Geant4 Cross Reference

Cross-Referencing   Geant4
Geant4/examples/advanced/purging_magnet/src/PurgMagPrimaryGeneratorAction.cc

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Diff markup

Differences between /examples/advanced/purging_magnet/src/PurgMagPrimaryGeneratorAction.cc (Version 11.3.0) and /examples/advanced/purging_magnet/src/PurgMagPrimaryGeneratorAction.cc (Version 8.0.p1)


  1 //                                                  1 //
  2 // *******************************************      2 // ********************************************************************
  3 // * License and Disclaimer                    <<   3 // * DISCLAIMER                                                       *
  4 // *                                                4 // *                                                                  *
  5 // * The  Geant4 software  is  copyright of th <<   5 // * The following disclaimer summarizes all the specific disclaimers *
  6 // * the Geant4 Collaboration.  It is provided <<   6 // * of contributors to this software. The specific disclaimers,which *
  7 // * conditions of the Geant4 Software License <<   7 // * govern, are listed with their locations in:                      *
  8 // * LICENSE and available at  http://cern.ch/ <<   8 // *   http://cern.ch/geant4/license                                  *
  9 // * include a list of copyright holders.      << 
 10 // *                                                9 // *                                                                  *
 11 // * Neither the authors of this software syst     10 // * Neither the authors of this software system, nor their employing *
 12 // * institutes,nor the agencies providing fin     11 // * institutes,nor the agencies providing financial support for this *
 13 // * work  make  any representation or  warran     12 // * work  make  any representation or  warranty, express or implied, *
 14 // * regarding  this  software system or assum     13 // * regarding  this  software system or assume any liability for its *
 15 // * use.  Please see the license in the file  <<  14 // * use.                                                             *
 16 // * for the full disclaimer and the limitatio << 
 17 // *                                               15 // *                                                                  *
 18 // * This  code  implementation is the result  <<  16 // * This  code  implementation is the  intellectual property  of the *
 19 // * technical work of the GEANT4 collaboratio <<  17 // * GEANT4 collaboration.                                            *
 20 // * By using,  copying,  modifying or  distri <<  18 // * By copying,  distributing  or modifying the Program (or any work *
 21 // * any work based  on the software)  you  ag <<  19 // * based  on  the Program)  you indicate  your  acceptance of  this *
 22 // * use  in  resulting  scientific  publicati <<  20 // * statement, and all its terms.                                    *
 23 // * acceptance of all terms of the Geant4 Sof << 
 24 // *******************************************     21 // ********************************************************************
 25 //                                                 22 //
 26 // Code developed by:                              23 // Code developed by:
 27 //  S.Larsson                                      24 //  S.Larsson
 28 //                                                 25 //
 29 //    ****************************************     26 //    ********************************************
 30 //    *                                            27 //    *                                          *
 31 //    *    PurgMagPrimaryGeneratorAction.cc        28 //    *    PurgMagPrimaryGeneratorAction.cc     *
 32 //    *                                            29 //    *                                          *
 33 //    ****************************************     30 //    ********************************************
 34 //                                                 31 //
                                                   >>  32 // $Id: PurgMagPrimaryGeneratorAction.cc,v 1.2 2004/06/18 09:17:59 gunter Exp $
                                                   >>  33 // GEANT4 tag $Name: geant4-08-00-patch-01 $
 35 //                                                 34 //
 36                                                    35 
 37 //....oooOO0OOooo........oooOO0OOooo........oo     36 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo....
 38                                                    37 
 39 #include "PurgMagPrimaryGeneratorAction.hh"        38 #include "PurgMagPrimaryGeneratorAction.hh"
 40                                                    39 
 41 #include "PurgMagDetectorConstruction.hh"          40 #include "PurgMagDetectorConstruction.hh"
 42                                                    41 
 43 #include "G4SystemOfUnits.hh"                  << 
 44 #include "G4UnitsTable.hh"                     << 
 45 #include "G4Event.hh"                              42 #include "G4Event.hh"
 46 #include "G4ParticleGun.hh"                        43 #include "G4ParticleGun.hh"
 47 #include "G4ParticleTable.hh"                      44 #include "G4ParticleTable.hh"
