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Geant4/digits_hits/scorer/src/G4PSFlatSurfaceCurrent.cc

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Differences between /digits_hits/scorer/src/G4PSFlatSurfaceCurrent.cc (Version 11.3.0) and /digits_hits/scorer/src/G4PSFlatSurfaceCurrent.cc (Version 10.3.p1)


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 26 //                                                 26 //
                                                   >>  27 // $Id: G4PSFlatSurfaceCurrent.cc 81087 2014-05-20 15:44:27Z gcosmo $
 27 //                                                 28 //
 28 // G4PSFlatSurfaceCurrent                          29 // G4PSFlatSurfaceCurrent
 29 #include "G4PSFlatSurfaceCurrent.hh"               30 #include "G4PSFlatSurfaceCurrent.hh"
 30                                                    31 
 31 #include "G4SystemOfUnits.hh"                      32 #include "G4SystemOfUnits.hh"
 32 #include "G4StepStatus.hh"                         33 #include "G4StepStatus.hh"
 33 #include "G4Track.hh"                              34 #include "G4Track.hh"
 34 #include "G4VSolid.hh"                             35 #include "G4VSolid.hh"
 35 #include "G4VPhysicalVolume.hh"                    36 #include "G4VPhysicalVolume.hh"
 36 #include "G4VPVParameterisation.hh"                37 #include "G4VPVParameterisation.hh"
 37 #include "G4UnitsTable.hh"                         38 #include "G4UnitsTable.hh"
 38 #include "G4GeometryTolerance.hh"                  39 #include "G4GeometryTolerance.hh"
 39 #include "G4VScoreHistFiller.hh"               << 
 40                                                << 
 41 //////////////////////////////////////////////     40 ////////////////////////////////////////////////////////////////////////////////
 42 // (Description)                                   41 // (Description)
 43 //   This is a primitive scorer class for scor     42 //   This is a primitive scorer class for scoring only Surface Flux.
 44 //  Current version assumes only for G4Box sha <<  43 //  Current version assumes only for G4Box shape. 
 45 //                                                 44 //
 46 // Surface is defined at the -Z surface.           45 // Surface is defined at the -Z surface.
 47 // Direction                  -Z   +Z              46 // Direction                  -Z   +Z
 48 //   0  IN || OUT            ->|<-  |              47 //   0  IN || OUT            ->|<-  |
 49 //   1  IN                   ->|    |              48 //   1  IN                   ->|    |
 50 //   2  OUT                    |<-  |              49 //   2  OUT                    |<-  |
 51 //                                                 50 //
 52 // Created: 2005-11-14  Tsukasa ASO, Akinori K     51 // Created: 2005-11-14  Tsukasa ASO, Akinori Kimura.
 53 // 17-Nov-2005 T.Aso, Bug fix for area definit     52 // 17-Nov-2005 T.Aso, Bug fix for area definition.
 54 // 31-Mar-2007 T.Aso, Add option for normalizi     53 // 31-Mar-2007 T.Aso, Add option for normalizing by the area.
 55 // 2010-07-22   Introduce Unit specification.      54 // 2010-07-22   Introduce Unit specification.
