Geant4 Cross Reference

Cross-Referencing   Geant4
Geant4/processes/hadronic/models/qmd/include/G4QMDParticipant.hh

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 25 //
 26 // -------------------------------------------------------------------
 27 //      GEANT4 Class file
 28 //
 29 //
 30 //      File name:    G4QMDParticipant.hh 
 31 //
 32 //      Author: Koi, Tatsumi (tkoi@slac.stanford.edu)       
 33 // 
 34 //      Creation date: 29 March 2007
 35 // -----------------------------------------------------------------------------
 36 //
 37 // 081120 Add hit flag and related methods
 38 
 39 #ifndef G4QMDParticipant_hh
 40 #define G4QMDParticipant_hh
 41 
 42 #include <CLHEP/Units/SystemOfUnits.h>
 43 
 44 #include "G4ParticleDefinition.hh"
 45 #include "G4ThreeVector.hh"
 46 #include "G4LorentzVector.hh"
 47 
 48 class G4QMDParticipant 
 49 {
 50    public:
 51                                                 // momentum      position
 52       G4QMDParticipant( const G4ParticleDefinition* , G4ThreeVector , G4ThreeVector );
 53       ~G4QMDParticipant();
 54 
 55       void SetDefinition( const G4ParticleDefinition* pd ) { definition = pd; };
 56       const G4ParticleDefinition* GetDefinition() { return definition; };
 57 
 58       void SetPosition( G4ThreeVector r ) { position = r; };
 59       G4ThreeVector GetPosition() { return position; };
 60 
 61       void SetMomentum( G4ThreeVector p ) { momentum = p; };
 62       G4ThreeVector GetMomentum() { return momentum; };
 63 
 64       G4double GetMass() { return definition->GetPDGMass()/CLHEP::GeV; };
 65 
 66       G4LorentzVector Get4Momentum();
 67 
 68       G4double GetKineticEnergy() { return Get4Momentum().e() - GetMass(); };
 69 
 70       G4int GetBaryonNumber() { return definition->GetBaryonNumber(); };
 71       G4int GetNuc() { return definition->GetBaryonNumber(); };
 72 
 73       G4int GetChargeInUnitOfEplus() { return int ( definition->GetPDGCharge()/CLHEP::eplus ); };
 74 
 75       void UnsetInitialMark() { projectile = false; target = false; }
 76       void UnsetHitMark() { hit = false; }
 77       G4bool IsThisHit() { return hit; }
 78       void SetHitMark() { hit = true; }
 79 
 80       void SetProjectile() { projectile = true; }
 81       void SetTarget() { target = true; }
 82       G4bool IsThisProjectile() { return projectile; }
 83       G4bool IsThisTarget() { return target; }
 84 
 85    private:
 86       const G4ParticleDefinition* definition;
 87       G4ThreeVector momentum;
 88       G4ThreeVector position;
 89 
 90       G4bool projectile; 
 91       G4bool target; 
 92       G4bool hit; 
 93 };
 94 
 95 #endif
 96