "G4PVReplica.hh" 42 #include "G4PVReplica.hh" 43 #include "G4PhysicalConstants.hh" << 43 >> 44 #include "G4GeometryManager.hh" 44 #include "G4PhysicalVolumeStore.hh" 45 #include "G4PhysicalVolumeStore.hh" 45 #include "G4RunManager.hh" << 46 #include "G4LogicalVolumeStore.hh" 46 #include "G4SolidStore.hh" 47 #include "G4SolidStore.hh" 47 #include "G4Sphere.hh" << 48 #include "G4RunManager.hh" 48 #include "G4SystemOfUnits.hh" << 49 49 #include "G4UnitsTable.hh" 50 #include "G4UnitsTable.hh" 50 #include "G4VPhysicalVolume.hh" << 51 #include "G4PhysicalConstants.hh" >> 52 #include "G4SystemOfUnits.hh" 51 53 52 //....oooOO0OOooo........oooOO0OOooo........oo 54 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... 53 55 54 DetectorConstruction::DetectorConstruction() 56 DetectorConstruction::DetectorConstruction() >> 57 : G4VUserDetectorConstruction(), >> 58 fAbsorMaterial(nullptr), >> 59 fAbsor(nullptr) 55 { 60 { 56 // default parameter values 61 // default parameter values 57 fAbsorRadius = 3 * cm; << 62 fAbsorRadius = 3*cm; 58 fNbOfLayers = 1; 63 fNbOfLayers = 1; 59 << 64 60 DefineMaterials(); 65 DefineMaterials(); 61 SetMaterial("G4_WATER"); 66 SetMaterial("G4_WATER"); 62 67 63 // create commands for interactive definitio << 68 // create commands for interactive definition of the detector 64 fDetectorMessenger = new DetectorMessenger(t 69 fDetectorMessenger = new DetectorMessenger(this); 65 } 70 } 66 71 67 //....oooOO0OOooo........oooOO0OOooo........oo 72 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... 68 73 69 DetectorConstruction::~DetectorConstruction() 74 DetectorConstruction::~DetectorConstruction() 70 { << 75 { delete fDetectorMessenger;} 71 delete fDetectorMessenger; << 72 } << 73 76 74 //....oooOO0OOooo........oooOO0OOooo........oo 77 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... 75 78 76 void DetectorConstruction::DefineMaterials() 79 void DetectorConstruction::DefineMaterials() 77 { << 80 { 78 G4NistManager* man = G4NistManager::Instance 81 G4NistManager* man = G4NistManager::Instance(); 79 << 82 80 man->FindOrBuildMaterial("G4_Al"); 83 man->FindOrBuildMaterial("G4_Al"); 81 man->FindOrBuildMaterial("G4_Si"); 84 man->FindOrBuildMaterial("G4_Si"); 82 man->FindOrBuildMaterial("G4_Fe"); 85 man->FindOrBuildMaterial("G4_Fe"); 83 man->FindOrBuildMaterial("G4_Ge"); 86 man->FindOrBuildMaterial("G4_Ge"); 84 man->FindOrBuildMaterial("G4_Gd"); << 85 man->FindOrBuildMaterial("G4_W"); 87 man->FindOrBuildMaterial("G4_W"); 86 man->FindOrBuildMaterial("G4_Pb"); 88 man->FindOrBuildMaterial("G4_Pb"); 87 << 89 88 man->FindOrBuildMaterial("G4_AIR"); 90 man->FindOrBuildMaterial("G4_AIR"); 89 man->FindOrBuildMaterial("G4_WATER"); 91 man->FindOrBuildMaterial("G4_WATER"); 90 man->FindOrBuildMaterial("G4_ALUMINUM_OXIDE" << 92 91 << 93 ///G4cout << *(G4Material::GetMaterialTable()) << G4endl; 92 /// G4cout << *(G4Material::GetMaterialTable << 93 } 94 } 94 95 95 //....oooOO0OOooo........oooOO0OOooo........oo 96 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... 