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1 // 1 // 2 // ******************************************* 2 // ******************************************************************** 3 // * License and Disclaimer 3 // * License and Disclaimer * 4 // * 4 // * * 5 // * The Geant4 software is copyright of th 5 // * The Geant4 software is copyright of the Copyright Holders of * 6 // * the Geant4 Collaboration. It is provided 6 // * the Geant4 Collaboration. It is provided under the terms and * 7 // * conditions of the Geant4 Software License 7 // * conditions of the Geant4 Software License, included in the file * 8 // * LICENSE and available at http://cern.ch/ 8 // * LICENSE and available at http://cern.ch/geant4/license . These * 9 // * include a list of copyright holders. 9 // * include a list of copyright holders. * 10 // * 10 // * * 11 // * Neither the authors of this software syst 11 // * Neither the authors of this software system, nor their employing * 12 // * institutes,nor the agencies providing fin 12 // * institutes,nor the agencies providing financial support for this * 13 // * work make any representation or warran 13 // * work make any representation or warranty, express or implied, * 14 // * regarding this software system or assum 14 // * regarding this software system or assume any liability for its * 15 // * use. Please see the license in the file 15 // * use. Please see the license in the file LICENSE and URL above * 16 // * for the full disclaimer and the limitatio 16 // * for the full disclaimer and the limitation of liability. * 17 // * 17 // * * 18 // * This code implementation is the result 18 // * This code implementation is the result of the scientific and * 19 // * technical work of the GEANT4 collaboratio 19 // * technical work of the GEANT4 collaboration. * 20 // * By using, copying, modifying or distri 20 // * By using, copying, modifying or distributing the software (or * 21 // * any work based on the software) you ag 21 // * any work based on the software) you agree to acknowledge its * 22 // * use in resulting scientific publicati 22 // * use in resulting scientific publications, and indicate your * 23 // * acceptance of all terms of the Geant4 Sof 23 // * acceptance of all terms of the Geant4 Software license. * 24 // ******************************************* 24 // ******************************************************************** 25 // 25 // 26 // G4SingleParticleSource source implementatio 26 // G4SingleParticleSource source implementation 27 // 27 // 28 // Author: Fan Lei, QinetiQ ltd. - 05/02/2004 28 // Author: Fan Lei, QinetiQ ltd. - 05/02/2004 29 // Customer: ESA/ESTEC 29 // Customer: ESA/ESTEC 30 // Revision: Andrea Dotti, SLAC 30 // Revision: Andrea Dotti, SLAC 31 // ------------------------------------------- 31 // -------------------------------------------------------------------- 32 32 33 #include <cmath> 33 #include <cmath> 34 34 35 #include "G4SingleParticleSource.hh" 35 #include "G4SingleParticleSource.hh" 36 36 37 #include "G4SystemOfUnits.hh" 37 #include "G4SystemOfUnits.hh" 38 #include "G4PrimaryParticle.hh" 38 #include "G4PrimaryParticle.hh" 39 #include "G4Event.hh" 39 #include "G4Event.hh" 40 #include "Randomize.hh" 40 #include "Randomize.hh" 41 #include "G4ParticleTable.hh" 41 #include "G4ParticleTable.hh" 42 #include "G4Geantino.hh" 42 #include "G4Geantino.hh" 43 #include "G4ParticleDefinition.hh" 43 #include "G4ParticleDefinition.hh" 44 #include "G4IonTable.hh" 44 #include "G4IonTable.hh" 45 #include "G4Ions.hh" 45 #include "G4Ions.hh" 46 #include "G4TrackingManager.hh" 46 #include "G4TrackingManager.hh" 47 #include "G4Track.hh" 47 #include "G4Track.hh" 48 #include "G4AutoLock.hh" 48 #include "G4AutoLock.hh" 49 49 50 G4SingleParticleSource::part_prop_t::part_prop 50 G4SingleParticleSource::part_prop_t::part_prop_t() 51 { 51 { 52 momentum_direction = G4ParticleMomentum(1,0, 52 momentum_direction = G4ParticleMomentum(1,0,0); 53 energy = 1.