Geant4 Cross Reference |
1 // 1 2 // ******************************************* 3 // * License and Disclaimer 4 // * 5 // * The Geant4 software is copyright of th 6 // * the Geant4 Collaboration. It is provided 7 // * conditions of the Geant4 Software License 8 // * LICENSE and available at http://cern.ch/ 9 // * include a list of copyright holders. 10 // * 11 // * Neither the authors of this software syst 12 // * institutes,nor the agencies providing fin 13 // * work make any representation or warran 14 // * regarding this software system or assum 15 // * use. Please see the license in the file 16 // * for the full disclaimer and the limitatio 17 // * 18 // * This code implementation is the result 19 // * technical work of the GEANT4 collaboratio 20 // * By using, copying, modifying or distri 21 // * any work based on the software) you ag 22 // * use in resulting scientific publicati 23 // * acceptance of all terms of the Geant4 Sof 24 // ******************************************* 25 // 26 // Previous authors: G. Guerrieri, S. Guatelli 27 // Authors (since 2007): S. Guatelli, Universi 28 // 29 // 30 31 #include "G4MIRDLeftArmBone.hh" 32 #include "globals.hh" 33 #include "G4SystemOfUnits.hh" 34 #include "G4SDManager.hh" 35 #include "G4VisAttributes.hh" 36 #include "G4HumanPhantomMaterial.hh" 37 #include "G4EllipticalTube.hh" 38 #include "G4RotationMatrix.hh" 39 #include "G4ThreeVector.hh" 40 #include "G4VPhysicalVolume.hh" 41 #include "G4PVPlacement.hh" 42 #include "G4UnionSolid.hh" 43 #include "G4EllipticalCone.hh" 44 #include "G4HumanPhantomColour.hh" 45 46 G4VPhysicalVolume* G4MIRDLeftArmBone::Construc 47 const G4String& colourName, G4bool 48 { 49 // Remind! the elliptical cone gives problem 50 // wrong calculation of the volume! 51 52 auto* material = new G4HumanPhantomMaterial( 53 54 G4cout << "Construct " << volumeName <<" wit 55 56 auto* skeleton = material -> GetMaterial("sk 57 58 delete material; 59 60 G4double dx = 1.4 * cm;//a 61 G4double dy = 2.7 * cm;//b 62 // G4double dz= 46. * cm;//z0 63 64 auto* leftArm = new G4EllipticalTube("OneLef 65 66 auto* logicLeftArmBone = new G4LogicalVolume 67 skeleton, 68 "logical" + volumeName, 69 nullptr, nullptr, nullptr); 70 71 auto* rm = new G4RotationMatrix(); 72 rm->rotateX(180.*degree); 73 G4VPhysicalVolume* physLeftArmBone = new G4P 74 G4ThreeVector(18.4 * cm, 0.0, - 75 //-x0 76 "physicalLeftArmBone", 77 logicLeftArmBone, 78 mother, 79 false,0,true); 80 81 // Visualization Attributes 82 83 auto* colourPointer = new G4HumanPhantomColo 84 G4Colour colour = colourPointer -> GetColour 85 auto* LeftArmBoneVisAtt = new G4VisAttribute 86 LeftArmBoneVisAtt->SetForceSolid(wireFrame); 87 logicLeftArmBone->SetVisAttributes(LeftArmBo 88 89 G4cout << "LeftArmBone created !!!!!!" << G4 90 91 // Testing LeftArmBone Volume 92 G4double LeftArmBoneVol = logicLeftArmBone-> 93 G4cout << "Volume of LeftArmBone = " << Left 94 95 // Testing LeftArmBone Material 96 G4String LeftArmBoneMat = logicLeftArmBone-> 97 G4cout << "Material of LeftArmBone = " << Le 98 99 // Testing Density 100 G4double LeftArmBoneDensity = logicLeftArmBo 101 G4cout << "Density of Material = " << LeftAr 102 103 // Testing Mass 104 G4double LeftArmBoneMass = (LeftArmBoneVol)* 105 G4cout << "Mass of LeftArmBone = " << LeftAr 106 107 return physLeftArmBone; 108 } 109