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Please see the license in the file LICENSE and URL above * 16 // * for the full disclaimer and the limitatio 16 // * for the full disclaimer and the limitation of liability. * 17 // * 17 // * * 18 // * This code implementation is the result 18 // * This code implementation is the result of the scientific and * 19 // * technical work of the GEANT4 collaboratio 19 // * technical work of the GEANT4 collaboration. * 20 // * By using, copying, modifying or distri 20 // * By using, copying, modifying or distributing the software (or * 21 // * any work based on the software) you ag 21 // * any work based on the software) you agree to acknowledge its * 22 // * use in resulting scientific publicati 22 // * use in resulting scientific publications, and indicate your * 23 // * acceptance of all terms of the Geant4 Sof 23 // * acceptance of all terms of the Geant4 Software license. * 24 // ******************************************* 24 // ******************************************************************** 25 // 25 // 26 // Previous authors: G. Guerrieri, S. Guatelli << 26 // Authors: S. Guatelli and M. G. Pia, INFN Genova, Italy 27 // Authors (since 2007): S. Guatelli, Universi << 28 // 27 // >> 28 // Based on code developed by the undergraduate student G. Guerrieri >> 29 // Note: this is a preliminary beta-version of the code; an improved >> 30 // version will be distributed in the next Geant4 public release, compliant >> 31 // with the design in a forthcoming publication, and subject to a >> 32 // design and code review. 29 // 33 // 30 #include "G4MIRDLeftLung.hh" 34 #include "G4MIRDLeftLung.hh" 31 << 32 #include "globals.hh" 35 #include "globals.hh" 33 #include "G4SystemOfUnits.hh" << 34 #include "G4SDManager.hh" 36 #include "G4SDManager.hh" 35 #include "G4VisAttributes.hh" 37 #include "G4VisAttributes.hh" 36 #include "G4Ellipsoid.hh" 38 #include "G4Ellipsoid.hh" 37 #include "G4ThreeVector.hh" 39 #include "G4ThreeVector.hh" 38 #include "G4VPhysicalVolume.hh" 40 #include "G4VPhysicalVolume.hh" 39 #include "G4RotationMatrix.hh" 41 #include "G4RotationMatrix.hh" 40 #include "G4Material.hh" 42 #include "G4Material.hh" 41 #include "G4LogicalVolume.hh" 43 #include "G4LogicalVolume.hh" 42 #include "G4HumanPhantomMaterial.hh" 44 #include "G4HumanPhantomMaterial.hh" 43 #include "G4VPhysicalVolume.hh" 45 #include "G4VPhysicalVolume.hh" 44 #include "G4PVPlacement.hh" 46 #include "G4PVPlacement.hh" 45 #include "G4UnionSolid.hh" 47 #include "G4UnionSolid.hh" 46 #include "G4SubtractionSolid.hh" 48 #include "G4SubtractionSolid.hh" 47 #include "G4Box.hh" 49 #include "G4Box.hh" 48 #include "G4HumanPhantomColour.hh" 50 #include "G4HumanPhantomColour.hh" 49 51 >> 52 G4MIRDLeftLung::G4MIRDLeftLung() >> 53 { >> 54 } >> 55 >> 56 G4MIRDLeftLung::~G4MIRDLeftLung() >> 57 { >> 58 >> 59 } >> 60 50 G4VPhysicalVolume* G4MIRDLeftLung::Construct(c 61 G4VPhysicalVolume* G4MIRDLeftLung::Construct(const