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1 // 2 // ******************************************************************** 3 // * License and Disclaimer * 4 // * * 5 // * The Geant4 software is copyright of the Copyright Holders of * 6 // * the Geant4 Collaboration. It is provided under the terms and * 7 // * conditions of the Geant4 Software License, included in the file * 8 // * LICENSE and available at http://cern.ch/geant4/license . These * 9 // * include a list of copyright holders. * 10 // * * 11 // * Neither the authors of this software system, nor their employing * 12 // * institutes,nor the agencies providing financial support for this * 13 // * work make any representation or warranty, express or implied, * 14 // * regarding this software system or assume any liability for its * 15 // * use. Please see the license in the file LICENSE and URL above * 16 // * for the full disclaimer and the limitation of liability. * 17 // * * 18 // * This code implementation is the result of the scientific and * 19 // * technical work of the GEANT4 collaboration. * 20 // * By using, copying, modifying or distributing the software (or * 21 // * any work based on the software) you agree to acknowledge its * 22 // * use in resulting scientific publications, and indicate your * 23 // * acceptance of all terms of the Geant4 Software license. * 24 // ******************************************************************** 25 // 26 // ------------------------------------------------------------------- 27 // GEANT4 Class file 28 // 29 // 30 // File name: G4QMDParticipant.hh 31 // 32 // Author: Koi, Tatsumi (tkoi@slac.stanford.edu) 33 // 34 // Creation date: 29 March 2007 35 // ----------------------------------------------------------------------------- 36 // 37 // 081120 Add hit flag and related methods 38 39 #ifndef G4QMDParticipant_hh 40 #define G4QMDParticipant_hh 41 42 #include <CLHEP/Units/SystemOfUnits.h> 43 44 #include "G4ParticleDefinition.hh" 45 #include "G4ThreeVector.hh" 46 #include "G4LorentzVector.hh" 47 48 class G4QMDParticipant 49 { 50 public: 51 // momentum position 52 G4QMDParticipant( const G4ParticleDefinition* , G4ThreeVector , G4ThreeVector ); 53 ~G4QMDParticipant(); 54 55 void SetDefinition( const G4ParticleDefinition* pd ) { definition = pd; }; 56 const G4ParticleDefinition* GetDefinition() { return definition; }; 57 58 void SetPosition( G4ThreeVector r ) { position = r; }; 59 G4ThreeVector GetPosition() { return position; }; 60 61 void SetMomentum( G4ThreeVector p ) { momentum = p; }; 62 G4ThreeVector GetMomentum() { return momentum; }; 63 64 G4double GetMass() { return definition->GetPDGMass()/CLHEP::GeV; }; 65 66 G4LorentzVector Get4Momentum(); 67 68 G4double GetKineticEnergy() { return Get4Momentum().e() - GetMass(); }; 69 70 G4int GetBaryonNumber() { return definition->GetBaryonNumber(); }; 71 G4int GetNuc() { return definition->GetBaryonNumber(); }; 72 73 G4int GetChargeInUnitOfEplus() { return int ( definition->GetPDGCharge()/CLHEP::eplus ); }; 74 75 void UnsetInitialMark() { projectile = false; target = false; } 76 void UnsetHitMark() { hit = false; } 77 G4bool IsThisHit() { return hit; } 78 void SetHitMark() { hit = true; } 79 80 void SetProjectile() { projectile = true; } 81 void SetTarget() { target = true; } 82 G4bool IsThisProjectile() { return projectile; } 83 G4bool IsThisTarget() { return target; } 84 85 private: 86 const G4ParticleDefinition* definition; 87 G4ThreeVector momentum; 88 G4ThreeVector position; 89 90 G4bool projectile; 91 G4bool target; 92 G4bool hit; 93 }; 94 95 #endif 96