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Geant4/examples/advanced/human_phantom/src/G4HumanPhantomConstruction.cc

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Differences between /examples/advanced/human_phantom/src/G4HumanPhantomConstruction.cc (Version 11.3.0) and /examples/advanced/human_phantom/src/G4HumanPhantomConstruction.cc (Version 9.0.p1)


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 25 //                                                 25 //
 26 // Previous authors: G. Guerrieri, S. Guatelli <<  26 // Authors: S. Guatelli and M. G. Pia, INFN Genova, Italy
 27 // Authors (since 2007): S. Guatelli, Universi <<  27 // 
                                                   >>  28 // Based on code developed by the undergraduate student G. Guerrieri 
                                                   >>  29 // Note: this is a preliminary beta-version of the code; an improved 
                                                   >>  30 // version will be distributed in the next Geant4 public release, compliant
                                                   >>  31 // with the design in a forthcoming publication, and subject to a 
                                                   >>  32 // design and code review.
 28 //                                                 33 //
 29                                                    34 
 30 #include <map>                                 << 
 31                                                << 
 32 #include "globals.hh"                              35 #include "globals.hh"
                                                   >>  36 #include <map>
 33                                                    37 
 34 #include "G4HumanPhantomConstruction.hh"           38 #include "G4HumanPhantomConstruction.hh"
 35                                                    39 
 36 #include "G4SystemOfUnits.hh"                  << 
 37 #include "G4HumanPhantomSD.hh"                     40 #include "G4HumanPhantomSD.hh"
 38 #include "G4SDManager.hh"                          41 #include "G4SDManager.hh"
 39                                                    42 
 40 //#include "G4VBodyFactory.hh"                     43 //#include "G4VBodyFactory.hh"
 41 //#include "G4MIRDBodyFactory.hh"                  44 //#include "G4MIRDBodyFactory.hh"
 42 //#include "G4ORNLBodyFactory.hh"                  45 //#include "G4ORNLBodyFactory.hh"
 43                                                    46 
 44 #include "G4PhantomBuilder.hh"                     47 #include "G4PhantomBuilder.hh"
 45 #include "G4FemaleBuilder.hh"                      48 #include "G4FemaleBuilder.hh"
 46 #include "G4MaleBuilder.hh"                        49 #include "G4MaleBuilder.hh"
 47 #include "G4PhantomHeadBuilder.hh"                 50 #include "G4PhantomHeadBuilder.hh"
                                                   >>  51 #include "G4CustomFemaleBuilder.hh"
 48 #include "G4RunManager.hh"                         52 #include "G4RunManager.hh"
 49 #include "G4HumanPhantomMaterial.hh"               53 #include "G4HumanPhantomMaterial.hh"
 50 #include "G4Box.hh"                                54 #include "G4Box.hh"
 51 #include "G4LogicalVolume.hh"                      55 #include "G4LogicalVolume.hh"
 52 #include "G4VPhysicalVolume.hh"                    56 #include "G4VPhysicalVolume.hh"
 53 #include "G4VisAttributes.hh"                      57 #include "G4VisAttributes.hh"
 54 #include "G4Colour.hh"                             58 #include "G4Colour.hh"
 55 #include "G4PVPlacement.hh"                        59 #include "G4PVPlacement.hh"
 56                                                    60 
 57 G4HumanPhantomConstruction::G4HumanPhantomCons     61 G4HumanPhantomConstruction::G4HumanPhantomConstruction()
 58 {                                                  62 {
 59   fMessenger = new G4HumanPhantomMessenger(thi <<  63  messenger = new G4HumanPhantomMessenger(this);
 60   fMaterial = new G4HumanPhantomMaterial();    <<  64  material = new G4HumanPhantomMaterial();
 61 }                                                  65 }
 62                                                    66 
 63 G4HumanPhantomConstruction::~G4HumanPhantomCon     67 G4HumanPhantomConstruction::~G4HumanPhantomConstruction()
 64 {                                                  68 {
 65   delete fMaterial;                            <<  69  delete material;
 66   delete fMessenger;                           <<  70  delete messenger;
 67 }                                                  71 }
 68                                                    72 
