Geant4 Cross Reference |
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These * 9 // * include a list of copyright holders. 9 // * include a list of copyright holders. * 10 // * 10 // * * 11 // * Neither the authors of this software syst 11 // * Neither the authors of this software system, nor their employing * 12 // * institutes,nor the agencies providing fin 12 // * institutes,nor the agencies providing financial support for this * 13 // * work make any representation or warran 13 // * work make any representation or warranty, express or implied, * 14 // * regarding this software system or assum 14 // * regarding this software system or assume any liability for its * 15 // * use. Please see the license in the file 15 // * use. Please see the license in the file LICENSE and URL above * 16 // * for the full disclaimer and the limitatio 16 // * for the full disclaimer and the limitation of liability. * 17 // * 17 // * * 18 // * This code implementation is the result 18 // * This code implementation is the result of the scientific and * 19 // * technical work of the GEANT4 collaboratio 19 // * technical work of the GEANT4 collaboration. * 20 // * By using, copying, modifying or distri 20 // * By using, copying, modifying or distributing the software (or * 21 // * any work based on the software) you ag 21 // * any work based on the software) you agree to acknowledge its * 22 // * use in resulting scientific publicati 22 // * use in resulting scientific publications, and indicate your * 23 // * acceptance of all terms of the Geant4 Sof 23 // * acceptance of all terms of the Geant4 Software license. * 24 // ******************************************* 24 // ******************************************************************** 25 // 25 // 26 #include "SiliconPixelHit.hh" 26 #include "SiliconPixelHit.hh" 27 27 28 #include "G4RotationMatrix.hh" 28 #include "G4RotationMatrix.hh" 29 #include "G4SubtractionSolid.hh" 29 #include "G4SubtractionSolid.hh" 30 #include "G4Transform3D.hh" 30 #include "G4Transform3D.hh" 31 #include "G4VVisManager.hh" 31 #include "G4VVisManager.hh" 32 #include "G4VisAttributes.hh" 32 #include "G4VisAttributes.hh" 33 #include "HGCalTBMaterials.hh" 33 #include "HGCalTBMaterials.hh" 34 34 35 #include <cstdlib> 35 #include <cstdlib> 36 36 37 //....oooOO0OOooo........oooOO0OOooo........oo 37 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... 38 38 39 SiliconPixelHit::SiliconPixelHit(G4String aVol 39 SiliconPixelHit::SiliconPixelHit(G4String aVolumeName, G4int aCopyNumSensor, 40 G4int aCopyNu 40 G4int aCopyNumCell) 41 : fVolumeName(aVolumeName), fCopyNumCell(a 41 : fVolumeName(aVolumeName), fCopyNumCell(aCopyNumCell), 42 fCopyNumSensor(aCopyNumSensor) {} 42 fCopyNumSensor(aCopyNumSensor) {} 43 43 44 //....oooOO0OOooo........oooOO0OOooo........oo 44 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... 