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Geant4/examples/advanced/human_phantom/src/G4MIRDRightLung.cc

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Differences between /examples/advanced/human_phantom/src/G4MIRDRightLung.cc (Version 11.3.0) and /examples/advanced/human_phantom/src/G4MIRDRightLung.cc (Version 9.5)


  1 //                                                  1 //
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 23 // * acceptance of all terms of the Geant4 Sof     23 // * acceptance of all terms of the Geant4 Software license.          *
 24 // *******************************************     24 // ********************************************************************
 25 //                                                 25 //
 26 //                                             <<  26 // Authors: S. Guatelli and M. G. Pia, INFN Genova, Italy
 27 // Previous authors: G. Guerrieri, S. Guatelli << 
 28 // Authors (since 2007): S. Guatelli, Universi << 
 29 //                                                 27 // 
 30                                                <<  28 // Based on code developed by the undergraduate student G. Guerrieri 
                                                   >>  29 // Note: this is a preliminary beta-version of the code; an improved 
                                                   >>  30 // version will be distributed in the next Geant4 public release, compliant
                                                   >>  31 // with the design in a forthcoming publication, and subject to a 
                                                   >>  32 // design and code review.
                                                   >>  33 //
 31 #include "G4MIRDRightLung.hh"                      34 #include "G4MIRDRightLung.hh"
 32 #include "globals.hh"                              35 #include "globals.hh"
 33 #include "G4SystemOfUnits.hh"                  << 
 34 #include "G4SDManager.hh"                          36 #include "G4SDManager.hh"
 35 #include "G4VisAttributes.hh"                      37 #include "G4VisAttributes.hh"
 36 #include "G4Ellipsoid.hh"                          38 #include "G4Ellipsoid.hh"
 37 #include "G4ThreeVector.hh"                        39 #include "G4ThreeVector.hh"
 38 #include "G4VPhysicalVolume.hh"                    40 #include "G4VPhysicalVolume.hh"
 39 #include "G4RotationMatrix.hh"                     41 #include "G4RotationMatrix.hh"
 40 #include "G4Material.hh"                           42 #include "G4Material.hh"
 41 #include "G4LogicalVolume.hh"                      43 #include "G4LogicalVolume.hh"
 42 #include "G4HumanPhantomMaterial.hh"               44 #include "G4HumanPhantomMaterial.hh"
 43 #include "G4VPhysicalVolume.hh"                    45 #include "G4VPhysicalVolume.hh"
 44 #include "G4PVPlacement.hh"                        46 #include "G4PVPlacement.hh"
 45 #include "G4UnionSolid.hh"                         47 #include "G4UnionSolid.hh"
 46 #include "G4SubtractionSolid.hh"                   48 #include "G4SubtractionSolid.hh"
 47 #include "G4Box.hh"                                49 #include "G4Box.hh"
 48 #include "G4HumanPhantomColour.hh"                 50 #include "G4HumanPhantomColour.hh"
 49                                                    51 
                                                   >>  52 G4MIRDRightLung::G4MIRDRightLung()
                                                   >>  53 {
                                                   >>  54 }
                                                   >>  55 
                                                   >>  56 G4MIRDRightLung::~G4MIRDRightLung()
                                                   >>  57 {
                                                   >>  58 
                                                   >>  59 }
                                                   >>  60 
 50 G4VPhysicalVolume* G4MIRDRightLung::Construct(     61 G4VPhysicalVolume* G4MIRDRightLung::Construct(const G4String& volumeName,G4VPhysicalVolume* mother, 
 51                 const G4String& colourName, G4 <<  62                const G4String& colourName, G4bool wireFrame,G4bool sensitivity)
 52 {                                                  63 {
 53   G4cout << "Construct " << volumeName << " wi <<  64 
 54                                                <<  65   G4cout << "Construct " << volumeName <<G4endl;
 55   auto* material = new G4HumanPhantomMaterial( << 