G4String& volumeName,G4VPhysicalVolume* mother, 51 const G4String& colourName, G4b << 62 const G4String& colourName, G4bool wireFrame,G4bool sensitivity) 52 { 63 { 53 64 54 G4cout<<"Construct "<<volumeName<<" with mot << 65 G4cout << "Construct " << volumeName << G4endl; 55 66 56 auto* material = new G4HumanPhantomMaterial( << 67 G4HumanPhantomMaterial* material = new G4HumanPhantomMaterial(); 57 auto* lung_material = material -> GetMateria << 68 G4Material* lung_material = material -> GetMaterial("lung_material"); 58 delete material; << 69 delete material; 59 << 70 60 G4double ax = 5. *cm; //a << 71 G4double ax = 5. *cm; //a 61 G4double by = 7.5 *cm; //b << 72 G4double by = 7.5 *cm; //b 62 G4double cz = 24.*cm; //c << 73 G4double cz = 24.*cm; //c 63 G4double zcut1 = 0.0 *cm; << 74 G4double zcut1 = 0.0 *cm; 64 G4double zcut2=24. *cm; << 75 G4double zcut2=24. *cm; 65 76 66 auto* oneLung = new G4Ellipsoid("OneLung",ax << 77 G4Ellipsoid* oneLung = new G4Ellipsoid("OneLung",ax, by, cz, zcut1,zcut2); 67 78 68 ax= 5.*cm; << 79 ax= 5.*cm; 69 by= 7.5*cm; << 80 by= 7.5*cm; 70 cz= 24.*cm; << 81 cz= 24.*cm; 71 82 72 83 73 auto* subtrLung = new G4Ellipsoid("subtrLung << 84 G4Ellipsoid* subtrLung = new G4Ellipsoid("subtrLung",ax, by, cz); 74 85 75 // y<0 << 86 // y<0 76 87 77 G4double dx = 5.5* cm; << 88 G4double dx = 5.5* cm; 78 G4double dy = 8.5 * cm; << 89 G4double dy = 8.5 * cm; 79 G4double dz = 24. * cm; << 90 G4double dz = 24. * cm; 80 91 81 auto* box = new G4Box("Box", dx, dy, dz); << 92 G4Box* box = new G4Box("Box", dx, dy, dz); 82 93 83 94 84 //G4SubtractionSolid* section = new G4Subtra << 95 //G4SubtractionSolid* section = new G4SubtractionSolid("BoxSub", subtrLung, box, 0, G4ThreeVector(0.*cm, 8.5* cm, 0.*cm)); 85 auto* section2 = new G4SubtractionSolid("Box << 96 G4SubtractionSolid* section2 = new G4SubtractionSolid("BoxSub2", subtrLung, box, 0, G4ThreeVector(0.*cm, 8.5* cm, 0.*cm)); 86 97 87 //G4SubtractionSolid* lung1 = new G4Subtrac << 98 //G4SubtractionSolid* lung1 = new G4SubtractionSolid("Lung1", oneLung, 88 // section, << 99 // section, 89 // 0, G4ThreeVector(6.*cm,0*cm << 100 // 0, G4ThreeVector(6.*cm,0*cm,0.0*cm)); 90 101 91 auto* lung2 = new G4SubtractionSolid("Lung2 << 102 G4SubtractionSolid* lung2 = new G4SubtractionSolid("Lung2", oneLung, 92 section2, << 103 section2, 93 nullptr, G4ThreeVector(-6.*c << 104 0, G4ThreeVector(-6.*cm,0*cm,0.0*cm)); 94 105 95 // G4RotationMatrix* matrix = new G4Rotation << 106 // G4RotationMatrix* matrix = new G4RotationMatrix(); 96 // matrix->rotateX(180. * degree); << 107 // matrix->rotateX(180. * degree); 97 //matrix ->rotateZ(180.*degree); << 108 //matrix ->rotateZ(180.*degree); 98 //matrix -> rotateY(180.* degree); << 109 //matrix -> rotateY(180.