 69 G4VPhysicalVolume* G4HumanPhantomConstruction:     73 G4VPhysicalVolume* G4HumanPhantomConstruction::Construct()
 70 {                                                  74 {
 71   fMaterial -> DefineMaterials();              <<  75   material -> DefineMaterials();
 72                                                    76   
 73   G4BasePhantomBuilder*  builder = nullptr;    <<  77   G4SDManager* SDman = G4SDManager::GetSDMpointer();
                                                   >>  78   G4String bodypartSD = "BodyPartSD";
                                                   >>  79   G4HumanPhantomSD* userPhantomSD = new G4HumanPhantomSD(bodypartSD);
                                                   >>  80   SDman->AddNewDetector(userPhantomSD);
 74                                                    81 
 75   if (fModel == "MIRDHead" || fModel == "ORNLH <<  82   G4BasePhantomBuilder*  builder = 0;
                                                   >>  83 
                                                   >>  84   if (model == "MIRDHead" || model == "ORNLHead")
 76     {                                              85     { 
 77       G4cout << "HeadBuilder instantiated" <<      86       G4cout << "HeadBuilder instantiated" << G4endl;
 78       builder = new G4PhantomHeadBuilder;          87       builder = new G4PhantomHeadBuilder;
 79       if (fModel ==  "MIRDHead") builder->SetM <<  88       if (model ==  "MIRDHead") builder->SetModel("MIRD");
 80       else if (fModel ==  "ORNLHead") builder- <<  89       else if (model ==  "ORNLHead") builder->SetModel("ORNLMale");
 81     }                                              90     }
 82   else                                             91   else
 83     {                                              92     {  
 84       if (fSex =="Female")                     <<  93       if (sex =="Female") 
 85   {                                                94   { 
 86     builder = new G4FemaleBuilder;             <<  95     if (model == "MIX") builder = new G4CustomFemaleBuilder;
 87     builder->SetModel(fModel);                 <<  96     else {builder = new G4FemaleBuilder;}
 88     G4cout << fModel << " "<< fSex << G4endl;  <<  97     builder->SetModel(model);
                                                   >>  98     G4cout <<model << " "<< sex << G4endl;
 89   }                                                99   }
 90       else if (fSex == "Male")                 << 100       else if (sex == "Male") 
 91   {                                               101   {
 92     builder = new G4MaleBuilder;                  102     builder = new G4MaleBuilder;
 93     builder->SetModel(fModel);                 << 103     builder->SetModel(model);
                                                   >> 104           if (model == "MIX") 
                                                   >> 105       { 
                                                   >> 106         G4cout<< "Custom Male is not available!!! MIRD model is selected !" 
                                                   >> 107         << G4endl;
                                                   >> 108         model = "MIRD";  
                                                   >> 109         builder->SetModel(model);}
 94   }                                               110   }
 95     }                                             111     }
 96                                                   112   
 97   builder->SetMotherVolume(ConstructWorld());     113   builder->SetMotherVolume(ConstructWorld());
 98                                                << 114 
 99   // the argument indicates the sensitivity of    115   // the argument indicates the sensitivity of the volume
100                                                << 
101   builder->BuildHead("black", false, fSensitiv << 
102   builder->BuildSkull("orange", false, fSensit << 
103   builder->BuildBrain("yellow", true, fSensiti << 
104                                                   116 
105   if (fModel != "MIRDHead" && fModel != "ORNLH << 117   builder->BuildHead("black", false, sensitivities["Head"]);
                                                   >> 118   builder->BuildSkull("orange", false,sensitivities["Skull"]); 
                                                   >> 119   builder->BuildBrain("yellow", true,sensitivities["Brain"]); 
                                                   >> 120 
                                                   >> 121   if (model != "MIRDHead" && model != "ORNLHead")
