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Please see the license in the file 16 // * for the full disclaimer and the limitatio 17 // * 18 // * This code implementation is the result 19 // * technical work of the GEANT4 collaboratio 20 // * By using, copying, modifying or distri 21 // * any work based on the software) you ag 22 // * use in resulting scientific publicati 23 // * acceptance of all terms of the Geant4 Sof 24 // ******************************************* 25 // 26 /// \file biasing/B01/src/B01DetectorConstruct 27 /// \brief Implementation of the B01DetectorCo 28 // 29 // 30 // 31 32 #include "B01DetectorConstruction.hh" 33 34 #include "G4Box.hh" 35 #include "G4Colour.hh" 36 #include "G4LogicalVolume.hh" 37 #include "G4Material.hh" 38 #include "G4PVPlacement.hh" 39 #include "G4PhysicalConstants.hh" 40 #include "G4SystemOfUnits.hh" 41 #include "G4ThreeVector.hh" 42 #include "G4Tubs.hh" 43 #include "G4Types.hh" 44 #include "G4VisAttributes.hh" 45 #include "globals.hh" 46 47 #include <set> 48 #include <sstream> 49 50 // For Primitive Scorers 51 #include "G4MultiFunctionalDetector.hh" 52 #include "G4PSNofCollision.hh" 53 #include "G4PSPopulation.hh" 54 #include "G4PSTrackCounter.hh" 55 #include "G4PSTrackLength.hh" 56 #include "G4SDManager.hh" 57 #include "G4SDParticleFilter.hh" 58 59 // for importance biasing 60 #include "G4IStore.hh" 61 62 // for weight window technique 63 #include "G4WeightWindowStore.hh" 64 65 //....oooOO0OOooo........oooOO0OOooo........oo 66 67 B01DetectorConstruction::B01DetectorConstructi 68 : G4VUserDetectorConstruction(), fLogicalVol 69 { 70 ; 71 } 72 73 //....oooOO0OOooo........oooOO0OOooo........oo 74 75 B01DetectorConstruction::~B01DetectorConstruct 76 { 77 fLogicalVolumeVector.clear(); 78 fPhysicalVolumeVector.clear(); 79 } 80 81 //....oooOO0OOooo........oooOO0OOooo........oo 82 83 G4VPhysicalVolume* B01DetectorConstruction::Co 84 { 85 G4double pos_x; 86 G4double pos_y; 87 G4double pos_z; 88 89 G4double density, pressure, temperature; 90 G4double A; 91 G4int Z; 92 93 G4String name, symbol; 94 G4double z; 95 G4double fractionmass; 96 97 A = 1.01 * g / mole; 98 G4Element* elH = new G4Element(name = "Hydro 99 100 A = 12.01 * g / mole; 101 G4Element* elC = new G4Element(name = "Carbo 102 103 A = 16.00 * g / mole; 104 G4Element* elO = new G4Element(name = "Oxyge 105 106 A = 22.99 * g / mole; 107 G4Element* elNa = new G4Element(name = "Natr 108 109 A = 200.59 * g / mole; 110 G4Element* elHg = new G4Element(name = "Hg", 111 112 A = 26.98 * g / mole; 113 G4Element* elAl = new G4Element(name = "Alum 114 115 A = 28.09 * g / mole; 116 G4Element* elSi = new G4Element(name = "Sili 117 118 A = 39.1 * g / mole; 119 G4Element* elK = new G4Element(name = "K", s 120 121 A = 69.72 * g / mole; 122 G4Element* elCa = new G4Element(name = "Calz 123 124 A = 55.85 * g / mole; 125 G4Element* elFe = new G4Element(name = "Iron 126 127 density = universe_mean_density; // from Ph 128 pressure = 3.e-18 * pascal; 129 temperature = 2.73 * kelvin; 130 G4Material* Galactic = new G4Material(name = 131 kState 132 133 density = 2.03 * g / cm3; 134 G4Material* Concrete = new G4Material("Concr 135 Concrete->AddElement(elH, fractionmass = 0.0 136 Concrete->AddElement(elO, fractionmass = 0.5 137 Concrete->AddElement(elNa, fractionmass = 0. 138 Concrete->AddElement(elHg, fractionmass = 0. 139 Concrete->AddElement(elAl, fractionmass = 0. 140 Concrete->AddElement(elSi, fractionmass = 0. 141 Concrete->AddElement(elK, fractionmass = 0.0 142 Concrete->AddElement(elCa, fractionmass = 0. 143 Concrete->AddElement(elFe, fractionmass = 0. 