Geant4 Cross Reference

Cross-Referencing   Geant4
Geant4/visualization/Vtk/include/private/G4VtkUnstructuredGridPipeline.hh

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  1 //
  2 // ********************************************************************
  3 // * License and Disclaimer                                           *
  4 // *                                                                  *
  5 // * The  Geant4 software  is  copyright of the Copyright Holders  of *
  6 // * the Geant4 Collaboration.  It is provided  under  the terms  and *
  7 // * conditions of the Geant4 Software License,  included in the file *
  8 // * LICENSE and available at  http://cern.ch/geant4/license .  These *
  9 // * include a list of copyright holders.                             *
 10 // *                                                                  *
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 14 // * regarding  this  software system or assume any liability for its *
 15 // * use.  Please see the license in the file  LICENSE  and URL above *
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 24 // ********************************************************************
 25 
 26 #ifndef G4VTKUNSTRUCTUREDGRIDPIPELINE_HH
 27 #define G4VTKUNSTRUCTUREDGRIDPIPELINE_HH
 28 
 29 #include <map>
 30 #include <vector>
 31 
 32 #include "G4VVtkPipeline.hh"
 33 #include "G4PseudoScene.hh"
 34 
 35 #include <vtkSmartPointer.h>
 36 #include <vtkPoints.h>
 37 #include <vtkCharArray.h>
 38 #include <vtkDoubleArray.h>
 39 #include <vtkUnstructuredGrid.h>
 40 #if VTK_MINOR_VERSION >= 2
 41 #include <vtkStaticCleanUnstructuredGrid.h>
 42 #endif
 43 #include <vtkLookupTable.h>
 44 #include <vtkDiscretizableColorTransferFunction.h>
 45 
 46 class vtkClipDataSet;
 47 class vtkDataSetMapper;
 48 class vtkUnstructuredGridVolumeMapper;
 49 class vtkUnstructuredGridVolumeRayCastMapper;
 50 class vtkUnstructuredGridVolumeZSweepMapper;
 51 class vtkOpenGLProjectedTetrahedraMapper;
 52 class vtkActor;
 53 
 54 class G4Mesh;
 55 
 56 class G4VtkUnstructuredGridPipeline : public G4VVtkPipeline
 57 {
 58   public:
 59     G4VtkUnstructuredGridPipeline(G4String name, const G4VtkVisContext& vc);
 60 
 61     ~G4VtkUnstructuredGridPipeline() = default;
 62 
 63     void AddFilter(vtkSmartPointer<vtkUnstructuredGridAlgorithm> f) { filters.push_back(f); }
 64     vtkSmartPointer<vtkUnstructuredGridAlgorithm> GetFilter(G4int iFilter) { return filters[iFilter]; }
 65     std::size_t GetNumberOfFilters() { return filters.size(); }
 66     vtkSmartPointer<vtkUnstructuredGridAlgorithm> GetFinalFilter() { return filters[filters.size() - 1]; }
 67 
 68     void Modified() {};
 69     void Clear() {};
 70     void Print() {};
 71 
 72     void Enable() {};
 73     void Disable() {};
 74 
 75     void SetUnstructuredGridData(const G4Mesh &mesh);
 76 
 77   protected:
 78     class PseudoSceneVtkBase: public G4PseudoScene {
 79       public:
 80         PseudoSceneVtkBase(G4PhysicalVolumeModel* pvModel,  // input
 81                            G4int depth,
 82                            vtkPoints *points,
 83                            vtkDoubleArray *pointColourValues,
 84                            vtkDoubleArray *cellColourValues,
 85                            vtkDoubleArray *pointColourIndices,
 86                            vtkDoubleArray *cellColourIndices,
 87                            vtkDiscretizableColorTransferFunction *colourLUT,
 88                            vtkUnstructuredGrid *unstructuredGrid)  // input...the following are outputs by reference
 89           : fpPVModel(pvModel), fDepth(depth), fpPoints(points), fpGrid(unstructuredGrid),
 90             fpPointColourValues(pointColourValues), fpCellColourValues(cellColourValues),
 91             fpPointColourIndices(pointColourIndices), fpCellColourIndices(cellColourIndices),
 92             fpColourLUT(colourLUT)
 93         {}
 94 
 95         G4int GetNumberOfPoints() {return iPoint;}
 96         G4int GetNumberOfCells() {return iCell;}
 97         G4int GetNumberOfAddedCells() {return iCellAdd;}
 98         void DumpColourMap() {
 99           for(auto i : fpColourMap) {
100             G4cout << i.first << " " << i.second << G4endl;
101           }
102         }
103 
104       protected:
105         using G4PseudoScene::AddSolid;  // except for...