 48 #include "G4ParticleDefinition.hh"                 45 #include "G4ParticleDefinition.hh"
 49 #include "G4Electron.hh"                       <<  46 #include "Randomize.hh"
 50                                                <<  47 #include "G4UnitsTable.hh"
 51                                                    48 
 52 //Print position of primaries.                     49 //Print position of primaries.
 53 #define POSITION 0                                 50 #define POSITION 0
 54                                                    51 
 55 //....oooOO0OOooo........oooOO0OOooo........oo     52 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo....
 56                                                    53 
 57 PurgMagPrimaryGeneratorAction::PurgMagPrimaryG <<  54 PurgMagPrimaryGeneratorAction::PurgMagPrimaryGeneratorAction(PurgMagDetectorConstruction* PurgMagDC)
 58   :rndmVertex(false)                           <<  55   :PurgMagDetector(PurgMagDC),rndmVertex(false)
 59 {                                                  56 {
 60   //default kinematic                              57   //default kinematic
 61   G4int n_particle = 1;                            58   G4int n_particle = 1;
 62   particleGun  = new G4ParticleGun(n_particle)     59   particleGun  = new G4ParticleGun(n_particle);
 63                                                    60   
 64   G4ParticleDefinition* particle                   61   G4ParticleDefinition* particle
 65     = G4Electron::Definition();                <<  62     =
 66                                                <<  63     
                                                   >>  64     G4ParticleTable::GetParticleTable()->FindParticle("e-");
 67   particleGun->SetParticleDefinition(particle)     65   particleGun->SetParticleDefinition(particle);
 68   particleGun->SetParticleEnergy(50.*MeV);         66   particleGun->SetParticleEnergy(50.*MeV);
 69                                                    67 
 70   //Momentum Direction                             68   //Momentum Direction
 71   particleGun->SetParticleMomentumDirection(G4     69   particleGun->SetParticleMomentumDirection(G4ThreeVector(0.,0.,-1.));
 72                                                    70   
 73 }                                                  71 }
 74                                                    72 
 75 //....oooOO0OOooo........oooOO0OOooo........oo     73 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo....
 76                                                    74 
 77 PurgMagPrimaryGeneratorAction::~PurgMagPrimary     75 PurgMagPrimaryGeneratorAction::~PurgMagPrimaryGeneratorAction()
 78 {                                                  76 {
 79   delete particleGun;                              77   delete particleGun;
 80   }                                                78   }
 81                                                    79 
 82 //....oooOO0OOooo........oooOO0OOooo........oo     80 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo....
 83                                                    81 
 84 void PurgMagPrimaryGeneratorAction::GeneratePr     82 void PurgMagPrimaryGeneratorAction::GeneratePrimaries(G4Event* anEvent)
 85 {                                                  83 {
 86   //this function is called at the begining of     84   //this function is called at the begining of event
 87   //Start position of primaries                    85   //Start position of primaries
 88   G4double z0 = 15.*cm;                            86   G4double z0 = 15.*cm;
 89   G4double x0 = 0.*cm;                             87   G4double x0 = 0.*cm;
 90   G4double y0 = 0.*cm;                             88   G4double y0 = 0.*cm;
 91   particleGun->SetParticlePosition(G4ThreeVect     89   particleGun->SetParticlePosition(G4ThreeVector(x0,y0,z0));
 92   particleGun->GeneratePrimaryVertex(anEvent);     90   particleGun->GeneratePrimaryVertex(anEvent);
 93                                                    91 
 94 #if POSITION                                       92 #if POSITION  
 95   G4cout << "\n----Particle Gun---------------     93   G4cout << "\n----Particle Gun--------------------------------------------\n";
 96   G4cout << "\n ---> SetParticlePosition(G4Thr     94   G4cout << "\n ---> SetParticlePosition(G4ThreeVector(x0,y0,z0)) ";
 97   G4cout << "\n ---> x0 = " << x0 << " "<< G4B     95   G4cout << "\n ---> x0 = " << x0 << " "<< G4BestUnit(x0,"Length");
 98   G4cout << "\n ---> y0 = " << y0 << " "<< G4B     96   G4cout << "\n ---> y0 = " << y0 << " "<< G4BestUnit(y0,"Length");
 99   G4cout << "\n ---> z0 = " << z0 << " "<< G4B     97   G4cout << "\n ---> z0 = " << z0 << " "<< G4BestUnit(z0,"Length");
100   G4cout << "\n-------------------------------     98   G4cout << "\n-----------------------------------------------------------\n";
101 #endif                                             99 #endif
102 }                                                 100 }
103                                                   101 
104 //....oooOO0OOooo........oooOO0OOooo........oo    102 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo....
105                                                   103 
106                                                   104 
107                                                   105