96 << 97 97 G4VPhysicalVolume* DetectorConstruction::Const 98 G4VPhysicalVolume* DetectorConstruction::Construct() 98 { 99 { 99 // Absorber 100 // Absorber 100 // 101 // 101 G4Sphere* sAbsor = new G4Sphere("Absorber", << 102 G4Sphere* 102 0., fAbsorRa << 103 sAbsor = new G4Sphere("Absorber", //name >> 104 0., fAbsorRadius, 0., twopi, 0., pi); //size 103 105 104 fSpheres.push_back(sAbsor); 106 fSpheres.push_back(sAbsor); 105 107 106 G4LogicalVolume* lAbsor = new G4LogicalVolum << 108 G4LogicalVolume* 107 << 109 lAbsor = new G4LogicalVolume(sAbsor, //solid 108 << 110 fAbsorMaterial, //material >> 111 "Absorber"); //name 109 fLVolumes.push_back(lAbsor); 112 fLVolumes.push_back(lAbsor); 110 << 113 111 fAbsor = new G4PVPlacement(0, // no rotatio << 114 fAbsor = new G4PVPlacement(0, //no rotation 112 G4ThreeVector(), << 115 G4ThreeVector(), //at (0,0,0) 113 lAbsor, // logic << 116 lAbsor, //logical volume 114 "Absorber", // n << 117 "Absorber", //name 115 0, // mother vo << 118 0, //mother volume 116 false, // no boo << 119 false, //no boolean operation 117 0); // copy numb << 120 0); //copy number 118 121 119 // Layers 122 // Layers 120 // 123 // 121 fLayerThickness = fAbsorRadius / fNbOfLayers << 124 fLayerThickness = fAbsorRadius/fNbOfLayers; 122 << 125 123 for (G4int i = 1; i <= fNbOfLayers; i++) { << 126 for (G4int i=1; i<=fNbOfLayers; i++) { 124 G4Sphere* sLayer = << 127 G4Sphere* 125 new G4Sphere("Layer", (i - 1) * fLayerTh << 128 sLayer = new G4Sphere("Layer", (i-1)*fLayerThickness, i*fLayerThickness, >> 129 0., twopi, 0., pi); 126 130 127 fSpheres.push_back(sLayer); 131 fSpheres.push_back(sLayer); 128 << 132 129 G4LogicalVolume* lLayer = new G4LogicalVol << 133 G4LogicalVolume* 130 << 134 lLayer = new G4LogicalVolume(sLayer, //shape 131 << 135 fAbsorMaterial, //material >> 136 "Layer"); //name 132 fLVolumes.push_back(lLayer); 137 fLVolumes.push_back(lLayer); 133 << 138 134 new G4PVPlacement(0, // no rotation << 139 new G4PVPlacement(0, //no rotation 135 G4ThreeVector(), // at << 140 G4ThreeVector(), //at (0,0,0) 136 lLayer, // logical volu << 141 lLayer, //logical volume 137 "Layer", // name << 142 "Layer", //name 138 lAbsor, // mother volu << 143 lAbsor, //mother volume 139 false, // no boolean op << 144 false, //no boolean operation 140 i); // copy number << 145 i); //copy number 141 } << 146 >> 147 } 142 148 143 PrintParameters(); 149 PrintParameters(); 144 << 150 145 // << 146 // always return the root volume << 147 // 151 // >> 152 //always return the root volume >> 153 // 148 return fAbsor; 154 return fAbsor; 149 } 155 } 150 156 151 //....oooOO0OOooo........oooOO0OOooo........oo 157 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... 