 56 // 2020-10-06   Use G4VPrimitivePlotter and fi <<  55 // 
 57 //              vs. Surface Current * track w << 
 58 //                                             << 
 59 //////////////////////////////////////////////     56 ///////////////////////////////////////////////////////////////////////////////
 60                                                    57 
 61 G4PSFlatSurfaceCurrent::G4PSFlatSurfaceCurrent <<  58 
 62                                                <<  59 G4PSFlatSurfaceCurrent::G4PSFlatSurfaceCurrent(G4String name, 
 63   : G4PSFlatSurfaceCurrent(name, direction, "p <<  60            G4int direction, G4int depth)
 64 {}                                             <<  61     :G4VPrimitiveScorer(name,depth),HCID(-1),fDirection(direction),EvtMap(0),
 65                                                <<  62      weighted(true),divideByArea(true)
 66 G4PSFlatSurfaceCurrent::G4PSFlatSurfaceCurrent << 
 67                                                << 
 68                                                << 
 69   : G4VPrimitivePlotter(name, depth)           << 
 70   , HCID(-1)                                   << 
 71   , fDirection(direction)                      << 
 72   , EvtMap(nullptr)                            << 
 73   , weighted(true)                             << 
 74   , divideByArea(true)                         << 
 75 {                                                  63 {
 76   DefineUnitAndCategory();                     <<  64     DefineUnitAndCategory();
 77   SetUnit(unit);                               <<  65     SetUnit("percm2");
 78 }                                                  66 }
 79                                                    67 
 80 G4bool G4PSFlatSurfaceCurrent::ProcessHits(G4S <<  68 G4PSFlatSurfaceCurrent::G4PSFlatSurfaceCurrent(G4String name, 
                                                   >>  69                  G4int direction, 
                                                   >>  70                  const G4String& unit, 
                                                   >>  71                  G4int depth)
                                                   >>  72     :G4VPrimitiveScorer(name,depth),HCID(-1),fDirection(direction),EvtMap(0),
                                                   >>  73      weighted(true),divideByArea(true)
                                                   >>  74 {
                                                   >>  75     DefineUnitAndCategory();
                                                   >>  76     SetUnit(unit);
                                                   >>  77 }
                                                   >>  78 
                                                   >>  79 G4PSFlatSurfaceCurrent::~G4PSFlatSurfaceCurrent()
                                                   >>  80 {;}
                                                   >>  81 
                                                   >>  82 G4bool G4PSFlatSurfaceCurrent::ProcessHits(G4Step* aStep,G4TouchableHistory*)
 81 {                                                  83 {
 82   G4StepPoint* preStep             = aStep->Ge <<  84   G4StepPoint* preStep = aStep->GetPreStepPoint();
 83   G4VPhysicalVolume* physVol       = preStep-> <<  85   G4VPhysicalVolume* physVol = preStep->GetPhysicalVolume();
 84   G4VPVParameterisation* physParam = physVol->     86   G4VPVParameterisation* physParam = physVol->GetParameterisation();
 85   G4VSolid* solid                  = nullptr;  <<  87   G4VSolid * solid = 0;
 86   if(physParam != nullptr)                     <<  88   if(physParam)
 87   {  // for parameterized volume               <<  89   { // for parameterized volume
 88     G4int idx =                                <<  90     G4int idx = ((G4TouchableHistory*)(aStep->GetPreStepPoint()->GetTouchable()))
 89       ((G4TouchableHistory*) (aStep->GetPreSte <<  91                 ->GetReplicaNumber(indexDepth);
 90         ->GetReplicaNumber(indexDepth);        << 
 91     solid = physParam->ComputeSolid(idx, physV     92     solid = physParam->ComputeSolid(idx, physVol);
 92     solid->ComputeDimensions(physParam, idx, p <<  93     solid->ComputeDimensions(physParam,idx,physVol);
 93   }                                                94   }
 94   else                                             95   else
 95   {  // for ordinary volume                    <<  96   { // for ordinary volume
 96     solid = physVol->GetLogicalVolume()->GetSo     97     solid = physVol->GetLogicalVolume()->GetSolid();
 97   }                                                98   }
 98                                                    99 
 99   auto  boxSolid = (G4Box*) (solid);           << 100   G4Box* boxSolid = (G4Box*)(solid);
100                                                   101 
101   G4int dirFlag = IsSelectedSurface(aStep, box << 102   G4int dirFlag =IsSelectedSurface(aStep,boxSolid);
102   if(dirFlag > 0)                              << 103   if ( dirFlag > 0 ) {
103   {                                            << 104    if ( fDirection == fCurrent_InOut || fDirection == dirFlag ){
104     if(fDirection == fCurrent_InOut || fDirect << 105        G4int index = GetIndex(aStep);
105     {                                          << 106        G4TouchableHandle theTouchable = preStep->GetTouchableHandle();
106       G4int index                    = GetInde << 107        G4double current = 1.0;
