Geant4 Cross Reference |
1 // 1 2 // ******************************************* 3 // * License and Disclaimer 4 // * 5 // * The Geant4 software is copyright of th 6 // * the Geant4 Collaboration. It is provided 7 // * conditions of the Geant4 Software License 8 // * LICENSE and available at http://cern.ch/ 9 // * include a list of copyright holders. 10 // * 11 // * Neither the authors of this software syst 12 // * institutes,nor the agencies providing fin 13 // * work make any representation or warran 14 // * regarding this software system or assum 15 // * use. Please see the license in the file 16 // * for the full disclaimer and the limitatio 17 // * 18 // * This code implementation is the result 19 // * technical work of the GEANT4 collaboratio 20 // * By using, copying, modifying or distri 21 // * any work based on the software) you ag 22 // * use in resulting scientific publicati 23 // * acceptance of all terms of the Geant4 Sof 24 // ******************************************* 25 // Previous authors: G. Guerrieri, S. Guatelli 26 // Authors (since 2007): S. Guatelli, Universi 27 // 28 29 #include "G4MIRDLeftLegBone.hh" 30 31 #include "globals.hh" 32 #include "G4SystemOfUnits.hh" 33 #include "G4SDManager.hh" 34 #include "G4VisAttributes.hh" 35 #include "G4HumanPhantomMaterial.hh" 36 #include "G4EllipticalTube.hh" 37 #include "G4RotationMatrix.hh" 38 #include "G4ThreeVector.hh" 39 #include "G4VPhysicalVolume.hh" 40 #include "G4PVPlacement.hh" 41 #include "G4Cons.hh" 42 #include "G4UnionSolid.hh" 43 #include "G4HumanPhantomColour.hh" 44 45 G4VPhysicalVolume* G4MIRDLeftLegBone::Construc 46 const G4String& colourName, G4bool 47 { 48 49 auto* material = new G4HumanPhantomMaterial( 50 51 G4cout<<"Construct "<<volumeName<<" with mot 52 53 auto* skeleton = material -> GetMaterial("sk 54 55 delete material; 56 57 G4double dz = 79.8 * cm; 58 G4double rmin1 = 0.0 * cm; 59 G4double rmin2 = 0.0 * cm; 60 G4double rmax1 = 1. * cm; 61 G4double rmax2 = 3.5 * cm; 62 G4double startphi = 0. * degree; 63 G4double deltaphi = 360. * degree; 64 65 auto* leg_bone = new G4Cons("OneLeftLegBone" 66 rmin1, rmax1, 67 rmin2, rmax2, dz/2., 68 startphi, deltaphi); 69 70 auto* logicLeftLegBone = new G4LogicalVolume 71 nullptr, nullptr, nullptr); 72 73 74 // Define rotation and position here! 75 G4VPhysicalVolume* physLeftLegBone = new G4P 76 G4ThreeVector(0.0 * cm, 0.0, 0. 77 "physicalLeftLegBone", 78 logicLeftLegBone, 79 mother, 80 false, 81 0, true); 82 83 84 // Visualization Attributes 85 //G4VisAttributes* LeftLegBoneVisAtt = new G 86 auto* colourPointer = new G4HumanPhantomColo 87 G4Colour colour = colourPointer -> GetColour 88 auto* LeftLegBoneVisAtt = new G4VisAttribute 89 90 LeftLegBoneVisAtt->SetForceSolid(wireFrame); 91 logicLeftLegBone->SetVisAttributes(LeftLegBo 92 93 G4cout << "LeftLegBone created !!!!!!" << G4 94 95 // Testing LeftLegBone Volume 96 G4double LeftLegBoneVol = logicLeftLegBone-> 97 G4cout << "Volume of LeftLegBone = " << Left 98 99 // Testing LeftLegBone Material 100 G4String LeftLegBoneMat = logicLeftLegBone-> 101 G4cout << "Material of LeftLegBone = " << Le 102 103 // Testing Density 104 G4double LeftLegBoneDensity = logicLeftLegBo 105 G4cout << "Density of Material = " << LeftLe 106 107 // Testing Mass 108 G4double LeftLegBoneMass = (LeftLegBoneVol)* 109 G4cout << "Mass of LeftLegBone = " << LeftLe 110 111 112 return physLeftLegBone; 113 } 114