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Geant4/event/src/G4SingleParticleSource.cc

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Diff markup

Differences between /event/src/G4SingleParticleSource.cc (Version 11.3.0) and /event/src/G4SingleParticleSource.cc (Version 9.2.p4)


  1 //                                                  1 //
  2 // *******************************************      2 // ********************************************************************
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 24 // *******************************************     24 // ********************************************************************
 25 //                                                 25 //
 26 // G4SingleParticleSource source implementatio << 
 27 //                                             << 
 28 // Author: Fan Lei, QinetiQ ltd. - 05/02/2004  << 
 29 // Customer: ESA/ESTEC                         << 
 30 // Revision: Andrea Dotti, SLAC                << 
 31 // ------------------------------------------- << 
 32                                                << 
 33 #include <cmath>                               << 
 34                                                    26 
 35 #include "G4SingleParticleSource.hh"           <<  27 ///////////////////////////////////////////////////////////////////////////////
 36                                                <<  28 //
 37 #include "G4SystemOfUnits.hh"                  <<  29 // MODULE:        G4SingleParticleSource.hh
                                                   >>  30 //
                                                   >>  31 // Version:      1.0
                                                   >>  32 // Date:         5/02/04
                                                   >>  33 // Author:       Fan Lei 
                                                   >>  34 // Organisation: QinetiQ ltd.
                                                   >>  35 // Customer:     ESA/ESTEC
                                                   >>  36 //
                                                   >>  37 ///////////////////////////////////////////////////////////////////////////////
                                                   >>  38 //
                                                   >>  39 // CHANGE HISTORY
                                                   >>  40 // --------------
                                                   >>  41 //
                                                   >>  42 // Version 1.0, 05/02/2004, Fan Lei, Created.
                                                   >>  43 //      Based on the G4GeneralParticleSource class in Geant4 v6.0
                                                   >>  44 //
                                                   >>  45 ///////////////////////////////////////////////////////////////////////////////
                                                   >>  46 //
 38 #include "G4PrimaryParticle.hh"                    47 #include "G4PrimaryParticle.hh"
 39 #include "G4Event.hh"                              48 #include "G4Event.hh"
 40 #include "Randomize.hh"                            49 #include "Randomize.hh"
                                                   >>  50 #include <cmath>
 41 #include "G4ParticleTable.hh"                      51 #include "G4ParticleTable.hh"
 42 #include "G4Geantino.hh"                           52 #include "G4Geantino.hh"
 43 #include "G4ParticleDefinition.hh"                 53 #include "G4ParticleDefinition.hh"
 44 #include "G4IonTable.hh"                           54 #include "G4IonTable.hh"
 45 #include "G4Ions.hh"                               55 #include "G4Ions.hh"
 46 #include "G4TrackingManager.hh"                    56 #include "G4TrackingManager.hh"
 47 #include "G4Track.hh"                              57 #include "G4Track.hh"
 48 #include "G4AutoLock.hh"                       <<  58 #include "G4SingleParticleSource.hh"
 49                                                << 
 50 G4SingleParticleSource::part_prop_t::part_prop << 
 51 {                                              << 
 52   momentum_direction = G4ParticleMomentum(1,0, << 
 53   energy = 1.*MeV;                             << 
 54   position = G4ThreeVector();                  << 
 55 }                                              << 
 56                                                    59 
 57 G4SingleParticleSource::G4SingleParticleSource     60 G4SingleParticleSource::G4SingleParticleSource()
 58 {                                                  61 {
 59   // Initialise all variables                      62   // Initialise all variables
 60   // Position distribution Variables               63   // Position distribution Variables
 61                                                    64 
 62   NumberOfParticlesToBeGenerated = 1;              65   NumberOfParticlesToBeGenerated = 1;
 63   definition = G4Geantino::GeantinoDefinition( <<  66   particle_definition = G4Geantino::GeantinoDefinition();
 64                                                <<  67   G4ThreeVector zero;
 65   charge = 0.0;                                <<  68   particle_momentum_direction = G4ParticleMomentum(1,0,0);
 66   time = 0;                                    <<  69   particle_energy = 1.0*MeV;
 67   polarization = G4ThreeVector();              <<  70   particle_position = zero;
                                                   >>  71   particle_time = 0.0;
                                                   >>  72   particle_polarization = zero;
                                                   >>  73   particle_charge = 0.0;
                                                   >>  74   particle_weight = 1.0;
