Geant4 Cross Reference |
1 // 1 // 2 // ******************************************* 2 // ******************************************************************** 3 // * License and Disclaimer 3 // * License and Disclaimer * 4 // * 4 // * * 5 // * The Geant4 software is copyright of th 5 // * The Geant4 software is copyright of the Copyright Holders of * 6 // * the Geant4 Collaboration. It is provided 6 // * the Geant4 Collaboration. It is provided under the terms and * 7 // * conditions of the Geant4 Software License 7 // * conditions of the Geant4 Software License, included in the file * 8 // * LICENSE and available at http://cern.ch/ 8 // * LICENSE and available at http://cern.ch/geant4/license . These * 9 // * include a list of copyright holders. 9 // * include a list of copyright holders. * 10 // * 10 // * * 11 // * Neither the authors of this software syst 11 // * Neither the authors of this software system, nor their employing * 12 // * institutes,nor the agencies providing fin 12 // * institutes,nor the agencies providing financial support for this * 13 // * work make any representation or warran 13 // * work make any representation or warranty, express or implied, * 14 // * regarding this software system or assum 14 // * regarding this software system or assume any liability for its * 15 // * use. Please see the license in the file 15 // * use. Please see the license in the file LICENSE and URL above * 16 // * for the full disclaimer and the limitatio 16 // * for the full disclaimer and the limitation of liability. * 17 // * 17 // * * 18 // * This code implementation is the result 18 // * This code implementation is the result of the scientific and * 19 // * technical work of the GEANT4 collaboratio 19 // * technical work of the GEANT4 collaboration. * 20 // * By using, copying, modifying or distri 20 // * By using, copying, modifying or distributing the software (or * 21 // * any work based on the software) you ag 21 // * any work based on the software) you agree to acknowledge its * 22 // * use in resulting scientific publicati 22 // * use in resulting scientific publications, and indicate your * 23 // * acceptance of all terms of the Geant4 Sof 23 // * acceptance of all terms of the Geant4 Software license. * 24 // ******************************************* 24 // ******************************************************************** 25 // 25 // 26 // G4SingleParticleSource source implementatio << 27 // << 28 // Author: Fan Lei, QinetiQ ltd. - 05/02/2004 << 29 // Customer: ESA/ESTEC << 30 // Revision: Andrea Dotti, SLAC << 31 // ------------------------------------------- << 32 26 >> 27 /////////////////////////////////////////////////////////////////////////////// >> 28 // >> 29 // MODULE: G4SingleParticleSource.hh >> 30 // >> 31 // Version: 1.0 >> 32 // Date: 5/02/04 >> 33 // Author: Fan Lei >> 34 // Organisation: QinetiQ ltd. >> 35 // Customer: ESA/ESTEC >> 36 // >> 37 /////////////////////////////////////////////////////////////////////////////// >> 38 // >> 39 // CHANGE HISTORY >> 40 // -------------- >> 41 // >> 42 // Version 1.0, 05/02/2004, Fan Lei, Created. >> 43 // Based on the G4GeneralParticleSource class in Geant4 v6.0 >> 44 // >> 45 /////////////////////////////////////////////////////////////////////////////// >> 46 // 33 #include <cmath> 47 #include <cmath> 34 48 35 #include "G4SingleParticleSource.hh" 49 #include "G4SingleParticleSource.hh" 36 50 37 #include "G4SystemOfUnits.hh" 51 #include "G4SystemOfUnits.hh" 38 #include "G4PrimaryParticle.hh" 52 #include "G4PrimaryParticle.hh" 39 #include "G4Event.hh" 53 #include "G4Event.hh" 40 #include "Randomize.hh" 54 #include "Randomize.hh" 41 #include "G4ParticleTable.hh" 55 #include "G4ParticleTable.hh" 42 #include "G4Geantino.hh" 56 #include "G4Geantino.hh" 43 #include "G4ParticleDefinition.hh" 57 #include "G4ParticleDefinition.hh" 44 #include "G4IonTable.hh" 58 #include "G4IonTable.hh" 45 #include "G4Ions.hh" 59 #include "G4Ions.hh" 46 #include "G4TrackingManager.hh" 60 #include "G4TrackingManager.hh" 47 #include "G4Track.hh" 61 #include "G4Track.hh" 48 #include "G4AutoLock.hh" 62 #include "G4AutoLock.hh" 49 63 50 G4SingleParticleSource::part_prop_t::part_prop << 64 G4SingleParticleSource::part_prop_t::part_prop_t() { 51 { << 65 //definition = G4Geantino::GeantinoDefinition(); 52 momentum_direction = G4ParticleMomentum(1,0, 66 momentum_direction = G4ParticleMomentum(1,0,0); 53 energy = 1.