 56   auto* lung_material = material -> GetMateria << 
 57   delete material;                             << 
 58                                                << 
 59   G4double ax = 5. *cm; //a                    << 
 60   G4double by = 7.5 *cm; //b                   << 
 61   G4double cz = 24.*cm; //c                    << 
 62   G4double zcut1 = 0.0 *cm;                    << 
 63   G4double zcut2=24. *cm;                      << 
 64                                                    66  
 65   auto* oneLung = new G4Ellipsoid("OneLung",ax <<  67  G4HumanPhantomMaterial* material = new G4HumanPhantomMaterial();
                                                   >>  68  G4Material* lung_material = material -> GetMaterial("lung_material");
                                                   >>  69  delete material;
                                                   >>  70 
                                                   >>  71  G4double ax = 5. *cm; //a
                                                   >>  72  G4double by = 7.5 *cm; //b
                                                   >>  73  G4double cz = 24.*cm; //c
                                                   >>  74  G4double zcut1 = 0.0 *cm; 
                                                   >>  75  G4double zcut2=24. *cm;
 66                                                    76  
 67   ax= 5.*cm;                                   <<  77  G4Ellipsoid* oneLung = new G4Ellipsoid("OneLung",ax, by, cz, zcut1,zcut2);
 68   by= 7.5*cm;                                  << 
 69   cz= 24.*cm;                                  << 
 70                                                    78 
                                                   >>  79  ax= 5.*cm; 
                                                   >>  80  by= 7.5*cm; 
                                                   >>  81  cz= 24.*cm;
 71                                                    82 
 72   auto* subtrLung = new G4Ellipsoid("subtrLung << 
 73                                                    83 
 74   // y<0                                       <<  84  G4Ellipsoid* subtrLung = new G4Ellipsoid("subtrLung",ax, by, cz);
 75                                                    85 
 76   G4double dx = 5.5* cm;                       <<  86  // y<0
 77   G4double dy = 8.5 * cm;                      << 
 78   G4double dz = 24. * cm;                      << 
 79                                                    87 
 80   auto* box = new G4Box("Box", dx, dy, dz);    <<  88  G4double dx = 5.5* cm;
 81                                                <<  89  G4double dy = 8.5 * cm;
 82   auto* section = new G4SubtractionSolid("BoxS <<  90  G4double dz = 24. * cm;
 83   //G4SubtractionSolid* section2 = new G4Subtr <<  91 
 84                                                <<  92  G4Box* box = new G4Box("Box", dx, dy, dz);
 85   auto* lung1 =  new G4SubtractionSolid("Lung1 << 
 86             section,                           << 
 87                   nullptr, G4ThreeVector(6.*cm << 
 88                                                << 
 89   auto* logicRightLung = new G4LogicalVolume(l << 
 90               "logical" + volumeName, nullptr, << 
 91                                                    93  
 92   auto* rm = new G4RotationMatrix();           <<  94 
 93   rm->rotateZ(-360.*degree);                   <<  95  G4SubtractionSolid* section = new G4SubtractionSolid("BoxSub", subtrLung, box, 0, G4ThreeVector(0.*cm, 8.5* cm, 0.*cm)); 
 94   G4VPhysicalVolume* physRightLung = new G4PVP <<  96  //G4SubtractionSolid* section2 = new G4SubtractionSolid("BoxSub2", subtrLung, box, 0, G4ThreeVector(0.*cm, -8.5* cm, 0.*cm)); 
 95                    "physicalRightLung",        <<  97 
 96                    logicRightLung,             <<  98  G4SubtractionSolid* lung1 =  new G4SubtractionSolid("Lung1", oneLung,
 97                    mother,                     <<  99                  section,
 98                    false,                      << 100                  0, G4ThreeVector(6.*cm,0*cm,0.0*cm));
 99                    0, true);                   << 101 
                                                   >> 102 
                                                   >> 103  G4LogicalVolume* logicRightLung = new G4LogicalVolume(lung1,lung_material,
                                                   >> 104               "logical" + volumeName, 0, 0, 0); 
