Geant4 Cross Reference |
1 // 2 // ******************************************************************** 3 // * License and Disclaimer * 4 // * * 5 // * The Geant4 software is copyright of the Copyright Holders of * 6 // * the Geant4 Collaboration. It is provided under the terms and * 7 // * conditions of the Geant4 Software License, included in the file * 8 // * LICENSE and available at http://cern.ch/geant4/license . These * 9 // * include a list of copyright holders. * 10 // * * 11 // * Neither the authors of this software system, nor their employing * 12 // * institutes,nor the agencies providing financial support for this * 13 // * work make any representation or warranty, express or implied, * 14 // * regarding this software system or assume any liability for its * 15 // * use. Please see the license in the file LICENSE and URL above * 16 // * for the full disclaimer and the limitation of liability. * 17 // * * 18 // * This code implementation is the result of the scientific and * 19 // * technical work of the GEANT4 collaboration. * 20 // * By using, copying, modifying or distributing the software (or * 21 // * any work based on the software) you agree to acknowledge its * 22 // * use in resulting scientific publications, and indicate your * 23 // * acceptance of all terms of the Geant4 Software license. * 24 // ******************************************************************** 25 // 26 // 27 // 28 // 29 30 // class description: 31 // 32 33 ////////////////////// 34 //G4RTRun 35 ///////////////////// 36 37 #ifndef G4RTRun_h 38 #define G4RTRun_h 1 39 40 #include "globals.hh" 41 #include "G4Run.hh" 42 #include "G4THitsMap.hh" 43 #include "G4Colour.hh" 44 45 class G4Event; 46 class G4TheMTRayTracer; 47 class G4VisAttributes; 48 class G4RayTrajectoryPoint; 49 50 class G4RTRun : public G4Run 51 { 52 public: 53 G4RTRun(); 54 virtual ~G4RTRun(); 55 56 virtual void RecordEvent(const G4Event*); 57 virtual void Merge(const G4Run*); 58 59 private: 60 G4THitsMap<G4Colour>* colorMap; 61 62 public: 63 G4THitsMap<G4Colour>* GetMap() const { return colorMap; } 64 65 private: 66 G4Colour backgroundColour; 67 G4ThreeVector lightDirection; 68 G4double attenuationLength; 69 70 private: 71 G4Colour GetSurfaceColour(G4RayTrajectoryPoint*); 72 G4Colour GetMixedColour(G4Colour,G4Colour,G4double); 73 G4Colour Attenuate(G4RayTrajectoryPoint*,G4Colour); 74 G4bool ValidColour(const G4VisAttributes*); 75 }; 76 77 #endif 78