144 Concrete->AddElement(elC, fractionmass = 0.0 145 146 ///////////////////////////// 147 // world cylinder volume 148 //////////////////////////// 149 150 // world solid 151 152 G4double innerRadiusCylinder = 0 * cm; 153 G4double outerRadiusCylinder = 100 * cm; 154 G4double heightCylinder = 100 * cm; 155 G4double startAngleCylinder = 0 * deg; 156 G4double spanningAngleCylinder = 360 * deg; 157 158 G4Tubs* worldCylinder = new G4Tubs("worldCyl 159 heightCyl 160 161 // logical world 162 163 G4LogicalVolume* worldCylinder_log = 164 new G4LogicalVolume(worldCylinder, Galacti 165 fLogicalVolumeVector.push_back(worldCylinder 166 167 name = "shieldWorld"; 168 fWorldVolume = new G4PVPlacement(0, G4ThreeV 169 170 fPhysicalVolumeVector.push_back(fWorldVolume 171 172 // creating 18 slabs of 10 cm thick concrete 173 174 G4double innerRadiusShield = 0 * cm; 175 G4double outerRadiusShield = 100 * cm; 176 G4double heightShield = 5 * cm; 177 G4double startAngleShield = 0 * deg; 178 G4double spanningAngleShield = 360 * deg; 179 180 G4Tubs* aShield = new G4Tubs("aShield", inne 181 startAngleShiel 182 183 // logical shield 184 185 G4LogicalVolume* aShield_log = new G4Logical 186 fLogicalVolumeVector.push_back(aShield_log); 187 188 G4VisAttributes* pShieldVis = new G4VisAttri 189 pShieldVis->SetForceSolid(true); 190 aShield_log->SetVisAttributes(pShieldVis); 191 192 // physical shields 193 194 G4int i; 195 G4double startz = -85 * cm; 196 for (i = 1; i <= 18; i++) { 197 name = GetCellName(i); 198 pos_x = 0 * cm; 199 pos_y = 0 * cm; 200 pos_z = startz + (i - 1) * (2 * heightShie 201 G4VPhysicalVolume* pvol = new G4PVPlacemen 202 203 fPhysicalVolumeVector.push_back(pvol); 204 } 205 206 // filling the rest of the world volume behi 207 // another slab which should get the same im 208 // or lower weight bound as the last slab 209 // 210 innerRadiusShield = 0 * cm; 211 outerRadiusShield = 100 * cm; 212 heightShield = 5 * cm; 213 startAngleShield = 0 * deg; 214 spanningAngleShield = 360 * deg; 215 216 G4Tubs* aRest = new G4Tubs("Rest", innerRadi 217 startAngleShield, 218 219 G4LogicalVolume* aRest_log = new G4LogicalVo 220 fLogicalVolumeVector.push_back(aRest_log); 221 name = "rest"; 222 223 pos_x = 0 * cm; 224 pos_y = 0 * cm; 225 pos_z = 95 * cm; 226 G4VPhysicalVolume* pvol_rest = new G4PVPlace 227 228 229 230 fPhysicalVolumeVector.push_back(pvol_rest); 231 232 SetSensitive(); 233 return fWorldVolume; 234 } 235 236 //....oooOO0OOooo........oooOO0OOooo........oo 237 238 G4VIStore* B01DetectorConstruction::CreateImpo 239 { 240 G4cout << " B01DetectorConstruction:: Creati 241 if (!fPhysicalVolumeVector.size()) { 242 G4Exception("B01DetectorConstruction::Crea 243 RunMustBeAborted, "no physical 244 } 245 246 fWorldVolume = fPhysicalVolumeVector[0]; 247 248 // creating and filling the importance store 249 250 G4IStore* istore = G4IStore::GetInstance(); 251 252 G4int n = 0; 253 G4double imp = 1; 254 istore->AddImportanceGeometryCell(1, *fWorld 255 for (std::vector<G4VPhysicalVolume*>::iterat 256 it != fPhysicalVolumeVector.end() - 1; 257 { 258 if (*it != fWorldVolume) { 259 imp = std::pow(2., n++); 260 G4cout << "Going to assign importance: " 261 << G4endl; 262 istore->AddImportanceGeometryCell(imp, * 263 } 264 } 265 266 // the remaining part pf the geometry (rest) 267 // importance as the last conrete cell 268 // 269 istore->AddImportanceGeometryCell(imp, *(fPh 270 ++n); 271 272 return istore; 273 } 274 275 //....oooOO0OOooo........oooOO0OOooo........oo 276 277 G4VWeightWindowStore* B01DetectorConstruction: 278 { 279 if (!fPhysicalVolumeVector.size()) { 280 G4Exception("B01DetectorConstruction::Crea 281 RunMustBeAborted, "no physical 282 } 283 284 fWorldVolume = fPhysicalVolumeVector[0]; 285 286 // creating and filling the weight window st 287 288 G4WeightWindowStore* wwstore = G4WeightWindo 289 290 // create one energy region covering the ene 291 // 292 std::set<G4double, std::less<G4double>> enBo 293 enBounds.insert(1 * GeV); 294 wwstore->SetGeneralUpperEnergyBounds(enBound 295 296 G4int n = 0; 297 G4double lowerWeight = 1; 298 