Geant4 Cross Reference |
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Please see the license in the file LICENSE and URL above * 16 // * for the full disclaimer and the limitatio 16 // * for the full disclaimer and the limitation of liability. * 17 // * 17 // * * 18 // * This code implementation is the result 18 // * This code implementation is the result of the scientific and * 19 // * technical work of the GEANT4 collaboratio 19 // * technical work of the GEANT4 collaboration. * 20 // * By using, copying, modifying or distri 20 // * By using, copying, modifying or distributing the software (or * 21 // * any work based on the software) you ag 21 // * any work based on the software) you agree to acknowledge its * 22 // * use in resulting scientific publicati 22 // * use in resulting scientific publications, and indicate your * 23 // * acceptance of all terms of the Geant4 Sof 23 // * acceptance of all terms of the Geant4 Software license. * 24 // ******************************************* 24 // ******************************************************************** 25 // 25 // 26 // Previous authors: G. Guerrieri, S. Guatelli << 26 // Authors: S. Guatelli and M. G. Pia, INFN Genova, Italy 27 // Authors (since 2007): S. Guatelli, Universi << 28 // 27 // >> 28 // Based on code developed by the undergraduate student G. Guerrieri >> 29 // Note: this is a preliminary beta-version of the code; an improved >> 30 // version will be distributed in the next Geant4 public release, compliant >> 31 // with the design in a forthcoming publication, and subject to a >> 32 // design and code review. 29 // 33 // 30 #include "G4MIRDMiddleLowerSpine.hh" 34 #include "G4MIRDMiddleLowerSpine.hh" 31 << 32 #include "globals.hh" 35 #include "globals.hh" 33 #include "G4SystemOfUnits.hh" << 34 #include "G4SDManager.hh" 36 #include "G4SDManager.hh" 35 #include "G4VisAttributes.hh" 37 #include "G4VisAttributes.hh" 36 #include "G4HumanPhantomMaterial.hh" 38 #include "G4HumanPhantomMaterial.hh" 37 #include "G4EllipticalTube.hh" 39 #include "G4EllipticalTube.hh" 38 #include "G4RotationMatrix.hh" 40 #include "G4RotationMatrix.hh" 39 #include "G4ThreeVector.hh" 41 #include "G4ThreeVector.hh" 40 #include "G4VPhysicalVolume.hh" 42 #include "G4VPhysicalVolume.hh" 41 #include "G4PVPlacement.hh" 43 #include "G4PVPlacement.hh" 42 #include "G4UnionSolid.hh" 44 #include "G4UnionSolid.hh" 43 #include "G4HumanPhantomColour.hh" << 44 45 45 G4VPhysicalVolume* G4MIRDMiddleLowerSpine::Con << 46 G4MIRDMiddleLowerSpine::G4MIRDMiddleLowerSpine() 46 G4VPhysicalVolume* mother, << 47 const G4String& colourName << 48 , G4bool wireFrame, G4bool ) << 49 { 47 { 50 auto* material = new G4HumanPhantomMaterial( << 48 } 51 << 49 52 G4cout<<"Construct "<<volumeName<<" with mot << 50 G4MIRDMiddleLowerSpine::~G4MIRDMiddleLowerSpine() >> 51 { >> 52 } 53 53 54 auto* skeleton = material -> GetMaterial("sk << 54 G4VPhysicalVolume* G4MIRDMiddleLowerSpine::ConstructMiddleLowerSpine(G4VPhysicalVolume* mother, G4String sex, G4bool sensitivity) >> 55 { >> 56 G4HumanPhantomMaterial* material = new G4HumanPhantomMaterial(); >> 57 >> 58 G4cout << "ConstructMiddleLowerSpine for "<< sex <<G4endl; >> 59 >> 60 G4Material* skeleton = material -> GetMaterial("skeleton"); 55 61 56 delete material; 62 delete material; 57 63 58 G4double dx = 2. *cm; << 64 G4double dx = 1.73 *cm; 59 G4double dy = 2.5 *cm; << 65 G4double dy = 2.45 *cm; 60 G4double dz = 24. *cm; << 66 G4double dz = 15.645 *cm; 61 << 67 62 auto* middleLowerSpine = new G4EllipticalTub << 68 G4VSolid* midSpine = new G4EllipticalTube("MiddleSpine",dx, dy, dz); 63 << 69 64 auto* logicMiddleLowerSpine = new G4LogicalV << 70 dx = 1.73 *cm; 65 "logical" + volumeName, << 71 dy = 2.45 *cm; 66 nullptr, nullptr, nullptr); << 72 dz = 5.905 *cm; >> 73 >> 74 G4VSolid* lowSpine = new G4EllipticalTube("LowSpine",dx, dy, dz); >> 75 >> 76 G4UnionSolid* middleLowerSpine = new G4UnionSolid("MiddleLowerSpine", >> 77 midSpine, >> 78 lowSpine, >> 79 0, >> 80 G4ThreeVector(0.0, 0.0, -21.56 * cm) >> 81 ); >> 82 >> 83 G4LogicalVolume* logicMiddleLowerSpine = new G4LogicalVolume( middleLowerSpine, skeleton, >> 84 "MiddleLowerSpineVolume", >> 85 0, 0, 0); 67 // Define rotation and position here! 86 // Define rotation and position here! 68 G4VPhysicalVolume* physMiddleLowerSpine = ne << 87 G4VPhysicalVolume* physMiddleLowerSpine = new G4PVPlacement(0,G4ThreeVector(0.0 *cm, 5.39 * cm,15.905 * cm), 69 "physicalMiddleLowerSpine" 88 "physicalMiddleLowerSpine", 70 logicMiddleLowerSpine, 89 logicMiddleLowerSpine, 71 mother, 90 mother, 72 false, 91 false, 73 0, true); << 92 0); >> 93 >> 94 // Sensitive Body Part >> 95 if (sensitivity==true) >> 96 { >> 97 G4SDManager* SDman = G4SDManager::GetSDMpointer(); >> 98 logicMiddleLowerSpine->SetSensitiveDetector( SDman->FindSensitiveDetector("BodyPartSD") ); >> 99 } 74 100 75 << 76 // Visualization Attributes 101 // Visualization Attributes 77 // G4VisAttributes* MiddleLowerSpineVisAtt = << 102 G4VisAttributes* MiddleLowerSpineVisAtt = new G4VisAttributes(G4Colour(0.46,0.53,0.6)); 78 << 103 MiddleLowerSpineVisAtt->SetForceSolid(true); 79 auto* colourPointer = new G4HumanPhantomColo << 80 G4Colour colour = colourPointer -> GetColour << 81 auto* MiddleLowerSpineVisAtt = new G4VisAttr << 82 MiddleLowerSpineVisAtt->SetForceSolid(wireFr << 83 logicMiddleLowerSpine->SetVisAttributes(Midd 104 logicMiddleLowerSpine->SetVisAttributes(MiddleLowerSpineVisAtt); 84 105 85 G4cout << "MiddleLowerSpine created !!!!!!" 106 G4cout << "MiddleLowerSpine created !!!!!!" << G4endl; 86 107 87 // Testing MiddleLowerSpine Volume 108 // Testing MiddleLowerSpine Volume 88 G4double MiddleLowerSpineVol = logicMiddleLo 109 G4double MiddleLowerSpineVol = logicMiddleLowerSpine->GetSolid()->GetCubicVolume(); 89 G4cout << "Volume of MiddleLowerSpine = " << 110 G4cout << "Volume of MiddleLowerSpine = " << MiddleLowerSpineVol/cm3 << " cm^3" << G4endl; 90 111 91 // Testing MiddleLowerSpine Material 112 // Testing MiddleLowerSpine Material 92 G4String MiddleLowerSpineMat = logicMiddleLo 113 G4String MiddleLowerSpineMat = logicMiddleLowerSpine->GetMaterial()->GetName(); 93 G4cout << "Material of MiddleLowerSpine = " 114 G4cout << "Material of MiddleLowerSpine = " << MiddleLowerSpineMat << G4endl; 94 115 95 // Testing Density 116 // Testing Density 96 G4double MiddleLowerSpineDensity = logicMidd 117 G4double MiddleLowerSpineDensity = logicMiddleLowerSpine->GetMaterial()->GetDensity(); 97 G4cout << "Density of Material = " << Middle 118 G4cout << "Density of Material = " << MiddleLowerSpineDensity*cm3/g << " g/cm^3" << G4endl; 98 119 99 // Testing Mass 120 // Testing Mass 100 G4double MiddleLowerSpineMass = (MiddleLower 121 G4double MiddleLowerSpineMass = (MiddleLowerSpineVol)*MiddleLowerSpineDensity; 101 G4cout << "Mass of MiddleLowerSpine = " << M 122 G4cout << "Mass of MiddleLowerSpine = " << MiddleLowerSpineMass/gram << " g" << G4endl; 102 << 123 >> 124 103 return physMiddleLowerSpine; 125 return physMiddleLowerSpine; 104 } 126 } 105 127