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Geant4/examples/advanced/human_phantom/src/G4MIRDHead.cc

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Diff markup

Differences between /examples/advanced/human_phantom/src/G4MIRDHead.cc (Version 11.3.0) and /examples/advanced/human_phantom/src/G4MIRDHead.cc (Version 10.0)


  1 //                                                  1 //
  2 // *******************************************      2 // ********************************************************************
  3 // * License and Disclaimer                         3 // * License and Disclaimer                                           *
  4 // *                                                4 // *                                                                  *
  5 // * The  Geant4 software  is  copyright of th      5 // * The  Geant4 software  is  copyright of the Copyright Holders  of *
  6 // * the Geant4 Collaboration.  It is provided      6 // * the Geant4 Collaboration.  It is provided  under  the terms  and *
  7 // * conditions of the Geant4 Software License      7 // * conditions of the Geant4 Software License,  included in the file *
  8 // * LICENSE and available at  http://cern.ch/      8 // * LICENSE and available at  http://cern.ch/geant4/license .  These *
  9 // * include a list of copyright holders.           9 // * include a list of copyright holders.                             *
 10 // *                                               10 // *                                                                  *
 11 // * Neither the authors of this software syst     11 // * Neither the authors of this software system, nor their employing *
 12 // * institutes,nor the agencies providing fin     12 // * institutes,nor the agencies providing financial support for this *
 13 // * work  make  any representation or  warran     13 // * work  make  any representation or  warranty, express or implied, *
 14 // * regarding  this  software system or assum     14 // * regarding  this  software system or assume any liability for its *
 15 // * use.  Please see the license in the file      15 // * use.  Please see the license in the file  LICENSE  and URL above *
 16 // * for the full disclaimer and the limitatio     16 // * for the full disclaimer and the limitation of liability.         *
 17 // *                                               17 // *                                                                  *
 18 // * This  code  implementation is the result      18 // * This  code  implementation is the result of  the  scientific and *
 19 // * technical work of the GEANT4 collaboratio     19 // * technical work of the GEANT4 collaboration.                      *
 20 // * By using,  copying,  modifying or  distri     20 // * By using,  copying,  modifying or  distributing the software (or *
 21 // * any work based  on the software)  you  ag     21 // * any work based  on the software)  you  agree  to acknowledge its *
 22 // * use  in  resulting  scientific  publicati     22 // * use  in  resulting  scientific  publications,  and indicate your *
 23 // * acceptance of all terms of the Geant4 Sof     23 // * acceptance of all terms of the Geant4 Software license.          *
 24 // *******************************************     24 // ********************************************************************
 25 //                                                 25 //
 26 // Previous authors: G. Guerrieri, S. Guatelli <<  26 // Authors: S. Guatelli , M. G. Pia, INFN Genova and F. Ambroglini INFN Perugia, Italy
 27 // Authors (since 2007): S. Guatelli, Universi << 
 28 //                                                 27 // 
                                                   >>  28 // Based on code developed by the undergraduate student G. Guerrieri 
                                                   >>  29 // Note: this is a preliminary beta-version of the code; an improved 
                                                   >>  30 // version will be distributed in the next Geant4 public release, compliant
                                                   >>  31 // with the design in a forthcoming publication, and subject to a 
                                                   >>  32 // design and code review.
