Geant4 Cross Reference

Cross-Referencing   Geant4
Geant4/visualization/modeling/src/G4PlotterModel.cc

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  1 //
  2 // ********************************************************************
  3 // * License and Disclaimer                                           *
  4 // *                                                                  *
  5 // * The  Geant4 software  is  copyright of the Copyright Holders  of *
  6 // * the Geant4 Collaboration.  It is provided  under  the terms  and *
  7 // * conditions of the Geant4 Software License,  included in the file *
  8 // * LICENSE and available at  http://cern.ch/geant4/license .  These *
  9 // * include a list of copyright holders.                             *
 10 // *                                                                  *
 11 // * Neither the authors of this software system, nor their employing *
 12 // * institutes,nor the agencies providing financial support for this *
 13 // * work  make  any representation or  warranty, express or implied, *
 14 // * regarding  this  software system or assume any liability for its *
 15 // * use.  Please see the license in the file  LICENSE  and URL above *
 16 // * for the full disclaimer and the limitation of liability.         *
 17 // *                                                                  *
 18 // * This  code  implementation is the result of  the  scientific and *
 19 // * technical work of the GEANT4 collaboration.                      *
 20 // * By using,  copying,  modifying or  distributing the software (or *
 21 // * any work based  on the software)  you  agree  to acknowledge its *
 22 // * use  in  resulting  scientific  publications,  and indicate your *
 23 // * acceptance of all terms of the Geant4 Software license.          *
 24 // ********************************************************************
 25 // 
 26 // Guy Barrand 25th September 2021
 27 
 28 #include "G4PlotterModel.hh"
 29 
 30 #include "G4VGraphicsScene.hh"
 31 
 32 G4PlotterModel::G4PlotterModel(G4Plotter& a_plotter,const G4String& description,const G4Transform3D& a_transform)
 33 :fPlotter(a_plotter),fTransform(a_transform)
 34 {
 35   fType = "G4PlotterModel";
 36   fGlobalTag = fType;
 37   fGlobalDescription = fType + ": " + description;
 38   // Have the extent so that the viewer will have an ortho camera
 39   // with a height of 1 in order to map the tools::sg::plots height of 1:
 40   //   radius = sqrt(half_x*half_x+half_y*half_y+half_z*half_z);
 41   //   radius = sqrt(3*half*half)
 42   //   half = sqrt(radius*radius/3)
 43   double radius = 0.5;
 44   double half = ::sqrt(radius*radius/3.0);
 45   fExtent = G4VisExtent(-half,half,-half,half,-half,half); //x,y,z min/max.
 46 }
 47 
 48 void G4PlotterModel::DescribeYourselfTo (G4VGraphicsScene& sceneHandler)
 49 {
 50   sceneHandler.BeginPrimitives(fTransform);
 51   sceneHandler.AddPrimitive(fPlotter);
 52   sceneHandler.EndPrimitives();
 53 }
 54