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Geant4/examples/advanced/human_phantom/src/G4MIRDHead.cc

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Diff markup

Differences between /examples/advanced/human_phantom/src/G4MIRDHead.cc (Version 11.3.0) and /examples/advanced/human_phantom/src/G4MIRDHead.cc (Version 9.3)


  1 //                                                  1 //
  2 // *******************************************      2 // ********************************************************************
  3 // * License and Disclaimer                         3 // * License and Disclaimer                                           *
  4 // *                                                4 // *                                                                  *
  5 // * The  Geant4 software  is  copyright of th      5 // * The  Geant4 software  is  copyright of the Copyright Holders  of *
  6 // * the Geant4 Collaboration.  It is provided      6 // * the Geant4 Collaboration.  It is provided  under  the terms  and *
  7 // * conditions of the Geant4 Software License      7 // * conditions of the Geant4 Software License,  included in the file *
  8 // * LICENSE and available at  http://cern.ch/      8 // * LICENSE and available at  http://cern.ch/geant4/license .  These *
  9 // * include a list of copyright holders.           9 // * include a list of copyright holders.                             *
 10 // *                                               10 // *                                                                  *
 11 // * Neither the authors of this software syst     11 // * Neither the authors of this software system, nor their employing *
 12 // * institutes,nor the agencies providing fin     12 // * institutes,nor the agencies providing financial support for this *
 13 // * work  make  any representation or  warran     13 // * work  make  any representation or  warranty, express or implied, *
 14 // * regarding  this  software system or assum     14 // * regarding  this  software system or assume any liability for its *
 15 // * use.  Please see the license in the file      15 // * use.  Please see the license in the file  LICENSE  and URL above *
 16 // * for the full disclaimer and the limitatio     16 // * for the full disclaimer and the limitation of liability.         *
 17 // *                                               17 // *                                                                  *
 18 // * This  code  implementation is the result      18 // * This  code  implementation is the result of  the  scientific and *
 19 // * technical work of the GEANT4 collaboratio     19 // * technical work of the GEANT4 collaboration.                      *
 20 // * By using,  copying,  modifying or  distri     20 // * By using,  copying,  modifying or  distributing the software (or *
 21 // * any work based  on the software)  you  ag     21 // * any work based  on the software)  you  agree  to acknowledge its *
 22 // * use  in  resulting  scientific  publicati     22 // * use  in  resulting  scientific  publications,  and indicate your *
 23 // * acceptance of all terms of the Geant4 Sof     23 // * acceptance of all terms of the Geant4 Software license.          *
 24 // *******************************************     24 // ********************************************************************
 25 //                                                 25 //
 26 // Previous authors: G. Guerrieri, S. Guatelli <<  26 // Authors: S. Guatelli and M. G. Pia, INFN Genova, Italy
 27 // Authors (since 2007): S. Guatelli, Universi << 
 28 //                                                 27 // 
                                                   >>  28 // Based on code developed by the undergraduate student G. Guerrieri 
                                                   >>  29 // Note: this is a preliminary beta-version of the code; an improved 
                                                   >>  30 // version will be distributed in the next Geant4 public release, compliant
                                                   >>  31 // with the design in a forthcoming publication, and subject to a 
                                                   >>  32 // design and code review.