152 158 153 void DetectorConstruction::PrintParameters() 159 void DetectorConstruction::PrintParameters() 154 { 160 { 155 G4cout << "\n------------------------------- 161 G4cout << "\n---------------------------------------------------------\n"; 156 G4cout << "---> The Absorber is a sphere of << 162 G4cout << "---> The Absorber is a sphere of " 157 << " radius of " << fAbsorMaterial->G << 163 << G4BestUnit(fAbsorRadius,"Length") << " radius of " 158 << " slices of " << G4BestUnit(fLayer << 164 << fAbsorMaterial->GetName() << " divided in " << fNbOfLayers 159 << fAbsorMaterial << G4endl; << 165 << " slices of " << G4BestUnit(fLayerThickness,"Length") >> 166 << "\n \n" << fAbsorMaterial << G4endl; 160 G4cout << "\n------------------------------- 167 G4cout << "\n---------------------------------------------------------\n"; 161 } 168 } 162 169 163 //....oooOO0OOooo........oooOO0OOooo........oo 170 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... 164 171 165 void DetectorConstruction::SetRadius(G4double 172 void DetectorConstruction::SetRadius(G4double value) 166 { 173 { 167 // geometry was already constructed - scale 174 // geometry was already constructed - scale radii of all spheres 168 if (fAbsor) { << 175 if(fAbsor) { 169 G4double scale = value / fAbsorRadius; << 176 G4double scale = value/fAbsorRadius; 170 for (auto solid : fSpheres) { << 177 for (auto solid : fSpheres) { 171 if (scale > 1.0) { << 178 if(scale > 1.0) { 172 solid->SetOuterRadius(solid->GetOuterR << 179 solid->SetOuterRadius(solid->GetOuterRadius()*scale); 173 solid->SetInnerRadius(solid->GetInnerR << 180 solid->SetInnerRadius(solid->GetInnerRadius()*scale); 174 } << 181 } else { 175 else { << 182 solid->SetInnerRadius(solid->GetInnerRadius()*scale); 176 solid->SetInnerRadius(solid->GetInnerR << 183 solid->SetOuterRadius(solid->GetOuterRadius()*scale); 177 solid->SetOuterRadius(solid->GetOuterR << 178 } 184 } 179 } 185 } 180 } 186 } 181 fAbsorRadius = value; 187 fAbsorRadius = value; 182 } 188 } 183 189 184 //....oooOO0OOooo........oooOO0OOooo........oo 190 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... 185 191 186 void DetectorConstruction::SetMaterial(G4Strin 192 void DetectorConstruction::SetMaterial(G4String materialChoice) 187 { 193 { 188 // search the material by its name << 194 // search the material by its name 189 G4Material* pttoMaterial = G4Material::GetMa << 195 G4Material* pttoMaterial = G4Material::GetMaterial(materialChoice); 190 196 191 if (pttoMaterial && pttoMaterial != fAbsorMa 197 if (pttoMaterial && pttoMaterial != fAbsorMaterial) { 192 fAbsorMaterial = pttoMaterial; 198 fAbsorMaterial = pttoMaterial; 193 G4RunManager::GetRunManager()->PhysicsHasB 199 G4RunManager::GetRunManager()->PhysicsHasBeenModified(); 194 200 195 // geometry was already constructed - only 201 // geometry was already constructed - only change material 196 if (fAbsor) { << 202 if(fAbsor) { 197 for (auto lv : fLVolumes) { << 203 for (auto lv : fLVolumes) { lv->SetMaterial(fAbsorMaterial); } 198 lv->SetMaterial(fAbsorMaterial); << 199 } << 200 } 204 } 201 } 205 } 202 } 206 } 203 207 204 //....oooOO0OOooo........oooOO0OOooo........oo 208 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... 205 209 206 void DetectorConstruction::SetNbOfLayers(G4int 210 void DetectorConstruction::SetNbOfLayers(G4int value) 207 { 211 { 208 fNbOfLayers = value; 212 fNbOfLayers = value; 209 } 213 } 210 << 214 211 //....oooOO0OOooo........oooOO0OOooo........oo 215 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... 212 216