Geant4 Cross Reference

Cross-Referencing   Geant4
Geant4/visualization/modeling/src/G4PseudoScene.cc

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  1 //
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  3 // * License and Disclaimer                                           *
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 25 //
 26 //
 27 //
 28 // 
 29 // John Allison  15th May 2014
 30 // A base class for "pseudo" scenes/graphics systems.
 31 
 32 #include "G4PseudoScene.hh"
 33 
 34 #include "G4Mesh.hh"
 35 #include "G4VPhysicalVolume.hh"
 36 #include "G4LogicalVolume.hh"
 37 
 38 void G4PseudoScene::AddCompound(const G4Mesh& mesh) {
 39   // Catches mesh if special mesh rendering set
 40   ProcessVolume(*mesh.GetContainerVolume()->GetLogicalVolume()->GetSolid());
 41 }
 42 
 43 void G4PseudoScene::ProcessVolume (const G4VSolid& solid)
 44 {
 45   G4ExceptionDescription ed;
 46   ed << "G4PseudoScene::ProcessVolume called for solid \"" << solid.GetName()
 47   << "\".\n  This is a base class - it shouldn't happen."
 48   << "\n  The concrete implementation has not processed this solid.";
 49   G4Exception("G4PseudoScene::ProcessVolume", "modeling0014",
 50         FatalException, ed);
 51 }
 52