*MeV; 53 energy = 1.*MeV; 54 position = G4ThreeVector(); 54 position = G4ThreeVector(); 55 } 55 } 56 56 57 G4SingleParticleSource::G4SingleParticleSource 57 G4SingleParticleSource::G4SingleParticleSource() 58 { 58 { 59 // Initialise all variables 59 // Initialise all variables 60 // Position distribution Variables 60 // Position distribution Variables 61 61 62 NumberOfParticlesToBeGenerated = 1; 62 NumberOfParticlesToBeGenerated = 1; 63 definition = G4Geantino::GeantinoDefinition( 63 definition = G4Geantino::GeantinoDefinition(); 64 64 65 charge = 0.0; 65 charge = 0.0; 66 time = 0; 66 time = 0; 67 polarization = G4ThreeVector(); 67 polarization = G4ThreeVector(); 68 68 69 biasRndm = new G4SPSRandomGenerator(); 69 biasRndm = new G4SPSRandomGenerator(); 70 posGenerator = new G4SPSPosDistribution(); 70 posGenerator = new G4SPSPosDistribution(); 71 posGenerator->SetBiasRndm(biasRndm); 71 posGenerator->SetBiasRndm(biasRndm); 72 angGenerator = new G4SPSAngDistribution(); 72 angGenerator = new G4SPSAngDistribution(); 73 angGenerator->SetPosDistribution(posGenerato 73 angGenerator->SetPosDistribution(posGenerator); 74 angGenerator->SetBiasRndm(biasRndm); 74 angGenerator->SetBiasRndm(biasRndm); 75 eneGenerator = new G4SPSEneDistribution(); 75 eneGenerator = new G4SPSEneDistribution(); 76 eneGenerator->SetBiasRndm(biasRndm); 76 eneGenerator->SetBiasRndm(biasRndm); 77 77 78 verbosityLevel = 0; 78 verbosityLevel = 0; 79 79 80 G4MUTEXINIT(mutex); 80 G4MUTEXINIT(mutex); 81 } 81 } 82 82 83 G4SingleParticleSource::~G4SingleParticleSourc 83 G4SingleParticleSource::~G4SingleParticleSource() 84 { 84 { 85 delete biasRndm; 85 delete biasRndm; 86 delete posGenerator; 86 delete posGenerator; 87 delete angGenerator; 87 delete angGenerator; 88 delete eneGenerator; 88 delete eneGenerator; 89 89 90 G4MUTEXDESTROY(mutex); 90 G4MUTEXDESTROY(mutex); 91 } 91 } 92 92 93 void G4SingleParticleSource::SetVerbosity(G4in 93 void G4SingleParticleSource::SetVerbosity(G4int vL) 94 { 94 { 95 G4AutoLock l(&mutex); 95 G4AutoLock l(&mutex); 96 verbosityLevel = vL; 96 verbosityLevel = vL; 97 posGenerator->SetVerbosity(vL); 97 posGenerator->SetVerbosity(vL); 98 angGenerator->SetVerbosity(vL); 98 angGenerator->SetVerbosity(vL); 99 eneGenerator->SetVerbosity(vL); 99 eneGenerator->SetVerbosity(vL); 100 } 100 } 101 101 102 void G4SingleParticleSource:: 102 void G4SingleParticleSource:: 103 SetParticleDefinition(G4ParticleDefinition* aP 103 SetParticleDefinition(G4ParticleDefinition* aParticleDefinition) 104 { 104 { 105 definition = aParticleDefinition; 105 definition = aParticleDefinition; 106 charge = aParticleDefinition->GetPDGCharge() 106 charge = aParticleDefinition->GetPDGCharge(); 107 } 107 } 108 108 109 void G4SingleParticleSource::GeneratePrimaryVe 109 void G4SingleParticleSource::GeneratePrimaryVertex(G4Event* evt) 110 { 110 { 111 if (definition == nullptr) 111 if (definition == nullptr) 112 { 112 { 113 // TODO: Should this rise an exception??? 113 // TODO: Should this rise an exception??? 