Geant4 Cross Reference

Cross-Referencing   Geant4
Geant4/digits_hits/scorer/include/G4PSFlatSurfaceCurrent.hh

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  1 //
  2 // ********************************************************************
  3 // * License and Disclaimer                                           *
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 25 //
 26 //
 27 //
 28 
 29 #ifndef G4PSFlatSurfaceCurrent_h
 30 #define G4PSFlatSurfaceCurrent_h 1
 31 
 32 #include "G4VPrimitivePlotter.hh"
 33 #include "G4THitsMap.hh"
 34 
 35 #include "G4Box.hh"
 36 #include "G4PSDirectionFlag.hh"
 37 ////////////////////////////////////////////////////////////////////////////////
 38 // (Description)
 39 //   This is a primitive scorer class for scoring Surface Current.
 40 //  Current version assumes only for G4Box shape, and the surface
 41 //  is defined at the -Z plane of the box.
 42 //   The current is given in the unit of area.
 43 //    e.g.  (Number of tracks)/mm2.
 44 //
 45 // Surface is defined at the -Z surface.
 46 // Direction                  -Z   +Z
 47 //   0  IN || OUT            ->|<-  |      fCurrent_InOut
 48 //   1  IN                   ->|    |      fCurrent_In
 49 //   2  OUT                    |<-  |      fCurrent_Out
 50 //
 51 //
 52 // Created: 2005-11-14  Tsukasa ASO, Akinori Kimura.
 53 // 17-Nov-2005 T.Aso, Bug fix for area definition.
 54 // 31-Mar-2007 T.Aso, Add option for normalizing by the area.
 55 // 2010-07-22   Introduce Unit specification.
 56 // 2020-10-06   Use G4VPrimitivePlotter and fill 1-D histo of kinetic energy (x)
 57 //              vs. Surface Current * track weight (y)    (Makoto Asai)
 58 //
 59 ///////////////////////////////////////////////////////////////////////////////
 60 
 61 class G4PSFlatSurfaceCurrent : public G4VPrimitivePlotter
 62 {
 63  public: 
 64   G4PSFlatSurfaceCurrent(const G4String& name, G4int direction, G4int depth = 0);
 65   G4PSFlatSurfaceCurrent(const G4String& name, G4int direction, const G4String& unit,
 66                          G4int depth = 0);
 67   ~G4PSFlatSurfaceCurrent() override = default;
 68 
 69   // Scoring options
 70   inline void Weighted(G4bool flg = true) { weighted = flg; }
 71   // Multiply track weight
 72   inline void DivideByArea(G4bool flg = true) { divideByArea = flg; }
 73   // Divided By Area
 74   
 75   void Initialize(G4HCofThisEvent*) override;
 76   void clear() override;
 77   void PrintAll() override;
 78 
 79   virtual void SetUnit(const G4String& unit);
 80 
 81  protected:
 82   G4bool ProcessHits(G4Step*, G4TouchableHistory*) override;
 83   G4int IsSelectedSurface(G4Step*, G4Box*);
 84   virtual void DefineUnitAndCategory();
 85 
 86  private:
 87   G4int HCID;
 88   G4int fDirection;
 89   G4THitsMap<G4double>* EvtMap;
 90   G4bool weighted;
 91   G4bool divideByArea;
 92 };
 93 
 94 #endif
 95