Geant4 Cross Reference |
1 // 2 // ******************************************************************** 3 // * License and Disclaimer * 4 // * * 5 // * The Geant4 software is copyright of the Copyright Holders of * 6 // * the Geant4 Collaboration. It is provided under the terms and * 7 // * conditions of the Geant4 Software License, included in the file * 8 // * LICENSE and available at http://cern.ch/geant4/license . These * 9 // * include a list of copyright holders. * 10 // * * 11 // * Neither the authors of this software system, nor their employing * 12 // * institutes,nor the agencies providing financial support for this * 13 // * work make any representation or warranty, express or implied, * 14 // * regarding this software system or assume any liability for its * 15 // * use. Please see the license in the file LICENSE and URL above * 16 // * for the full disclaimer and the limitation of liability. * 17 // * * 18 // * This code implementation is the result of the scientific and * 19 // * technical work of the GEANT4 collaboration. * 20 // * By using, copying, modifying or distributing the software (or * 21 // * any work based on the software) you agree to acknowledge its * 22 // * use in resulting scientific publications, and indicate your * 23 // * acceptance of all terms of the Geant4 Software license. * 24 // ******************************************************************** 25 // 26 // 27 // 28 // 29 // Andrew Walkden 10th February 1997 30 // OpenGL graphics system factory. 31 32 33 #include "G4VisFeaturesOfOpenGL.hh" 34 #include "G4VSceneHandler.hh" 35 #include "G4OpenGLStoredSceneHandler.hh" 36 #include "G4OpenGLViewer.hh" 37 #include "G4OpenGLStoredX.hh" 38 #include "G4OpenGLStoredXViewer.hh" 39 #include "G4OpenGLViewerMessenger.hh" 40 41 G4OpenGLStoredX::G4OpenGLStoredX (): 42 G4VGraphicsSystem ("OpenGLStoredX", 43 "OGLSX", 44 G4VisFeaturesOfOpenGLSX (), 45 G4VGraphicsSystem::threeD) 46 { 47 G4OpenGLViewerMessenger::GetInstance(); 48 } 49 50 G4OpenGLStoredX::~G4OpenGLStoredX () {} 51 52 G4VSceneHandler* G4OpenGLStoredX::CreateSceneHandler (const G4String& name) { 53 G4VSceneHandler* pScene = new G4OpenGLStoredSceneHandler (*this, name); 54 return pScene; 55 } 56 57 G4VViewer* G4OpenGLStoredX::CreateViewer (G4VSceneHandler& scene, 58 const G4String& name) { 59 G4VViewer* pView = 60 new G4OpenGLStoredXViewer ((G4OpenGLStoredSceneHandler&) scene, name); 61 if (pView) { 62 if (pView -> GetViewId () < 0) { 63 delete pView; 64 pView = 0; 65 G4cerr << "G4OpenGLStoredX::CreateViewer: error flagged by" 66 " negative view id in G4OpenGLStoredXViewer creation." 67 "\n Destroying view and returning null pointer." << G4endl; 68 } 69 } 70 else { 71 G4cerr << "G4OpenGLStoredX::CreateViewer: null pointer on" 72 " new G4OpenGLStoredXViewer." << G4endl; 73 } 74 return pView; 75 } 76