Geant4 Cross Reference |
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Please see the license in the file LICENSE and URL above * 16 // * for the full disclaimer and the limitatio 16 // * for the full disclaimer and the limitation of liability. * 17 // * 17 // * * 18 // * This code implementation is the result 18 // * This code implementation is the result of the scientific and * 19 // * technical work of the GEANT4 collaboratio 19 // * technical work of the GEANT4 collaboration. * 20 // * By using, copying, modifying or distri 20 // * By using, copying, modifying or distributing the software (or * 21 // * any work based on the software) you ag 21 // * any work based on the software) you agree to acknowledge its * 22 // * use in resulting scientific publicati 22 // * use in resulting scientific publications, and indicate your * 23 // * acceptance of all terms of the Geant4 Sof 23 // * acceptance of all terms of the Geant4 Software license. * 24 // ******************************************* 24 // ******************************************************************** 25 // Previous authors: G. Guerrieri, S. Guatelli << 25 // 26 // Authors (since 2007): S. Guatelli, Universi << 26 // Authors: S. Guatelli and M. G. Pia, INFN Genova, Italy 27 // 27 // >> 28 // Based on code developed by the undergraduate student G. Guerrieri >> 29 // Note: this is a preliminary beta-version of the code; an improved >> 30 // version will be distributed in the next Geant4 public release, compliant >> 31 // with the design in a forthcoming publication, and subject to a >> 32 // design and code review. 28 // 33 // 29 #include "G4MIRDLeftLeg.hh" 34 #include "G4MIRDLeftLeg.hh" 30 35 31 #include "globals.hh" 36 #include "globals.hh" 32 #include "G4SystemOfUnits.hh" << 37 33 #include "G4SDManager.hh" 38 #include "G4SDManager.hh" 34 #include "G4Cons.hh" 39 #include "G4Cons.hh" >> 40 35 #include "G4VisAttributes.hh" 41 #include "G4VisAttributes.hh" 36 #include "G4HumanPhantomMaterial.hh" 42 #include "G4HumanPhantomMaterial.hh" 37 #include "G4EllipticalTube.hh" 43 #include "G4EllipticalTube.hh" 38 #include "G4ThreeVector.hh" 44 #include "G4ThreeVector.hh" 39 #include "G4VPhysicalVolume.hh" 45 #include "G4VPhysicalVolume.hh" 40 #include "G4RotationMatrix.hh" 46 #include "G4RotationMatrix.hh" 41 #include "G4LogicalVolume.hh" 47 #include "G4LogicalVolume.hh" 42 #include "G4PVPlacement.hh" 48 #include "G4PVPlacement.hh" 43 #include "G4UnionSolid.hh" 49 #include "G4UnionSolid.hh" 44 #include "G4HumanPhantomColour.hh" 50 #include "G4HumanPhantomColour.hh" 45 51 >> 52 G4MIRDLeftLeg::G4MIRDLeftLeg() >> 53 { >> 54 } >> 55 >> 56 G4MIRDLeftLeg::~G4MIRDLeftLeg() >> 57 { >> 58 } >> 59 46 G4VPhysicalVolume* G4MIRDLeftLeg::Construct(co 60 G4VPhysicalVolume* G4MIRDLeftLeg::Construct(const G4String& volumeName, G4VPhysicalVolume* mother, 47 const G4String& colourName, G4bo << 61 const G4String& colourName, G4bool wireFrame,G4bool sensitivity) 48 { 62 { 49 63 50 G4cout<<"Construct "<<volumeName<<" with mot << 64 G4cout << "Construct"<< volumeName << G4endl; 51 65 52 auto* material = new G4HumanPhantomMaterial( << 66 G4HumanPhantomMaterial* material = new G4HumanPhantomMaterial(); 53 auto* soft = material -> GetMaterial("soft_t << 67 G4Material* soft = material -> GetMaterial("soft_tissue"); 54 68 55 G4double rmin1 = 0.* cm; 69 G4double rmin1 = 0.* cm; 56 G4double rmin2 = 0.* cm; 70 G4double rmin2 = 0.* cm; 57 G4double dz= 80.0 * cm; 71 G4double dz= 80.0 * cm; 58 G4double rmax1= 2.0 * cm; 72 G4double rmax1= 2.0 * cm; 59 G4double rmax2= 10. * cm; 73 G4double rmax2= 10. * cm; 60 G4double startphi= 0.