* degree); 99 110 100 //G4UnionSolid* lungs = new G4UnionSolid("Lu << 111 //G4UnionSolid* lungs = new G4UnionSolid("Lungs", lung1, lung2, matrix, G4ThreeVector(17*cm, 0., 0.)); 101 112 102 113 103 auto* logicLeftLung = new G4LogicalVolume(lu << 114 G4LogicalVolume* logicLeftLung = new G4LogicalVolume(lung2,lung_material, 104 "logical" + volumeName, nul << 115 "logical" + volumeName, 0, 0, 0); 105 116 106 117 107 G4VPhysicalVolume* physLeftLung = new G4PVPl << 118 G4VPhysicalVolume* physLeftLung = new G4PVPlacement(0,G4ThreeVector(8.50 *cm, 0.0*cm, 8.5*cm), 108 "physicalLeftLung", << 119 "physicalLeftLung", 109 logicLeftLung, << 120 logicLeftLung, 110 mother, << 121 mother, 111 false, << 122 false, 112 0, true); << 123 0, true); >> 124 113 125 >> 126 // Sensitive Body Part >> 127 if (sensitivity==true) >> 128 { >> 129 G4SDManager* SDman = G4SDManager::GetSDMpointer(); >> 130 logicLeftLung->SetSensitiveDetector( SDman->FindSensitiveDetector("BodyPartSD") ); >> 131 } 114 132 115 // Visualization Attributes 133 // Visualization Attributes 116 //G4VisAttributes* LeftLungVisAtt = new G4Vi 134 //G4VisAttributes* LeftLungVisAtt = new G4VisAttributes(G4Colour(0.25,0.41,0.88)); 117 auto* colourPointer = new G4HumanPhantomColo << 135 G4HumanPhantomColour* colourPointer = new G4HumanPhantomColour(); 118 G4Colour colour = colourPointer -> GetColour 136 G4Colour colour = colourPointer -> GetColour(colourName); 119 auto* LeftLungVisAtt = new G4VisAttributes(c << 137 G4VisAttributes* LeftLungVisAtt = new G4VisAttributes(colour); 120 LeftLungVisAtt->SetForceSolid(wireFrame); 138 LeftLungVisAtt->SetForceSolid(wireFrame); 121 logicLeftLung->SetVisAttributes(LeftLungVisA 139 logicLeftLung->SetVisAttributes(LeftLungVisAtt); 122 140 123 G4cout << "LeftLung created !!!!!!" << G4end 141 G4cout << "LeftLung created !!!!!!" << G4endl; 124 142 125 // Testing LeftLung Volume 143 // Testing LeftLung Volume 126 G4double LeftLungVol = logicLeftLung->GetSol 144 G4double LeftLungVol = logicLeftLung->GetSolid()->GetCubicVolume(); 127 145 128 G4cout << "Volume of LeftLung = " << (LeftLu << 146 G4cout << "Volume of LeftLung = " << (LeftLungVol)/cm3 << " cm^3" << G4endl; 129 147 130 // Testing LeftLung Material 148 // Testing LeftLung Material 131 G4String LeftLungMat = logicLeftLung->GetMat 149 G4String LeftLungMat = logicLeftLung->GetMaterial()->GetName(); 132 G4cout << "Material of LeftLung = " << LeftL 150 G4cout << "Material of LeftLung = " << LeftLungMat << G4endl; 133 151 134 // Testing Density 152 // Testing Density 135 G4double LeftLungDensity = logicLeftLung->Ge 153 G4double LeftLungDensity = logicLeftLung->GetMaterial()->GetDensity(); 136 G4cout << "Density of Material = " << LeftLu 154 G4cout << "Density of Material = " << LeftLungDensity*cm3/g << " g/cm^3" << G4endl; 137 155 138 // Testing Mass 156 // Testing Mass 139 G4double LeftLungMass = (LeftLungVol)*LeftLu 157 G4double LeftLungMass = (LeftLungVol)*LeftLungDensity; 140 G4cout << "Mass of LeftLung = " << LeftLungM 158 G4cout << "Mass of LeftLung = " << LeftLungMass/gram << " g" << G4endl; 141 159 142 return physLeftLung; 160 return physLeftLung; 143 } 161 } 144 162