45 45 46 void SiliconPixelHit::Digitise(const G4double 46 void SiliconPixelHit::Digitise(const G4double aTimeWindow, 47 const G4double 47 const G4double aToaThreshold) { 48 48 49 // process energy deposits 49 // process energy deposits 50 if (fEdep.empty()) { 50 if (fEdep.empty()) { 51 fIsValidHit = false; 51 fIsValidHit = false; 52 return; 52 return; 53 } 53 } 54 54 55 std::sort(fEdep.begin(), fEdep.end(), 55 std::sort(fEdep.begin(), fEdep.end(), 56 [](const std::pair<G4double, G4dou 56 [](const std::pair<G4double, G4double> &left, 57 const std::pair<G4double, G4dou 57 const std::pair<G4double, G4double> &right) { 58 return left.second < right.secon 58 return left.second < right.second; // second = time 59 }); 59 }); 60 60 61 G4double firstHitTime = fEdep[0].second; 61 G4double firstHitTime = fEdep[0].second; 62 fEdepDigi = 0; 62 fEdepDigi = 0; 63 for (size_t i = 0; i < fEdep.size(); ++i) { 63 for (size_t i = 0; i < fEdep.size(); ++i) { 64 if (aTimeWindow < 0 || fEdep[i].second < f 64 if (aTimeWindow < 0 || fEdep[i].second < firstHitTime + aTimeWindow) 65 fEdepDigi += fEdep[i].first; 65 fEdepDigi += fEdep[i].first; 66 if (fEdepDigi > aToaThreshold) { 66 if (fEdepDigi > aToaThreshold) { 67 if (fTimeOfArrival == -1) 67 if (fTimeOfArrival == -1) 68 fTimeOfArrival = fEdep[i].second; 68 fTimeOfArrival = fEdep[i].second; 69 fTimeOfArrivalLast = fEdep[i].second; 69 fTimeOfArrivalLast = fEdep[i].second; 70 } 70 } 71 } 71 } 72 fIsValidHit = (fEdepDigi > 0); 72 fIsValidHit = (fEdepDigi > 0); 73 73 74 // non ionizing part, does not contribute to 74 // non ionizing part, does not contribute to TOAs 75 if (fEdepNonIonizing.empty()) 75 if (fEdepNonIonizing.empty()) 76 return; 76 return; 77 77 78 std::sort(fEdepNonIonizing.begin(), fEdepNon 78 std::sort(fEdepNonIonizing.begin(), fEdepNonIonizing.end(), 79 [](const std::pair<G4double, G4dou 79 [](const std::pair<G4double, G4double> &left, 80 const std::pair<G4double, G4dou 80 const std::pair<G4double, G4double> &right) { 81 return left.second < right.secon 81 return left.second < right.second; // second = time 82 }); 82 }); 83 83 84 fEdepNonIonizingDigi = 0; 84 fEdepNonIonizingDigi = 0; 85 for (size_t i = 0; i < fEdepNonIonizing.size 85 for (size_t i = 0; i < fEdepNonIonizing.size(); ++i) { 86 if (aTimeWindow == -1 || 86 if (aTimeWindow == -1 || 87 fEdepNonIonizing[i].second < firstHitT 87 fEdepNonIonizing[i].second < firstHitTime + aTimeWindow) 88 fEdepNonIonizingDigi += fEdepNonIonizing 88 fEdepNonIonizingDigi += fEdepNonIonizing[i].first; 89 } 89 } 90 } 90 } 91 91 92 //....oooOO0OOooo........oooOO0OOooo........oo 92 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... 93 93 94 void SiliconPixelHit::Draw() { 94 void SiliconPixelHit::Draw() { 95 G4VVisManager *pVVisManager = G4VVisManager: 95 G4VVisManager *pVVisManager = G4VVisManager::GetConcreteInstance(); 96 if (!(fEdepDigi > 0)) 96 if (!(fEdepDigi > 0)) 97 return; 97 return; 98 if (pVVisManager) { 98 if (pVVisManager) { 99 if (!pVVisManager->FilterHit(*this)) 99 if (!pVVisManager->FilterHit(*this)) 100 return; 100 return; 101 G4Transform3D trans(G4RotationMatrix(), 101 G4Transform3D trans(G4RotationMatrix(), 102 G4ThreeVector(fPosX * 102 G4ThreeVector(fPosX * CLHEP::cm, fPosY * CLHEP::cm, fPosZ * CLHEP::cm)); 103 G4VisAttributes attribs; 103 G4VisAttributes attribs; 104 auto solid = HexagonSolid("dummy", 0.3 * C 104 auto solid = HexagonSolid("dummy", 0.3 * CLHEP::mm, 0.6496345 * CLHEP::cm); 105 G4Colour colour(1, 0, 0); 105 G4Colour colour(1, 0, 0); 106 attribs.SetColour(colour); 106 attribs.SetColour(colour); 107 attribs.SetForceSolid(true); 107 attribs.SetForceSolid(true); 108 pVVisManager->Draw(*solid, attribs, trans) 108 pVVisManager->Draw(*solid, attribs, trans); 109 } 109 } 110 } 110 } 111 111 112 //....oooOO0OOooo........oooOO0OOooo........oo 112 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... 113 113