 68                                                    75 
 69   biasRndm = new G4SPSRandomGenerator();           76   biasRndm = new G4SPSRandomGenerator();
 70   posGenerator = new G4SPSPosDistribution();       77   posGenerator = new G4SPSPosDistribution();
 71   posGenerator->SetBiasRndm(biasRndm);             78   posGenerator->SetBiasRndm(biasRndm);
 72   angGenerator = new G4SPSAngDistribution();       79   angGenerator = new G4SPSAngDistribution();
 73   angGenerator->SetPosDistribution(posGenerato     80   angGenerator->SetPosDistribution(posGenerator);
 74   angGenerator->SetBiasRndm(biasRndm);             81   angGenerator->SetBiasRndm(biasRndm);
 75   eneGenerator = new G4SPSEneDistribution();       82   eneGenerator = new G4SPSEneDistribution();
 76   eneGenerator->SetBiasRndm(biasRndm);             83   eneGenerator->SetBiasRndm(biasRndm);
 77                                                    84 
                                                   >>  85   // verbosity
 78   verbosityLevel = 0;                              86   verbosityLevel = 0;
 79                                                <<  87 
 80   G4MUTEXINIT(mutex);                          << 
 81 }                                                  88 }
 82                                                    89 
 83 G4SingleParticleSource::~G4SingleParticleSourc     90 G4SingleParticleSource::~G4SingleParticleSource()
 84 {                                              <<  91 {}
 85   delete biasRndm;                             << 
 86   delete posGenerator;                         << 
 87   delete angGenerator;                         << 
 88   delete eneGenerator;                         << 
 89                                                << 
 90   G4MUTEXDESTROY(mutex);                       << 
 91 }                                              << 
 92                                                    92 
 93 void G4SingleParticleSource::SetVerbosity(G4in <<  93 void G4SingleParticleSource::SetVerbosity(int vL)
 94 {                                                  94 {
 95   G4AutoLock l(&mutex);                        << 
 96   verbosityLevel = vL;                             95   verbosityLevel = vL;
 97   posGenerator->SetVerbosity(vL);                  96   posGenerator->SetVerbosity(vL);
 98   angGenerator->SetVerbosity(vL);                  97   angGenerator->SetVerbosity(vL);
 99   eneGenerator->SetVerbosity(vL);                  98   eneGenerator->SetVerbosity(vL);
                                                   >>  99   G4cout << "Verbosity Set to: " << verbosityLevel << G4endl;
100 }                                                 100 }
101                                                   101 
102 void G4SingleParticleSource::                  << 102 void G4SingleParticleSource::SetParticleDefinition
103 SetParticleDefinition(G4ParticleDefinition* aP << 103   (G4ParticleDefinition* aParticleDefinition)
104 {                                                 104 {
105   definition = aParticleDefinition;            << 105   particle_definition = aParticleDefinition;
106   charge = aParticleDefinition->GetPDGCharge() << 106   particle_charge = particle_definition->GetPDGCharge();
107 }                                                 107 }
108                                                   108 
109 void G4SingleParticleSource::GeneratePrimaryVe << 109 void G4SingleParticleSource::GeneratePrimaryVertex(G4Event *evt)
110 {                                                 110 {
111   if (definition == nullptr)                   << 111   if(particle_definition==NULL) return;
112   {                                            << 
113     // TODO: Should this rise an exception???  << 
114     return;                                    << 
115   }                                            << 
116                                                << 
117   if (verbosityLevel > 1)                      << 
118   {                                            << 
119     G4cout << " NumberOfParticlesToBeGenerated << 
120            << NumberOfParticlesToBeGenerated < << 
121   }                                            << 
122                                                   112 
123   part_prop_t& pp = ParticleProperties.Get();  << 113   if(verbosityLevel > 1)
                                                   >> 114     G4cout << " NumberOfParticlesToBeGenerated: "<<NumberOfParticlesToBeGenerated << G4endl;
124                                                   115 
125   // Position stuff                               116   // Position stuff
126   pp.position = posGenerator->GenerateOne();   << 117   particle_position = posGenerator->GenerateOne();
127                                                   118 
128   // Create a new vertex                       << 119   // create a new vertex
129   auto* vertex = new G4PrimaryVertex(pp.positi << 120   G4PrimaryVertex* vertex = new G4PrimaryVertex(particle_position,particle_time);
130                                                   121 
131   for (G4int i=0; i<NumberOfParticlesToBeGener << 122   for( G4int i=0; i<NumberOfParticlesToBeGenerated; i++ ) {
132   {                                            << 
133     // Angular stuff                              123     // Angular stuff
134     pp.momentum_direction = angGenerator->Gene << 124     particle_momentum_direction = angGenerator->GenerateOne();
135                                                << 
136     // Energy stuff                               125     // Energy stuff
137     pp.energy = eneGenerator->GenerateOne(defi << 126     particle_energy = eneGenerator->GenerateOne(particle_definition);
