Geant4 Cross Reference

Cross-Referencing   Geant4
Geant4/processes/hadronic/models/parton_string/management/src/G4VParticipants.cc

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 25 //
 26 //
 27 //
 28 // ------------------------------------------------------------
 29 //      GEANT 4 class implementation file
 30 //
 31 //      ---------------- G4VParticipants ----------------
 32 //             by Gunter Folger, May 1998.
 33 //      abstract class finding participants in a hadron Nucleus collision
 34 //       in Parton String Models.
 35 // ------------------------------------------------------------
 36 // 20110805  M. Kelsey -- Reduce external rebuilds: move #include, Init()
 37 //    and SetNucleus() here.
 38 
 39 #include "G4VParticipants.hh"
 40 #include "G4Fancy3DNucleus.hh"
 41 
 42 
 43 G4VParticipants::G4VParticipants() : theNucleus(nullptr), 
 44                                      theProjectileNucleus(nullptr)
 45 {}
 46 
 47 G4VParticipants::~G4VParticipants()
 48 {
 49   // G4cout << "G4VParticipants::~G4VParticipants()" << G4endl;
 50   if ( theNucleus != nullptr ) delete theNucleus;
 51   if ( theProjectileNucleus != nullptr ) delete theProjectileNucleus;
 52 }
 53 
 54 void G4VParticipants::Init(G4int theA, G4int theZ)
 55 {
 56   if ( theNucleus == nullptr ) theNucleus = new G4Fancy3DNucleus();
 57   theNucleus->Init(theA, theZ);
 58   theNucleus->SortNucleonsIncZ();
 59 }
 60 
 61 void G4VParticipants::SetNucleus(G4V3DNucleus * aNucleus)
 62 {
 63   if (theNucleus != nullptr) delete theNucleus;
 64   theNucleus = aNucleus;
 65 }
 66 
 67 void G4VParticipants::InitProjectileNucleus(G4int theA, G4int theZ,
 68               G4int numberOfLambdasOrAntiLambdas)
 69 {
 70   if ( theProjectileNucleus == nullptr ) 
 71     theProjectileNucleus = new G4Fancy3DNucleus();
 72 
 73   theProjectileNucleus->Init(theA, theZ, numberOfLambdasOrAntiLambdas);
 74   theProjectileNucleus->SortNucleonsDecZ();
 75 }
 76 
 77 void G4VParticipants::SetProjectileNucleus(G4V3DNucleus * aNucleus)
 78 {
 79   if (theProjectileNucleus != nullptr) delete theProjectileNucleus;
 80   theProjectileNucleus = aNucleus;
 81 }
 82 
 83