 29 //                                                 33 //
 30 #include "G4MIRDHead.hh"                           34 #include "G4MIRDHead.hh"
 31 #include "globals.hh"                              35 #include "globals.hh"
 32 #include "G4SystemOfUnits.hh"                      36 #include "G4SystemOfUnits.hh"
 33 #include "G4HumanPhantomMaterial.hh"               37 #include "G4HumanPhantomMaterial.hh"
 34 #include "G4SDManager.hh"                          38 #include "G4SDManager.hh"
 35 #include "G4PVPlacement.hh"                        39 #include "G4PVPlacement.hh"
 36 #include "G4VisAttributes.hh"                      40 #include "G4VisAttributes.hh"
 37 #include "G4UnionSolid.hh"                         41 #include "G4UnionSolid.hh"
 38 #include "G4Ellipsoid.hh"                          42 #include "G4Ellipsoid.hh"
 39 #include "G4ThreeVector.hh"                        43 #include "G4ThreeVector.hh"
 40 #include "G4VPhysicalVolume.hh"                    44 #include "G4VPhysicalVolume.hh"
 41 #include "G4RotationMatrix.hh"                     45 #include "G4RotationMatrix.hh"
 42 #include "G4Material.hh"                           46 #include "G4Material.hh"
 43 #include "G4EllipticalTube.hh"                     47 #include "G4EllipticalTube.hh"
 44 #include "G4HumanPhantomColour.hh"                 48 #include "G4HumanPhantomColour.hh"
 45                                                    49 
                                                   >>  50 G4MIRDHead::G4MIRDHead()
                                                   >>  51 {
                                                   >>  52 
                                                   >>  53 }
                                                   >>  54 
                                                   >>  55 G4MIRDHead::~G4MIRDHead()
                                                   >>  56 {
                                                   >>  57 
                                                   >>  58 }
                                                   >>  59 
                                                   >>  60 
 46 G4VPhysicalVolume* G4MIRDHead::Construct(const     61 G4VPhysicalVolume* G4MIRDHead::Construct(const G4String& volumeName,G4VPhysicalVolume* mother,
 47            const G4String& colourName, G4bool      62            const G4String& colourName, G4bool wireFrame, G4bool)
 48 {                                                  63 {
 49   G4cout << "Construct " << volumeName <<" wit     64   G4cout << "Construct " << volumeName <<" with mother "<<mother->GetName()<<G4endl;
 50                                                    65  
 51   auto* material = new G4HumanPhantomMaterial( <<  66   G4HumanPhantomMaterial * material = new G4HumanPhantomMaterial();
 52                                                    67   
 53   G4Material* soft = material -> GetMaterial("     68   G4Material* soft = material -> GetMaterial("soft_tissue");
 54                                                    69   
 55   // MIRD male model                               70   // MIRD male model
 56   // Ellipsoid                                     71   // Ellipsoid
 57   G4double ax = 7.0 * cm;                          72   G4double ax = 7.0 * cm;
 58   G4double by = 10.0 * cm;                         73   G4double by = 10.0 * cm;
 59   G4double cz = 8.50 * cm;                         74   G4double cz = 8.50 * cm;
 60   G4double zcut1 = 0.0 * cm;                       75   G4double zcut1 = 0.0 * cm;
 61   G4double zcut2 = 8.5 * cm;                       76   G4double zcut2 = 8.5 * cm;
 62                                                    77 
 63   auto* head1 = new G4Ellipsoid("Head1", ax, b <<  78   G4Ellipsoid* head1 = new G4Ellipsoid("Head1", ax, by, cz, zcut1, zcut2);
 64                                                    79 
 65   G4double dx = 7.0 * cm;                          80   G4double dx = 7.0 * cm;
 66   G4double dy = 10.0 * cm;                         81   G4double dy = 10.0 * cm;
 67   G4double dz = 7.75 * cm;                         82   G4double dz = 7.75 * cm;
 68                                                    83  
 69                                                    84 
 70   auto* head2 = new G4EllipticalTube("Head2",  <<  85   G4EllipticalTube* head2 = new G4EllipticalTube("Head2", dx, dy, dz);
 71                                                    86 
 72   auto* head = new G4UnionSolid("Head",head2,h <<  87   G4UnionSolid* head = new G4UnionSolid("Head",head2,head1,
 73           nullptr, // Rotation                 <<  88           0, // Rotation 
 74           G4ThreeVector(0.* cm, 0.*cm, 7.7500      89           G4ThreeVector(0.* cm, 0.*cm, 7.7500 * cm) );
 75                                                    90 
 76   auto* logicHead = new G4LogicalVolume(head,  <<  91   G4LogicalVolume* logicHead = new G4LogicalVolume(head, soft,"logical" + volumeName,
 77                   nullptr, nullptr, nullptr);  <<  92                0, 0,0);
 78   // Define rotation and position here!            93   // Define rotation and position here!