*MeV; 67 energy = 1.*MeV; 54 position = G4ThreeVector(); 68 position = G4ThreeVector(); 55 } 69 } 56 70 57 G4SingleParticleSource::G4SingleParticleSource << 71 G4SingleParticleSource::G4SingleParticleSource() { 58 { << 72 // // Initialise all variables 59 // Initialise all variables << 73 // // Position distribution Variables 60 // Position distribution Variables << 74 // 61 << 75 NumberOfParticlesToBeGenerated = 1; 62 NumberOfParticlesToBeGenerated = 1; << 76 definition = G4Geantino::GeantinoDefinition(); 63 definition = G4Geantino::GeantinoDefinition( << 77 // G4ThreeVector zero; 64 << 78 // particle_momentum_direction = G4ParticleMomentum(1, 0, 0); 65 charge = 0.0; << 79 // particle_energy = 1.0 * MeV; 66 time = 0; << 80 // particle_position = zero; 67 polarization = G4ThreeVector(); << 81 // particle_time = 0.0; 68 << 82 // particle_polarization = zero; 69 biasRndm = new G4SPSRandomGenerator(); << 83 charge = 0.0; 70 posGenerator = new G4SPSPosDistribution(); << 84 time = 0; 71 posGenerator->SetBiasRndm(biasRndm); << 85 polarization = G4ThreeVector(); 72 angGenerator = new G4SPSAngDistribution(); << 86 73 angGenerator->SetPosDistribution(posGenerato << 87 biasRndm = new G4SPSRandomGenerator(); 74 angGenerator->SetBiasRndm(biasRndm); << 88 posGenerator = new G4SPSPosDistribution(); 75 eneGenerator = new G4SPSEneDistribution(); << 89 posGenerator->SetBiasRndm(biasRndm); 76 eneGenerator->SetBiasRndm(biasRndm); << 90 angGenerator = new G4SPSAngDistribution(); >> 91 angGenerator->SetPosDistribution(posGenerator); >> 92 angGenerator->SetBiasRndm(biasRndm); >> 93 eneGenerator = new G4SPSEneDistribution(); >> 94 eneGenerator->SetBiasRndm(biasRndm); 77 95 78 verbosityLevel = 0; << 96 // verbosity >> 97 verbosityLevel = 0; 79 98 80 G4MUTEXINIT(mutex); << 99 G4MUTEXINIT(mutex); >> 100 81 } 101 } 82 102 83 G4SingleParticleSource::~G4SingleParticleSourc << 103 G4SingleParticleSource::~G4SingleParticleSource() { 84 { << 104 delete biasRndm; 85 delete biasRndm; << 105 delete posGenerator; 86 delete posGenerator; << 106 delete angGenerator; 87 delete angGenerator; << 107 delete eneGenerator; 88 delete eneGenerator; << 108 G4MUTEXDESTROY(mutex); 89 << 109 } 90 G4MUTEXDESTROY(mutex); << 110 91 } << 111 void G4SingleParticleSource::SetVerbosity(int vL) { 92 << 112 G4AutoLock l(&mutex); 93 void G4SingleParticleSource::SetVerbosity(G4in << 113 verbosityLevel = vL; 94 { << 114 posGenerator->SetVerbosity(vL); 95 G4AutoLock l(&mutex); << 115 angGenerator->SetVerbosity(vL); 96 verbosityLevel = vL; << 116 eneGenerator->SetVerbosity(vL); 97 posGenerator->SetVerbosity(vL); << 117 //G4cout << "Verbosity Set to: " << verbosityLevel << G4endl; 98 angGenerator->SetVerbosity(vL); << 118 } 99 eneGenerator->SetVerbosity(vL); << 119 100 } << 120 void G4SingleParticleSource::SetParticleDefinition( 101 << 121 G4ParticleDefinition* aParticleDefinition) { 102 void G4SingleParticleSource:: << 122 definition = aParticleDefinition; 103 SetParticleDefinition(G4ParticleDefinition* aP << 123 charge = aParticleDefinition->GetPDGCharge(); 104 { << 124 } 105 definition = aParticleDefinition; << 125 106 charge = aParticleDefinition->GetPDGCharge() << 126 void G4SingleParticleSource::GeneratePrimaryVertex(G4Event *evt) { 107 } << 127 108 << 128 //G4AutoLock l(&mutex); 109 void G4SingleParticleSource::GeneratePrimaryVe << 129 //part_prop_t& pp = ParticleProperties.Get(); 110 { << 130 if (definition == NULL) { 111 if (definition == nullptr) << 131 //TODO: Should this rise an exception??? 