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1 // 1 // 2 // ******************************************* 2 // ******************************************************************** 3 // * License and Disclaimer 3 // * License and Disclaimer * 4 // * 4 // * * 5 // * The Geant4 software is copyright of th 5 // * The Geant4 software is copyright of the Copyright Holders of * 6 // * the Geant4 Collaboration. It is provided 6 // * the Geant4 Collaboration. It is provided under the terms and * 7 // * conditions of the Geant4 Software License 7 // * conditions of the Geant4 Software License, included in the file * 8 // * LICENSE and available at http://cern.ch/ 8 // * LICENSE and available at http://cern.ch/geant4/license . These * 9 // * include a list of copyright holders. 9 // * include a list of copyright holders. * 10 // * 10 // * * 11 // * Neither the authors of this software syst 11 // * Neither the authors of this software system, nor their employing * 12 // * institutes,nor the agencies providing fin 12 // * institutes,nor the agencies providing financial support for this * 13 // * work make any representation or warran 13 // * work make any representation or warranty, express or implied, * 14 // * regarding this software system or assum 14 // * regarding this software system or assume any liability for its * 15 // * use. Please see the license in the file 15 // * use. Please see the license in the file LICENSE and URL above * 16 // * for the full disclaimer and the limitatio 16 // * for the full disclaimer and the limitation of liability. * 17 // * 17 // * * 18 // * This code implementation is the result 18 // * This code implementation is the result of the scientific and * 19 // * technical work of the GEANT4 collaboratio 19 // * technical work of the GEANT4 collaboration. * 20 // * By using, copying, modifying or distri 20 // * By using, copying, modifying or distributing the software (or * 21 // * any work based on the software) you ag 21 // * any work based on the software) you agree to acknowledge its * 22 // * use in resulting scientific publicati 22 // * use in resulting scientific publications, and indicate your * 23 // * acceptance of all terms of the Geant4 Sof 23 // * acceptance of all terms of the Geant4 Software license. * 24 // ******************************************* 24 // ******************************************************************** 25 // 25 // 26 // G4SingleParticleSource source implementatio << 27 // << 28 // Author: Fan Lei, QinetiQ ltd. - 05/02/2004 << 29 // Customer: ESA/ESTEC << 30 // Revision: Andrea Dotti, SLAC << 31 // ------------------------------------------- << 32 << 33 #include <cmath> << 34 26 35 #include "G4SingleParticleSource.hh" << 27 /////////////////////////////////////////////////////////////////////////////// 36 << 28 // 37 #include "G4SystemOfUnits.hh" << 29 // MODULE: G4SingleParticleSource.hh >> 30 // >> 31 // Version: 1.0 >> 32 // Date: 5/02/04 >> 33 // Author: Fan Lei >> 34 // Organisation: QinetiQ ltd. >> 35 // Customer: ESA/ESTEC >> 36 // >> 37 /////////////////////////////////////////////////////////////////////////////// >> 38 // >> 39 // CHANGE HISTORY >> 40 // -------------- >> 41 // >> 42 // Version 1.0, 05/02/2004, Fan Lei, Created. >> 43 // Based on the G4GeneralParticleSource class in Geant4 v6.0 >> 44 // >> 45 /////////////////////////////////////////////////////////////////////////////// >> 46 // 38 #include "G4PrimaryParticle.hh" 47 #include "G4PrimaryParticle.hh" 39 #include "G4Event.hh" 48 #include "G4Event.hh" 40 #include "Randomize.hh" 49 #include "Randomize.hh" >> 50 #include <cmath> 41 #include "G4ParticleTable.hh" 51 #include "G4ParticleTable.hh" 42 #include "G4Geantino.hh" 52 #include "G4Geantino.hh" 43 #include "G4ParticleDefinition.hh" 53 #include "G4ParticleDefinition.hh" 44 #include "G4IonTable.hh" 54 #include "G4IonTable.hh" 45 #include "G4Ions.hh" 55 #include "G4Ions.hh" 46 #include "G4TrackingManager.hh" 56 #include "G4TrackingManager.hh" 47 #include "G4Track.hh" 57 #include "G4Track.hh" 48 #include "G4AutoLock.hh" << 58 #include "G4SingleParticleSource.hh" 49 << 50 G4SingleParticleSource::part_prop_t::part_prop << 51 { << 52 momentum_direction = G4ParticleMomentum(1,0, << 53 energy = 1.