106     {                                             122     { 
107       //  builder->SetModel(model);               123       //  builder->SetModel(model);
108       builder->BuildTrunk("yellow", false, fSe << 124       builder->BuildTrunk("yellow", false, sensitivities["Trunk"]);
109                                                   125       
110       builder->BuildLeftLeg("yellow", false, f << 126       builder->BuildLeftLeg("yellow", false,sensitivities["LeftLeg"]);
111       builder->BuildRightLeg("yellow", false,  << 127       builder->BuildRightLeg("yellow", false,sensitivities["RightLeg"]);
112                                                   128       
113       builder->BuildLeftArmBone("grey", true,  << 129       builder->BuildLeftArmBone("grey", true,sensitivities["LeftArmBone"]);
114       builder->BuildRightArmBone("grey", true, << 130       builder->BuildRightArmBone("grey", true, sensitivities["RightArmBone"]);  
115                                                   131     
116       builder->BuildLeftLegBone("grey", true,  << 132       builder->BuildLeftLegBone("grey", true,sensitivities["LeftLegBone"]);
117       builder ->BuildRightLegBone("grey", true << 133       builder ->BuildRightLegBone("grey", true,sensitivities["RightLegBone"]);
118                                                   134  
119       builder->BuildUpperSpine("yellow", true, << 135       builder->BuildUpperSpine("yellow", true,sensitivities["UpperSpine"]); 
120                                                << 136     
121       if (fModel == "MIRD")                    << 137       if (model == "MIRD" || model == "MIX") 
122   {                                               138   {
123     builder->BuildLeftScapula("grey", true, fS << 139     builder->BuildLeftScapula("grey", true, sensitivities["LeftScapula"]); 
124     builder->BuildRightScapula("grey", true, f << 140     builder->BuildRightScapula("grey", true, sensitivities["RightScapula"]);
125     builder->BuildLeftAdrenal("yellow", true,  << 141     builder->BuildLeftAdrenal("yellow", true, sensitivities["LeftAdrenal"]);
126     builder->BuildRightAdrenal("yellow", true, << 142     builder->BuildRightAdrenal("yellow", true, sensitivities["RightAdrenal"]);
127     builder->BuildThymus("orange", true, fSens << 143 
128     builder->BuildLeftClavicle("grey", true, f << 
129     builder->BuildRightClavicle("grey", true,  << 
130     builder->BuildSmallIntestine("orange", tru << 
131     builder->BuildRibCage("grey", true, fSensi << 
132   }                                               144   }
133                                                   145   
134       builder->BuildMiddleLowerSpine("yellow", << 146       builder->BuildMiddleLowerSpine("yellow", true,sensitivities["MiddleLowerSpine"]);
135                                                   147   
136       builder->BuildPelvis("grey", true, fSens << 148       builder->BuildPelvis("grey", true,sensitivities["Pelvis"]); 
137                                                   149   
138       builder->BuildStomach("orange", true, fS << 150       builder->BuildStomach("orange", true,sensitivities["Stomach"]); 
139       builder->BuildUpperLargeIntestine("light << 151       builder->BuildUpperLargeIntestine("lightBlue", true,sensitivities["UpperLargeIntestine"]);
140       builder->BuildLowerLargeIntestine("light << 152       builder->BuildLowerLargeIntestine("lightBlue", true,sensitivities["LowerLargeIntestine"]);
141       builder->BuildSpleen("green", true, fSen << 153       if (model == "MIRD" || model == "MIX") builder->BuildRibCage("grey", true,sensitivities["RibCage"]); 
142       builder->BuildPancreas("purple", true, f << 154    
143       //builder->BuildLiver("orange", true,sen << 155 
144                                                << 156        builder->BuildSpleen("green", true,sensitivities["Spleen"]);
145       builder->BuildLeftKidney("green", true,  << 157       builder->BuildPancreas("purple", true,sensitivities["Pancreas"]); 
146       builder->BuildRightKidney("green", true, << 158       //builder->BuildLiver("orange", true,sensitivities["Liver"]); // da fare MIRD
147       builder->BuildUrinaryBladder("green", tr << 159 
                                                   >> 160        builder->BuildLeftKidney("green", true,sensitivities["LeftKidney"]);
                                                   >> 161       builder->BuildRightKidney("green", true,sensitivities["RightKidney"]);
                                                   >> 162       builder->BuildUrinaryBladder("green", true,sensitivities["UrinaryBladder"]);