* degree; 74 G4double startphi= 0.* degree; 61 G4double deltaphi= 360. * degree; 75 G4double deltaphi= 360. * degree; 62 76 63 auto* leg1 = new G4Cons("Leg1", << 77 G4Cons* leg1 = new G4Cons("Leg1", 64 rmin1, rmax1, << 78 rmin1, rmax1, 65 rmin2, rmax2, dz/2., << 79 rmin2, rmax2, dz/2., 66 startphi, deltaphi); << 80 startphi, deltaphi); 67 81 68 auto* logicLeftLeg = new G4LogicalVolume(leg << 82 G4LogicalVolume* logicLeftLeg = new G4LogicalVolume(leg1, 69 soft, << 83 soft, 70 "logical" + volumeName, << 84 "logical" + volumeName, 71 nullptr, nullptr, nullptr) << 85 0, 0, 0); 72 86 73 auto* rm = new G4RotationMatrix(); << 87 G4RotationMatrix* rm = new G4RotationMatrix(); 74 rm->rotateX(180.*degree); << 88 rm -> rotateX(90.* degree); 75 rm->rotateY(180.*degree); << 89 76 G4VPhysicalVolume* physLeftLeg = new G4PVPla 90 G4VPhysicalVolume* physLeftLeg = new G4PVPlacement(rm, 77 //G4ThreeVector(10. * cm, 0. << 91 78 G4ThreeVector(10. * cm, 0. * << 92 G4ThreeVector(10. * cm, -40. * cm, 0. *cm), 79 "physicalLeftLeg", << 93 "physicalLeftLeg", 80 logicLeftLeg, << 94 logicLeftLeg, 81 mother, << 95 mother, 82 false, << 96 false, 83 0, true); << 97 0, true); >> 98 >> 99 // Sensitive Body Part >> 100 if (sensitivity == true) >> 101 { >> 102 G4SDManager* SDman = G4SDManager::GetSDMpointer(); >> 103 logicLeftLeg->SetSensitiveDetector( SDman->FindSensitiveDetector("BodyPartSD") ); >> 104 } 84 105 85 << 86 // Visualization Attributes 106 // Visualization Attributes 87 //G4VisAttributes* LeftLegVisAtt = new G4Vis 107 //G4VisAttributes* LeftLegVisAtt = new G4VisAttributes(G4Colour(0.94,0.5,0.5)); 88 auto* colourPointer = new G4HumanPhantomColo << 108 G4HumanPhantomColour* colourPointer = new G4HumanPhantomColour(); 89 G4Colour colour = colourPointer -> GetColour 109 G4Colour colour = colourPointer -> GetColour(colourName); 90 auto* LeftLegVisAtt = new G4VisAttributes(co << 110 G4VisAttributes* LeftLegVisAtt = new G4VisAttributes(colour); 91 LeftLegVisAtt->SetForceSolid(wireFrame); 111 LeftLegVisAtt->SetForceSolid(wireFrame); 92 logicLeftLeg->SetVisAttributes(LeftLegVisAtt 112 logicLeftLeg->SetVisAttributes(LeftLegVisAtt); 93 113 94 G4cout << "LeftLeg created !!!!!!" << G4endl 114 G4cout << "LeftLeg created !!!!!!" << G4endl; 95 115 96 // Testing LeftLeg Volume 116 // Testing LeftLeg Volume 97 G4double LeftLegVol = logicLeftLeg->GetSolid 117 G4double LeftLegVol = logicLeftLeg->GetSolid()->GetCubicVolume(); 98 G4cout << "Volume of LeftLeg = " << LeftLegV 118 G4cout << "Volume of LeftLeg = " << LeftLegVol/cm3 << " cm^3" << G4endl; 99 119 100 // Testing LeftLeg Material 120 // Testing LeftLeg Material 101 G4String LeftLegMat = logicLeftLeg->GetMater 121 G4String LeftLegMat = logicLeftLeg->GetMaterial()->GetName(); 102 G4cout << "Material of LeftLeg = " << LeftLe 122 G4cout << "Material of LeftLeg = " << LeftLegMat << G4endl; 103 123 104 // Testing Density 124 // Testing Density 105 G4double LeftLegDensity = logicLeftLeg->GetM 125 G4double LeftLegDensity = logicLeftLeg->GetMaterial()->GetDensity(); 106 G4cout << "Density of Material = " << LeftLe 126 G4cout << "Density of Material = " << LeftLegDensity*cm3/g << " g/cm^3" << G4endl; 107 127 108 // Testing Mass 128 // Testing Mass 109 G4double LeftLegMass = (LeftLegVol)*LeftLegD 129 G4double LeftLegMass = (LeftLegVol)*LeftLegDensity; 110 G4cout << "Mass of LeftLeg = " << LeftLegMas 130 G4cout << "Mass of LeftLeg = " << LeftLegMass/gram << " g" << G4endl; 111 << 131 >> 132 112 return physLeftLeg; 133 return physLeftLeg; 113 } 134 } 114 135