Geant4 Cross Reference |
1 // 1 // 2 // ******************************************* 2 // ******************************************************************** 3 // * License and Disclaimer 3 // * License and Disclaimer * 4 // * 4 // * * 5 // * The Geant4 software is copyright of th 5 // * The Geant4 software is copyright of the Copyright Holders of * 6 // * the Geant4 Collaboration. It is provided 6 // * the Geant4 Collaboration. It is provided under the terms and * 7 // * conditions of the Geant4 Software License 7 // * conditions of the Geant4 Software License, included in the file * 8 // * LICENSE and available at http://cern.ch/ 8 // * LICENSE and available at http://cern.ch/geant4/license . These * 9 // * include a list of copyright holders. 9 // * include a list of copyright holders. * 10 // * 10 // * * 11 // * Neither the authors of this software syst 11 // * Neither the authors of this software system, nor their employing * 12 // * institutes,nor the agencies providing fin 12 // * institutes,nor the agencies providing financial support for this * 13 // * work make any representation or warran 13 // * work make any representation or warranty, express or implied, * 14 // * regarding this software system or assum 14 // * regarding this software system or assume any liability for its * 15 // * use. Please see the license in the file 15 // * use. Please see the license in the file LICENSE and URL above * 16 // * for the full disclaimer and the limitatio 16 // * for the full disclaimer and the limitation of liability. * 17 // * 17 // * * 18 // * This code implementation is the result 18 // * This code implementation is the result of the scientific and * 19 // * technical work of the GEANT4 collaboratio 19 // * technical work of the GEANT4 collaboration. * 20 // * By using, copying, modifying or distri 20 // * By using, copying, modifying or distributing the software (or * 21 // * any work based on the software) you ag 21 // * any work based on the software) you agree to acknowledge its * 22 // * use in resulting scientific publicati 22 // * use in resulting scientific publications, and indicate your * 23 // * acceptance of all terms of the Geant4 Sof 23 // * acceptance of all terms of the Geant4 Software license. * 24 // ******************************************* 24 // ******************************************************************** 25 // 25 // 26 // 26 // 27 // Previous authors: G. Guerrieri, S. Guatelli 27 // Previous authors: G. Guerrieri, S. Guatelli and M. G. Pia, INFN Genova, Italy 28 // Authors (since 2007): S. Guatelli, Universi 28 // Authors (since 2007): S. Guatelli, University of Wollongong, Australia 29 // 29 // 30 // 30 // 31 // 31 // 32 32 33 #include "G4MIRDRightLegBone.hh" 33 #include "G4MIRDRightLegBone.hh" 34 34 35 #include "globals.hh" 35 #include "globals.hh" 36 #include "G4SystemOfUnits.hh" 36 #include "G4SystemOfUnits.hh" 37 #include "G4SDManager.hh" 37 #include "G4SDManager.hh" 38 #include "G4VisAttributes.hh" 38 #include "G4VisAttributes.hh" 39 #include "G4HumanPhantomMaterial.hh" 39 #include "G4HumanPhantomMaterial.hh" 40 #include "G4EllipticalTube.hh" 40 #include "G4EllipticalTube.hh" 41 #include "G4RotationMatrix.hh" 41 #include "G4RotationMatrix.hh" 42 #include "G4ThreeVector.hh" 42 #include "G4ThreeVector.hh" 43 #include "G4VPhysicalVolume.hh" 43 #include "G4VPhysicalVolume.hh" 44 #include "G4PVPlacement.hh" 44 #include "G4PVPlacement.hh" 45 #include "G4Cons.hh" 45 #include "G4Cons.hh" 46 #include "G4UnionSolid.hh" 46 #include "G4UnionSolid.hh" 47 #include "G4HumanPhantomColour.hh" 47 #include "G4HumanPhantomColour.hh" 48 48 49 G4VPhysicalVolume* G4MIRDRightLegBone::Constru 49 G4VPhysicalVolume* G4MIRDRightLegBone::Construct(const G4String& volumeName,G4VPhysicalVolume* mother, 50 const G4String& colourName, G4boo 50 const G4String& colourName, G4bool