Geant4 Cross Reference |
1 // 2 // ******************************************************************** 3 // * License and Disclaimer * 4 // * * 5 // * The Geant4 software is copyright of the Copyright Holders of * 6 // * the Geant4 Collaboration. It is provided under the terms and * 7 // * conditions of the Geant4 Software License, included in the file * 8 // * LICENSE and available at http://cern.ch/geant4/license . These * 9 // * include a list of copyright holders. * 10 // * * 11 // * Neither the authors of this software system, nor their employing * 12 // * institutes,nor the agencies providing financial support for this * 13 // * work make any representation or warranty, express or implied, * 14 // * regarding this software system or assume any liability for its * 15 // * use. Please see the license in the file LICENSE and URL above * 16 // * for the full disclaimer and the limitation of liability. * 17 // * * 18 // * This code implementation is the result of the scientific and * 19 // * technical work of the GEANT4 collaboration. * 20 // * By using, copying, modifying or distributing the software (or * 21 // * any work based on the software) you agree to acknowledge its * 22 // * use in resulting scientific publications, and indicate your * 23 // * acceptance of all terms of the Geant4 Software license. * 24 // ******************************************************************** 25 // 26 // 27 // 28 // 29 // Andrew Walkden 7th February 1997 30 // Class G4OpenGLStoredXViewer : a class derived from G4OpenGLXViewer and 31 // G4OpenGLStoredViewer. 32 33 #ifndef G4OPENGLSTOREDXVIEWER_HH 34 #define G4OPENGLSTOREDXVIEWER_HH 35 36 #include "G4OpenGLStoredViewer.hh" 37 #include "G4OpenGLXViewer.hh" 38 39 class G4OpenGLStoredSceneHandler; 40 41 class G4OpenGLStoredXViewer: 42 public G4OpenGLXViewer, public G4OpenGLStoredViewer{ 43 44 public: 45 G4OpenGLStoredXViewer (G4OpenGLStoredSceneHandler& scene, const G4String& name = ""); 46 virtual ~G4OpenGLStoredXViewer (); 47 void Initialise (); 48 void DrawView (); 49 void FinishView (); 50 }; 51 52 #endif 53