107       G4TouchableHandle theTouchable = preStep << 108        if ( weighted ) current=preStep->GetWeight(); // Current (Particle Weight)
108       G4double current               = 1.0;    << 109        if ( divideByArea ){
109       if(weighted)                             << 110      G4double square = 4.*boxSolid->GetXHalfLength()*boxSolid->GetYHalfLength();
110         current = preStep->GetWeight();  // Cu << 111      current = current/square;  // Normalized by Area
111       if(divideByArea)                         << 112        }
112       {                                        << 113        EvtMap->add(index,current);
113         G4double square =                      << 114    }
114           4. * boxSolid->GetXHalfLength() * bo << 
115         current = current / square;  // Normal << 
116       }                                        << 
117       EvtMap->add(index, current);             << 
118                                                << 
119       if(!hitIDMap.empty() && hitIDMap.find(in << 
120       {                                        << 
121         auto filler = G4VScoreHistFiller::Inst << 
122         if(filler == nullptr)                  << 
123         {                                      << 
124           G4Exception("G4PSFlatSurfaceCurrent: << 
125                       JustWarning,             << 
126                       "G4TScoreHistFiller is n << 
127                       "not filled.");          << 
128         }                                      << 
129         else                                   << 
130         {                                      << 
131           filler->FillH1(hitIDMap[index], preS << 
132         }                                      << 
133       }                                        << 
134     }                                          << 
135   }                                               115   }
136                                                   116 
137   return true;                                 << 117   return TRUE;
138 }                                                 118 }
139                                                   119 
140 G4int G4PSFlatSurfaceCurrent::IsSelectedSurfac << 120 G4int G4PSFlatSurfaceCurrent::IsSelectedSurface(G4Step* aStep, G4Box* boxSolid){
141 {                                              << 121 
142   G4TouchableHandle theTouchable =             << 122   G4TouchableHandle theTouchable = 
143     aStep->GetPreStepPoint()->GetTouchableHand    123     aStep->GetPreStepPoint()->GetTouchableHandle();
144   G4double kCarTolerance =                     << 124   G4double kCarTolerance = G4GeometryTolerance::GetInstance()->GetSurfaceTolerance();
145     G4GeometryTolerance::GetInstance()->GetSur << 
146                                                   125 
147   if(aStep->GetPreStepPoint()->GetStepStatus() << 126   if (aStep->GetPreStepPoint()->GetStepStatus() == fGeomBoundary ){
148   {                                            << 
149     // Entering Geometry                          127     // Entering Geometry
150     G4ThreeVector stppos1 = aStep->GetPreStepP << 128     G4ThreeVector stppos1= aStep->GetPreStepPoint()->GetPosition();
151     G4ThreeVector localpos1 =                  << 129     G4ThreeVector localpos1 = 
152       theTouchable->GetHistory()->GetTopTransf    130       theTouchable->GetHistory()->GetTopTransform().TransformPoint(stppos1);
153     if(std::fabs(localpos1.z() + boxSolid->Get << 131     if(std::fabs( localpos1.z() + boxSolid->GetZHalfLength())<kCarTolerance ){
154     {                                          << 
155       return fCurrent_In;                         132       return fCurrent_In;
156     }                                             133     }
157   }                                               134   }
158                                                   135 
159   if(aStep->GetPostStepPoint()->GetStepStatus( << 136   if (aStep->GetPostStepPoint()->GetStepStatus() == fGeomBoundary ){
160   {                                            << 
161     // Exiting Geometry                           137     // Exiting Geometry
162     G4ThreeVector stppos2 = aStep->GetPostStep << 138     G4ThreeVector stppos2= aStep->GetPostStepPoint()->GetPosition();
163     G4ThreeVector localpos2 =                  << 139     G4ThreeVector localpos2 = 
164       theTouchable->GetHistory()->GetTopTransf    140       theTouchable->GetHistory()->GetTopTransform().TransformPoint(stppos2);
165     if(std::fabs(localpos2.z() + boxSolid->Get << 141     if(std::fabs( localpos2.z() + boxSolid->GetZHalfLength())<kCarTolerance ){
166     {                                          << 
167       return fCurrent_Out;                        142       return fCurrent_Out;
168     }                                             143     }
169   }                                               144   }
170                                                   145 
171   return -1;                                      146   return -1;
172 }                                                 147 }
173                                                   148 
174 void G4PSFlatSurfaceCurrent::Initialize(G4HCof    149 void G4PSFlatSurfaceCurrent::Initialize(G4HCofThisEvent* HCE)
175 {                                                 150 {
176   EvtMap = new G4THitsMap<G4double>(detector->    151   EvtMap = new G4THitsMap<G4double>(detector->GetName(), GetName());
177   if(HCID < 0)                                 << 152   if ( HCID < 0 ) HCID = GetCollectionID(0);
