Geant4 Cross Reference |
1 // 1 // 2 // ******************************************* 2 // ******************************************************************** 3 // * License and Disclaimer 3 // * License and Disclaimer * 4 // * 4 // * * 5 // * The Geant4 software is copyright of th 5 // * The Geant4 software is copyright of the Copyright Holders of * 6 // * the Geant4 Collaboration. It is provided 6 // * the Geant4 Collaboration. It is provided under the terms and * 7 // * conditions of the Geant4 Software License 7 // * conditions of the Geant4 Software License, included in the file * 8 // * LICENSE and available at http://cern.ch/ 8 // * LICENSE and available at http://cern.ch/geant4/license . These * 9 // * include a list of copyright holders. 9 // * include a list of copyright holders. * 10 // * 10 // * * 11 // * Neither the authors of this software syst 11 // * Neither the authors of this software system, nor their employing * 12 // * institutes,nor the agencies providing fin 12 // * institutes,nor the agencies providing financial support for this * 13 // * work make any representation or warran 13 // * work make any representation or warranty, express or implied, * 14 // * regarding this software system or assum 14 // * regarding this software system or assume any liability for its * 15 // * use. Please see the license in the file 15 // * use. Please see the license in the file LICENSE and URL above * 16 // * for the full disclaimer and the limitatio 16 // * for the full disclaimer and the limitation of liability. * 17 // * 17 // * * 18 // * This code implementation is the result 18 // * This code implementation is the result of the scientific and * 19 // * technical work of the GEANT4 collaboratio 19 // * technical work of the GEANT4 collaboration. * 20 // * By using, copying, modifying or distri 20 // * By using, copying, modifying or distributing the software (or * 21 // * any work based on the software) you ag 21 // * any work based on the software) you agree to acknowledge its * 22 // * use in resulting scientific publicati 22 // * use in resulting scientific publications, and indicate your * 23 // * acceptance of all terms of the Geant4 Sof 23 // * acceptance of all terms of the Geant4 Software license. * 24 // ******************************************* 24 // ******************************************************************** 25 // 25 // 26 // << 26 // Authors: S. Guatelli , M. G. Pia, INFN Genova and F. Ambroglini INFN Perugia, Italy 27 // Previous authors: G. Guerrieri, S. Guatelli << 28 // Authors (since 2007): S. Guatelli, Universi << 29 // 27 // 30 << 28 // Based on code developed by the undergraduate student G. Guerrieri >> 29 // Note: this is a preliminary beta-version of the code; an improved >> 30 // version will be distributed in the next Geant4 public release, compliant >> 31 // with the design in a forthcoming publication, and subject to a >> 32 // design and code review. >> 33 // 31 #include "G4MIRDRightLung.hh" 34 #include "G4MIRDRightLung.hh" >> 35 32 #include "globals.hh" 36 #include "globals.hh" 33 #include "G4SystemOfUnits.hh" 37 #include "G4SystemOfUnits.hh" 34 #include "G4SDManager.hh" 38 #include "G4SDManager.hh" 35 #include "G4VisAttributes.hh" 39 #include "G4VisAttributes.hh" 36 #include "G4Ellipsoid.hh" 40 #include "G4Ellipsoid.hh" 37 #include "G4ThreeVector.hh" 41 #include "G4ThreeVector.hh" 38 #include "G4VPhysicalVolume.hh" 42 #include "G4VPhysicalVolume.hh" 39 #include "G4RotationMatrix.hh" 43 #include "G4RotationMatrix.hh" 40 #include "G4Material.hh" 44 #include "G4Material.hh" 41 #include "G4LogicalVolume.hh" 45 #include "G4LogicalVolume.hh" 42 #include "G4HumanPhantomMaterial.hh" 46 #include "G4HumanPhantomMaterial.hh" 43 #include "G4VPhysicalVolume.hh" 47 #include "G4VPhysicalVolume.hh" 44 #include "G4PVPlacement.hh" 48 #include "G4PVPlacement.hh" 45 #include "G4UnionSolid.hh" 49 #include "G4UnionSolid.hh" 46 #include "G4SubtractionSolid.hh" 50 #include "G4SubtractionSolid.hh" 47 #include "G4Box.hh" 51 #include "G4Box.hh" 48 #include "G4HumanPhantomColour.hh" 52 #include "G4HumanPhantomColour.hh" 49 53 >> 54 G4MIRDRightLung::G4MIRDRightLung() >> 55 { >> 56 } >> 57 >> 58 G4MIRDRightLung::~G4MIRDRightLung() >> 59 { >> 60 >> 61 } >> 62 >> 63 50 G4VPhysicalVolume* G4MIRDRightLung::Construct( 64 G4VPhysicalVolume* G4MIRDRightLung::Construct(const G4String& volumeName,G4VPhysicalVolume* mother, 51 const G4String& colourName, G4 65 const G4String& colourName, G4bool wireFrame,G4bool) 52 { 66 { >> 67 53 G4cout << "Construct " << volumeName << " wi 68 G4cout << "Construct " << volumeName << " with mother volume " <<mother->GetName()<<G4endl; 54 69 55 auto* material = new G4HumanPhantomMaterial( << 70 G4HumanPhantomMaterial* material = new G4HumanPhantomMaterial(); 56 auto* lung_material = material -> GetMateria << 71 G4Material* lung_material = material -> GetMaterial("lung_material"); 57 delete material; 72 delete material; 58 73 59 G4double ax = 5. *cm; //a 74 G4double ax = 5. *cm; //a 60 G4double by = 7.5 *cm; //b 75 G4double by = 7.5 *cm; //b 61 G4double cz = 24.