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1 // 2 // ******************************************************************** 3 // * License and Disclaimer * 4 // * * 5 // * The Geant4 software is copyright of the Copyright Holders of * 6 // * the Geant4 Collaboration. It is provided under the terms and * 7 // * conditions of the Geant4 Software License, included in the file * 8 // * LICENSE and available at http://cern.ch/geant4/license . These * 9 // * include a list of copyright holders. * 10 // * * 11 // * Neither the authors of this software system, nor their employing * 12 // * institutes,nor the agencies providing financial support for this * 13 // * work make any representation or warranty, express or implied, * 14 // * regarding this software system or assume any liability for its * 15 // * use. Please see the license in the file LICENSE and URL above * 16 // * for the full disclaimer and the limitation of liability. * 17 // * * 18 // * This code implementation is the result of the scientific and * 19 // * technical work of the GEANT4 collaboration. * 20 // * By using, copying, modifying or distributing the software (or * 21 // * any work based on the software) you agree to acknowledge its * 22 // * use in resulting scientific publications, and indicate your * 23 // * acceptance of all terms of the Geant4 Software license. * 24 // ******************************************************************** 25 // 26 // 27 // 28 // Satoshi TANAKA 29 // DAWNFILE viewer - opens window, hard copy, etc. 30 31 #ifndef G4DAWNFILE_VIEWER_HH 32 #define G4DAWNFILE_VIEWER_HH 33 34 #include "G4VViewer.hh" 35 #include "globals.hh" 36 37 class G4DAWNFILESceneHandler; 38 39 class G4DAWNFILEViewer : public G4VViewer 40 { 41 enum FRDEV 42 { 43 FRDEV_PS = 1, 44 FRDEV_XWIN = 2, 45 FRDEV_PS2 = 3, 46 FRDEV_XWIN2 = 4, 47 FRDEV_OPEN_GL = 5, 48 FRDEV_DEVICE_END = 6 49 }; 50 51 public: 52 //----- constructor and destructor 53 G4DAWNFILEViewer(G4DAWNFILESceneHandler& scene, const G4String& name = ""); 54 virtual ~G4DAWNFILEViewer(); 55 56 //----- overriding base class methods 57 void SetView(); // Do nothing. SendViewParameters will do its job. 58 void ClearView(); 59 void DrawView(); 60 void ShowView(); 61 62 //---- methods inherent to this class 63 void SendViewParameters(); 64 const char* GetG4PrimViewer() { return fG4PrimViewer; } 65 const char* GetG4PrimViewerInvocation() { return fG4PrimViewerInvocation; } 66 const char* GetPSViewer() { return fPSViewer; } 67 void SendDrawingStyleToDAWNGUI(std::ostream& out); 68 69 private: 70 G4DAWNFILESceneHandler& 71 fSceneHandler; // Reference to Graphics Scene for this view. 72 73 char fG4PrimViewer[32]; 74 char fG4PrimViewerInvocation[64]; 75 char fPSViewer[32]; 76 }; 77 78 #endif 79