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1 // 2 // ******************************************************************** 3 // * License and Disclaimer * 4 // * * 5 // * The Geant4 software is copyright of the Copyright Holders of * 6 // * the Geant4 Collaboration. It is provided under the terms and * 7 // * conditions of the Geant4 Software License, included in the file * 8 // * LICENSE and available at http://cern.ch/geant4/license . These * 9 // * include a list of copyright holders. * 10 // * * 11 // * Neither the authors of this software system, nor their employing * 12 // * institutes,nor the agencies providing financial support for this * 13 // * work make any representation or warranty, express or implied, * 14 // * regarding this software system or assume any liability for its * 15 // * use. Please see the license in the file LICENSE and URL above * 16 // * for the full disclaimer and the limitation of liability. * 17 // * * 18 // * This code implementation is the result of the scientific and * 19 // * technical work of the GEANT4 collaboration. * 20 // * By using, copying, modifying or distributing the software (or * 21 // * any work based on the software) you agree to acknowledge its * 22 // * use in resulting scientific publications, and indicate your * 23 // * acceptance of all terms of the Geant4 Software license. * 24 // ******************************************************************** 25 // 26 #ifndef G4PartonPair_h 27 #define G4PartonPair_h 1 28 29 #include "globals.hh" 30 #include "G4ThreeVector.hh" 31 #include "G4LorentzVector.hh" 32 #include "G4Parton.hh" 33 #include "G4PartonVector.hh" 34 35 class G4PartonPair 36 { 37 public: 38 enum { 39 DIFFRACTIVE = 1, 40 SOFT = 2, 41 HARD = 3 42 }; 43 enum { 44 PROJECTILE = 1, 45 TARGET = -1 46 }; 47 public: 48 G4PartonPair(G4Parton* P1, G4Parton* P2, G4int Type, G4int Direction); 49 ~G4PartonPair(); 50 51 private: 52 G4PartonPair(const G4PartonPair &right); 53 G4bool operator==(const G4PartonPair &right) const; 54 G4bool operator!=(const G4PartonPair &right) const; 55 56 public: 57 void SetPartons(G4Parton* P1, G4Parton* P2); 58 void SetCollisionType(G4int Type); 59 G4int GetCollisionType(); 60 G4Parton* GetParton1(void); 61 G4Parton* GetParton2(void); 62 G4int GetDirection(); 63 64 private: 65 G4Parton* Parton1; 66 G4Parton* Parton2; 67 G4int CollisionType; 68 G4int Direction; 69 }; 70 71 inline G4Parton* G4PartonPair::GetParton1(void) 72 { 73 return Parton1; 74 } 75 76 inline G4Parton* G4PartonPair::GetParton2(void) 77 { 78 return Parton2; 79 } 80 81 inline void G4PartonPair::SetCollisionType(G4int Type) 82 { 83 CollisionType = Type; 84 } 85 86 inline G4int G4PartonPair::GetCollisionType() 87 { 88 return CollisionType; 89 } 90 91 inline G4int G4PartonPair::GetDirection() 92 { 93 return Direction; 94 } 95 96 #endif 97 98