Geant4 Cross Reference

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Geant4/examples/advanced/human_phantom/src/G4MIRDLeftLegBone.cc

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Diff markup

Differences between /examples/advanced/human_phantom/src/G4MIRDLeftLegBone.cc (Version 11.3.0) and /examples/advanced/human_phantom/src/G4MIRDLeftLegBone.cc (Version 7.1)


  1 //                                                  1 
  2 // *******************************************    
  3 // * License and Disclaimer                       
  4 // *                                              
  5 // * The  Geant4 software  is  copyright of th    
  6 // * the Geant4 Collaboration.  It is provided    
  7 // * conditions of the Geant4 Software License    
  8 // * LICENSE and available at  http://cern.ch/    
  9 // * include a list of copyright holders.         
 10 // *                                              
 11 // * Neither the authors of this software syst    
 12 // * institutes,nor the agencies providing fin    
 13 // * work  make  any representation or  warran    
 14 // * regarding  this  software system or assum    
 15 // * use.  Please see the license in the file     
 16 // * for the full disclaimer and the limitatio    
 17 // *                                              
 18 // * This  code  implementation is the result     
 19 // * technical work of the GEANT4 collaboratio    
 20 // * By using,  copying,  modifying or  distri    
 21 // * any work based  on the software)  you  ag    
 22 // * use  in  resulting  scientific  publicati    
 23 // * acceptance of all terms of the Geant4 Sof    
 24 // *******************************************    
 25 // Previous authors: G. Guerrieri, S. Guatelli    
 26 // Authors (since 2007): S. Guatelli, Universi    
 27 //                                                
 28                                                   
 29 #include "G4MIRDLeftLegBone.hh"                   
 30                                                   
 31 #include "globals.hh"                             
 32 #include "G4SystemOfUnits.hh"                     
 33 #include "G4SDManager.hh"                         
 34 #include "G4VisAttributes.hh"                     
 35 #include "G4HumanPhantomMaterial.hh"              
 36 #include "G4EllipticalTube.hh"                    
 37 #include "G4RotationMatrix.hh"                    
 38 #include "G4ThreeVector.hh"                       
 39 #include "G4VPhysicalVolume.hh"                   
 40 #include "G4PVPlacement.hh"                       
 41 #include "G4Cons.hh"                              
 42 #include "G4UnionSolid.hh"                        
 43 #include "G4HumanPhantomColour.hh"                
 44                                                   
 45 G4VPhysicalVolume* G4MIRDLeftLegBone::Construc    
 46             const G4String& colourName, G4bool    
 47 {                                                 
 48                                                   
 49   auto* material = new G4HumanPhantomMaterial(    
 50                                                   
 51   G4cout<<"Construct "<<volumeName<<" with mot    
 52                                                   
 53   auto* skeleton = material -> GetMaterial("sk    
 54                                                   
 55   delete material;                                
 56                                                   
 57   G4double dz = 79.8 * cm;                        
 58   G4double rmin1 = 0.0 * cm;                      
 59   G4double rmin2 = 0.0 * cm;                      
 60   G4double rmax1 = 1. * cm;                       
 61   G4double rmax2 = 3.5 * cm;                      
 62   G4double startphi = 0. * degree;                
 63   G4double deltaphi = 360. * degree;              
 64                                                   
 65   auto* leg_bone = new G4Cons("OneLeftLegBone"    
 66         rmin1, rmax1,                             
 67         rmin2, rmax2, dz/2.,                      
 68         startphi, deltaphi);                      
 69                                                   
 70   auto* logicLeftLegBone = new G4LogicalVolume    
 71                    nullptr, nullptr, nullptr);    
 72                                                   
 73                                                   
 74   // Define rotation and position here!           
 75   G4VPhysicalVolume* physLeftLegBone = new G4P    
 76                G4ThreeVector(0.0 * cm, 0.0, 0.    
 77                "physicalLeftLegBone",             
 78                logicLeftLegBone,                  
 79                mother,                            
 80                false,                             
 81                0, true);                          
 82                                                   
 83                                                   
 84   // Visualization Attributes                     
 85   //G4VisAttributes* LeftLegBoneVisAtt = new G    
 86   auto* colourPointer = new G4HumanPhantomColo    
 87   G4Colour colour = colourPointer -> GetColour    
 88   auto* LeftLegBoneVisAtt = new G4VisAttribute    
 89                                                   
 90   LeftLegBoneVisAtt->SetForceSolid(wireFrame);    
 91   logicLeftLegBone->SetVisAttributes(LeftLegBo    
 92                                                   
 93   G4cout << "LeftLegBone created !!!!!!" << G4    
 94                                                   
 95   // Testing LeftLegBone Volume                   
 96   G4double LeftLegBoneVol = logicLeftLegBone->    
 97   G4cout << "Volume of LeftLegBone = " << Left    
 98                                                   
 99   // Testing LeftLegBone Material                 
100   G4String LeftLegBoneMat = logicLeftLegBone->    
101   G4cout << "Material of LeftLegBone = " << Le    
102                                                   
103   // Testing Density                              
104   G4double LeftLegBoneDensity = logicLeftLegBo    
105   G4cout << "Density of Material = " << LeftLe    
106                                                   
107   // Testing Mass                                 
108   G4double LeftLegBoneMass = (LeftLegBoneVol)*    
109   G4cout << "Mass of LeftLegBone = " << LeftLe    
110                                                   
111                                                   
112   return physLeftLegBone;                         
113 }                                                 
114