wireFrame,G4bool) 51 { 51 { 52 52 53 auto* material = new G4HumanPhantomMaterial( 53 auto* material = new G4HumanPhantomMaterial(); 54 54 55 G4cout<<"Construct "<<volumeName<<" with mot 55 G4cout<<"Construct "<<volumeName<<" with mother volume "<<mother->GetName()<<G4endl; 56 56 57 auto* skeleton = material -> GetMaterial("sk 57 auto* skeleton = material -> GetMaterial("skeleton"); 58 58 59 delete material; 59 delete material; 60 60 61 G4double dz = 79.8 * cm; 61 G4double dz = 79.8 * cm; 62 G4double rmin1 = 0.0 * cm; 62 G4double rmin1 = 0.0 * cm; 63 G4double rmin2 = 0.0 * cm; 63 G4double rmin2 = 0.0 * cm; 64 G4double rmax1 = 1. * cm; 64 G4double rmax1 = 1. * cm; 65 G4double rmax2 = 3.5 * cm; 65 G4double rmax2 = 3.5 * cm; 66 G4double startphi = 0. * degree; 66 G4double startphi = 0. * degree; 67 G4double deltaphi = 360. * degree; 67 G4double deltaphi = 360. * degree; 68 68 69 auto* leg_bone = new G4Cons("OneRightLegBone 69 auto* leg_bone = new G4Cons("OneRightLegBone", 70 rmin1, rmax1, 70 rmin1, rmax1, 71 rmin2, rmax2, dz/2., 71 rmin2, rmax2, dz/2., 72 startphi, deltaphi); 72 startphi, deltaphi); 73 73 74 auto* logicRightLegBone = new G4LogicalVolum 74 auto* logicRightLegBone = new G4LogicalVolume(leg_bone, skeleton,"logical" + volumeName, 75 nullptr, nullptr, nullptr) 75 nullptr, nullptr, nullptr); 76 76 77 // Define rotation and position here! 77 // Define rotation and position here! 78 G4VPhysicalVolume* physRightLegBone = new G4 78 G4VPhysicalVolume* physRightLegBone = new G4PVPlacement(nullptr, 79 G4ThreeVector(0.0 * cm, 0.0, 0 79 G4ThreeVector(0.0 * cm, 0.0, 0.1*cm), 80 "physicalRightLegBone", 80 "physicalRightLegBone", 81 logicRightLegBone, 81 logicRightLegBone, 82 mother, 82 mother, 83 false, 83 false, 84 0, true); 84 0, true); 85 85 86 // Visualization Attributes 86 // Visualization Attributes 87 auto* colourPointer = new G4HumanPhantomColo 87 auto* colourPointer = new G4HumanPhantomColour(); 88 G4Colour colour = colourPointer -> GetColour 88 G4Colour colour = colourPointer -> GetColour(colourName); 89 auto* RightLegBoneVisAtt = new G4VisAttribut 89 auto* RightLegBoneVisAtt = new G4VisAttributes(colour); 90 90 91 RightLegBoneVisAtt->SetForceSolid(wireFrame) 91 RightLegBoneVisAtt->SetForceSolid(wireFrame); 92 logicRightLegBone->SetVisAttributes(RightLeg 92 logicRightLegBone->SetVisAttributes(RightLegBoneVisAtt); 93 93 94 G4cout << "RightLegBone created !!!!!!" << G 94 G4cout << "RightLegBone created !!!!!!" << G4endl; 95 95 96 // Testing RightLegBone Volume 96 // Testing RightLegBone Volume 97 G4double RightLegBoneVol = logicRightLegBone 97 G4double RightLegBoneVol = logicRightLegBone->GetSolid()->GetCubicVolume(); 98 G4cout << "Volume of RightLegBone = " << Rig 98 G4cout << "Volume of RightLegBone = " << RightLegBoneVol/cm3 << " cm^3" << G4endl; 99 99 100 // Testing RightLegBone Material 100 // Testing RightLegBone Material 101 G4String RightLegBoneMat = logicRightLegBone 101 G4String RightLegBoneMat = logicRightLegBone->GetMaterial()->GetName(); 102 G4cout << "Material of RightLegBone = " << R 102 G4cout << "Material of RightLegBone = " << RightLegBoneMat << G4endl; 103 103 104 // Testing Density 104 // Testing Density 105 G4double RightLegBoneDensity = logicRightLeg 105 G4double RightLegBoneDensity = logicRightLegBone->GetMaterial()->GetDensity(); 106 G4cout << "Density of Material = " << RightL 106 G4cout << "Density of Material = " << RightLegBoneDensity*cm3/g << " g/cm^3" << G4endl; 107 107 108 // Testing Mass 108 // Testing Mass 109 G4double RightLegBoneMass = (RightLegBoneVol 109 G4double RightLegBoneMass = (RightLegBoneVol)*RightLegBoneDensity; 110 G4cout << "Mass of RightLegBone = " << Right 110 G4cout << "Mass of RightLegBone = " << RightLegBoneMass/gram << " g" << G4endl; 111 111 112 return physRightLegBone; 112 return physRightLegBone; 113 } 113 } 114 114