 79   auto* rm = new G4RotationMatrix();           <<  94   G4RotationMatrix* rm = new G4RotationMatrix();
 80   rm->rotateX(180.*degree);                        95   rm->rotateX(180.*degree); 
 81   rm->rotateY(180.*degree);                        96   rm->rotateY(180.*degree); 
 82                                                    97   
 83   G4VPhysicalVolume* physHead = new G4PVPlacem     98   G4VPhysicalVolume* physHead = new G4PVPlacement(rm,
 84               //G4ThreeVector(0.* cm,0.*cm, 70     99               //G4ThreeVector(0.* cm,0.*cm, 70.75*cm), //FA
 85               G4ThreeVector(0.* cm,0.*cm, 77.7    100               G4ThreeVector(0.* cm,0.*cm, 77.75*cm),
 86               "physicalHead",                     101               "physicalHead",
 87               logicHead,                          102               logicHead,
 88               mother,                             103               mother,
 89               false,                              104               false,
 90               0, true);                           105               0, true);
 91                                                   106 
 92                                                   107  
 93   // Visualization Attributes                     108   // Visualization Attributes
 94                                                   109 
 95   auto* colourPointer = new G4HumanPhantomColo << 110   G4HumanPhantomColour* colourPointer = new G4HumanPhantomColour();
 96   G4Colour colour = colourPointer -> GetColour    111   G4Colour colour = colourPointer -> GetColour(colourName);
 97   auto* HeadVisAtt = new G4VisAttributes(colou << 112   G4VisAttributes* HeadVisAtt = new G4VisAttributes(colour);
 98                                                   113 
 99   HeadVisAtt->SetForceSolid(wireFrame);           114   HeadVisAtt->SetForceSolid(wireFrame);
100   // HeadVisAtt->SetLineWidth(0.7* mm);           115   // HeadVisAtt->SetLineWidth(0.7* mm);
101   //HeadVisAtt-> SetForceAuxEdgeVisible(true);    116   //HeadVisAtt-> SetForceAuxEdgeVisible(true);
102   logicHead->SetVisAttributes(HeadVisAtt);        117   logicHead->SetVisAttributes(HeadVisAtt);
103                                                   118 
104   // Testing Head Volume                          119   // Testing Head Volume
105   G4double HeadVol = logicHead->GetSolid()->Ge    120   G4double HeadVol = logicHead->GetSolid()->GetCubicVolume();
106   G4cout << "Volume of Head = " << HeadVol/cm3    121   G4cout << "Volume of Head = " << HeadVol/cm3 << " cm^3" << G4endl;
107                                                   122   
108   // Testing Head Material                        123   // Testing Head Material
109   G4String HeadMat = logicHead->GetMaterial()-    124   G4String HeadMat = logicHead->GetMaterial()->GetName();
110   G4cout << "Material of Head = " << HeadMat <    125   G4cout << "Material of Head = " << HeadMat << G4endl;
111                                                   126   
112   // Testing Density                              127   // Testing Density
113   G4double HeadDensity = logicHead->GetMateria    128   G4double HeadDensity = logicHead->GetMaterial()->GetDensity();
114   G4cout << "Density of Material = " << HeadDe    129   G4cout << "Density of Material = " << HeadDensity*cm3/g << " g/cm^3" << G4endl;
115                                                   130 
116   // Testing Mass                                 131   // Testing Mass
117   G4double HeadMass = (HeadVol)*HeadDensity;      132   G4double HeadMass = (HeadVol)*HeadDensity;
118   G4cout << "Mass of Head = " << HeadMass/gram    133   G4cout << "Mass of Head = " << HeadMass/gram << " g" << G4endl;
119                                                   134   
120   return physHead;                                135   return physHead;
121 }                                                 136 }
122                                                   137