148                                                   163  
149       //builder->BuildHeart("red", true,fSensi << 164       //builder->BuildHeart("red", true,sensitivities["Hearth"]);//dafare MIRD
150      // builder->BuildLeftLung("blue", true, f << 165       // builder->BuildLeftLung("blue", true,sensitivities["LeftLung"]);
151       //builder->BuildRightLung("blue", true,  << 166       //builder->BuildRightLung("blue", true,sensitivities["RightLung"]);
152      // builder->BuildThyroid("orange", true,  << 167       //builder->BuildThyroid("orange", true,sensitivities["Thyroid"]); 
153                                                << 168       
154       if(fSex=="Female"){                      << 169       if(sex=="Female"){
155                                                << 170 
156   builder->BuildLeftOvary("purple", true, fSen << 171   builder->BuildLeftOvary("purple", true,sensitivities["LeftOvary"]);
157   builder->BuildRightOvary("purple", true, fSe << 172   builder->BuildRightOvary("purple", true,sensitivities["RightOvary"]);
158   builder->BuildUterus("purple", true, fSensit << 173   builder->BuildUterus("purple", true,sensitivities["Uterus"]);
159                                                   174 
160   if (fModel == "ORNLFemale" || fModel == "MIR << 175   if (model == "ORNLFemale" || model == "MIRD")
161     {                                             176     {
162       builder->BuildLeftBreast("purple", true, << 177       builder->BuildLeftBreast("purple", true,sensitivities["LeftBreast"]); 
163       builder->BuildRightBreast("purple", true << 178       builder->BuildRightBreast("purple", true,sensitivities["RightBreast"]);
164     }                                             179     }
                                                   >> 180   else if (model == "MIX")
                                                   >> 181     {
                                                   >> 182       builder->BuildVoxelLeftBreast("purple",false, sensitivities["LeftBreast"]); 
                                                   >> 183       builder->BuildVoxelRightBreast("purple", false, sensitivities["RightBreast"]);  
                                                   >> 184     } 
165       }                                           185       }
166                                                << 186         
167       if(fSex=="Male"){                        << 187     if(sex=="Male"){
168                                                << 188     //    builder->BuildMaleGenitalia(sensitivities["MaleGenitalia"]);
169   if (fModel == "MIRD"){                       << 189     // builder->BuildTestes(sensitivities["Testes"]);
170     builder -> BuildMaleGenitalia("yellow",fal << 190     }
171     builder -> BuildLeftTeste("purple",true, f << 
172     builder -> BuildRightTeste("purple",true,  << 
173   }                                            << 
174   else G4cout <<  "ORNL does not have model fo << 
175       }                                        << 
176                                                   191       
177     }                                             192     }
178   G4VPhysicalVolume* result=builder->GetPhanto << 193   return builder->GetPhantom(); 
179   delete builder;                                 194   delete builder;
180   return result;                               << 
181 }                                                 195 }
182                                                   196 
183 void  G4HumanPhantomConstruction::SetBodyPartS << 197 void  G4HumanPhantomConstruction::SetBodyPartSensitivity(G4String bodyPartName, G4bool bodyPartSensitivity)
184 {                                                 198 {
185   G4cout << "This method is not currently work << 199   sensitivities[bodyPartName] = bodyPartSensitivity;
                                                   >> 200   if(bodyPartSensitivity==true) 
                                                   >> 201     G4cout << " >>> " << bodyPartName << " added as sensitive volume." << G4endl;
186 }                                                 202 }
187                                                   203 
188 G4VPhysicalVolume* G4HumanPhantomConstruction:    204 G4VPhysicalVolume* G4HumanPhantomConstruction::ConstructWorld()
189 {                                                 205 {
190   G4Material* air = fMaterial -> GetMaterial(" << 206   G4Material* air = material -> GetMaterial("Air");
191                                                   207 
192   // World Volume                                 208   // World Volume