138                                                << 127     
139     if (verbosityLevel >= 2)                   << 128     if(verbosityLevel >= 2)
140     {                                          << 
141       G4cout << "Creating primaries and assign    129       G4cout << "Creating primaries and assigning to vertex" << G4endl;
                                                   >> 130     // create new primaries and set them to the vertex
                                                   >> 131     G4double mass =  particle_definition->GetPDGMass();
                                                   >> 132     G4double energy = particle_energy + mass;
                                                   >> 133     G4double pmom = std::sqrt(energy*energy-mass*mass);
                                                   >> 134     G4double px = pmom*particle_momentum_direction.x();
                                                   >> 135     G4double py = pmom*particle_momentum_direction.y();
                                                   >> 136     G4double pz = pmom*particle_momentum_direction.z();
                                                   >> 137 
                                                   >> 138     if(verbosityLevel > 1){
                                                   >> 139       G4cout << "Particle name: "<<particle_definition->GetParticleName() << G4endl; 
                                                   >> 140       G4cout << "       Energy: "<<particle_energy << G4endl;
                                                   >> 141       G4cout << "     Position: "<<particle_position<< G4endl; 
                                                   >> 142       G4cout << "    Direction: "<<particle_momentum_direction << G4endl;
142     }                                             143     }
143                                                << 144     G4PrimaryParticle* particle =
144     // Create new primaries and set them to th << 145       new G4PrimaryParticle(particle_definition,px,py,pz);
145     //                                         << 
146     G4double mass = definition->GetPDGMass();  << 
147     auto* particle = new G4PrimaryParticle(def << 
148     particle->SetKineticEnergy(pp.energy );    << 
149     particle->SetMass( mass );                    146     particle->SetMass( mass );
150     particle->SetMomentumDirection( pp.momentu << 147     particle->SetCharge( particle_charge );
151     particle->SetCharge( charge );             << 148     particle->SetPolarization(particle_polarization.x(),
152     particle->SetPolarization(polarization.x() << 149             particle_polarization.y(),
153                               polarization.y() << 150             particle_polarization.z());
154                               polarization.z() << 
155     if (verbosityLevel > 1)                    << 
156     {                                          << 
157       G4cout << "Particle name: " << definitio << 
158       G4cout << "       Energy: " << pp.energy << 
159       G4cout << "     Position: " << pp.positi << 
160       G4cout << "    Direction: " << pp.moment << 
161     }                                          << 
162                                                << 
163     // Set bweight equal to the multiple of al    151     // Set bweight equal to the multiple of all non-zero weights
164     //                                         << 152     particle_weight = biasRndm->GetBiasWeight();
165     G4double weight = eneGenerator->GetWeight( << 153     // pass it to primary particle
                                                   >> 154     particle->SetWeight(particle_weight);
166                                                   155 
167     if(eneGenerator->IfApplyEnergyWeight())    << 156     vertex->SetPrimary( particle );
168     {                                          << 157       
169       weight *= eneGenerator->GetArbEneWeight( << 
170     }                                          << 
171                                                << 
172     // Pass it to primary particle             << 
173     //                                         << 
174     particle->SetWeight(weight);               << 
175     vertex->SetPrimary(particle);              << 
176   }                                               158   }
177                                                << 159   // now pass the weight to the primary vertex. CANNOT be used here!
178   // Now pass the weight to the primary vertex << 
179   //  vertex->SetWeight(particle_weight);         160   //  vertex->SetWeight(particle_weight);
180   evt->AddPrimaryVertex(vertex);               << 161   evt->AddPrimaryVertex( vertex );
181                                                << 162   if(verbosityLevel > 1)
182   if (verbosityLevel > 1)                      << 163     G4cout << " Primary Vetex generated !"<< G4endl;   
183   {                                            << 
184     G4cout << " Primary Vetex generated !" <<  << 
185   }                                            << 
186 }                                                 164 }
                                                   >> 165 
                                                   >> 166 
                                                   >> 167 
                                                   >> 168 
                                                   >> 169 
                                                   >> 170 
                                                   >> 171 
                                                   >> 172 
                                                   >> 173 
187                                                   174