106         void AddSolid(const G4VSolid& /*solid*/) override {};
107         void AddSolid(const G4Box& /*box*/) override{};
108         void ProcessVolume(const G4VSolid&) override {
109           // Do nothing if uninteresting solids found, e.g., the container if not marked invisible.
110         }
111         G4PhysicalVolumeModel* fpPVModel;
112         G4int fDepth;
113         vtkSmartPointer<vtkPoints> fpPoints;
114         vtkSmartPointer<vtkUnstructuredGrid> fpGrid;
115         vtkSmartPointer<vtkDoubleArray> fpPointColourValues;
116         vtkSmartPointer<vtkDoubleArray> fpCellColourValues;
117         vtkSmartPointer<vtkDoubleArray> fpPointColourIndices;
118         vtkSmartPointer<vtkDoubleArray> fpCellColourIndices;
119         std::map<std::size_t,double> fpColourMap;
120         vtkSmartPointer<vtkDiscretizableColorTransferFunction> fpColourLUT;
121         std::vector<G4ThreeVector> fpPointVector;
122         std::map<std::size_t, std::size_t> fpPointMap;
123         G4int iPoint = 0;
124         G4int iCell = 0;
125         G4int iCellAdd = 0;
126     };
127     class PseudoSceneForTetCells: public PseudoSceneVtkBase {
128       public:
129         PseudoSceneForTetCells(G4PhysicalVolumeModel* pvModel,  // input
130                                G4int depth,
131                                vtkPoints *points,
132                                vtkDoubleArray *pointColourValues,
133                                vtkDoubleArray *cellColourValues,
134                                vtkDoubleArray *pointColourIndices,
135                                vtkDoubleArray *cellColourIndices,
136                                vtkDiscretizableColorTransferFunction *colourLUT,
137                                vtkUnstructuredGrid *unstructuredGrid)                     // input...the following are outputs by reference
138           : PseudoSceneVtkBase(pvModel,depth,points,pointColourValues,cellColourValues,
139                                pointColourIndices, cellColourIndices, colourLUT, unstructuredGrid)
140         {}
141       private:
142         using G4PseudoScene::AddSolid;  // except for...
143         void AddSolid(const G4VSolid& solid) override;
144         void ProcessVolume(const G4VSolid&) override {}
145     };
146     class PseudoSceneForCubicalCells: public PseudoSceneVtkBase {
147       public:
148         PseudoSceneForCubicalCells(G4PhysicalVolumeModel* pvModel,  // input
149                                    G4int depth,
150                                    vtkPoints *points,
151                                    vtkDoubleArray *pointColourValues,
152                                    vtkDoubleArray *cellColourValues,
153                                    vtkDoubleArray *pointColourIndices,
154                                    vtkDoubleArray *cellColourIndices,
155                                    vtkDiscretizableColorTransferFunction *colourLUT,
156                                    vtkUnstructuredGrid *unstructuredGrid)                     // input...the following are outputs by reference
157           : PseudoSceneVtkBase(pvModel,depth,points,pointColourValues,cellColourValues,
158                                pointColourIndices,cellColourIndices,colourLUT, unstructuredGrid)
159         {}
160       private:
161         using G4PseudoScene::AddSolid;  // except for...
162         void AddSolid(const G4Box& box) override;
163         void ProcessVolume(const G4VSolid&) override {}
164     };
165 
166   private:
167     vtkSmartPointer<vtkPoints> points;
168     vtkSmartPointer<vtkDoubleArray> pointColourValues;
169     vtkSmartPointer<vtkDoubleArray> cellColourValues;
170     vtkSmartPointer<vtkDoubleArray> pointColourIndices;
171     vtkSmartPointer<vtkDoubleArray> cellColourIndices;
172     vtkSmartPointer<vtkDiscretizableColorTransferFunction> colourLUT;
173 
174     vtkSmartPointer<vtkUnstructuredGrid> unstructuredGrid;
175     std::vector<vtkSmartPointer<vtkUnstructuredGridAlgorithm>> filters;  // derived types can store filters in this vector
176 #if VTK_MINOR_VERSION >= 2
177     vtkSmartPointer<vtkStaticCleanUnstructuredGrid> clean;
178 #endif
179     vtkSmartPointer<vtkClipDataSet> clip;
180     vtkSmartPointer<vtkDataSetMapper> mapper;
181     vtkSmartPointer<vtkUnstructuredGridVolumeRayCastMapper> volumeMapper;
182     vtkSmartPointer<vtkActor> actor;
183     vtkSmartPointer<vtkVolume> volume;
184 };
185 
186 
187 #endif  // G4VTKUNSTRUCTUREDGRIDPIPELINE_HH
188