                                                   >> 105   
                                                   >> 106  G4RotationMatrix* matrix = new G4RotationMatrix();
                                                   >> 107  matrix -> rotateZ(-360. * deg);
                                                   >> 108   G4VPhysicalVolume* physRightLung = new G4PVPlacement(0,G4ThreeVector(-8.50 *cm, 0.0*cm, 8.5*cm),
                                                   >> 109               "physicalRightLung",                    
                                                   >> 110                logicRightLung,
                                                   >> 111              mother,
                                                   >> 112              false,
                                                   >> 113              0, true);
                                                   >> 114 
                                                   >> 115 
                                                   >> 116   // Sensitive Body Part
                                                   >> 117   if (sensitivity==true)
                                                   >> 118   { 
                                                   >> 119     G4SDManager* SDman = G4SDManager::GetSDMpointer();
                                                   >> 120     logicRightLung->SetSensitiveDetector( SDman->FindSensitiveDetector("BodyPartSD") );
                                                   >> 121  }
100                                                   122 
101   // Visualization Attributes                     123   // Visualization Attributes
102   // G4VisAttributes* RightLungVisAtt = new G4    124   // G4VisAttributes* RightLungVisAtt = new G4VisAttributes(G4Colour(0.25,0.41,0.88));
103   auto* colourPointer = new G4HumanPhantomColo << 125   G4HumanPhantomColour* colourPointer = new G4HumanPhantomColour();
104   G4Colour colour = colourPointer -> GetColour    126   G4Colour colour = colourPointer -> GetColour(colourName);
105   auto* RightLungVisAtt = new G4VisAttributes( << 127   G4VisAttributes* RightLungVisAtt = new G4VisAttributes(colour);
106   RightLungVisAtt->SetForceSolid(wireFrame);   << 128    RightLungVisAtt->SetForceSolid(wireFrame);
107   logicRightLung->SetVisAttributes(RightLungVi    129   logicRightLung->SetVisAttributes(RightLungVisAtt); 
108                                                   130 
109   G4cout << "RightLung created !!!!!!" << G4en    131   G4cout << "RightLung created !!!!!!" << G4endl;
110                                                   132 
111   // Testing RightLung Volume                     133   // Testing RightLung Volume
112   G4double RightLungVol = logicRightLung->GetS    134   G4double RightLungVol = logicRightLung->GetSolid()->GetCubicVolume();
113                                                   135  
114   G4cout << "Volume of RightLung = " << (Right << 136  G4cout << "Volume of RightLung = " << (RightLungVol)/cm3 << " cm^3" << G4endl;
115                                                   137   
116   // Testing RightLung Material                   138   // Testing RightLung Material
117   G4String RightLungMat = logicRightLung->GetM    139   G4String RightLungMat = logicRightLung->GetMaterial()->GetName();
118   G4cout << "Material of RightLung = " << Righ    140   G4cout << "Material of RightLung = " << RightLungMat << G4endl;
119                                                   141   
120   // Testing Density                              142   // Testing Density
121   G4double RightLungDensity = logicRightLung->    143   G4double RightLungDensity = logicRightLung->GetMaterial()->GetDensity();
122   G4cout << "Density of Material = " << RightL    144   G4cout << "Density of Material = " << RightLungDensity*cm3/g << " g/cm^3" << G4endl;
123                                                   145 
124   // Testing Mass                                 146   // Testing Mass
125   G4double RightLungMass = (RightLungVol)*Righ    147   G4double RightLungMass = (RightLungVol)*RightLungDensity;
126   G4cout << "Mass of RightLung = " << RightLun    148   G4cout << "Mass of RightLung = " << RightLungMass/gram << " g" << G4endl;
127                                                   149   
128   return physRightLung;                           150   return physRightLung;
129 }                                                 151 }
130                                                   152