193   // G4double worldSize = 1.*m ;                  209   // G4double worldSize = 1.*m ;
194   G4double worldSize = 1.5 *m ;                << 210  G4double worldSize = 1. *m ;
195   G4Box* world = new G4Box("world", worldSize,    211   G4Box* world = new G4Box("world", worldSize, worldSize, worldSize);
196                                                   212 
197   auto* logicWorld = new G4LogicalVolume(world << 213   G4LogicalVolume* logicWorld = new G4LogicalVolume(world, 
198                   air,                         << 214                 air, 
199                   "logicalWorld", nullptr, nul << 215                 "logicalWorld", 0, 0,0);
200                                                   216 
201   G4VPhysicalVolume* motherVolume = new G4PVPl << 217   G4VPhysicalVolume* motherVolume = new G4PVPlacement(0,G4ThreeVector(),
202                   "physicalWorld",                218                   "physicalWorld",
203                   logicWorld,                     219                   logicWorld,
204                   nullptr,                     << 220                   0,
205                   false,                          221                   false,
206                   0);                             222                   0);
207                                                   223 
208   // Visualization Attributes                     224   // Visualization Attributes
209   auto* WorldVisAtt = new G4VisAttributes(G4Co << 225   G4VisAttributes* WorldVisAtt = new G4VisAttributes(G4Colour(0.94,0.5,0.5));
210                                                   226     
211   WorldVisAtt->SetForceSolid(false);              227   WorldVisAtt->SetForceSolid(false);
212   logicWorld->SetVisAttributes(G4VisAttributes << 228   logicWorld->SetVisAttributes(G4VisAttributes::Invisible);
213                                                   229  
214   return motherVolume;                            230   return motherVolume;
215 }                                                 231 }
216                                                   232 
217 void G4HumanPhantomConstruction::SetPhantomSex    233 void G4HumanPhantomConstruction::SetPhantomSex(G4String newSex)
218 {                                                 234 {
219   fSex=newSex;                                 << 235   sex=newSex;
220                                                   236 
221   if (fSex == "Male")                          << 237   if (sex == "Male")
222     {                                             238     {
223       G4cout << ">> Male Phantom will be built    239       G4cout << ">> Male Phantom will be built." << G4endl;
224     }                                             240     }
225   if (fSex == "Female")                        << 241   if (sex == "Female")
226     {                                             242     {
227       G4cout << ">> Female Phantom will be bui    243       G4cout << ">> Female Phantom will be built." << G4endl;
228     }                                             244     }
229   if ((fSex != "Female") && (fSex != "Male"))  << 245   if ((sex != "Female") && (sex != "Male"))
230     G4cout << fSex << " can not be defined!" < << 246     G4cout << sex << " can not be defined!" << G4endl;
231 }                                                 247 }
232                                                   248 
233 void G4HumanPhantomConstruction::SetPhantomMod    249 void G4HumanPhantomConstruction::SetPhantomModel(G4String newModel)
234 {                                                 250 {
235   fModel = newModel;                           << 251   model = newModel;
236                                                   252 
237   if (fModel == "MIRD")                        << 253   if (model == "MIRD")
238     {                                             254     {
239       G4cout<<" >> Phantom " << fModel << " wi << 255       G4cout<<" >> Phantom " << model << " will be built."<<G4endl;
240     }                                             256     }
241   if (fModel == "ORNLFemale")                  << 257   if (model == "ORNLFemale")
242     {                                             258     {
243       G4cout<<" >> Phantom " << fModel << " wi << 259       G4cout<<" >> Phantom " << model << " will be built."<<G4endl;
244     }                                          << 260    }
245                                                   261 
246   if (fModel == "ORNLMale")                    << 262   if (model == "ORNLMale")