*MeV; << 54 position = G4ThreeVector(); << 55 } << 56 << 57 G4SingleParticleSource::G4SingleParticleSource << 58 { << 59 // Initialise all variables << 60 // Position distribution Variables << 61 << 62 NumberOfParticlesToBeGenerated = 1; << 63 definition = G4Geantino::GeantinoDefinition( << 64 << 65 charge = 0.0; << 66 time = 0; << 67 polarization = G4ThreeVector(); << 68 << 69 biasRndm = new G4SPSRandomGenerator(); << 70 posGenerator = new G4SPSPosDistribution(); << 71 posGenerator->SetBiasRndm(biasRndm); << 72 angGenerator = new G4SPSAngDistribution(); << 73 angGenerator->SetPosDistribution(posGenerato << 74 angGenerator->SetBiasRndm(biasRndm); << 75 eneGenerator = new G4SPSEneDistribution(); << 76 eneGenerator->SetBiasRndm(biasRndm); << 77 << 78 verbosityLevel = 0; << 79 << 80 G4MUTEXINIT(mutex); << 81 } << 82 << 83 G4SingleParticleSource::~G4SingleParticleSourc << 84 { << 85 delete biasRndm; << 86 delete posGenerator; << 87 delete angGenerator; << 88 delete eneGenerator; << 89 << 90 G4MUTEXDESTROY(mutex); << 91 } << 92 << 93 void G4SingleParticleSource::SetVerbosity(G4in << 94 { << 95 G4AutoLock l(&mutex); << 96 verbosityLevel = vL; << 97 posGenerator->SetVerbosity(vL); << 98 angGenerator->SetVerbosity(vL); << 99 eneGenerator->SetVerbosity(vL); << 100 } << 101 59 102 void G4SingleParticleSource:: << 60 G4SingleParticleSource::G4SingleParticleSource() { 103 SetParticleDefinition(G4ParticleDefinition* aP << 61 // Initialise all variables 104 { << 62 // Position distribution Variables 105 definition = aParticleDefinition; << 63 106 charge = aParticleDefinition->GetPDGCharge() << 64 NumberOfParticlesToBeGenerated = 1; >> 65 particle_definition = G4Geantino::GeantinoDefinition(); >> 66 G4ThreeVector zero; >> 67 particle_momentum_direction = G4ParticleMomentum(1, 0, 0); >> 68 particle_energy = 1.0 * MeV; >> 69 particle_position = zero; >> 70 particle_time = 0.0; >> 71 particle_polarization = zero; >> 72 particle_charge = 0.0; >> 73 particle_weight = 1.0; >> 74 >> 75 biasRndm = new G4SPSRandomGenerator(); >> 76 posGenerator = new G4SPSPosDistribution(); >> 77 posGenerator->SetBiasRndm(biasRndm); >> 78 angGenerator = new G4SPSAngDistribution(); >> 79 angGenerator->SetPosDistribution(posGenerator); >> 80 angGenerator->SetBiasRndm(biasRndm); >> 81 eneGenerator = new G4SPSEneDistribution(); >> 82 eneGenerator->SetBiasRndm(biasRndm); >> 83 >> 84 // verbosity >> 85 verbosityLevel = 0; >> 86 >> 87 } >> 88 >> 89 G4SingleParticleSource::~G4SingleParticleSource() { >> 90 delete biasRndm; >> 91 delete posGenerator; >> 92 delete angGenerator; >> 93 delete eneGenerator; >> 94 } >> 95 >> 96 void G4SingleParticleSource::SetVerbosity(int vL) { >> 97 verbosityLevel = vL; >> 98 posGenerator->SetVerbosity(vL); >> 99 angGenerator->SetVerbosity(vL); >> 100 eneGenerator->SetVerbosity(vL); >> 101 G4cout << "Verbosity Set to: " << verbosityLevel << G4endl; >> 102 } >> 103 >> 104 void G4SingleParticleSource::SetParticleDefinition( >> 105 G4ParticleDefinition* aParticleDefinition) { >> 106 particle_definition = aParticleDefinition; >> 107 particle_charge = particle_definition->GetPDGCharge(); >> 108 } >> 109 >> 110 void G4SingleParticleSource::GeneratePrimaryVertex(G4Event *evt) { >> 111 if (particle_definition == NULL) >> 112 return; >> 113 >> 114 if (verbosityLevel > 1) >> 115 G4cout << " NumberOfParticlesToBeGenerated: " >> 116 << NumberOfParticlesToBeGenerated << G4endl; >> 117 >> 118 // Position stuff >> 119 particle_position = posGenerator->GenerateOne(); >> 120 >> 121 // create a new vertex >> 122 G4PrimaryVertex* vertex = new G4PrimaryVertex(particle_position, >> 123 particle_time); >> 124 >> 125 for (G4int i = 0; i < NumberOfParticlesToBeGenerated; i++) { >> 126 // Angular stuff >> 127 particle_momentum_direction = angGenerator->GenerateOne(); >> 128 // Energy stuff >> 129 particle_energy = eneGenerator->GenerateOne(particle_definition); >> 130 >> 131 if (verbosityLevel >= 2) >> 132 G4cout << "Creating primaries and assigning to vertex" << G4endl; >> 133 // create new primaries and set them to the vertex >> 134 G4double mass = particle_definition->GetPDGMass(); >> 135 G4PrimaryParticle* particle = >> 136 new G4PrimaryParticle(particle_definition); >> 137 particle->SetKineticEnergy( particle_energy ); >> 138 particle->SetMass( mass ); >> 139 particle->SetMomentumDirection( particle_momentum_direction ); >> 140 particle->SetCharge( particle_charge ); >> 141 particle->SetPolarization(particle_polarization.x(), >> 142 particle_polarization.y(), >> 143 particle_polarization.z()); >> 144 if (verbosityLevel > 1) { >> 145 G4cout << "Particle name: " >> 146 << particle_definition->GetParticleName() << G4endl; >> 147 G4cout << " Energy: " << particle_energy << G4endl; >> 148 G4cout << " Position: " << particle_position << G4endl; >> 149 G4cout << " Direction: " << particle_momentum_direction >> 150 << G4endl; >> 151 } >> 152 // Set bweight equal to the multiple of all non-zero weights >> 153 particle_weight = eneGenerator->GetWeight()*biasRndm->GetBiasWeight(); >> 154 // pass it to primary particle >> 155 particle->SetWeight(particle_weight); >> 156 >> 157 vertex->SetPrimary(particle); >> 158 >> 159 } >> 160 // now pass the weight to the primary vertex. CANNOT be used here! >> 161 // vertex->SetWeight(particle_weight); >> 162 evt->AddPrimaryVertex(vertex); >> 163 if (verbosityLevel > 1) >> 164 G4cout << " Primary Vetex generated !" << G4endl; 107 } 165 } 108 166 109 void G4SingleParticleSource::GeneratePrimaryVe << 110 { << 111 if (definition == nullptr) << 112 { << 113 // TODO: Should this rise an exception??? << 114 return; << 115 } << 116 << 117 if (verbosityLevel > 1) << 118 { << 119 G4cout << " NumberOfParticlesToBeGenerated << 120 << NumberOfParticlesToBeGenerated < << 121 } << 122 << 123 part_prop_t& pp = ParticleProperties.Get(); << 124 << 125 // Position stuff << 126 pp.position = posGenerator->GenerateOne(); << 127 << 128 // Create a new vertex << 129 auto* vertex = new G4PrimaryVertex(pp.positi << 130 << 131 for (G4int i=0; i<NumberOfParticlesToBeGener << 132 { << 133 // Angular stuff << 134 pp.momentum_direction = angGenerator->Gene << 135 << 136 // Energy stuff << 137 pp.energy = eneGenerator->GenerateOne(defi << 138 << 139 if (verbosityLevel >= 2) << 140 { << 141 G4cout << "Creating primaries and assign << 142 } << 143 << 144 // Create new primaries and set them to th << 145 // << 146 G4double mass = definition->GetPDGMass(); << 147 auto* particle = new G4PrimaryParticle(def << 148 particle->SetKineticEnergy(pp.energy ); << 149 particle->SetMass( mass ); << 150 particle->SetMomentumDirection( pp.momentu << 151 particle->SetCharge( charge ); << 152 particle->SetPolarization(polarization.x() << 153 polarization.y() << 154 polarization.z() << 155 if (verbosityLevel > 1) << 156 { << 157 G4cout << "Particle name: " << definitio << 158 G4cout << " Energy: " << pp.energy << 159 G4cout << " Position: " << pp.positi << 160 G4cout << " Direction: " << pp.moment << 161 } << 162 << 163 // Set bweight equal to the multiple of al << 164 // << 165 G4double weight = eneGenerator->GetWeight( << 166 << 167 if(eneGenerator->IfApplyEnergyWeight()) << 168 { << 169 weight *= eneGenerator->GetArbEneWeight( << 170 } << 171 << 172 // Pass it to primary particle << 173 // << 174 particle->SetWeight(weight); << 175 vertex->SetPrimary(particle); << 176 } << 177 << 178 // Now pass the weight to the primary vertex << 179 // vertex->SetWeight(particle_weight); << 180 evt->AddPrimaryVertex(vertex); << 181 << 182 if (verbosityLevel > 1) << 183 { << 184 G4cout << " Primary Vetex generated !" << << 185 } << 186 } << 187 167