178     HCID = GetCollectionID(0);                 << 153   HCE->AddHitsCollection(HCID, (G4VHitsCollection*)EvtMap);
179   HCE->AddHitsCollection(HCID, (G4VHitsCollect << 
180 }                                                 154 }
181                                                   155 
182 void G4PSFlatSurfaceCurrent::clear() { EvtMap- << 156 void G4PSFlatSurfaceCurrent::EndOfEvent(G4HCofThisEvent*)
                                                   >> 157 {;}
                                                   >> 158 
                                                   >> 159 void G4PSFlatSurfaceCurrent::clear(){
                                                   >> 160   EvtMap->clear();
                                                   >> 161 }
                                                   >> 162 
                                                   >> 163 void G4PSFlatSurfaceCurrent::DrawAll()
                                                   >> 164 {;}
183                                                   165 
184 void G4PSFlatSurfaceCurrent::PrintAll()           166 void G4PSFlatSurfaceCurrent::PrintAll()
185 {                                                 167 {
186   G4cout << " MultiFunctionalDet  " << detecto    168   G4cout << " MultiFunctionalDet  " << detector->GetName() << G4endl;
187   G4cout << " PrimitiveScorer " << GetName() < << 169   G4cout << " PrimitiveScorer " << GetName() <<G4endl; 
188   G4cout << " Number of entries " << EvtMap->e    170   G4cout << " Number of entries " << EvtMap->entries() << G4endl;
189   for(const auto& [copy, current] : *(EvtMap-> << 171   std::map<G4int,G4double*>::iterator itr = EvtMap->GetMap()->begin();
190   {                                            << 172   for(; itr != EvtMap->GetMap()->end(); itr++) {
191     G4cout << "  copy no.: " << copy << " curr << 173       G4cout << "  copy no.: " << itr->first << " current : " ;
192     if(divideByArea)                           << 174       if ( divideByArea ) {
193     {                                          << 175     G4cout << *(itr->second)/GetUnitValue() 
194       G4cout << *(current) / GetUnitValue() << << 176      << " ["<<GetUnit()<<"]";
195     }                                          << 177       }else {
196     else                                       << 178     G4cout <<  *(itr->second)/GetUnitValue() << " [tracks]";
197     {                                          << 179       }
198       G4cout << *(current) / GetUnitValue() << << 180       G4cout << G4endl;
199     }                                          << 
200     G4cout << G4endl;                          << 
201   }                                               181   }
202 }                                                 182 }
203                                                   183 
204 void G4PSFlatSurfaceCurrent::SetUnit(const G4S    184 void G4PSFlatSurfaceCurrent::SetUnit(const G4String& unit)
205 {                                                 185 {
206   if(divideByArea)                             << 186     if ( divideByArea ) {
207   {                                            << 187   CheckAndSetUnit(unit,"Per Unit Surface");
208     CheckAndSetUnit(unit, "Per Unit Surface"); << 188     } else {
209   }                                            << 189   if (unit == "" ){
210   else                                         << 190       unitName = unit;
211   {                                            << 191       unitValue = 1.0;
212     if(unit.empty())                           << 192   }else{
213     {                                          << 193       G4String msg = "Invalid unit ["+unit+"] (Current  unit is [" +GetUnit()+"] ) for " + GetName();
214       unitName  = unit;                        << 194       G4Exception("G4PSFlatSurfaceCurrent::SetUnit","DetPS0007",JustWarning,msg);
215       unitValue = 1.0;                         << 195   }
216     }                                          << 
217     else                                       << 
218     {                                          << 
219       G4String msg = "Invalid unit [" + unit + << 
220                      GetUnit() + "] ) for " +  << 
221       G4Exception("G4PSFlatSurfaceCurrent::Set << 
222                   msg);                        << 
223     }                                             196     }
224   }                                            << 
225 }                                                 197 }
226                                                   198 
227 void G4PSFlatSurfaceCurrent::DefineUnitAndCate << 199 void G4PSFlatSurfaceCurrent::DefineUnitAndCategory(){
228 {                                              << 200    // Per Unit Surface
229   // Per Unit Surface                          << 201    new G4UnitDefinition("percentimeter2","percm2","Per Unit Surface",(1./cm2));
230   new G4UnitDefinition("percentimeter2", "perc << 202    new G4UnitDefinition("permillimeter2","permm2","Per Unit Surface",(1./mm2));
231                        (1. / cm2));            << 203    new G4UnitDefinition("permeter2","perm2","Per Unit Surface",(1./m2));
232   new G4UnitDefinition("permillimeter2", "perm << 
233                        (1. / mm2));            << 
234   new G4UnitDefinition("permeter2", "perm2", " << 
235 }                                                 204 }
                                                   >> 205 
236                                                   206