112 { << 132 return ; 113 // TODO: Should this rise an exception??? << 133 } 114 return; << 134 //return; 115 } << 135 116 << 136 if (verbosityLevel > 1) 117 if (verbosityLevel > 1) << 137 G4cout << " NumberOfParticlesToBeGenerated: " 118 { << 138 <<NumberOfParticlesToBeGenerated << G4endl; 119 G4cout << " NumberOfParticlesToBeGenerated << 139 120 << NumberOfParticlesToBeGenerated < << 140 part_prop_t& pp = ParticleProperties.Get(); 121 } << 141 // Position stuff 122 << 142 pp.position = posGenerator->GenerateOne(); 123 part_prop_t& pp = ParticleProperties.Get(); << 143 124 << 144 // create a new vertex 125 // Position stuff << 145 G4PrimaryVertex* vertex = new G4PrimaryVertex(pp.position,time); 126 pp.position = posGenerator->GenerateOne(); << 146 127 << 147 for (G4int i = 0; i < NumberOfParticlesToBeGenerated; i++) { 128 // Create a new vertex << 148 // Angular stuff 129 auto* vertex = new G4PrimaryVertex(pp.positi << 149 pp.momentum_direction = angGenerator->GenerateOne(); 130 << 150 // Energy stuff 131 for (G4int i=0; i<NumberOfParticlesToBeGener << 151 pp.energy = eneGenerator->GenerateOne(definition); 132 { << 152 133 // Angular stuff << 153 if (verbosityLevel >= 2) 134 pp.momentum_direction = angGenerator->Gene << 154 G4cout << "Creating primaries and assigning to vertex" << G4endl; 135 << 155 // create new primaries and set them to the vertex 136 // Energy stuff << 156 G4double mass = definition->GetPDGMass(); 137 pp.energy = eneGenerator->GenerateOne(defi << 157 G4PrimaryParticle* particle = 138 << 158 new G4PrimaryParticle(definition); 139 if (verbosityLevel >= 2) << 159 particle->SetKineticEnergy(pp.energy ); 140 { << 160 particle->SetMass( mass ); 141 G4cout << "Creating primaries and assign << 161 particle->SetMomentumDirection( pp.momentum_direction ); 142 } << 162 particle->SetCharge( charge ); 143 << 163 particle->SetPolarization(polarization.x(), 144 // Create new primaries and set them to th << 164 polarization.y(), 145 // << 165 polarization.z()); 146 G4double mass = definition->GetPDGMass(); << 166 if (verbosityLevel > 1) { 147 auto* particle = new G4PrimaryParticle(def << 167 G4cout << "Particle name: " 148 particle->SetKineticEnergy(pp.energy ); << 168 << definition->GetParticleName() << G4endl; 149 particle->SetMass( mass ); << 169 G4cout << " Energy: " << pp.energy << G4endl; 150 particle->SetMomentumDirection( pp.momentu << 170 G4cout << " Position: " << pp.position << G4endl; 151 particle->SetCharge( charge ); << 171 G4cout << " Direction: " << pp.momentum_direction 152 particle->SetPolarization(polarization.x() << 172 << G4endl; 153 polarization.y() << 173 } 154 polarization.z() << 174 // Set bweight equal to the multiple of all non-zero weights 155 if (verbosityLevel > 1) << 175 G4double weight = eneGenerator->GetWeight()*biasRndm->GetBiasWeight(); 156 { << 176 // pass it to primary particle 157 G4cout << "Particle name: " << definitio << 177 particle->SetWeight(weight); 158 G4cout << " Energy: " << pp.energy << 178 159 G4cout << " Position: " << pp.positi << 179 vertex->SetPrimary(particle); 160 G4cout << " Direction: " << pp.moment << 180 161 } << 181 } 162 << 182 // now pass the weight to the primary vertex. CANNOT be used here! 163 // Set bweight equal to the multiple of al << 183 // vertex->SetWeight(particle_weight); 164 // << 184 evt->AddPrimaryVertex(vertex); 165 G4double weight = eneGenerator->GetWeight( << 185 if (verbosityLevel > 1) 166 << 186 G4cout << " Primary Vetex generated !" << G4endl; 167 if(eneGenerator->IfApplyEnergyWeight()) << 168 { << 169 weight *= eneGenerator->GetArbEneWeight( << 170 } << 171 << 172 // Pass it to primary particle << 173 // << 174 particle->SetWeight(weight); << 175 vertex->SetPrimary(particle); << 176 } << 177 << 178 // Now pass the weight to the primary vertex << 179 // vertex->SetWeight(particle_weight); << 180 evt->AddPrimaryVertex(vertex); << 181 << 182 if (verbosityLevel > 1) << 183 { << 184 G4cout << " Primary Vetex generated !" << << 185 } << 186 } 187 } >> 188 187 189