114 return; 114 return; 115 } 115 } 116 116 117 if (verbosityLevel > 1) 117 if (verbosityLevel > 1) 118 { 118 { 119 G4cout << " NumberOfParticlesToBeGenerated 119 G4cout << " NumberOfParticlesToBeGenerated: " 120 << NumberOfParticlesToBeGenerated < 120 << NumberOfParticlesToBeGenerated << G4endl; 121 } 121 } 122 122 123 part_prop_t& pp = ParticleProperties.Get(); 123 part_prop_t& pp = ParticleProperties.Get(); 124 124 125 // Position stuff 125 // Position stuff 126 pp.position = posGenerator->GenerateOne(); 126 pp.position = posGenerator->GenerateOne(); 127 127 128 // Create a new vertex 128 // Create a new vertex 129 auto* vertex = new G4PrimaryVertex(pp.positi << 129 G4PrimaryVertex* vertex = new G4PrimaryVertex(pp.position,time); 130 130 131 for (G4int i=0; i<NumberOfParticlesToBeGener 131 for (G4int i=0; i<NumberOfParticlesToBeGenerated; ++i) 132 { 132 { 133 // Angular stuff 133 // Angular stuff 134 pp.momentum_direction = angGenerator->Gene 134 pp.momentum_direction = angGenerator->GenerateOne(); 135 135 136 // Energy stuff 136 // Energy stuff 137 pp.energy = eneGenerator->GenerateOne(defi 137 pp.energy = eneGenerator->GenerateOne(definition); 138 138 139 if (verbosityLevel >= 2) 139 if (verbosityLevel >= 2) 140 { 140 { 141 G4cout << "Creating primaries and assign 141 G4cout << "Creating primaries and assigning to vertex" << G4endl; 142 } 142 } 143 143 144 // Create new primaries and set them to th 144 // Create new primaries and set them to the vertex 145 // 145 // 146 G4double mass = definition->GetPDGMass(); 146 G4double mass = definition->GetPDGMass(); 147 auto* particle = new G4PrimaryParticle(def << 147 G4PrimaryParticle* particle = new G4PrimaryParticle(definition); 148 particle->SetKineticEnergy(pp.energy ); 148 particle->SetKineticEnergy(pp.energy ); 149 particle->SetMass( mass ); 149 particle->SetMass( mass ); 150 particle->SetMomentumDirection( pp.momentu 150 particle->SetMomentumDirection( pp.momentum_direction ); 151 particle->SetCharge( charge ); 151 particle->SetCharge( charge ); 152 particle->SetPolarization(polarization.x() 152 particle->SetPolarization(polarization.x(), 153 polarization.y() 153 polarization.y(), 154 polarization.z() 154 polarization.z()); 155 if (verbosityLevel > 1) 155 if (verbosityLevel > 1) 156 { 156 { 157 G4cout << "Particle name: " << definitio 157 G4cout << "Particle name: " << definition->GetParticleName() << G4endl; 158 G4cout << " Energy: " << pp.energy 158 G4cout << " Energy: " << pp.energy << G4endl; 159 G4cout << " Position: " << pp.positi 159 G4cout << " Position: " << pp.position << G4endl; 160 G4cout << " Direction: " << pp.moment 160 G4cout << " Direction: " << pp.momentum_direction << G4endl; 161 } 161 } 162 162 163 // Set bweight equal to the multiple of al 163 // Set bweight equal to the multiple of all non-zero weights 164 // 164 // 165 G4double weight = eneGenerator->GetWeight( 165 G4double weight = eneGenerator->GetWeight()*biasRndm->GetBiasWeight(); 166 166 167 if(eneGenerator->IfApplyEnergyWeight()) 167 if(eneGenerator->IfApplyEnergyWeight()) 168 { 168 { 169 weight *= eneGenerator->GetArbEneWeight( 169 weight *= eneGenerator->GetArbEneWeight(pp.energy); 170 } 170 } 171 171 172 // Pass it to primary particle 172 // Pass it to primary particle 173 // 173 // 174 particle->SetWeight(weight); 174 particle->SetWeight(weight); 175 vertex->SetPrimary(particle); 175 vertex->SetPrimary(particle); 176 } 176 } 177 177 178 // Now pass the weight to the primary vertex 178 // Now pass the weight to the primary vertex. CANNOT be used here! 179 // vertex->SetWeight(particle_weight); 179 // vertex->SetWeight(particle_weight); 180 evt->AddPrimaryVertex(vertex); 180 evt->AddPrimaryVertex(vertex); 181 181 182 if (verbosityLevel > 1) 182 if (verbosityLevel > 1) 183 { 183 { 184 G4cout << " Primary Vetex generated !" << 184 G4cout << " Primary Vetex generated !" << G4endl; 185 } 185 } 186 } 186 } 187 187