*cm; //c 76 G4double cz = 24.*cm; //c 62 G4double zcut1 = 0.0 *cm; 77 G4double zcut1 = 0.0 *cm; 63 G4double zcut2=24. *cm; 78 G4double zcut2=24. *cm; 64 79 65 auto* oneLung = new G4Ellipsoid("OneLung",ax << 80 G4Ellipsoid* oneLung = new G4Ellipsoid("OneLung",ax, by, cz, zcut1,zcut2); 66 81 67 ax= 5.*cm; 82 ax= 5.*cm; 68 by= 7.5*cm; 83 by= 7.5*cm; 69 cz= 24.*cm; 84 cz= 24.*cm; 70 85 71 86 72 auto* subtrLung = new G4Ellipsoid("subtrLung << 87 G4Ellipsoid* subtrLung = new G4Ellipsoid("subtrLung",ax, by, cz); 73 88 74 // y<0 89 // y<0 75 90 76 G4double dx = 5.5* cm; 91 G4double dx = 5.5* cm; 77 G4double dy = 8.5 * cm; 92 G4double dy = 8.5 * cm; 78 G4double dz = 24. * cm; 93 G4double dz = 24. * cm; 79 94 80 auto* box = new G4Box("Box", dx, dy, dz); << 95 G4Box* box = new G4Box("Box", dx, dy, dz); 81 96 82 auto* section = new G4SubtractionSolid("BoxS << 97 >> 98 G4SubtractionSolid* section = new G4SubtractionSolid("BoxSub", subtrLung, box, 0, G4ThreeVector(0.*cm, 8.5* cm, 0.*cm)); 83 //G4SubtractionSolid* section2 = new G4Subtr 99 //G4SubtractionSolid* section2 = new G4SubtractionSolid("BoxSub2", subtrLung, box, 0, G4ThreeVector(0.*cm, -8.5* cm, 0.*cm)); 84 100 85 auto* lung1 = new G4SubtractionSolid("Lung1 << 101 G4SubtractionSolid* lung1 = new G4SubtractionSolid("Lung1", oneLung, 86 section, << 102 section, 87 nullptr, G4ThreeVector(6.*cm << 103 0, G4ThreeVector(6.*cm,0*cm,0.0*cm)); >> 104 88 105 89 auto* logicRightLung = new G4LogicalVolume(l << 106 G4LogicalVolume* logicRightLung = new G4LogicalVolume(lung1,lung_material, 90 "logical" + volumeName, nullptr, << 107 "logical" + volumeName, 0, 0, 0); 91 108 92 auto* rm = new G4RotationMatrix(); << 109 G4RotationMatrix* rm = new G4RotationMatrix(); 93 rm->rotateZ(-360.*degree); 110 rm->rotateZ(-360.*degree); 94 G4VPhysicalVolume* physRightLung = new G4PVP 111 G4VPhysicalVolume* physRightLung = new G4PVPlacement(rm,G4ThreeVector(-8.50 *cm, 0.0*cm, 8.5*cm), 95 "physicalRightLung", 112 "physicalRightLung", 96 logicRightLung, 113 logicRightLung, 97 mother, 114 mother, 98 false, 115 false, 99 0, true); 116 0, true); 100 117 101 // Visualization Attributes 118 // Visualization Attributes 102 // G4VisAttributes* RightLungVisAtt = new G4 119 // G4VisAttributes* RightLungVisAtt = new G4VisAttributes(G4Colour(0.25,0.41,0.88)); 103 auto* colourPointer = new G4HumanPhantomColo << 120 G4HumanPhantomColour* colourPointer = new G4HumanPhantomColour(); 104 G4Colour colour = colourPointer -> GetColour 121 G4Colour colour = colourPointer -> GetColour(colourName); 105 auto* RightLungVisAtt = new G4VisAttributes( << 122 G4VisAttributes* RightLungVisAtt = new G4VisAttributes(colour); 106 RightLungVisAtt->SetForceSolid(wireFrame); 123 RightLungVisAtt->SetForceSolid(wireFrame); 107 logicRightLung->SetVisAttributes(RightLungVi 124 logicRightLung->SetVisAttributes(RightLungVisAtt); 108 125 109 G4cout << "RightLung created !!!!!!" << G4en 126 G4cout << "RightLung created !!!!!!" << G4endl; 110 127 111 // Testing RightLung Volume 128 // Testing RightLung Volume 112 G4double RightLungVol = logicRightLung->GetS 129 G4double RightLungVol = logicRightLung->GetSolid()->GetCubicVolume(); 113 130 114 G4cout << "Volume of RightLung = " << (Right 131 G4cout << "Volume of RightLung = " << (RightLungVol)/cm3 << " cm^3" << G4endl; 115 132 116 // Testing RightLung Material 133 // Testing RightLung Material 117 G4String RightLungMat = logicRightLung->GetM 134 G4String RightLungMat = logicRightLung->GetMaterial()->GetName(); 118 G4cout << "Material of RightLung = " << Righ 135 G4cout << "Material of RightLung = " << RightLungMat << G4endl; 119 136 120 // Testing Density 137 // Testing Density 121 G4double RightLungDensity = logicRightLung-> 138 G4double RightLungDensity = logicRightLung->GetMaterial()->GetDensity(); 122 G4cout << "Density of Material = " << RightL 139 G4cout << "Density of Material = " << RightLungDensity*cm3/g << " g/cm^3" << G4endl; 123 140 124 // Testing Mass 141 // Testing Mass 125 G4double RightLungMass = (RightLungVol)*Righ 142 G4double RightLungMass = (RightLungVol)*RightLungDensity; 126 G4cout << "Mass of RightLung = " << RightLun 143 G4cout << "Mass of RightLung = " << RightLungMass/gram << " g" << G4endl; 127 144 128 return physRightLung; 145 return physRightLung; 129 } 146 } 130 147