 29 //                                                 33 //
 30 #include "G4MIRDHead.hh"                           34 #include "G4MIRDHead.hh"
 31 #include "globals.hh"                              35 #include "globals.hh"
 32 #include "G4SystemOfUnits.hh"                  << 
 33 #include "G4HumanPhantomMaterial.hh"               36 #include "G4HumanPhantomMaterial.hh"
 34 #include "G4SDManager.hh"                          37 #include "G4SDManager.hh"
 35 #include "G4PVPlacement.hh"                        38 #include "G4PVPlacement.hh"
 36 #include "G4VisAttributes.hh"                      39 #include "G4VisAttributes.hh"
 37 #include "G4UnionSolid.hh"                         40 #include "G4UnionSolid.hh"
 38 #include "G4Ellipsoid.hh"                          41 #include "G4Ellipsoid.hh"
 39 #include "G4ThreeVector.hh"                        42 #include "G4ThreeVector.hh"
 40 #include "G4VPhysicalVolume.hh"                    43 #include "G4VPhysicalVolume.hh"
 41 #include "G4RotationMatrix.hh"                     44 #include "G4RotationMatrix.hh"
 42 #include "G4Material.hh"                           45 #include "G4Material.hh"
 43 #include "G4EllipticalTube.hh"                     46 #include "G4EllipticalTube.hh"
 44 #include "G4HumanPhantomColour.hh"                 47 #include "G4HumanPhantomColour.hh"
 45                                                    48 
                                                   >>  49 G4MIRDHead::G4MIRDHead()
                                                   >>  50 {
                                                   >>  51   material = new G4HumanPhantomMaterial();
                                                   >>  52 }
                                                   >>  53 
                                                   >>  54 G4MIRDHead::~G4MIRDHead()
                                                   >>  55 {
                                                   >>  56   delete material;
                                                   >>  57 }
                                                   >>  58 
 46 G4VPhysicalVolume* G4MIRDHead::Construct(const     59 G4VPhysicalVolume* G4MIRDHead::Construct(const G4String& volumeName,G4VPhysicalVolume* mother,
 47            const G4String& colourName, G4bool  <<  60                 const G4String& colourName, G4bool wireFrame, G4bool sensitivity)
 48 {                                                  61 {
 49   G4cout << "Construct " << volumeName <<" wit <<  62   G4cout << "Construct " << volumeName <<G4endl;
 50                                                << 
 51   auto* material = new G4HumanPhantomMaterial( << 
 52                                                << 
 53   G4Material* soft = material -> GetMaterial("     63   G4Material* soft = material -> GetMaterial("soft_tissue");
 54                                                    64   
 55   // MIRD male model                               65   // MIRD male model
 56   // Ellipsoid                                     66   // Ellipsoid
 57   G4double ax = 7.0 * cm;                          67   G4double ax = 7.0 * cm;
 58   G4double by = 10.0 * cm;                         68   G4double by = 10.0 * cm;
 59   G4double cz = 8.50 * cm;                         69   G4double cz = 8.50 * cm;
 60   G4double zcut1 = 0.0 * cm;                       70   G4double zcut1 = 0.0 * cm;
 61   G4double zcut2 = 8.5 * cm;                       71   G4double zcut2 = 8.5 * cm;
 62                                                    72 
 63   auto* head1 = new G4Ellipsoid("Head1", ax, b <<  73   G4Ellipsoid* head1 = new G4Ellipsoid("Head1", ax, by, cz, zcut1, zcut2);
 64                                                    74 
 65   G4double dx = 7.0 * cm;                      <<  75    G4double dx = 7.0 * cm;
 66   G4double dy = 10.0 * cm;                     <<  76    G4double dy = 10.0 * cm;
 67   G4double dz = 7.75 * cm;                     <<  77    G4double dz = 7.75 * cm;
 68                                                    78  
 69                                                    79 
 70   auto* head2 = new G4EllipticalTube("Head2",  <<  80   G4EllipticalTube* head2 = new G4EllipticalTube("Head2", dx, dy, dz);
 71                                                    81 
 72   auto* head = new G4UnionSolid("Head",head2,h <<  82   G4UnionSolid* head = new G4UnionSolid("Head",head2,head1,
 73           nullptr, // Rotation                 <<  83           0, // Rotation 
 74           G4ThreeVector(0.* cm, 0.*cm, 7.7500  <<  84           G4ThreeVector(0.* cm, 0.*cm, 7.7500 * cm) );
 75                                                <<  85 
 76   auto* logicHead = new G4LogicalVolume(head,  <<  86   G4LogicalVolume* logicHead = new G4LogicalVolume(head, soft,"logical" + volumeName,
 77                   nullptr, nullptr, nullptr);  <<  87                0, 0,0);
 78   // Define rotation and position here!        <<  88   G4RotationMatrix* rm = new G4RotationMatrix();
 79   auto* rm = new G4RotationMatrix();           <<  89   rm -> rotateX(90.* degree);
 80   rm->rotateX(180.*degree);                    << 
 81   rm->rotateY(180.*degree);                    << 
 82                                                    90   
                                                   >>  91   // Define rotation and position here!