std::vector<G4double> lowerWeights; 299 300 lowerWeights.push_back(1); 301 G4GeometryCell gWorldCell(*fWorldVolume, 0); 302 wwstore->AddLowerWeights(gWorldCell, lowerWe 303 304 for (std::vector<G4VPhysicalVolume*>::iterat 305 it != fPhysicalVolumeVector.end() - 1; 306 { 307 if (*it != fWorldVolume) { 308 lowerWeight = 1. / std::pow(2., n++); 309 G4cout << "Going to assign lower weight: 310 << ", to volume: " << (*it)->GetN 311 G4GeometryCell gCell(*(*it), n); 312 lowerWeights.clear(); 313 lowerWeights.push_back(lowerWeight); 314 wwstore->AddLowerWeights(gCell, lowerWei 315 } 316 } 317 318 // the remaining part pf the geometry (rest) 319 // lower weight bound as the last conrete c 320 // 321 G4GeometryCell gRestCell(*(fPhysicalVolumeVe 322 wwstore->AddLowerWeights(gRestCell, lowerWei 323 324 return wwstore; 325 } 326 327 //....oooOO0OOooo........oooOO0OOooo........oo 328 329 G4String B01DetectorConstruction::GetCellName( 330 { 331 std::ostringstream os; 332 os << "cell_"; 333 if (i < 10) { 334 os << "0"; 335 } 336 os << i; 337 G4String name = os.str(); 338 return name; 339 } 340 341 G4VPhysicalVolume* B01DetectorConstruction::Ge 342 { 343 return fWorldVolume; 344 } 345 346 //....oooOO0OOooo........oooOO0OOooo........oo 347 348 void B01DetectorConstruction::SetSensitive() 349 { 350 // ---------------------------------------- 351 // The collection names of defined Primiti 352 // 0 ConcreteSD/Collisions 353 // 1 ConcreteSD/CollWeight 354 // 2 ConcreteSD/Population 355 // 3 ConcreteSD/TrackEnter 356 // 4 ConcreteSD/SL 357 // 5 ConcreteSD/SLW 358 // 6 ConcreteSD/SLWE 359 // 7 ConcreteSD/SLW_V 360 // 8 ConcreteSD/SLWE_V 361 // ---------------------------------------- 362 363 // moved to ConstructSDandField() for MT com 364 } 365 366 //....oooOO0OOooo........oooOO0OOooo........oo 367 368 void B01DetectorConstruction::ConstructSDandFi 369 { 370 // Sensitive Detector Manager. 371 G4SDManager* SDman = G4SDManager::GetSDMpoin 372 // Sensitive Detector Name 373 G4String concreteSDname = "ConcreteSD"; 374 375 //------------------------ 376 // MultiFunctionalDetector 377 //------------------------ 378 // 379 // Define MultiFunctionalDetector with name. 380 G4MultiFunctionalDetector* MFDet = new G4Mul 381 SDman->AddNewDetector(MFDet); // Register S 382 383 G4String fltName, particleName; 384 G4SDParticleFilter* neutronFilter = 385 new G4SDParticleFilter(fltName = "neutronF 386 387 MFDet->SetFilter(neutronFilter); 388 389 for (std::vector<G4LogicalVolume*>::iterator 390 it != fLogicalVolumeVector.end(); it++) 391 { 392 // (*it)->SetSensitiveDetector(MFDet) 393 SetSensitiveDetector((*it)->GetName(), MFD 394 } 395 396 G4String psName; 397 G4PSNofCollision* scorer0 = new G4PSNofColli 398 MFDet->RegisterPrimitive(scorer0); 399 400 G4PSNofCollision* scorer1 = new G4PSNofColli 401 scorer1->Weighted(true); 402 MFDet->RegisterPrimitive(scorer1); 403 404 G4PSPopulation* scorer2 = new G4PSPopulation 405 MFDet->RegisterPrimitive(scorer2); 406 407 G4PSTrackCounter* scorer3 = new G4PSTrackCou 408 MFDet->RegisterPrimitive(scorer3); 409 410 G4PSTrackLength* scorer4 = new G4PSTrackLeng 411 MFDet->RegisterPrimitive(scorer4); 412 413 G4PSTrackLength* scorer5 = new G4PSTrackLeng 414 scorer5->Weighted(true); 415 MFDet->RegisterPrimitive(scorer5); 416 417 G4PSTrackLength* scorer6 = new G4PSTrackLeng 418 scorer6->Weighted(true); 419 scorer6->MultiplyKineticEnergy(true); 420 MFDet->RegisterPrimitive(scorer6); 421 422 G4PSTrackLength* scorer7 = new G4PSTrackLeng 423 scorer7->Weighted(true); 424 scorer7->DivideByVelocity(true); 425 MFDet->RegisterPrimitive(scorer7); 426 427 G4PSTrackLength* scorer8 = new G4PSTrackLeng 428 scorer8->Weighted(true); 429 scorer8->MultiplyKineticEnergy(true); 430 scorer8->DivideByVelocity(true); 431 MFDet->RegisterPrimitive(scorer8); 432 } 433 434 //....oooOO0OOooo........oooOO0OOooo........oo 435