247     {                                             263     {
248       G4cout<<" >> Phantom " << fModel << " wi << 264       G4cout<<" >> Phantom " << model << " will be built."<<G4endl;
249     }                                          << 265    }
250                                                   266 
251   if (fModel == "MIRDHead")                    << 267   if (model == "MIX")
252     {                                             268     {
253       G4cout<<" >> Phantom " << fModel << " wi << 269       G4cout<<" >> Phantom " << model << " will be built."<<G4endl;
254     }                                             270     }
255                                                << 271   if (model == "MIRDHead")
256   if (fModel == "ORNLHead")                    << 
257     {                                             272     {
258       G4cout<<" >> Phantom " << fModel << " wi << 273       G4cout<<" >> Phantom " << model << " will be built."<<G4endl;
259     }                                             274     }
260 }                                              << 
261                                                << 
262 void G4HumanPhantomConstruction::ConstructSDan << 
263 {                                              << 
264    auto* SD = new G4HumanPhantomSD("SD", "Huma << 
265    G4SDManager::GetSDMpointer()->AddNewDetecto << 
266                                                   275 
267 if (fModel != "ORNLMale" && fModel != "ORNLFem << 276   if (model == "ORNLHead")
268 {                                              << 277     {
269   SetSensitiveDetector("logicalHead",SD);      << 278       G4cout<<" >> Phantom " << model << " will be built."<<G4endl;
270   SetSensitiveDetector("logicalSkull",SD);     << 279     }
271   SetSensitiveDetector("logicalBrain",SD);     << 
272   if (fModel != "MIRDHead")                    << 
273     {                                          << 
274       SetSensitiveDetector("logicalTrunk",SD); << 
275       SetSensitiveDetector("logicalLeftLeg",SD << 
276       SetSensitiveDetector("logicalRightLeg",S << 
277       SetSensitiveDetector("logicalLeftArmBone << 
278       SetSensitiveDetector("logicalRightArmBon << 
279       SetSensitiveDetector("logicalLeftLegBone << 
280       SetSensitiveDetector("logicalRightLegBon << 
281       SetSensitiveDetector("logicalUpperSpine" << 
282       SetSensitiveDetector("logicalLeftScapula << 
283       SetSensitiveDetector("logicalRightScapul << 
284       SetSensitiveDetector("logicalLeftAdrenal << 
285       SetSensitiveDetector("logicalRightAdrena << 
286       SetSensitiveDetector("logicalThymus",SD) << 
287       SetSensitiveDetector("logicalLeftClavicl << 
288       SetSensitiveDetector("logicalRightClavic << 
289       SetSensitiveDetector("logicalSmallIntest << 
290       SetSensitiveDetector("logicalRibCage",SD << 
291       SetSensitiveDetector("logicalMiddleLower << 
292       SetSensitiveDetector("logicalStomach",SD << 
293       SetSensitiveDetector("logicalUpperLargeI << 
294       SetSensitiveDetector("logicalLowerLargeI << 
295       SetSensitiveDetector("logicalSpleen",SD) << 
296       SetSensitiveDetector("logicalPancreas",S << 
297       SetSensitiveDetector("logicalLeftKidney" << 
298       SetSensitiveDetector("logicalRightKidney << 
299       SetSensitiveDetector("logicalUrinaryBlad << 
300                                                << 
301       if(fSex=="Female"){                      << 
302   SetSensitiveDetector("logicalLeftOvary",SD); << 
303         SetSensitiveDetector("logicalRightOvar << 
304         SetSensitiveDetector("logicalUterus",S << 
305         SetSensitiveDetector("logicalLeftBreas << 
306         SetSensitiveDetector("logicalRightBrea << 
307   }                                            << 
308       else if(fSex=="Male"){                   << 
309     SetSensitiveDetector("logicalMaleGenitalia << 
310           SetSensitiveDetector("logicalLeftTes << 
311     SetSensitiveDetector("logicalRightTeste",S << 
312   }                                            << 
313       }                                        << 
314   }else                                        << 
315  {                                             << 
316   SetSensitiveDetector("HeadVolume",SD);       << 
317   SetSensitiveDetector("SkullVolume",SD);      << 
318   SetSensitiveDetector("BrainVolume",SD);      << 
319   G4cout <<"ORNL model!!!! Head is sensitive o << 
320 }                                              << 
321 }                                                 280 }
322                                                   281