 83   G4VPhysicalVolume* physHead = new G4PVPlacem     92   G4VPhysicalVolume* physHead = new G4PVPlacement(rm,
 84               //G4ThreeVector(0.* cm,0.*cm, 70 <<  93               G4ThreeVector(0.* cm,77.75 *cm, 0.*cm),
 85               G4ThreeVector(0.* cm,0.*cm, 77.7 << 
 86               "physicalHead",                      94               "physicalHead",
 87               logicHead,                           95               logicHead,
 88               mother,                              96               mother,
 89               false,                               97               false,
 90               0, true);                            98               0, true);
 91                                                    99 
                                                   >> 100   // Sensitive Body Part
 92                                                   101  
                                                   >> 102   if (sensitivity==true)
                                                   >> 103   { 
                                                   >> 104     G4SDManager* SDman = G4SDManager::GetSDMpointer();
                                                   >> 105     logicHead->SetSensitiveDetector( SDman->FindSensitiveDetector("BodyPartSD") );
                                                   >> 106     G4cout <<SDman->FindSensitiveDetector("BodyPartSD")->GetName()<< G4endl;
                                                   >> 107     SDman->FindSensitiveDetector("BodyPartSD")->SetVerboseLevel(1);
                                                   >> 108 
                                                   >> 109   }
                                                   >> 110 
 93   // Visualization Attributes                     111   // Visualization Attributes
 94                                                   112 
 95   auto* colourPointer = new G4HumanPhantomColo << 113   G4HumanPhantomColour* colourPointer = new G4HumanPhantomColour();
 96   G4Colour colour = colourPointer -> GetColour    114   G4Colour colour = colourPointer -> GetColour(colourName);
 97   auto* HeadVisAtt = new G4VisAttributes(colou << 115   G4VisAttributes* HeadVisAtt = new G4VisAttributes(colour);
 98                                                   116 
 99   HeadVisAtt->SetForceSolid(wireFrame);        << 117  HeadVisAtt->SetForceSolid(wireFrame);
100   // HeadVisAtt->SetLineWidth(0.7* mm);        << 118  // HeadVisAtt->SetLineWidth(0.7* mm);
101   //HeadVisAtt-> SetForceAuxEdgeVisible(true);    119   //HeadVisAtt-> SetForceAuxEdgeVisible(true);
102   logicHead->SetVisAttributes(HeadVisAtt);        120   logicHead->SetVisAttributes(HeadVisAtt);
103                                                   121 
104   // Testing Head Volume                          122   // Testing Head Volume
105   G4double HeadVol = logicHead->GetSolid()->Ge    123   G4double HeadVol = logicHead->GetSolid()->GetCubicVolume();
106   G4cout << "Volume of Head = " << HeadVol/cm3    124   G4cout << "Volume of Head = " << HeadVol/cm3 << " cm^3" << G4endl;
107                                                   125   
108   // Testing Head Material                        126   // Testing Head Material
109   G4String HeadMat = logicHead->GetMaterial()-    127   G4String HeadMat = logicHead->GetMaterial()->GetName();
110   G4cout << "Material of Head = " << HeadMat <    128   G4cout << "Material of Head = " << HeadMat << G4endl;
111                                                   129   
112   // Testing Density                              130   // Testing Density
113   G4double HeadDensity = logicHead->GetMateria    131   G4double HeadDensity = logicHead->GetMaterial()->GetDensity();
114   G4cout << "Density of Material = " << HeadDe    132   G4cout << "Density of Material = " << HeadDensity*cm3/g << " g/cm^3" << G4endl;
115                                                   133 
116   // Testing Mass                                 134   // Testing Mass
117   G4double HeadMass = (HeadVol)*HeadDensity;      135   G4double HeadMass = (HeadVol)*HeadDensity;
118   G4cout << "Mass of Head = " << HeadMass/gram    136   G4cout << "Mass of Head = " << HeadMass/gram << " g" << G4endl;
119                                                   137   
120   return physHead;                                138   return physHead;
121 }                                                 139 }
122                                                   140